Higure, the Still Wind

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Rare
Planechase 2012 Edition (PC2) Rare
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

Higure, the Still Wind

Legendary Creature — Human Ninja

Ninjutsu (2)(Blue)(Blue) ((2)(Blue)(Blue), Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.)

Whenever Higure deals combat damage to a player, you may search your library for a Ninja card, reveal it, and put it into your hand. If you do, shuffle your library.

(2): Target Ninja creature is unblockable this turn.

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Higure, the Still Wind Discussion

Funkydiscogod on Black/Blue Ninja controll

1 month ago

I don't have any new suggestions for you, but, I think revising the number of each card in your deck to improve its consistency.Here's my opinion:

-2 Mistblade Shinobi-1 Throat Slitter-3 Ornithopter-1 Jace, Unraveler of Secrets

+1 Spellstutter Sprite+2 Higure, the Still Wind+1 Walker of Secret Ways+1 Ninja of the Deep Hours+1 Skullsnatcher+1 Okiba-Gang Shinobi

Why? Because I think you have enough unblockable critters to get the ninjas out, I think it's better that you have more of a toolbox approach to it, running 4 Higure, and letting him fetch any ninja you needed, and running only 1 each of the other ninjas (except ninja of the deep hours, because that dude is tech).

Color_pie14 on Looking for a Good Deck ...

1 month ago

Try Alexi, Zephyr Mage, for bouncing opponent's creatures, or Higure, the Still Wind, to bounce your own!

Icbrgr on Pattern Recognition #24 - Ninjutsu

5 months ago

I gotta chime in because im one of those Cult Kamigawa lovers :p However; I agree with just about everything in this article. Ninjutsu was/is cool but the double whammy of limited card selection and color choices made deck building around it pretty difficult. Im a casual/modern player and found that things like Ornithopter/Memnite seem liked good enablers but ultimately just didnt pack enough punch or value... but a tribe that also exists in the Dimir colors was Faeries and ETB effects like Spellstutter Sprite and damage effects from Oona's Blackguard...and the relatively new Faerie Miscreant it made it plausible to come up with a decent 60 card deck... in terms of EDH....impossible i think.... has anyone made a LEGIT Higure, the Still Wind EDH deck? (...and won...against people who have played Magic before...)

NeonMatrix70 on The Bogus Journey

6 months ago

Entrei.....sigh, I guess I gotta explain some things to help you understand.

New to EDH? Nope. Been playing this and this format for a while actually. I did tag this deck as "casual" so it's not to be taken as seriously.

I never thought I'd have to defend Lightning Bolt. Really?! for 3.....that's value!! 3 may not seem like much when a player has 40 life total, but for a fast creature/planeswalker hit, it gets the job done. It is arguably one of the best cards in MTG and can easily fit into any format. I can only hope that I can imprint Isochron Scepter with it.

Collective Brutality is again...value. With Nekusar, the Mindrazer and the massive amount of card draw I put in this deck, I should not have a problem Escalating if I need to. This is a card I will keep an eye on and if I don't like the way it plays, I'll replace it with something else.

As far as Archive Trap goes, you are right that Mill is not exactly the focus, but with that being said, it does still play a factor in addition of the other effects.

Draw, Mill and/or Exile = less cards in library. Some that help:

  1. Consuming Aberration
  2. Sire of Stagnation
  3. Talent of the Telepath
  4. Traumatize
  5. Jace, Memory Adept
  6. Archive Trap
  7. Countermand
  8. Jace's Erasure
  9. Sphinx's Tutelage

Cruel Ultimatum, you may be right, but I can't wait to use it.

As awesome as he is, I'll most likely replace Grim Lavamancer later because he may interfere with Mystic Retrieval.

Higure, the Still Wind is "only useable if you are doing tribal ninjas".....umm, ok. He's in because he allows me to dig for Ninja of the Deep Hours and Silent-Blade Oni and make them unblockable.

Molten-Tail Masticore yeah yes.

Ninja of the Deep Hours, this is where I rely on Whispersilk Cloak, Higure, the Still Wind, Rogue's Passage and board wipes to get a hit in. The very worst, I'll discard him with Cathartic Reunion or wheel like effects.

This deck is all over the place and until I play it a few times, I'll be able to see what works well and what doesn't. Changes will come with time.

Entrei on The Bogus Journey

6 months ago

Whew boy. Interesting take on nekusar. I'm going to assume you are new to EDH, because there are a few cards in your list that are god awful in edh

Lightning Bolt the most broken card in modern, but as removal goes it's meh and for damage it's not worth the card space. Collective Brutality is also great in modern, but only because it counters burn. Archive Trap is hilarious in modern, and decent in mill for edh. Unfortunately seeing as mill is not your focus it is rather lackluster. Cruel Ultimatum, as devastating as its effects are, is not very effective for the 7 mana cmc and atrocious color requirements. Grim Lavamancer: same thing as lightning bolt. Fevered Visions is fun in standard, but lacks power in edh with the huge life totals. Nicol Bolas, Planeswalker same thing as ultimatum. Venser's Journal is decent in edh, mostly because of its interaction with Necropotence.Higure, the Still Wind this dude is only useable if you are doing tribal ninjas. Molten-Tail Masticore yeah no. Not enough effect on the field. Ninja of the Deep Hours yeah... he is only good if you can get him for his ninjutsu early game, but you have no one drop creatures to exploit off of him.

Cheers!

MagicalHacker on Your guide to "Commanders"

6 months ago

Typically, a commander must be a legendary creature (except for the planeswalkers from that one commander set), but if your commander can search for another card, you can build your deck around that card instead.

So here are all the options for making noncommander cards into your commanders:

If the card you build around and get with one of these commanders, you might need your commander to find a card that can bring that card back to the battlefield, so use MagicalHacker - List of All Recursion Cards to make your noncommander available to you even after it goes to the graveyard.


Feel free to share your builds using these ideas here! I'm currently building Arcum Dagsson Lantern Control, and I might build some others too...

Chuubii on Modern Blue Ninja

7 months ago

Walker of Secret Ways is a bit too expensive in terms of mana and by itself it doesn't have enough impact on the game. It is however super fun, to do the trick with first time opponents :D

Something I have been pondering is switching out Higure, the Still Wind for Spellstutter Sprite. It would be more efficient, but I want to keep the ninja theme alive.

For example in the Ninja primer on MTGsalvation most decks run only Ninja of the Deep Hours inside faerie/counterspell decks, so they don't feel like very "ninja".

Gates88 on [List - Multiplayer] EDH Generals by Tier

8 months ago

I think Kari Zev is terrible. It's so bad, I think we should bring back Tier 6 just to put her in it. I am shocked and honestly offended that WotC would print a card this bad.

Also, I think we should move up Higure, the Still Wind and Ink-Eyes, Servant of Oni.

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