|Commander / EDH||Legal|
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|Dominaria (DOM)||Mythic Rare|
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Legendary Creature — Angel
Flying, first strike, lifelink
Other Angels you control get +1/+1 and have lifelink.
Commander Recommendations Start Commander Deck
Latest as Commander
Lyra Dawnbringer Discussion
2 days ago
Angels are my favorite creatures in this game, so I naturally am very fond of this deck, but I would definitely suggest Lyra Dawnbringer , since she provides a benefit to all other angels.
Also, this deck has a rather high mana curve, so is 36 lands sufficient to cast all your spells and prevent you from being mana-screwed?
5 days ago
1 week ago
This is an interesting build.
I would add more multi-colored creatures and/or more angels, 16 creatures just doesn't feel right in a Naya deck. Probably cut down on the instant and sorcery spells and add in cards like Lyra Dawnbringer and Avacyn, the Purifier and Sigarda, Host of Herons and Basandra, Battle Seraph .
Since you're using green to ramp, I would also replace some of your mana rocks with land ramp spells like Cultivate and Rampant Growth . Artifacts get destroyed all the time to Vandalblast and similar effects, but lands tend to be much safer (unless your meta is really mean lol).
You might also consider more card draw. I only counted 3 cards that allow you to draw more cards, none of which were recurrable or particularly potent. I think your deck will be much more powerful if you add more draw effects. Most commander decks are okay with about 10 such cards. For this deck I would recommend Hunter's Insight and Rishkar's Expertise and Lifecrafter's Bestiary and The Immortal Sun and Vanquisher's Banner and Keen Sense .
2 weeks ago
I agree with Nic that there are a lot of cards that will be very hard to cast in a Modern tournament. I have been away from Modern for a while, but from what I am understanding is that the format is getting faster. Games usually are over by turns 3-5 depending on what you are playing against. Some decks and get a lot of power on the board too fast for you to handle and others pick apart your hand and you then cannot respond to their one big threat. So your 6+ drops will probably never be played.
Cards I would take out are Blackblade Reforged , Demonlord Belzenlok , Drakuseth, Maw of Flames , and Feather, the Redeemed . Blackblade will be too slow, Bel and Drak are going to be too expensive, and Feather really needs spells that targets her to be effective. You can keep the higher mana cost creatures, but you need to find some way to cheat them onto the battlefield. For example, Goryo's Vengeance , and those decks Griselbrand is usually the best option.
I think you deck may be able to work if you do a bit of a controlling build with hand disruption from Thoughtseize and Inquisition of Kozilek as well as looting a a little graveyard recursion from Faithless Looting and Unearth .
Perhaps something where you focus on Resplendent Angel and Kaalia, Zenith Seeker as your targets for Unearth then have th 2x of Seraph of the Scales and Aurelia, Exemplar of Justice as other side threats. I think Lyra Dawnbringer is a good 2 of in the sideboard for the burn matchup and other aggressive decks. You can try Bishop of Wings for a blocker, but not sure how well it will work in modern. I think x3-4 Thoughtseize and Inquisition of Kozilek would be good along with x4 Faithless Looting and Unearth . I am not sure what that leaves you with after all the subtractions and additions. I do like the Paths, Bolts, and Helix in the deck. You may like having x3 Paths and Bolts while using Helix as a sideboard card for aggressive matchups again. Just a few ideas for you. Not trying to re-create your entire deck as I want you to stick with your angels theme, but trying to make sure you do not get steamrolled by the more powerful decks in the format.
1 month ago
Hey, love the Naya build in Standard. This is my list, it's more legendary matters deck and it runs fairly well. I have the list private so I'll just post it here: Creature (22) 2x Aurelia, Exemplar of Justice 3x Captain Lannery Storm 3x Emmara, Soul of the Accord 1x God-Eternal Oketra 2x Lyra Dawnbringer 3x Shalai, Voice of Plenty 3x Shanna, Sisay's Legacy 3x Tajic, Legion's Edge 2x Trostani Discordant Land (26) 4x Clifftop Retreat 4x Plains 4x Rootbound Crag 4x Sacred Foundry 2x Stomping Ground 4x Sunpetal Grove 4x Temple Garden Artifact (5) 3x The Immortal Sun 2x Weatherlight Sorcery (7) 3x Deafening Clarion 2x Kamahl's Druidic Vow 2x Urza's Ruinous Blast Sideboard (15) 1x Deafening Clarion 3x Justice Strike 1x Kamahl's Druidic Vow 3x Make a Stand 3x Settle the Wreckage 1x Urza's Ruinous Blast 3x Vivien Reid
1 month ago
DejitaruD I am flattered to see that you are going to give it a go. Please let me know how it runs for you.
I do not have any formal results, but from testing sessions against mono red and against some control variants, it has a lot more reach and ability to win. You trade some of the speed you get with regular Mono Red for more of an ability to win in one turn.
I do have one general concern... Lyra Dawnbringer is seeing more and more play, so some consideration might be to play with some number of Fight with Fire in the sideboard. Tibalt prevents the lifegain essentially for one turn, however it does not survive a Lyra hit and turns back on the lifegain.
1 month ago
1 month ago
Lyra Dawnbringer occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
All decks: 0.02%
All decks: 0.36%