Muzzio, Visionary Architect

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
MTGO Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Mythic Rare
Conspiracy (CNS) Mythic Rare

Combos Browse all

Muzzio, Visionary Architect

Legendary Creature — Human Artificer

, : Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

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Muzzio, Visionary Architect Discussion

RazortoothMtg on Arcanis Clues

3 weeks ago

Check out Muzzio, Visionary Architect for some Mono-U artifact synergies, since you'll have a lot of artifacts. https://edhrec.com/commanders/muzzio-visionary-architect. Things like Krark-Clan Ironworks will be pretty good here.

Unfortunately for Mono- token support, well, there is none. Temmet, Vizier of Naktamun and Tishana, Voice of Thunder are the only real EDH Token decks with in them, and out of them the only token support is multicolored, and the part of the decks is mostly draw/counterspells. Unfortunately there aren't any Parallel Lives/Anointed Procession cards in .

dbpunk on I don't usually lose, but when I do, I win [EDH]

4 months ago

Have you considered Muzzio, Visionary Architect?

Also, I don't know if this is like a totally evil deck, but you could run the Teferi, Mage of Zhalfir+Knowledge Pool combo.

gushuedesign on Tinkertoys

4 months ago

15 cards I believe,including Muzzio, Visionary Architect. This is slightly older list that I need to update later on today. So I may or may not remove it.

Mxyzptlk on Memnarch Ultimate Defiance

5 months ago

Liquimetal Coating makes stealing with Memnarch cheaper for when you don't have Mycosynth Lattice out yet.

Muzzio, Visionary Architect could help you tutor artifacts, depending what you have on the board. Arcum Dagsson lets you find whatever you want.

As for other wincons:

March of the Machines + Cyclonic Rift or Cryptic Command's mode 3 could be fun.

I like playing Steel Overseer, and it works well with Etched Champion.

I know you already have all the pieces in there, but Psychosis Crawler + Enter the Infinite would win, especially if you High Tided.

firstorb on

6 months ago

Hey thanks ElementalEd! I was hoping I'd have enough tap effects to stave off getting killed before I can pull of some of the 3+ card combos (Like 7 mana, Spine of Ish Sah, Priest of Yawgmoth, Mirran Spy, with a Disciple of the Vault and/or Altar of the Brood in play, being the most mana intensive combo) but yea, Reconnaissance was one I was not aware of, thanks! Also, spitting out annoying blockers with Nuisance Engine and Myr Propagator, killing with Kiku, Night's Flower, "sort-of-tutoring" with Jar of Eyeballs, Citanul Flute & Merchant's Dockhand are other reasons I have all those tap effects. As for straight up tutors.. I haven't decided yet if they're really needed, but will if they are. I do have a Trophy Mage in there though for digging up some useful artifacts.Arcum Dagsson and Master Transmuter are on my wish list atm, and I will eventually be trading out for more Inspired effects as this deck develops. Muzzio, Visionary Architect looks really groovy, too. Might have to get one. Lol, Caltrops. It's a great card, but is there a Sydri deck without it? I'll put it in when I get one. Probably, lol. With Sydri, Galvanic Genius effects, Kusari-Gama & Thornbite Staff & almost any other card in here will take care of early aggro..along with her effects & Liquimetal Coating to stave off early land drops in case I need to get rude..

There really is a ton going on with this deck, it kind of almost HAS to be played to see it all. Thinking of pulling the 7-8 mill effects though. It does play fairly defensively, but it's answers are usually to kill, exile, remove, or plain just give things Defender to just about anything..if I can get it moving fast enough.

AND, I just realized I should've put all this in the description, lol.

Thanks for checking out my deck though, feedback is always groovy. :)

ElementalEd on

6 months ago

Hey, Thought I would comment back. Thanks for the upvote on budget list.

As for this deck, unfortunately I don't have to much time to really think about it, but I'll give you my preliminary thoughts:

Cards I would consider trading out.

Ebony Horse for Reconnaissance: Its the same effect you are looking for, Except all creatures gain the benefit.

You have a lot of untap effects for how little your things can tap. (Maybe I am missing something). If I am missing something. then I would Thousand-Year Elixir. If I am not. I would add tap effects that synergize with artifacts Arcum Dagsson, Master Transmuter, Muzzio, Visionary Architect) (I am sure you probably knew about them, but thought I would mention just in case)

If you want to stay glass cannon combo then my next suggestion will be meh. But Caltrops Is a great way to deter early game aggro. Especially if your meta catches on how combo heavy you are.

If you are fairly consistent at infinite mana. Whir of Invention & Memnarch are pretty good at closing out a game.

Lastly, tutors will obviously help with consistency. I know some people (myself included), don't like to include them if they can, so that may be the reason why they aren't there. Trinket Mage, Fabricate, Kuldotha Forgemaster are favorites of mine to close out a game. But I totally understand not including them.

I will have to play test the deck sometime. Sorry if i missed anything obvious, I kinda rushed this review.

Thanks again!

Firebones675 on Silas Renn, Seeker Adept

7 months ago

Tappedout doesnt like me linking too many cards in 1 post so these are the other cards i wanted to suggest:

Tezzeret, Agent of Bolas, Tezzeret the Seeker , Kuldotha Forgemaster, Arcum Dagsson, and Muzzio, Visionary Architect

Firebones675 on Silas Renn, Seeker Adept

7 months ago

Here are some things I like about my silas deck (or cards i would include if i was blue/black instead of blue/black red and therefore had the room) and that might consider including as well.

If you give silas double strike like with Fireshrieker or Grappling Hook he deals damage twice, giving you two triggers of his ability. (Alsowhen combined with deathtouch, silas will survive most combats)

If you like Riddlesmith you might also want to pick up a copy of Vedalken Archmage.

I'm a pretty big fan of Aqueous Form to help let your commander get through.

Mindslaver is pretty gross when you can repeatedly recur it.

Academy Ruins and Rogue's Passage are lands you might want to consider

Mycosynth Lattice, Darksteel Forge, and Nevinyrral's Disk are all decent individually, but if you get 2 or 3 of them out together, you can do some interesting stuff.

Mirrorworks is a sweet card for artifact decks and with Mycosynth Lattice, you get insane value.

Sculpting Steel and Phyrexian Metamorph are nice to copy your good artifacts.

Prototype Portal imprinting a Sculpting Steel, a Seat of the Synod, Sol Ring, etc is always nice.

Tezzeret, Agent of Bolas, Tezzeret the Seeker , Kuldotha Forgemaster, Arcum Dagsson, and Muzzio, Visionary Architect can help find the artifacts you need.

Here's a link to my copy if your interested. Vial Renn Affinity

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