|Commander / EDH||Legal|
Printings View all
|Amonkhet (AKH)||Mythic Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
Combos Browse all
Bontu the Glorified
Legendary Creature — God
Bontu the Glorified can't attack or block unless a creature died under your control this turn.
, Sacrifice another creature: Scry 1. Each opponent loses 1 life and you gain 1 life.
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Bontu the Glorified Discussion
1 week ago
Bontu's Merciful Gift
Legendary Sorcery - God
This spell costs less if you control a permanent named Bontu the Glorified.
As an additional cost to cast this spell, sacrifice any number of creatures you control.
For each creature you sacrificed, each opponent does the same.
To those who forgot, death remains as the end. To those who remember, death is but the beginning.
3-drop conditional boardwipe in a reanimator block??
So, speaking of Gods and such, we have Xenagos, God of Revels for when he ascended into godhood. We also have Xenagos, the Reveler for when he was just a Planeswalker wreaking havoc across the multiverse.
But what about before he was a Planeswalker? When Xenagos was a mere Legendary Creature - Satyr?
Make this card. Represent Xenagos in all of his twisted glory.
3 weeks ago
In a gist, less removal, more ramp, creatures and lands.
This is a solid deck. It really has some power in some places. The trick is getting it to be cohesive. Right now there doesn't seem to be a real solid theme or focus which makes the deck unwieldy during play. It wouldn't take much to fix this, though. I think it would be a good idea to focus on getting Athreos out and then playing value creatures and forcing opponents to make the decision on whether or not you get to play those creatures an additional time.
Cards to pull: Removal - You have more than enough in here so you can cut some of the less effective (more restrictive) cards like Divine Verdict, Pillar of Light, Ghostly Possession, Reprisal, Murderous Cut, Arrest, Suppression Bonds, Doom Blade or Armament of Nyx. (I put the cards in order of what I would think is best to pull to worst to pull). I would generally stay away from creature based removal here because you want to increase the number of creatures you have in the deck.
Other - These are cards that kinda just take up a slot. They're generally not bad, but they kinda pull this deck in directions that don't help the deck win like it should. These include Raise Dead, Baneful Omen, Edge of the Divinity, Cutthroat Maneuver, Erebos's Titan, Nighthowler, Pontiff of Blight, and Hopeful Eidolon. I hesitate to put the creatures on here cuz I think it would be best to have more creatures than fewer but these ones are good things to cut if you're looking to make more room.
Cards to add: Generally, I'd try to slot in some more ramp cards like Sol Ring, Orazca Relic, Orzhov Signet, Commander's Sphere, Solemn Simulacrum and the like. Also you could do with more card draw. For instance Dusk Legion Zealot, Ambition's Cost, Read the Bones, Hedron Archive, etc. And then put in some more quality creatures. Maybe they should have etb or death effects like Merciless Executioner, Fleshbag Marauder, Demon of Dark Schemes, Elenda, the Dusk Rose, Blood Artist, and more. Or maybe they're just solid creatures like Bontu the Glorified, Cataclysmic Gearhulk, Crested Sunmare, Urgoros, the Empty One, or Vona, Butcher of Magan. Maybe even a couple more board clearers like Crux of Fate, Bontu's Last Reckoning, Fumigate, or Hour of Revelation
Essentially, this deck has the structure to be real strong. It just needs some focus and a few upgrades to really get where it wants to go. Hope this helps.
3 weeks ago
1 month ago
KingZamiel: Thanks man!! Answering your various thoughts:
I am actively NOT running any infinite combos. This is my deck for when people complain about my infinite combos (the one exception is Gift of Immortality and Sun Titan and any free sac outlet, but I just don't ever use that one if I draw it since it's mostly incidental).
Ooh, Barbed Battlegear is interesting! I think for the moment I'll stick with Grafted Wargear (only 1 power less, no equip cost, and it acts as a sac outlet in a pinch), but I'll consider adding that in the future!
1 month ago
I absolutely love your deck! It's really nice to see a fellow Elenda do get justice like that. With that being said, I'm probably gonna take inspiration from your deck and tweak mine a bit!
If you need another outlet to filter through your deck, might I recommend Bontu the Glorified? She's one of my personal favorite sac options since she's indestructible, a great attacker/blocker if needed, and her sacrifice ability is pretty nice.
Ayli, Eternal Pilgrim is another option. Lifegain is nice, but that second ability is great removal.
A card I've included in my deck is Barbed Battlegear. In a pinch it'll boost up Elenda to 5 power and kill her at the same time. It can also be paired with Supernatural Stamina for that extra nudge upward.
Helm of the Host is pretty unique, as making multiple Elenda tokens is never a bad thing.
Eldrazi Monument might be worth considering. The power boost alone is nice, but giving all your creatures indestructible is great, especially against board wipes. Heck you could cast a board wipe and be completely unharmed!
I hope this helps!
1 month ago
Ok Ive done it, Ive managed to include all of the gods...
1 month ago
Discussion question: What do you think as Bontu the Glorified as a sac outlet? I hold the opinion that it's one of the worst options, but maybe it's better than Sadistic Hypnotist? It's a Zulaport Cutthroat and Viscera Seer in one card, but you have to pay... Ready? Set? DISCUSS!