Sen Triplets

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Alara Reborn Mythic Rare

Combos Browse all

Sen Triplets

Legendary Artifact Creature — Human Wizard

At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with his or her hand revealed. You may play cards from that player's hand this turn.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

1.38 TIX $2.56 Foil

Ebay

Recent Decks

Load more

Sen Triplets Discussion

Capsize-again on I play my commander and your commander

1 week ago

Hey lufes, how is your deck doing? I play a very similar deck I, Archenemy v2. My deck has quite some problems in keeping the Sen Triplets alive because she will be hated out of the game as soon as I play her because of her power level.

Raging_Squiggle on Best commander for...

1 week ago

Sen Triplets, so you'll know if that opponent is the one you want to cast spells from before actually making them reveal their hand.

DemonDragonJ on MTGCardsmith+TappedOut

3 weeks ago

If it is not too impolite to do so, I believe that Silvertongue Sisters could be balanced with only minor changes, as seen, here:

Silvertongue Sisters Show

First, the first ability should be an enters-the-battlefield ability, because it simply makes more sense, that way. Second, two mana is simply too low of a cost for both the initial casting and activating the ability, so I believe that increasing it by a mere one mana will make the creature more balanced.

Also, if there are three sisters depicted in the artwork, would it not make more sense, from a flavor perspective, for the creature to be a 3/3 (akin to Sen Triplets)?

enpc on Looking for the Meanest Commander

3 weeks ago

Ahh, the old "someone in my playgroup is being a dick so I'm doing to be an even bigger dick".

You're better off telling them to tone it down or you'll boot them of the playgroup. And don't take "I'm just playtesting as an answer". Or talk to your group and get EVERYBODY to start ramping up their decks. But there's no point trying to be Judge Dredd here.

But if you must, stax is the way to go. Meren of Clan Nel Toth resource denial is one of the jerkier options. Just rip open their mana base.

That or Sen Triplets control stax. Not only are you shutting them down, but you're also playing their nice things.

But again, you really should deal with the problem at hand, not take things into your own hands.

TheRealPeaches on H: foil Sen Triplets, binder. ...

3 weeks ago

I have a NM foil Sen Triplets I'm looking to move, take a look at my binder and let's work something out! I'm perfectly willing to entertain offers for things not in my binder as well.

Addrum on it's toolbox time!

1 month ago

Hey! A new deck, eh? Man, I'm really getting rusted since I'm playing less now due to work.

Well, looking at the deck, as I always suggest, try to keep the land count around 35-40.

I'm not sure if the commanders are there to do something for the deck or just give you the colors. If they are just for the colors, better have only one commander since you are loosing a spot. Maybe Sen Triplets or Dromar, the Banisher.

If they are there to be useful in the toolbox deck, then maybe it would be better to have the toolbox part of the deck made with creatures and artifacts since both commanders recover cards from your graveyard, and Instants and Sorceries are just one shot cards. There are ton of creatures that are answers, with a lot of good Enter the Battlefield abilities that you can exploit with Deadeye Navigator, Eldrazi Displacer and Panharmonicon.

Some ideas for a deck like that: Duplicant, Reflector Mage, Notion Thief, Perplexing Chimera, Massacre Wurm, Sower of Temptation, Frost Titan, Baleful Strix, Sunblast Angel Null Rod, Mana Web, Tormod's Crypt, Spine of Ish Sah.

Some more expensive good cards: Sheoldred, the Whispering One, Elesh Norn, Grand Cenobite, Consecrated Sphinx.

I suggest you the creature based approach of control because I've tried to play control with just spells and it just doesn't work. You can't keep control over 3 players all the time unless you are a mono U Teferi stax/combo deck. That's why it's better to have creatures. At least, they are a body for blocking, and they open a window to add combos to close the game.

KongMing on Man and Machines (open to criticism)

1 month ago

Mechanized Production might not be a bad choice. You can copy your mana rocks to increase ramp or equipment to Voltron up, and possibly win if no one comes up with an answer in seven turns (unlikely).

You seem to have a lot of field buffs in this deck. Gideon, Ally of Zendikar fits into your Human tribal, and he can create an irremovable emblem that buffs your whole field.

Here are some interesting human artifact creatures that you might find room for: Metallurgeon, Sen Triplets, and Silas Renn, Seeker Adept.

Think about removing Elgaud Inquisitor, Fugitive Wizard, Research Assistant (for Azure Mage), Selhoff Occultist (unless you can create infinite death triggers),

Neotrup on Does Sen Triplets allow me ...

1 month ago

Sen Triplets works on your turn, so during your main phase you'll be able to cast sorcery and permanent spells from their hand. You may also play a land from their hand using your land drop for the turn.

Load more

Latest Commander