|Commander / EDH||Legal|
Printings View all
|Ultimate Masters Promo (UMAP)||Mythic Rare|
|Ultimate Masters (UMA)||Mythic Rare|
|Modern Masters 2015 Edition (MM2)||Mythic Rare|
|From the Vault: Legends (V11)||Mythic Rare|
|Rise of the Eldrazi (ROE)||Mythic Rare|
Combos Browse all
Ulamog, the Infinite Gyre
Legendary Creature — Eldrazi
When you cast Ulamog, the Infinite Gyre, destroy target permanent.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)
When Ulamog is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
|Have (8)||Zyrook , brokendwarf , , gosora , robbnoble , lorddarkstar , Hellsing ,|
|Want (8)||Chazchu , Skelatox , rennb1024 , DraconicFlame , ausername , Surymo , jgalena , KillDatBUG|
Commander Recommendations Start Commander Deck
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Ulamog, the Infinite Gyre Discussion
1 week ago
Roon is one of the first decks I ever made to get into EDH, and I still have mine together and play it almost weekly. My list is here, so you have a point of reference: Roon of the Fun Police.
Some cards I think you may enjoy are:
Palinchron , who generates you infinite mana with Deadeye Navigator or Mirari's Wake . With infinite mana, you can easily abuse one of your token ETBs to flood the board and win. You may find that more beneficial than, say, Ulamog, the Infinite Gyre , who does seem useful, but he has a cast trigger, not an ETB. This means that using him with Roon or Deadeye won't do anything- he has to be cast in order to trigger.
Another recommendation would be Ixidron , who turns creatures face-down. Roon, Deadeye, Venser, etc., can all flicker or blink your cards to turn them face up again, but your opponent won't be able to turn theirs over without killing off their own board state (unless the creatures in question are cards with manifest or morph, those are the only exception). You may find that useful to run in the place of another card, since this keeps annoying creatures out of your opponents graveyards but still deals with them- plus its almost one-sided since your creatures can be turned rightside up by blinking them.
Panharmonicon is a card that tons of blink decks enjoy for obvious reasons.
Cataclysmic Gearhulk is a sweeper that's so nice, you can do it twice. Or, honestly, as often as you feel it necessary.
Stonehorn Dignitary with Roon can completely lock an aggressive opponent out from ever attacking you for the rest of the game.
With creatures entering and leaving play so often, Aura Shards is too good for you to pass up.
Knight of Autumn is superior to Reclamation Sage. You can choose to destroy something or gain life, whichever you choose.
Cards you could cut for the above are:
Ulamog, the Infinite Gyre, Ulamog Ceaseless Hunger (both for the same reason: They're not repeatable since they're cast triggers, not ETB triggers), Wurmcoil Engine (a dies trigger, not an ETB or LTB), Reclamation Sage, Arbiter of Knollridge.
Hope this helps!
1 week ago
Time Wipe , Dromar's Cavern , Esper Panorama , Tainted Field , Tainted Isle , Dimir Aqueduct , Orzhov Basilica , Zur's Weirding , Mana Vault , Chromatic Lantern , Mana Geode , Rhystic Study , Emeria Shepherd , Hanna, Ship's Navigator , Scrap Trawler , Codex Shredder . There ya go. And these are almost exclusively odd. Ulamog, the Infinite Gyre might also be fun. I'm not really sure what you're going for with the Teferi's Protection lock. Are you looking to lock yourself/your opponents out? If so, using an Instant is kinda difficult to recur consistently each turn, it would probably be easier to just run a big ass protection package and find a combo that keeps you safe indefinitely. Sucks that the person didn't help you out, might wanna flag that the thread mods. Anyways, feel free to give me a better idea of your gameplan so I can make some more tailored suggestions!
2 weeks ago
My mistake on posting on the older version of the deck--I went through your profile and must have clicked the old one by accident.
I think everything I said on the other thread still applies, with the reminder that the advice was based upon you keeping four colours. Rather than repost that advice, I'll focus on providing new feedback here.
You don't need Thought Scour in the sideboard. Mill doesn't advance your gamestate and is an insignificant detriment to any opponent not abusing things like Miracles or other topdeck strategies.
I did not think of it earlier since it is banned in Modern, but, as you're in casual, you're free to run Gitaxian Probe . This is a fantastic card for Thing in the Ice Flip decks--it draws you a card for free and removes a counter from Thing (2 life is insignificant; you'll almost always cast it for the life, not for mana).
I'm not sure you really need Jadelight Ranger and Merfolk Branchwalker either. Neither do much to advance your victory, other than take up card slots that could be used for reducing Thing in the Ice Flip's counters. Remember-- Thing in the Ice Flip is a wrath effect on its own; so the more spells you can pump out, the more likely it is you can use it to destroy their board.
Illness in the Ranks could be a decent sideboard option against the token deck.
Pyroclasm is a pretty easy-to-cast spell that should hit most wizards and tokens, but leave your creatures alive.
Your mana base is quite untenable--it's hard enough to manage two colours with just basics; you won't conceivably be able to manage four with just basics.
2 weeks ago
Oh, so I remembered you mentioning that mill worried you, which was one of the reasons you wanted to keep Elixir of Immortality . I forgot to suggest that you sideboard a single copy of one of the original Eldrazi titans from Rise of the Eldrazi — Emrakul, the Aeons Torn , Ulamog, the Infinite Gyre , or Kozilek, Butcher of Truth . Some people also recommend adding 2 copies, since there's always the risk of drawing it. But yeah, basic idea is a solid anti-mill tactic. :)
2 weeks ago
Nexus of Fate will shuffle.
614.1a Effects that use the word “instead” are replacement effects. Most replacement effects use the word “instead” to indicate what events will be replaced with other events.
As far as eldrazi go, they will be exiled by Ashiok, Dream Render . Since you must resolve the ability completely before any triggered abilities are put onto the stack, eldrazi like Ulamog, the Infinite Gyre will be exiled before they can be shuffled into its owner's library. Note Ulamog, the Infinite Gyre 's ability is NOT a replacement effect.
608.2j If an instant spell, sorcery spell, or ability that can legally resolve leaves the stack once it starts to resolve, it will continue to resolve fully.
3 weeks ago
Hey MagicalHacker, saw your vid on EDHrec. Seems like you're "moving on up" perhaps even to the East side... Puns aside, I require your assistance or suggestion and appreciate all the help you've given me in the past. I'm stuck between commanders and plan on liquidating one of my decks that just isn't playing like I want to (that being Karametra). So the commanders that I'm contemplating is:
Marwyn, the Nuturer: elf tribal more or less. Marwyn can go infinite with just a few elves and things like Umbral Mantle or capable of generating large amounts of mana with cards like Seeker of Skybreak or Quirion Ranger ECT. Finishers would be green staples Craterhoof Behemoth or Worldspine Wurm . Maybe Ulamog, the Infinite Gyre for laughs. Generate a lot of mana and cast a huge Hurricane or Squall Line offset by beat downs or Wellwisher . Heck Killer Bees would be a funny way to kill someone... Tighter budget due to less trade then the next 2 commanders.
Feather, the Redeemed : cantrips for CA. But this would feel more like Colton. But she also seems like the flavor of the month atm but reminds me of my old Zada deck so I have most the caltrops already before the price hikes due to the hype.
Arixmethes, Slumbering Isle : not your typical commander. Uniquely a land but can still be modified by how creatures etb as well as landfall. Can generate infinite mana with Freed from the Real and Pemmin's Aura for shenanigans. Not doing sea creature tribal so finding good lists is a little harder to find. Doesn't interact with counters like typical Simic commanders but becomes a huge 12/12 beater when activated. Lots of cantrips that allow for being unblockable.
Any advice or reccomendations would be greatly appreciated!
3 weeks ago
The list looks fine for the most part. I’d consider swapping Skirge Familiar for Olivia's Dragoon or if you want a non creature alternative Chain of Smog can work. I find the familiar is typically a bit too expensive and the mana he generates is typically unnecessary when we can loop petals/rituals. I’d also consider swapping Devoted Druid or Lotus Cobra for Wall of Roots due to it being able to turn infinite black into infinite green with Necromancy and Culling the Weak .
Here’s a link to the gitrog discord they should be able to give more advice. https://discord.gg/yegyWs
1 month ago
Oh man, Mirage Mirror . No need to sell me on that card honestly, it's great. The only reason it's not already here is because I've neglected to update this list in a while because I hadn't been able to play much the past couple years. That absolutely needs a spot. I forget it can copy lands, so it can actually be a third way to pull off a sneaky Dark Depths combo if need be as well. That's pretty sweet.
I've run Mindslaver before here, and I ended up cutting it. It's fun, but I needed the spot for Kaladesh tech. Clutch Emrakul, the Promised End casts have won games for me before though. Helm of Awakening is pretty gnarly, I may have to test it and see if I can't make it work for me. I'm just not a fan of symmetrical effects.
As for the 100 Strip Mine s, I put 100 there because it wouldn't let me add a million. "You really need 1000000x Strip Mine, huh?" YES I DO TAPPEDOUT, MAY I PLEASE HAVE THEM? I figure if I keep that there for long enough, I will eventually get at least one.
I could use a sell on Tangle Wire . I like it, and I bet I could get it past my group, but how do I break parity with it? Clock of Omens kind of things I would guess? I mean, I guess tapping the Wire to itself is a cheeky cheat, but you seem to know something I don't that makes it go from good to incredible.
As for your puzzle, hell, challenge accepted. I too am a fan of Rube Goldberg machine plays.
- Tap Sensei's Divining Top
- Pay 2 to Rings of Brighthearth trigger using Metalworker , 2 remaining in pool
- Draw Wastes and Sensei's Divining Top
- Play Wastes (because why not honestly)
- Tap Inspiring Statuary and Clock of Omens to untap Metalworker
- Tap Metalworker again for 6 mana now, 8 mana in pool
- Turn Mirage Mirror into Rings of Brighthearth , 6 mana in pool
- Tap both Rings of Brighthearth to untap Metalworker, pay both triggers to untap both of my Rings as well
- Proceed to generate literally a googolplex of mana. Because overkill.
- Finally replay Sensei's Divining Top
- Use Rings of Brighthearth + Sensei's Divining Top with unlimited mana to draw until I get the following cards: Ulamog, the Infinite Gyre , Ulamog, the Ceaseless Hunger , Lightning Greaves , Swiftfoot Boots , and Strionic Resonator
- Play Kozilek, Butcher of Truth , Ulamog, the Infinite Gyre , and Ulamog, the Ceaseless Hunger
- Play Lightning Greaves , Swiftfoot Boots , Sculpting Steel copying either of the boots, and Strionic Resonator
- Equip each Titan with boots
- Swing one Titan each at each player
- Using infinite untaps and mana, two players entire boards disappear and one's entire deck gets exiled via Strionic Resonator spam
I'm not sure if you had a way to actually end the game proper from there in mind but this is what I came up with. One player has no deck, and the rest have no boards, so realistically everyone scoops and the hypothetical players here probably never play with me again. God I love colorless.
Ulamog, the Infinite Gyre occurrence in decks from the last year
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