Sen Triplets

Sen Triplets

Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

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Trade

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Set Rarity
Alara Reborn (ARB) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sen Triplets occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Sen Triplets Discussion

Mj3913 on Alara Part 2: The Storying

2 weeks ago

If my knowledge of Planeswalkers is correct they can sense other walkers across the universe, or think of them and go to the same place. If Ral is behind it's either in preparation or some self turmoil thing I'd think... What other nobles are there? I only know basics from some online sources, no novels or anything. Are Sen Triplets considered Nobles?

What if Sarkhan were to revisit Alara at this time and they run into each other. Win/win?

cPute on What’s yours is mine and no you can’t have it

3 weeks ago

Nice theme! I wanted to play the same commander, but I am afraid that it will never last one round on the battlefield. Sen Triplets is usually kill on sight creature ..

TDemers on All Good Things Come In Triplets

3 weeks ago

Jimmy's Sen Triplets l Game Knights #32

https://www.youtube.com/watch?v=4t_tpwggl74

Impressive performance of a Sen Triplet deck in the video above, and the associated deck link. You might find some ideas in there.

You mentioned you were looking for ways to play an additional land per turn, ideally from your opponent's hand via Sen Triplets I'm sure. You could do that with the following cards by playing your one land per turn from your opponent's hand then use the ability to play one from your own hand.

Walking Atlas

Terrain Generator

Scaretiller

Lanzo493 on Sen Triplets - My Take

1 month ago

It's similar to the Karn, the Great Creator and Mycosynth Lattice lock. Mycosynth Lattice makes their lands artifacts, and since their lands are artifacts, Karn prevents the lands from making mana. This is based on the notion that all lands have an unwritten, assumed activated ability to tap and make mana. That's why Pithing Needle has the little extra rules text saying that activated abilities that produce mana aren't affected.

With that in mind, after you choose a player with Sen Triplets , that player can no longer activate any abilities for that turn. Therefore, they have no way of paying the that Erratic Portal and Crystal Shard demand in order to prevent the creature being bounced. So you can easily bounce any creature they control and then cast it while it's in their hand. You can basically Mind Control any creature on their board if you can bounce it. The two artifacts mentioned above are repeatable bounce effects that function perfectly with your commander.

Lanzo493 on Custom Commander Suggestionss

1 month ago

I think it's good to come up with some kind of concept first. Is there some kind of specific strategy you want the commander to specialize in? Like graveyard, combat, tribal, counters, spellslinger, etc. It helps if you choose something you're already familiar with. That way you can either make something totally new or combine abilities from older cards in new and exciting ways. Most new cards are just rehashed older cards, colorshifted, card-shifted (like a card that was a land now has it's ability on a creature), etc. You could combine the idea of Sen Triplets , Mycosynth Lattice , and Ulamog, the Ceaseless Hunger to create some kind of Eldrazi commander that can annihilate, repurpose, and control the cards it has exiled similar by recasting them. Sounds a bit similar to what Emrakul did to Innistrad. Whatever you choose, choose the colors, mana cost, and power and toughness of your commander last. Or you could take some character you know well, in magic lore or not, and make a card for them. A great example of this are the new titan cards being spoiled for Theros. They're based off of the titans from myths as well as the old titan cards from M11 who have an ability that triggers on ETB and attacking ( Grave Titan and such). They took an ability from old cards and then added some more effects to show the titans dying initially and coming back from the grave like in the Percy Jackson books. Great design, honestly.

Lanzo493 on Sen Triplets - My Take

1 month ago

Nothing helps Sen Triplets like a good old Mycosynth Lattice . Fixes your mana fixing, especially considering the color demands certain players' hands will require for casting their spells. It's a bity pricy, though. Also, Mind's Dilation seems like a great card, at least for flavor, in this deck.

If you want to be really mean, run Erratic Portal and Crystal Shard . Once you've chosen an opponent with Sen Triplets , you can then bounce one of their creatures. They can't activate any abilities to pay the mana, thus bouncing the creature so you can then cast it. It's a huge tempo swing and card advantage win.

SliverQueenSupreme on Chocolate Antelope

1 month ago

I would suggest adding more ways to make mana of the red and green variety because Sen Triplets requires you to have specific colors of mana to cast your opponents spells. Other than that it seems pretty good!!

superdiglett on Advertise your COMMANDER deck!

1 month ago

So, I've been building a Sen Triplets deck. It can be found here: Sen Triplets - My Take

The goal of the deck is to control the board, protect Sen Triplets and just play their decks. It's not so much a very strong deck with a very clear win condition, but it gives a whole different dynamic to the table.

Would love to get some feedback, advise and critique!

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