|Commander / EDH||Legal|
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|Battle for Zendikar (BFZ)||Mythic Rare|
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Ulamog, the Ceaseless Hunger
Legendary Creature — Eldrazi
When you cast Ulamog, the Ceaseless Hunger, exile two target permanents.
Whenever Ulamog, attacks, defending player exiles the top twenty cards of his or her library.
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Latest as Commander
Ulamog, the Ceaseless Hunger Discussion
2 days ago
No one can play Slivers at my LGS unless they enjoy playing Archenemy.
I have been banned from using Ulamog, the Ceaseless Hunger in Frontier Brawl by my play group.
Infect in Commander really does need to be looked at.
1 week ago
The Myr Galvanizer and Palladium Myr combo definitely intrigues me. I run a similarly themed deck Eldrazitron titans if your interested. You'll 100% want 4 Expedition Map s to help set up those tron lands. With that you could easily cut the Eye of Ugin 's to help make your deck legal, if your even interested. Sanctum of Ugin can also be an excellent searcher in it's place. Since you have so much mana, trading a single mana land to tutor is worth it. I also notice your running multiples of high cmc legendary creatures, which could really brick your hand up. I'm certain the deck can cast them, but having 2 of the same ulamogs in your hand sucks. I'd recommend cutting an Emrakul, the Aeons Torn , 2 It That Betrays ' and 2 Ulamog, the Ceaseless Hunger s in lieu of some 2-5 drops to help your early game. 9 time out of 10 you only have to drop one or two 10 drop creatures to lock your win, but you still have to survive till you get there. Good ones would be: Matter Reshaper . Eldrazi Mimic (especially if your running so many big guys), Thought-Knot Seer , and Reality Smasher . Sorry for the text dump, but figured it'd be useful advise. Very fun deck, +1.
2 weeks ago
I feel like you don't really need Stuffy Doll because there's not a lot of ways to deal damage to it other than your opponents attacking you with large creatures, and even if your opponents do it can only block one of them. I suggest removing this card and adding Silent Arbiter instead, since it makes your opponents less likely to smash your face and doesn't affect you much, since you can win with one creature (Emrakul, the Aeons Torn, Ulamog, the Ceaseless Hunger). otherwise, great idea! +1
2 weeks ago
Personally I think you're running too many lands. I run an Eldrazi Tron deck as well, and I run 22 lands and still find myself with oodles of mana once I have my tron lands out. If annihilator is the theme you want (which is not a bad theme btw) then roll with that. Decide what you want your win con to be, and build your deck around that. You can check out my deck if you want, I prefer Ulamog, the Ceaseless Hunger to Infinite Gyre, but I'm also not running annihilator.
3 weeks ago
So I have another question for you on Selvala, Heart of the Wilds. when you play it does it feel too much like a Group hug card? I know your supposed to be playing a lot of big creatures to maximize the benefit, but I feel like it could give my opponents too much value especially in token decks. she also has the mana ability but i'm just not sure if its enough to out weigh the card draw ability.
1 month ago
The reason I'm trying to use Sunbird's Invocation is partly because I've never seen it done before, but slamming a T4 one with the help of Overgrowth, or even T3 with Arbor Elf and Utopia Sprawl, seems absurdly strong. While there are other ways to cheat on CMC, Shoals seem the most consistent, and being able to gain 15 life or redirect up to 15 damage in a pinch isn't bad either. But what makes SI so strong is that you don't need the shoal to resolve, and if I'm hitting eldrazi (I was thinking Emrakul, the Aeons Torn, Kozilek, Butcher of Truth, and Ulamog, the Ceaseless Hunger) I get immediate cast value, and a Kozilek might just draw me into doing it again. It seems insanely explosive at it's best and merely slow at it's worst. Slow can be a death sentence in modern, but I think it's still feasible. I think Elvish Piper and Through the Breach are too easy to interrupt. Yeah, I get hosed by Grafdigger's Cage but most people are running Relic instead of it. I like the idea of having early control pieces once I've played my elves and birds, Trinisphere seems good there.
I'm putting together a list, that I'll link here soon. Anyway, thank you all for your suggestions, I'll try and get back to all of you when I have time!
1 month ago
I'm going to echo some of the great points brought up here. The biggest problem with combos in modern that require multiple cards and high cmc is that theyre typically too slow and draw dependent to be viable outside of a very casual decklist playgroup. If you do want to make combos like this work, my recommendation would be to play a very control-heavy list with lots of draw. Usually I'd recommend running blue for counters and draw and white for single removal, but since your combos are requiring green and red from what i gather, it would be tough to include 4 colors but isnt impossible.
I do like the convoke/improvise/mana cheating approach as well. To be honest, if your goal is to cheat big things into play quickly and the method isnt as important, there are faster and less card/mana intensive ways to do it. Personally i'd rather try an Elvish Piper list than use Sunbird's Invocation or something similar, even though Elvish Piper is also pretty bad.
If you want to get big eldrazi and the like out quickly in modern, the most efficient ways to do it are the tried and true methods of either Tron, or just pure mono-g ramp decks IMO. Wall ramp in particular is a pet strategy of mine, one of the win-cons is ramping very quickly into stuff like Ulamog, the Ceaseless Hunger which you might also enjoy playing. This Sunbird's Invocation card to me seems exceptionally weak for modern, and will be very tough to make work. Like I mentioned earlier if I was trying to make this individual card work, I would make take a strong jeskai control list and change out the wincons for the combo.
1 month ago
So to give this more oomph:
Add Oblivion Sower, Bane of Bala Ged,Breaker of Worlds and Ulamog, the Ceaseless Hunger (depending on how high your cmc is getting) could all be good adds. I also think you want more speed, you have good creature ramp but I would still run Cultivate and honestly maybe even 1-3 signets; Golgari Signet being the most important. The last category of things are draw to graveyard Moonlight Bargain and Grisly Salvage come to mind. I also kind of link Stinkweed Imp it's a cheap recurrable deathtouch blocker with dredge 5 which I think could be great if you get it in your graveyard early. Other general good things Lightning Greaves for Karador and Ravenous Chupacabra
Cards I really think can go Heartless Summoning Lurking Predators Cauldron of Souls Bloodgift demon Qasali Pridemage Deadbridge Chant (I know I recommended this one, but maybe its a little too slow and too big of a target Sun Titan (you don't have a ton of targets for it) Luminate Primordial seems a little underpowered, especially when down to 1 opponent