|Commander / EDH||Legal|
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|Saviors of Kamigawa (SOK)||Rare|
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Michiko Konda, Truth Seeker
Legendary Creature — Human Advisor
Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent.
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Michiko Konda, Truth Seeker Discussion
3 days ago
Some cards to maybeboard. Sammurai have always held a soft spot in my heart so I'm glad youre making them!
Yomiji, Who Bars the Way is a great way to keep your legendaries from dying. A lot of the good Sammurai are legendary, so that's nice. At 7 mana its a big turn but if you can its nice.
Michiko Konda, Truth Seeker nets you a sweet defense for non token decks. Because 3 creatures is three permanents! Again, not a Sammurai but super cool.
Cauldron Haze is a dope anti-board wipe that sees such little play. Its on collie for you and for 2 mana it saves your hide! If someone blasphemous acts, you in response cauldron haze your dudes. If youre trying to be political too, its any number of creatures, so you can hit your opponents too!
Teferi's Protection is just a dope white card.
Odric, Master Tactician for the kill B) plus you can make him go " last samurai " by adding in a Sensei Golden-Tail. Each instance of his training stacks, so you could have Odric as a samurai samurai samurai with 3 instances of bushido 1.
1 week ago
Love the deck. I am really partial to this style of play. It acknowledges that there are multiple players, and not all are your enemy at any specific point, especially if you play correctly. +1.
For some additional card ideas, you could check out my Queen Marchesa: Politics, Aikido, and Control deck. I have tried a lot of the cards in your list. In white, I would suggest that you consider Mana Tithe and Lapse of Certainty. Counterspells in white can really come out of nowhere. It goes well with Dawn Charm and Teferi's Protection . Also, it is worthwhile to consider cards like Silence, Abeyance, and Orim's Chant. They can be very powerful control elements that can allow you to dictate how turns play out. I would also consider Sun Droplet. It is a low CMC artifact that comes down early, and in multiplayer, it can buffer a lot of early attacks, even if it just decreases the total damage done without eliminating it. If you have the funds, Forcefield fits this category as well. When people are deciding between a decreased effect attack onn you versus a full effect attack on someone else, they frequently attack elsewhere. This is basically a 2 for 1 for you. And finally, check out Worship. It combines really well with your Near-Death Experience for a much easier to accomplish wincon and Pillow Fort all wrapped up in one.
Again, love the deck, and I can't wait to see where you take it. I may have to try out a mono-White Aikido as well. This looks great. I just might go with Michiko Konda, Truth Seeker instead.
2 weeks ago
Ah too threatening, that makes sense. Ok hmmm I think it is best to determine cuts on your own by seeing what cards under perform but I'll throw my 2 cents in for removals.
Mirage Mirror- I like this but unless you have a plan for it I find it doesn't tend to do much. I use it in my Marchesa's Demonic Toolbox to make it into Warstorm Surge and it is hilarious. I just don't know what your plan is with it.
Windborn Muse- a good pillow card but I find it is one of the weakest pillows due to how easily it can be removed.
Michiko Konda, Truth Seeker- I love this card but every time I have played it it becomes the #1 target or I become the #1 target... Maybe your group doesn't hate it as much as mine?
Master Warcraft- This will draw you attention. with Disrupt Decorum you get to say it is goad and you don't choose who people attack only that they attack but this means you have a very active role in the combat and won't be seen as favorable.
Land Tax- another nice card to keep you on your mana but it doesn't accelerate you and if you are drawing enough this will simply overload your hand.
Koskun Falls- not a bad card just one of the weaker pillows.
Deadly Designs- pretty meh other people can force it to go off at inopportune times.
Curse of Vitality- pretty small gain not the worst I suppose though.
Curse of Disturbance- there are so many things that do tokens so much better, I do like the bit of hug it adds but seems like another meh piece in the deck.
So those are my immediate thoughts on removals. Nothing really jumps out as a truly terrible card but you do have some that seem meh or might draw too much attention to you unless played very well. Hope that helps.
1 month ago
Amulet of Vigor + Orb of Dreams for lockdown without self harm otherwise my suggestions are; Authority of the Consuls, Pacification Array, Blessed Alliance, Blind Obedience, Curse of Chains, Imposing Sovereign, Lyev Decree, Narcolepsy, Press for Answers, Suture Priest, Ghostly Prison, Kinjalli's Sunwing , Reflector Mage, Wall of Frost, Dissipation Field, Divine Reckoning, Frozen AEther, Loxodon Gatekeeper, Michiko Konda, Truth Seeker, Quicksilver Amulet, Jace, Unraveler of Secrets, Spelltithe Enforcer, Willbreaker. Hope it helps!
2 months ago
Hey again, I've been collecting some more cards for you to look over, but before I post them I'd like to know a bit more about the deck in its present condition:
Academy Rector: Enlightened Tutor has been hovering on the maybeboard for a while now, are you making the switch? I feel that the ability to search for artifacts in addition to enchantments would do the deck well since that category both contains card advantage and ramp. Because the deck does not contain very expensive enchantments relative to its ramp, I assume the main purpose of the Rector is to more readily bring out answers and/or rattlesnake? (I can also see it being less of a clumsy link in a future tutor chain with e.g. the Recruiters since it's a creature.)
Michiko Konda, Truth Seeker: Seems anti-synergetic with token gifting, Goblin Spymaster most of all. I'll admit though that plenty of your cards let you alleviate this by being more selective and that it makes weenie-only board wipes backfire a bit.
Aside from the two abovementioned, are there any cards in particular that you're thinking of switching out?
2 months ago
I would be leery of running Howling Mine. Remember, you aren't giving away a card for a card, you're giving away three. Without some sort of effect that really capitalizes on extra card draw, like Nekusar, the Mindrazer, Niv-Mizzet, the Firemind, Psychosis Crawler, The Locust God, or a mill strategy, it's typically a terrible idea to give your opponents extra cards. It can be good in an artifact deck with ways to tap it though. I'd replace it with Outpost Siege or one of the equipment that draws cards. Honestly, you're doing pretty well on card-draw anyway and could replace it with a land or a ramp effect. I only mentioned it to show that they were out there and applicable to Boros colors. At least with Temple Bell you can be political as well as control whether or not people draw. Kind of on-theme too.
I think your creature count is slightly low for an aggro deck, but with Iroas protecting them and a heavy Equipment them it's likely fine! You'll probably have to find out in playtesting.
I feel like you don't have enough ramp to only be running 33 lands, though your deck's average CMC is relatively low. Playtesting it will be the final judge but it may be a bit of a gamble. It depends if your group does Partial Paris mulliganing. Makes it easier to gamble with a low land count.
Taurean Mauler is a Samurai! So is Mirror Entity. Both very good in Commander but I'd understand if you want to keep the deck's creatures more "pure". Flavor matters, after all. Masako the Humorless gives pseudo-vigilance but Always Watching and Brave the Sands are kick-ass cards and already in your deck. Michiko Konda, Truth Seeker is extremely good but not budget at all.
Call to Glory is quite flavorful but not super-awesome. Tenza, Godo's Maul is a fantastic piece of equipment (Kamigawa too). Cathars' Crusade is very good for a deck like this but not a cheap cheap card. Same with True Conviction. Your budget seems to allow for a decent amount of $2 cards though so I'd consider them. Legion's Initiative is decent and can save your board from a Wrath of God. Spear of Heliod might be okay. Traditionally Samurai more commonly used spears and bows on the actual battlefield.
Konda's Banner can be an excellent card and is very flavorful but it doesn't actually work that well in this deck, in my opinion. Iroas isn't always a creature and he'll only ever give creatures +1/+1, being a God and not a Samurai. You have a decent number of Legends though, and FWIW all are human so even Godo can use it well. It's always better to have it on your commander since you can reliably play him. Half your creatures would get +2/+2 and the rest +1/+1 from one of the other Legends. Not bad, but you could do an anthem effect like Dictate of Heliod that is more reliable and harder to remove. The mana cost of the banner is pretty great though. Maybe Kongming, "Sleeping Dragon"? Not amazing, but flavorful. Glorious Anthem is nice. Always Watching is an anthem too so that's great.
You could drop one to three of your Arrest effects for other utility cards or increased land/ramp. I love effects like that and I love shutting stuff down but you have an above-average amount. Perhaps change one of them to an Oblivion Ring for slightly more versatility. The nice thing about the Arrest-like cards is they don't send commanders to the Command Zone.
2 months ago
Looks like you got most of the major players minus these-
Other good stuff
You can also search up planeswalkers now as well since they are legendary. That opens up a whole other aspect of deck building depending on what you want to do. Hope this gives you some more ideas to brew with!
2 months ago
Semi-repost from MegaMatt13's wall to spread love for Teferi's Protection . I won the game against a semi-mirror match against a newly minted Bant Aikido deck. It went Demonic Tutor and Enlightened Tutor to get Master of Cruelties and Key to the City, cast Master of Cruelties. Opponent casts Path to Exile on Master of Cruelties. I cast Teferi's Protection , saving my entire board. Pass the turn, my opponent gets nothing, and passes the turn, knowing she is at least mostly dead. I draw the Key to the City, cast it, and tap and discard to Key to the City on Master of Cruelties, attacking with Master of Cruelties. This bypasses my opponent's Michiko Konda, Truth Seeker, Clever Impersonator cloned No Mercy, and her Delaying Shield, as well as a held Dawn Charm to put her at 1 life. I transmute Shred Memory into Price of Progress and cast it, knowing that she doesn't have enough to pay the mana to Delaying Shield to save herself next turn. Pass the turn, and good game. This was after she let an Insurrection through to take out both other opponents earlier in the game when she could have Dawn Charmed to save them. I was expecting her to hold a fog, so I took out them instead of her. She ended up dyeing with that Dawn Charm in hand. Super interesting to see the deck in a multiplayer against another Aikido deck, this one with arguably more control and defense in the form of blue control and green rattlesnakes, but with less aggression. The aggression won out. Mardu aikido is amazing, super fun, and will probably always be my favorite.