|Commander / EDH||Legal|
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Torgaar, Famine Incarnate
Legendary Creature — Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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|Have (16)||Epidilius , Suns_Champion , Fineontheoutside , vashaclarens , No1HanSolo , mziter501 , Bezter , Kleptozaniac , philktoken8998 , Thunderbeard , firemind12 , Xz0mb13x91 , jecder , Pumpkinking913 , Bluboltar , TheRealSpecialK|
|Want (5)||titaniumturtlex , Awesomeeli , Oniwa , IBWolfKnight , Snarkatr0n|
Torgaar, Famine Incarnate Discussion
1 day ago
i was wondering abut a similar dck, but my tips are: too many walkers, cut viven and maybe a karn you are a token maker so, replace ixalan's binding with Conclave Tribunal cut fog, useless , trim a plains 25 alnds are too much, i'm not sure about Trostani Discordant without Llanowar Elves comes too late in the game, for sure i'll run 3 copies of Venerated Loxodon and since we are abzan, i suggest 2/3 Torgaar, Famine Incarnate to gain advantage before hitting Divine Visitation and starting create angels.
5 days ago
She does every permanent and I run very little everything else that she would be kinda a dead card. I did try her for a bit. I have considered Torrential Gearhulk for the vast Socery + Instant = 18. Muldrotha, the Gravetide would only give me access to about 12 extra cards. The card that it would replace would be Torgaar, Famine Incarnate
1 week ago
My real issue is deciding how I want to adapt to make the deck perform better. I want to add green for simple ramp and late game beats using big dumb stompy creatures like Ghalta, Primal Hunger.
I really think I need to add black for better deck manipulation, removal, draw power, and maybe recursion. I could also throw in some crazy 1 offs like Torgaar, Famine Incarnate or even a Dire Fleet Ravager, just to put my opponent into range of Banefire.
4 weeks ago
Helm of the Host is a great bomb for this deck! I have a very similar saproling deck with 2 Helms in it. When its on Tendershoot Dryad, your saproling army will quickly become MASSIVE! This usually guarantees you the City's Blessing, gives you more and more saps each turn, and makes each sap gigantic. Putting this on Slimefoot, the Stowaway gives the game a countdown timer. Each turn, your saps will be capable of doing more direct damage upon their death. Sporecrown Thallid and Yavimaya Sapherd are acceptable targets for the helm as well.
My deck has a Torgaar, Famine Incarnate. It's fun and pretty easy to cast, but I've debated removing it too many times. By the time I can cast it, the opponent is already close to if not below half their starting health and this creature is simply a big body.
Journey to Eternity would be a nice sideboard card against mill decks, control decks, or heavy removal decks. It would give you the ability to dig up buried cards.
1 month ago
The main problem I could imagine here is, what is your plan if you can't hit your tomb ? It's great to bring back creatures from graveyard, but they are really weak and the deck is working okay-ish if you hit tomb thank to the flyer bats.
1 month ago
Axis of Mortality comes to mind. It's expensive mana-wise, and slow, but effective. Torgaar, Famine Incarnate is also quite expensive, but your pillow fort should be able to sustain it and it can be used to control someone's life total. Also Triskaidekaphobia because you can repeatedly choose the first option but only you gain the life.
1 month ago
With your bounce theme you may want to consider some ETB effects like:
Rune-Scarred Demon or Torgaar, Famine Incarnate or Gray Merchant of Asphodel.
Maybe one or two graveyard hate cards, such as Bojuka Bog or Agent of Erebos.
Or possibly other good ETB's such as Big Game Hunter or just to be funny Ichor Rats