Marath, Will of the Wild


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Mythic Rare

Combos Browse all


Marath, Will of the Wild

Legendary Creature — Elemental Beast

Marath, Will of the Wild enters the battlefield with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.

, Remove X +1/+1 counters from Marath: Choose one — Put X +1/+1 counters on target creature; or Marath deals X damage to target creature or player; or put an X/X green Elemental creature token onto the battlefield. X can't be 0.

Marath, Will of the Wild Discussion

Joe_Ken_ on Commanders with Tons or Activated ...

21 hours ago

I like the idea of Marath, Will of the Wild since he has some abilities to move his counters around, deal damage, or just simply make tokens. I just feel like there are a few good ways to take that deck to make it good.

DrukenReaps on Commanders with Tons or Activated ...

1 day ago

I know you don't want black but the first thing I have to suggest is Mairsil, the Pretender he doesn't have any activated abilities himself but play him once and he becomes an AEtherling . Then just keep paying and he gets more and more abilities from more and more things. He doesn't really have too many of the normal staples either or at least not the way I've built. Sol ring of course and some other mana things but my Should I Pretend This Or That? is fairly unique.

There are some other commanders that include black that fit the activated ability thing really well but I'll restrain myself... Marath, Will of the Wild is crazy powerful. Zacama, Primal Calamity leads to some great shenanigans though he is a little slow to get there. Phelddagrif is all huggy but fits in with the no black activated abilities thing.

Not sure if you are interested in walkers but Estrid, the Masked and the other walkers that can be commanders do use activated abilities... You should take a peak at them here

TypicalTimmy on Looking for a cheap and ...

4 days ago
  • dbpunk; Ertai, the Corrupted looks wildly fun. I have a Sen Triplets deck on here that's all about resource denial, so I think I could build an Ertai deck and enjoy it.

  • griffstick; Queen Marchesa looks fun, but I have no idea how I would build around her. Mardu isn't really a strong color pattern for me. I'd have to see how other decks on here run her, but I think it could be fun with Mathas, Fiend Seeker . Then, while their creatures are getting bounty counters, I'm creating 1-shot kill creatures. That just sounds horrific, lol.

  • ZendikariWol; Of all the Commanders you have listed here, the only one's I've attempted were Grand Warlord Radha and Ruric Thar, the Unbowed . I have a finished Ruric Thar deck on here that is private, but I'm not sure if I enjoy it enough to buy. It's also pretty expensive. One thing I sort of struggle with in regards to Radha is figuring out what to dump the mana into. I feel like it should be the kind of deck you'd see a player like me use - Tokens + big stupid spells, but I can't for the life of me get an appropriate balance between giant finishers like Crater's Claws or Rolling Thunder and bases that produce enough tokens to make it matter. I say tokens because it gives you more mana if you swing with a bunch of 1/1s then if you swing with a few 4/4s. I'll have to look into the rest of your suggestions and check out builds.

  • smackjack; Marath, Will of the Wild kind of confuses me. It seems to me that this is a Commander you want to constantly die, so that you can bring it out bigger and bigger? Or alternatively, dedicate a huge portion of your deck to putting +1/+1 counters on it? Seems like it'd basically be just two things: Ramp & Counters. I think I could make that work, but I don't know how solid of a build it would be. I am a bit worried that there would run into the conflict of resource management. If I dedicate resources to ramp and counters, I lose defense. If I begin to add defense, ramp and counters drop and Marath becomes less effective. I'll have to see how other users better than myself build it, because right now I haven't the slightest clue.

  • Woiteck; I've attempted The Scorpion God before now I think twice. Thanks for your deck link. Your deck looks like it's really well streamlined, and I can see the mistakes I was making. I'll definitely look into it a bit more :)

  • Mj3913; Isperia the Inscrutable is pretty gross, lol. Looks fun though. :)

  • Boza; Hahaha I actually DO have a Shattergang Brothers deck :D It produces 19 different types of tokens, including the super rare Enchantment Creature tokens such as from Pharika, God of Affliction and Hammer of Purphoros . Right now my deck is priced at $1,130 - $1,177 on Card Kingdom :c lmao but once the new Theros set comes out, we should be getting more cards that can make Enchantment Tokens.

Bababad on The Jenara Effect

3 weeks ago

If you are adding Sun Titan you might as well put the selesnya recursion package in.

Saffi Eriksdotter

Karmic Guide


do you end up wanting to shift to etb heavy or are you just adding value pieces for titan to grab? my gf's main deck is a sun titan deck with Ayli, Eternal Pilgrim at the helm and I have a core selesyna recursion package in my Marath, Will of the Wild deck. massive value and the ability to come back from wipes feels pretty darn good

I guess my main question is...what do you want this deck to do in these colors? there are countless options

ZendikariWol on Hail Hydra, Seeking Advice

1 month ago

I'mma be real with ya, chief... make Gargos, Vicious Watcher your commander. If not him, then Rosheen Meanderer . There is no reason for Gyrus, Waker of Corpses to be your general, as he's literally antithetical to casting X-spells! He can get almost none of your stuff back; just cut black and red, add some cards like Drumhunter , Abzan Beastmaster , Tuskguard Captain , Spearbreaker Behemoth , Moss Diamond , and heaping piles pf ramp.

In fact, if you want something a little less typical, it may be better to make a Marath, Will of the Wild deck with Paleoloth s, Spellbreaker Behemoth s, and all the removal, rocks, and ramp your heart could desire.

Still, that's all my opinion. Your deck is yours.

ZendikariWol on Second edh deck

2 months ago

For dinos, dbpunk basically summed it up.

I have found a few really good +1/+1 counter commanders, and some of them may surprise you!

The most obvious, and probably the strongest, is Atraxa, Praetors' Voice . However if the billfold’s not a fan of hers, the optimal replacement is Reyhan, Last of the Abzan partnered with Ishai, Ojutai Dragonspeaker . But there is something to be said for Marath, Will of the Wild if you want something unique. She’s a good commander with a lot of staying power due to her ability.

Reyhan, Last of the Abzan partnered with Ravos, Soultender is a super quirky +1/aristocrats deck, as can Marchesa, the Black Rose . Marchesa is a much better commander, but with much worse colors. On the other hand, Dethrone can sort of play up Commander’s political aspect, or it can’t depending on your preferences. Either way, built-in dethrone is pretty strong.

LittleBlueHero on Commander 2019...

2 months ago

The more I think about it the more I love the idea of Atla as a dinosaur commander. I currently run Marath, Will of the Wild and while Atla isn't better (Marath is freaking broken), I think it will make the deck more fun to play against and allow me to drop more dinos, which is the point anyway.

The eggs play really well with enrage, which seems to be an ability they keep going back to.

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Marath, Will of the Wild occurrence in decks from the last year

Commander / EDH:

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