|Commander / EDH||Legal|
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Torgaar, Famine Incarnate
Legendary Creature — Avatar
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.
When Torgaar, Famine Incarnate enters the battlefield, up to one target player's life total becomes half their starting life total, rounded down.
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|Have (4)||wizardpch , AllDayTayTay , a_murpheus , OneEyedKing|
|Want (17)||coadster , metalmagic , ToshiChan , LeahStormsFury , Orphanbeater , ph4se , RynBiffy , Babbers , mlouden03 , d3nnisV , yeoldsmithy , pumahands , mistarilledawn , MasterRoach117 , leova , fhobbit , Approximos|
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Torgaar, Famine Incarnate Discussion
1 week ago
Hi Asder, I found my way here from the advertise-your-modern-deck forum page...
First off, Careful Study isn't modern legal, heck, Ponder and Preordain are banned, though we all hope one of them comes off the list, maybe this month (probably not). So in blue maybe Magus of the Bazaar , which your opponent will likely remove before you get to use it...
Dragonlord Kolaghan, is a solid reanimation target as are Elesh Norn, Grand Cenobite, Void Winnower and Iona, Shield of Emeria These all impact the board in some way the turn they come into play Sphinx of the Steel Wind, is nice, but has no impact that turn. Off the top of my head; Massacre Wurm , Hellkite Overlord , Architects of Will , Torgaar, Famine Incarnate , Flayer of the Hatebound , Tyrant of Discord or Ashen Rider have an impact on the board state the turn they enter play, they are of variable quality, but I'd rather see them than Sphinx of the Steel Wind, which does nothing without Kolaghan.
The other issue I see here is that you are either taking a mulligan or looting to find As Foretold, which is key, but how often will you have to tutor (Tolaria West) for a last ditch As Fortold via a lucky Ancestral Vision? More to the point, what is keeping you alive against fast aggro? The deck you based this on had Hollow One , but your looting spells won't work with it, maybe if you ran 4x Darkness , maybe you could survive and combo off... Lasty point on your deck, I'd up your land count to 18, maybe 2x Darkslick Shores ?
Now for a separate point, as I said, I found my way here from the advertise-your-modern-deck forum page. I recently posted a deck (Power 4 is Ferocious) there, after reviewing Chadnausem Control on the decks page. 2 When you post, you must offer feedback on the deck posted immediately before yours (leave the feedback on that deck's page). This feedback needs to be genuine; "Cool deck" replies don't count. Try to be as helpful as possible. You did not do this, Vannifar&Kiki's devotted PØD has no comment from yourself, so it's a little off to complain about others not following the rules, when actually they have...
I hope this feedback helps, good luck with your brew.
2 weeks ago
Here are some budget cards that are in my pile to build something similar:
Oversold Cemetery -recursion.
Smothering Abomination card draw.
Ravenous Chupacabra fun in funeral when repeayed.
Whisper, Blood Liturgist recursion that triggers death triggers two times.
Helm of Possession board control - I have left it untapped with tokens as a deterrent to being attacked.
Dawn of the Dead recursion - remember to sac the creature before end of turn.
Ogre Slumlord let's make tokens fun again.
Wonder flying is great for the whole family(team).
Priest of the Blood Rite cast, get 5/5 token, sac, repeat.
Shriekmaw removal that's good with creature recursion
Duplicant exiles indestructible creatures.
Torgaar, Famine Incarnate - for the opponent who likes to get way too much life.
Hope something in this list is helpful. Also Noxious Gearhulk might be good in the deck, but is not in my pile as I don't have an extra one ATM.
2 weeks ago
I have been playing this deck on Arena some, but subbed in Goblin Motivator in place of the Dusk Legion Zealot and it feels really good. It really ups the tempo of the deck. It allows Legion Warboss to mentor on T3. It hastens a T4 Demon of Catastrophes to swing for a quick 6. And it allows your Rite of Belzenlok Demon or Torgaar, Famine Incarnate to attack immediately. Goblin Motivator has been a win con multiple times for me. The last game I played before typing out this comment, I was one turn away from death when I top-decked Torgaar, Famine Incarnate, hastened him with Goblin Motivator, and attacked and sac'd with Thud to swing for 14 and snatch victory from the jaws of defeat. Plus it just goes better with the whole Goblins&Demons theme.
3 weeks ago
4 weeks ago
Poaralion I did run Doomed Dissenter before in this deck but I find that being able to bring back Reassembling Skeleton to feed brawl bash is better because I can reuse Brawl-Bash Ogre's ability. Then bring back the skeleton to be a body to block next turn or to sacrifice for Torgaar, Famine Incarnate, plus I can still use the skeleton if I am forced to discard a card from Risk Factor or from my opponent.
Goblin Instigator is something I considered but decided that I wouldn't get much value from it. Due it being easily wiped from Goblin Chainwhirler plus the reasons above for Dissenter. But I do plan to swap brawl-bash for Rakdos Firewheeler in future which then I will consider Instigator more.
Demon of Catastrophes is a pretty good suggestion I run 1 in the deck currently due being short of a Doom Whisperer but I would still prefer a Whisperer instead since I can somewhat sift through my deck to find answers.
1 month ago
Why aren't you playing a playset of Viscera Seer? I think it would be very helpful to have one of these when i have Bitterblossom or Promise of Bunrei because if i have Blood Artist or Zulaport Cutthroat out it could create a lot of life loss for your opponent. Not to mention it can also sacrifice itself if needed. Maybe switch out your Children of Korlis and maybe Fulminator Mage and one of your Skirsdag High Priests and Torgaar, Famine Incarnate. (BTW i like your deck;)
1 month ago
I'm really enjoying the idea of this deck! The only things that I have qualms with right now is the lack of sacrifice fodder and the lack of surveil effects. I think this may stem from a conflict of interests. The deck seems to be trying to capitalize on both it's milling/surveiling effects (Disinformation Campaign) and the fact that it sacrifices creatures (Open the Graves).
This becomes problematic in that the focus of the deck is now split. Think about it this way, I'm going to state what the focus of the deck is and you can determine whether that's the direction that the deck is going or not:
Surveil The Grave aims to use the mechanic of surveil to pitch large creatures into the graveyard, and then return them to the battlefield using recursion. The primary engine for recursion is the use of Reassembling Skeleton and Whisper, Blood Liturgist.
The key here is that sacraficing creatures with Whisper is just a method to achieve the goal of the deck so all other cards should serve to further the goal of the deck (Doom Whisperer) rather than try to capitalize on a side effect of the deck's engine (Open the Graves, Midnight Reaper)
In theory you can sacrifice the creatures you're recurring after their ETB trigger goes off but why would you want to sac such a nice body after you put in all of the work to get it out? Additionally something I would watch out for is return to hand effects like Macabre Waltz. Because they return to the hand, you'll still have to cast them, so you're not actually cheating out a creature early, you're simply searching out that card earlier and getting it into your hand when it otherwise wouldn't be.
Overall I think the deck is going in an excellent direction, it just needs a little fine tuning! I'll leave a few suggestions for cards I think could work well below, best of luck!
1 month ago
Another card that could work is Maximize Velocity, this would allow you to swing with Torgaar, Famine Incarnate for lethal assuming they have no creatures. Run Amok could be used as a red Titanic Growth or even Sure Strike. These however don't really guarantee a win. Tilonalli's Crown might be viable also since it gives trample.