|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|From the Vault: Legends (V11)||Mythic Rare|
|Rise of the Eldrazi (ROE)||Mythic Rare|
Combos Browse all
Ulamog, the Infinite Gyre
Legendary Creature — Eldrazi
When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
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|Have (21)||warcry02 , Roadhog , mentor6 , TehDelta , mziter501 , ibraJG84 , robbnoble , ironax , zachi , joshw335 , JAT0 , Vasbear1 , Sparky41 , cklise , PTsmitty , Justinaut , GoldGhost012 , KillDatBUG , Mousemke , gildan_bladeborn , vishnarg|
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Ulamog, the Infinite Gyre Discussion
2 days ago
Remove- Elixir of Immortality- Fork in the Road- Call the Skybreaker- Firemind's Foresight- Forest- Mountain- Island- Izzet Chronarch- Talrand's Invocation- Trench Gorger- Charmbreaker Devils- Perpetual Timepiece- Vengeful Rebirth
Add- Rise from the Tides- Ulamog, the Infinite Gyre- Docent of Perfection- Mana Severance- Empty the Warrens- Young Pyromancer- Myriad Landscape- Naya Panorama- Grixis Panorama- Brain Freeze- Grapeshot- Skyshroud Claim- Vedalken Orrery
1 week ago
2 weeks ago
I have a fun multiplayer animar deck with the following interactive pieces:
Brutalizer Exarch, Duplicant, Man-o'-War, Oblivion Sower, Phyrexian Ingester, Reclamation Sage, Teferi, Mage of Zhalfir, Tidespout Tyrant, Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre, Venser, Shaper Savant, Vorinclex, Voice of Hunger, Walking Ballista and also Cyclonic Rift and a few Counterspell's
Others you could include are Draining Whelk, Mystic Snake, Ainok Survivalist, Indrik Stomphowler, Woodfall Primus, Bane of Progress, Inferno Titan, Flametongue Kavu, Apocalypse Hydra, Equilibrium, Dwarven Blastminer, Goblin Settler, Goblin Ruinblaster, etc etc
3 weeks ago
Why can't I update the description
This is a group play deck designed to ramp for or cheat out big creatures like Ulamog, the Infinite Gyre and Emrakul, the Promised End. It has a fair amount of group hug and random card placing as this deck benefits more than most. For more competitive play or 1v1 you can change commander to Ramos, Dragon Engine and put in multicoloured stuff like charms or Chromanticore which has good synergy with Progenitus and Door to Nothingness.
1 month ago
If you're running Through the Breach, you have the wrong Ulamog in your deck. While this new one is sweeter to cast, Ulamog, the Infinite Gyre is way better if you just put it into play for a single attack.
1 month ago
Mana dork + Intruder Alarm + Kindred Discovery + Llanowar Mentor (+ Ulamog, the Infinite Gyre in the hand or library) = Infinite Llanowar Elves. If you have enough mana or another mana dork out, the same turn cast Craterhoof Behemoth to swing with infinite infinity/infinity hasty trample elves
If that combo falls apart (likely!), then Shaman of Forgotten Ways is a great way to finish out the game.
Or, you could just run over them with elves and Craterhoof the ol' fashioned way.
1 month ago
Just some ideas:
Panharmonicon is a ton of fun in Purphoros decks.
Shifting Shadow has been amazing for me, but I run dragons as a sub theme in my list. It's slightly less good if you mainly run non-creatures, but can potentially deliver a shocking one-of, surprise Ulamog, the Infinite Gyre (or whatever you choose to run). Indestructible means Shifting Shadow moves on to find another creature but your indestructible creature remains.
I like running a few Wheel of Fortune effects in my list to refuel my hand.
Hangarback Walker and Walking Ballista work really well. Also, the free-drop creature cards like Ornithopter, Endless One, Crimson Kobolds, Crookshank Kobolds, Kobolds of Kher Keep, Memnite, Phyrexian Marauder, Phyrexian Walker, Shield Sphere, and Shifting Wall are good options if you have room for them and want to lower your curve.
1 month ago
this is a great deck and i love that mill is a thing in commander but i think you put it the wrong ulamog. i think you meant Ulamog, the Ceaseless Hunger but you put in Ulamog, the Infinite Gyre. Hero's Downfall could be replaced with Never//Return. i also think that some more basic lands and less nonbasics would be good. most of the nonbasics you have are great except for a few; Choked Estuary, Survivors' Encampment, Drowned Catacomb, Terramorphic Expanse and Evolving Wilds the check lands that requires swamps or islands are good but due to a lack of those i reckon that they should be taken out. also i realize that the cycling and shock lands among others count as both a swamp and an island. the rest of the deck it great and, although i personally would have gone infinite, i respect your decision to not do that. overall i reckon this is a solid deck.