Legendary Creature — Sliver
All Sliver creatures get +1/+1 for each other Sliver in play.
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Sliver Legion Discussion
1 week ago
And you dont need to:) basic lands could work just fine.
Swan Song is a good replacement for your sourcery's
Another good card against blue controll would be Diffusion Sliver.
I actualy dont need the Sliver Legion its in basic just a coat of arms but i have them.
I dont know if you are from europe, but if you are the cards you need go realy cheap on Magic Card market.
4 weeks ago
If there is ever a sliver deck in need, I must always go and offer aid. So you have a rather unique deck building situation here...an alternate wincon that is not creature based damage and not (infinite) combo based. So let me break down my thoughts.
poisonous ala Virulent Sliver + Snake Cult Initiation. This is a rather off beat suggestion, because Wizards created almost no cards with this keyword (these are the only two!)...so at the very least you'll have the element of surprise. This is significantly different from infect (i'll get to that later) in that you'll need to attack your opponnent 10 times in total (it doesn't matter how much damage you deal!) in order to win with virulent in play. For the two cards previously suggested, i'd remove Cautery Sliver and/or Darkheart Sliver: as it stands, your deck has 5 sac outlets for slivers. I understand it's more or less important to the current wincon of mass reanimation, but in order to make room this is what i'd take out. As it stands, your deck has 5 sac outlets. You could remove two. Additionaly, you can use cards with proliferate to finish the job - i.e. Contagion Engine, Inexorable Tide, or Fuel for the Cause.
Speaking of infect! Cards like Triumph of the Hordes, Phyresis, Tainted Strike, seem like great options to consider. In addition, you should include Firewake Sliver which is not only a sac outlet, but it also ramps your slivers to the point where they can swing for lethal with trample. So if an opponent blocks, you could ensure their demise. Then you could perform a mass reanimation next turn if necessary (if you're playing multiplayer). Also, an honorable mention for if your going all in on infect - Corrupted Conscience. It's always fun to take things. It's even more fun to make those things contribute exclusively to your wincon. As for what to take out for any of the previously mentioned, I'd remove:
Synapse Sliver: While this is an awesome sliver, you have enough tutors to get the job done.
Amoeboid Changeling: Normally, I always speak up for this little guy, because few people actually pay attention to his interaction with Sliver Overlord...but your deck is shaping up to be more of an aggro style deck as opposed to a control deck. Besides, i'm going to go ahead and suggest that maybe you should also consider changing your commander for Sliver Legion, and maybe removing Sliver Overlord from the deck altogether. A potential amendment to your wincon as it stands is that after you perform a mass reanimation, you play Triumph of the Hordes, then your Commander and just end everyone at the table. This is all just kind of off the top of my head, and I haven't really scrutinized the idea for feasibility and consistency...so take it all worth a grain of salt.
I hope my suggestions got some gears turning. May the hive live on forever.
4 weeks ago
And I'm reaching here but maybe you could find a way to use Plague Sliver? It would be hilarious if a sliver deck killed opponents with this. Maybe give people Hivestone? Like I said I'm reaching with this one, much more likely to backfire...
Possible removals include Amoeboid Changeling, Crystalline Sliver OR any sliver that targets a sliver, and effects which you already get from another source like +1/+1. and really I think a Coat of Arms, Door of Destinies, and Sliver Legion is probably enough buffing.
May want to also consider more reanimation with all the sacrifice I suggested.
4 weeks ago
Hi! First of all cool theme!
These are the cards I would put in and why:
Why are you not running Sliver Hive?? This card is a staple for slivers. I also think that your list lacks ways to actually hit face, Shifting Sliver should work perfectly with your gameplan. Maybe, instead of Sliver Queen you could run Sliver Hivelord, since he has an better effect overall. Sliver Legion is also nuts if you have a strong board. Harmonic Sliver is also a must have to handle enchantments or artefacts. For card draw I would play Dormant Sliver, if you have drawn enough with you slivers you can sac him to Acidic Sliver or Necrotic Sliver. Instead of Patriarch's Bidding I would play Pulmonic Sliver, more slivers ftw!! and last I would play Crypt Sliver over Sedge Sliver, you already have some "buff" slivers and the tap ability is faster than the mana ability.
Still gotta say cool deck! I would love to play against slivers some day (never encountered one)
1 month ago
Awesome deck! I love Sliver Legion, Sinew Sliver, Sedge Sliver, and Predatory Sliver being used to strengthen your other slivers. Also, I like your land choices and Manaweft Sliver also being used to get all five colors needed for this deck. However I recommend Sliver Hive be used so you can get both mana and slivers if you need. Also, I recommend Diffusion Sliver in your sideboard if you are going against a control deck. I will be adding Sliver Legion to my sliver deck.+1 upvote!
1 month ago
Great deck, but I have a few suggestions:
I would personally use Magma Sliver over Firewake Sliver, while firewake does give the added defense, it's attack bonus is capped, while magma will give you more punch, especially if you have other boosting slivers in play, like Sliver Legion.
You should consider adding Aluren, as 90% of sliver creatures are CMC 3 or less, this makes them free. It's a double edge sword though, as it allows other players to do the same.
Living Death is a great card to quickly recover from a non-exile boardwipe.
2 months ago
There are several Sliver I think your amiss in dismissing:
Bonescythe Sliver, for cheap double strike.
Brood Sliver, for massive Sliver production.
Harmonic Sliver, for artifact/enchantment removal.
Heart Sliver, for cheap haste.
Magma Sliver, for massive gains.
Manaweft Sliver, as a backup Gemhide Sliver.
Necrotic Sliver, to turn every Sliver into a Vindicate.
Shifting Sliver, to make your team unblockable.
Sinew Sliver, as another Muscle Sliver.
Virulent Sliver, to only have to deal ten, not 40.
Winged Sliver, for more flying.
Other Slivers you might consider: Basal Sliver, Cautery Sliver, Darkheart Sliver, Essence Sliver, Groundshaker Sliver, Horned Sliver, Spined Sliver, Spitting Sliver, Lymph Sliver, Megantic Sliver, Opaline Sliver, Psionic Sliver, Pulmonic Sliver, Screeching Sliver, Sedge Sliver, Sliver Legion, Sliver Queen, Sliver Overlord, Synapse Sliver, Synchronous Sliver, and Syphon Sliver.
Cavern of Souls, obviously.
Descendants' Path, if you want to go heavy tribal.
Metallic Mimic, for extra buffs at low cost.
Obelisk of Urd, for more huge buffs.
Stoneforge Masterwork, for massive tribal buff.
2 months ago
To anyone who knows of a good Sliver commander deck, please help here. I currently have Sliver Overlord and Sliver Hivelord, and can make a really good trade for a Sliver Legion ( or if that doesn't work I have a Coat of Arms).