Ulamog, the Infinite Gyre

Legendary Creature — Eldrazi

When you cast Ulamog, the Infinite Gyre, destroy target permanent.

Indestructible

Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents.)

When Ulamog is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.

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Ulamog, the Infinite Gyre Discussion

JerichoDarkstar on Can You Proliferate Time Counters?

1 week ago

It would be nice if you could, but sadly no :(

If Ulamog, the Infinite Gyre is suspended, he is in exile and therefore not a permanent. You can only Proliferate on permanents or players. A suspended card is neither.

entheogeneral on Can You Proliferate Time Counters?

1 week ago

Well let's say that I have Atraxa, Praetors' Voice out and they suspend something with Jhoira of the Ghitu, let's say Ulamog, the Infinite Gyre. At the end of my turn, when I proliferate, could I add a time counter?

ASherrell on Jhoira, the Timefucker

1 week ago

I've done looked at like 3 other lists before this, why are none of you running the Eldrazi titans like Ulamog, the Ceaseless Hunger, Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth or Kozilek, the Great Distortion?

ndite on Lets start a riot

2 weeks ago

I would consider Ulamog, the Infinite Gyre for some more destruction

greatdevourer on Maelstrom Petdeck - Ramp, Ramp, Goodstuff

2 weeks ago

Ah, I forgot about the Kiki-Jiki, Mirror Breaker interactions with Sakura-Tribe Elder. I agree that Rampant Growth may be the better card to cut with Kiki-Jiki in mind.

Yes, Ulamog, the Infinite Gyre will shuffle the entire library back into the deck. And I use him for that same purpose too.
But the Loaming Shaman is a 3/2 that sticks on the battlefield after shuffling the graveyard back in. It also interacts well with Kiki-Jiki since it isn't legendary. But I do see why it may not fit into your playstyle or deck concepts.


Oh Deadeye Navigator.....
Ok, this is more of a metagame choice than a card choice. Since there are great articles on the issue, please look over:
http://www.starcitygames.com/article/31541_The-Most-Overused-Commander-Cards.html
http://www.mtgsalvation.com/forums/the-game/commander-edh/204075-scd-deadeye-navigator
and
http://magicgatheringstrat.com/2015/03/the-five-cards-that-should-be-banned-in-commander/
(Sorry, still have not gotten links to work for me in comments.)
So, short version. A lot of people are looking to get Deadeye Navigator on the banned list because he is TOO combo enabling and kinda broken in all of the wrong ways.
Once he hits the table, most groups are going to immediately assign you as the biggest threat at the table. It stops being fun when you keep getting knocked out of games because everyone works against you.So, if your play group is ok with using/abusing the Navigator, then feel free. He does combo well with a lot of the cards you have. Just keep in mind that the Navigator also ends up warping decks to maximize/abuse the ETB triggers he can spawn.
If you look at my Brago flicker deck Did you see that? you'll see that the Navigator is absent. That card would be great in that deck. But it would paint a bigger target on me than I want. So, as a metagame choice, I didn't use it.
I recommended Temur Sabertooth based on these ideas. Yes, you have to recast the bounced creature. But the Sabertooth doesn't paint a giant "kick me" sign on your back.
You still have the option of blocking then bouncing. The smaller creatures like Eternal Witness, Mystic Snake, and Wood Elves aren't that bad to recast. Also, the indestructible aspect lets you look at Blasphemous Act as a board wipe to replace the All Is Dust.

Glad that you like the Kumano, Master Yamabushi. I've had a few games where people have locked down the table with either Ensnaring Bridge or a Isochron Scepter with Fog. I've won games just on dumping as much mana as possible into his ability to ping players directly. And it is nice exiling pesky creatures.

So, I started looking back over your list. Here are some simple but effective ideas:
Elvish Visionary for the card draw. Also works with nicely with Kiki-Jiki.
Conquering Manticore as an additional flying 5/5 version of Zealous Conscripts. Having another flyer doesn't hurt.
Acidic Slime could give you an option to deal with things like an opposing Maze of Ith. I think this may be the better option.
Mulldrifter nets you two cards for 3 mana.

If you feel like it, take a look over some of my decks and let me know what you think.

LordSheep on Maelstrom Petdeck - Ramp, Ramp, Goodstuff

2 weeks ago

First of all thank you very much for your advice. I appreciate it!

I'm not sure if I need Loaming Shaman in long games, because this deck is very strong in lategame and has plenty of options then. And Ulamog, the Infinite Gyre helps keeping my library full. But I understand your point of view and getting to choose what cards to reshuffle is definitely interesting. I will keep thinking about this option :)

Kumano, Master Yamabushi is not bad at all. This would be a good opportunity to use excess mana end of turn and get rid of all annoying creatures like Gaddock Teeg. And I like Kumanos style.

I'm sorry, but I dont like Temur Sabertooth very much. Bouncing creatures and playing them again costs so much mana and speed. But what do you think about Deadeye Navigator? I don't have to pay the mana cost again and would benefit immediately. The downside is: I can only pair one creature.

Maybe I will change like this:

I think cutting Rampant Growth rather then Sakura-Tribe Elder is better because I can still chumpblock, copy Sakura and can instantly decide what land to fetch.

Thank you for commenting!

Alkadron on Rakdos Recursion

2 weeks ago
  • Step one: Refill your hand.

Sandstone Oracle, Knollspine Dragon, Combustible Gearhulk, Harvester of Souls, and Kozilek, Butcher of Truth are pretty good at putting cards into your hand. Rune-Scarred Demon Will fetch these cards for you if you need them.Sin Prodder and Chandra, Torch of Defiance can each start riots AND give you card advantage. They're pretty outstanding.

  • Step two: Recover.

Artisan of Kozilek will recur a big dude. Sheoldred, Whispering One will recur several.

  • Step three: prevent the board wipe.

Nullstone Gargoyle and Void Winnower shut most of them down. (The Winnower even shuts down Cyc Rift.) Not all of them, but they help out a lot. I maindeck Stromgald Cabal because Wrath of God is obnoxious and terrible. He also starts riots alright if you need him to. (Sometimes, all yo uneed to do is attack.)

Also: Your opponent can't board wipe if there's not a board wipe in their hand. Sire Of Insanity and Myojin of Night's Reach will get you there.

Also also: Your opponent can't board wipe if they can't afford the board wipe. Keldon Firebombers and Myojin of Infinite Rage will get you there.

  • Step four: Ignore the board wipe.

Darksteel Colossus is huge, doesn't care about Wrath of God, and is Free if you Riot hard enough. Ulamog, the Infinite Gyre is all of that AND removal on a stick. The Myojins start out indestructible, and can stay that way if you want.

I've been Rioting for a while, and I feel your pain, my friend. Board wipes make me cry. Take a look, you might find something you like: It's Riot Time

Good luck!

Ash3n on lazav help

3 weeks ago

Hey man, I play a Lazav, Dimir Mastermind control deck. I have had a lot of success with using spot removal and counterspells as triggers for Lazav. Doing this allows you to have answers for threats while picking and choosing what Lazav copies. Maybe try to throw in Counterspell, Hero's Downfall, Victim of Night, Arcane Denial and some other spells such as these. Nothing better than countering an opponent's Ulamog, the Infinite Gyre and swinging in with the Lazav version of it next turn.

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