Marath, Will of the Wild

Marath, Will of the Wild

Legendary Creature — Elemental Beast

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.

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Set Rarity
Commander 2013 (C13) Mythic Rare

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Format Legality
Oathbreaker Legal
2019-10-04 Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
1v1 Commander Legal

Marath, Will of the Wild Discussion

multimedia on Omnath elementals mashup

3 weeks ago

Hey, good creation and nice Secret Lair Blightsteel :)

You should consider buying the new Zendikar Rising Commander Land's Wrath precon. In the $20 precon are several cards that can improve your deck:

This is a casual budget Elemental interaction, Risen triggers whenever any Elemental you control ETB which includes tokens. If you reveal a land with Risen then you put it onto the battlefield and create another Elemental which triggers Risen again. This can be a lot of card advantage with Elementals.

Another budget Elemental interaction that uses +1/+1 counters. Ancient is a good card for counters in multiplayer Commander because it triggers whenever any player casts a spell. The mana that Omnath makes can be used to activate Marath and you can keep doing this as long as you can keep putting counters on Marath. Omnath, Locus of the Roil, Obuun, Mul Daya Ancestor, Felidar Retreat, Evolution Sage can all be repeatable sources of counters onto Marath with landfall.

Some budget lands to consider adding to improve the manabase:

The Pain lands: Coast, Forge, Reef you pay 1 life to make colored mana, but that's fine in 40 life Commander and since Omnath is a life gaining engine with landfall. Can get these lands for less than $1 each. The Battle lands: Glade, Vista, Stream would help the manabase since they have good interaction with lots of basic lands and you can get them for less than $2 each.

Good luck with your deck.

Reznorboy on Gruul In cEDH?

1 month ago

So, I recently played against a Kinnan, Bonder Prodigy deck with my Yisan, the Wanderer Bard deck and ended up feeling very triggered when they won turn 4. I understand that everyone is trying to win, but I digress.

I then wondered if switching to a disruptive deck (rather than my adaptive one) could help.

Now obviously, I could play something like Baral, Chief of Compliance, but that just doesn't seem to have... the oomph I'm looking for. It needs to be a bit more... diabolical for my tastes.

And by that, I mean, rather than countering everything, blowing up lands, artifacts, creatures, enchantments, so much so, that winning is not the priority, but making that person trying to win turn 4 suffer.

I would assume Gruul would be perfect for this, however, there are currently no good (at least not competitive) Gruul commanders.

So, my question is, what would you all recommend?

Maybe Marath, Will of the Wild? Thrasios, Triton Hero and Vial Smasher the Fierce?

Bababad on Story Time in the Bouncalot Fungeon (PRIMER)

1 month ago

I think those cards are amazing for comboing out and going infinite in cEDH. I generally dont want to go infinite in this brew because I have 2 other infinite combo decks in Marath, Will of the Wild and Sisay, Weatherlight Captain.

this deck mainly wants to interact with any opposing deck and have varied games in my goofy meta.

rdean14 on Card creation challenge

5 months ago

Personally, I felt like he was doing the "right" thing for self-serving reasons, much like how he views the animals. I definitely can see a Boros Lukka. But, to me, he's still not a good guy. Like, he still wants to kill the cat for most of the time and is seeking both his city's protection, yes, but also personal glory. I think he's more

Lukka, Master of Men and Beasts

Legendary Planeswalker - Lukka

+1: Create a 1/1 white Human Soldier creature token with lifelink and a 1/1 red Human Warrior creature token with haste.

-1: Gain control of target non-Human creature until end of turn. Untap that creature. It gains haste until end of turn. If it dealt no combat damage to its owner, it's owner gains life equal to its power, then exile that creature, then return that card to the battlefield under your control.

-12: Each non-Human creature you don't control deals damage equal to its power to its controller. You gain life equal to damage dealt this way.


I think he should've had a threaten effect on him, but more as a recruiting idea. I designed the -1 to reflect a more recruiter effect, but also, just reflecting his view of these creatures as weapons, he can just use them and let them leave.

So, some Companions work particularly well with specific Commanders, e.g.:

In that spirit, I'd like you to make a companion with a specific commander in mind. The Companion should be non-sentient and the Commander should be sentient, because I think being like a familiar/pet is cool as the dynamic and reflects the concept of bonders I think the design is to imply.

ZendikariWol on Suggestions for a first deck …

6 months ago

So here are the suggestions thus far:

From yourself, Gishath, Sun's Avatar, Atla Palani, Nest Tender, and Nikya of the Old Ways.

dbpunk suggested Xenagos, God of Revels (with another vote from triproberts12.

seshiro_of_the_orochi suggested Goreclaw, Terror of Qal Sisma.

Vimozahr flew in with a host of suggestions: Selvala, Heart of the Wilds, one or more Naya Dino Commanders, The Ur-Dragon, the C13 Naya Commanders (Mayael the Anima, Gahiji, Honored One, and Marath, Will of the Wild), any number of colorless Eldrazi commanders, and Ruric Thar, the Unbowed.

I suggested Nazahn, Revered Bladesmith, Kestia, the Cultivator, Tana, the Bloodsower with either Akiri, Line-Slinger or Bruse Tarl, Boorish Herder, or Otrimi, the Ever-Playful.

Brutal_B suggested Kruphix, God of Horizons.

And, finally, GoblinElectromancer swoops in with Ezuri, Renegade Leader.

Not posting to provide opinions, this is just the ones in consideration.

greyninja on [Debunked] Marath & Zirda

6 months ago

Could you explain the Marath, Will of the Wild + Zirda, the Dawnwaker combo a little further?

Zirda reduces the cost, so you can choose =3, only have to pay generic mana, but it still removes three +1/+1 counters from Marath; killing it

If Marath has four +1/+1 counters, same thing you choose =3, only pay , Marath removes three +1/+1 then adds them right back.

You'd need Doubling Season + Earthcraft, or Mana Echoes with the token effect to go infinite

turtlesbedank on Nethroi: 0/0 Tribal

6 months ago

Why are there red cards in this deck and why is Marath, Will of the Wild the commander?

Ize19 on None

8 months ago

I'm definitely no Deck Lord, but this looks fun, so why not?

Favorite Formats: Legacy, Modern and Commander. I started with Legacy, but no one plays it where I live anymore, and I've been having fun with Modern. I'm extremely new at Commander, but it's been a good time so far!

Favorite Deck: Right now it's my Solaria deck. The first deck I ever built was a Splicer deck meant to create a lot of Golems, and this deck succeeds where that one failed. It creates lots of tokens, places lots of counters, digs fast and responds well, probably my best deck yet.

Favorite Commander: Marath, Will of the Wild. I like making tokens and adding +1/+1 counters. Marath does both very well. He also pulls his weight as spot removal, and the more you use him, the better he gets.

Favorite Color: Green, in real life and in Magic. i love plopping big creatures, or building up my creatures until they can match big creatures. There's no better way to win a game of Magic than by having your army of creatures trample over theirs. Next is white, then red, then blue, then black. I don't hate black, I just don't use it much. My newest Commander deck has a ton of black in it, but I haven't had the chance to play it yet.

Favorite Guild: Selesnya. Given my earlier answers, I'm sure that's no surprise. Simic would be my second pick.

Favorite Shard: Naya. Although I've had a ton of fun building my Grixis Marchesa Commander deck.

Favorite Wedge: Never played with one, but Temur resonates the most with me on paper.

Card that best represents you: Titan Forge. An army of 9/9 Golems? Yes please! This was the first card I ever "broke" putting out one of its tokens for 3 mana a turn on both my opponent's and my turn, and it felt gooood. Not a competitive card at all, but super fun to play, and strong if built around correctly (probably).

Hobbies Outside of Magic: I love reading Manga, Manwha, Manhua, Light Novels, Web Comics, you name it. So much good content, so little time.

Tell us about your life outside of TappedOut: Not much to tell. I work at a grocery store, spend most of my time either reading or with family, and occasionally find my way to the LGS.

How did you come up with your username? - The first forum I ever joined was about baseball, so I used my nickname (my real name is Isaac) and added on the number of my favorite player, Tony Gwynn. Now whenever I join somewhere online, I always try to use this username.

What first appealed to you about Magic? - Deck building. I love the creative aspect, the puzzle solving aspect, and the sense of accomplishment you get when a deck you designed works the way you wanted it to. Even when I take a break from playing Magic, I'm always thinking of brews.

Why is Magic important to you now? - It's one of the few things that gets me out and about, and it's still fun after all these years!

What are your thoughts on the current metagame (any format)? - Modern looks ripe for a shakeup. There's a lot of good decks, hopefully Thassa's Oracle won't homogenize it like it has with cEDH.

Are there any cards or strategies you feel overcentralize the metagame? - Oops, jumped ahead and answered already. But yeah, not currently, but worried about Thassa's Oracle.

How do you deal with a dominant new deck, card, and/or player in your pod? - Good question, hasn't come up for me yet.

What is your approach to deckbuilding? - I start with a few cards that work well together, and try to figure out how best to exploit them. As the deck takes shape, I look to either boost strengths, or shore up weaknesses. There's always Opportunity Cost, so I keep looking for cards that are flexible enough to fulfill multiple functions in the deck, especially ones that still work without the card(s) they were specifically put in to help. This process is very iterative, and my deck will go through many forms before it's "done" ( it never really is).

Share with us some of your favorite decks by others on TappedOut you feel are underappreciated/underrated. - Atraxa, Planeswalkers' Voice Really cool build with lots of counters! Just my style.

Are there any future releases you’re looking forward to? Why or why not? - Lots of cool Commander products this year, it's perfect timing as I'm trying to get into the format this year.

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