The First Sliver

The First Sliver

Legendary Creature — Sliver

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Sliver spells you cast have cascade.

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Printings View all

Set Rarity
Modern Horizons (MH1) Mythic Rare

Combos Browse all


Format Legality
Commander / EDH Legal
Highlander Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Block Constructed Legal
Unformat Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Tiny Leaders Legal
Oathbreaker Legal
Magic Duels Legal

The First Sliver Discussion

mtgplayer100 on Sliver Beatdown

1 week ago

Looks like CoCo might be hard to actually cast. 8 of the 20 lands also don't help cast Aether Vial on turn 1, which seems like it could be an issue. The First Sliver and Sliver Hive are also the only ways to reload in case you run out of gas, which looks worrying.

Feebs24 on Because Who Doesn’t Love ETB Effects!?

1 week ago

ALRIGHT! Its been a while since I have updated the tapped out list. I have been doing a lot of testing and fine tuning of this deck. I have made several changes that have made the combo more consistent or easier to achieve. This was done by the inclusion of High Tide, a little more ramp, and a few more tutors. The deck is also a lot more interactive since it gained a lot of tempo pieces to slow your opponents. I also removed some of the more situational cards such as the weaker clones. I have been trying to use this deck against more competitive ones in my play group (Urza, Lord High Artificer, Thrasios, Triton Hero/Kydele, Chosen of Kruphix, The Gitrog Monster, The First Sliver). The deck does quite well and seems like it can be semi-competitive when its played correctly. I'll keep playing and testing different cards and update the list whenever something new comes up or another set comes out.

MajordomoTom on Amass With Kenrith

1 month ago

Not a Sliver deck, but the next best thing to The First Sliver that exists in the game today.


stiefanu on Cascading Food Chain

2 months ago

Hi WarSpaniel! I will update the description to be more clear about CFE creatures. So, here you have Eternal Scourge, Misthollow Griffin and Squee, the Immortal, which are the CFE (Cast from Exile) creatures.

Any of these creatures goes infinity with Food Chain, example: here you have a little description of the combo. So you create infinite colored mana that can be used only to cast creatures (it's a restriction of Food Chain).

Maelstrom Wanderer itself is not an engine for infinite mana, it's an outlet that can be used once you have obtained infinite mana to search for one of the combos. You can cast it using the mana you generated, cascade twice, and then exile it to Food Chain and re-cast it.

The problem with Maelstrom Wanderer in a cEDH environment is its CMC, as 8 mana is not reasonable. If you are interested in seeing other commanders used with Food Chain you could search for Uro, Titan of Nature's Wrath, or others UGx commander.

However, the true cEDH Food Chain Commander is The First Sliver, which have access to all five colours and is able to combo in the early turns. Others, such mine, are more midrange decks, which I like more :)

Whoa on Whale Food cEDH

3 months ago

Deadpoo111 But why would this deck ever be better than The First Sliver?

The loss of redundancy with Squee, the Immortal and white for protection like Silence really hurt consistency and safety.

The First Sliver is your outlet to win too by getting just one of many cards that win you the game with FC mana.

shadow63 on Sliver Tribal deck building, need ...

3 months ago

I played plenty of games with sliver overlord you just tutor up your best slivers. But if you keep getting blown out by sweepers play stuff like Basal Sliver or Sliver Hivelord. Theres also Kindred Boon. Theres no reason to be getting blown out by boardwipes in slivers. But some people would rather play a deck that plays differently every game then one that has a slightly higher chance of getting the win. Also slivers are really good at rebuilding a board state especially if you use The First Sliver in the command zone

dingusdingo on Whale Food cEDH

3 months ago

enpc Even if this deck gains from having a win condition in the command zone it is still not as powerful as Tazri for a FC deck. Tazri gets access to another cast-from-exile creature, meaning that when you rip Tainted Pact to find FC you have a much higher chance of putting a CFE creature into exile allowing you to hit your combo. R/W fast tutors like Gamble or Enlightened Tutor also give 5 color FC decks a big leg up over BUG builds. As far as the win condition always being available, Tazri tutors up the life drain ally to finish players WITHOUT targeting players like Ukkima does. Having partner commander means 98 card deck and running Tazri means 99, if you're still always able to get to the win con ally from casting Tazri it is effectively no different although vulnerable to some certain stax effects like Aven Mindcensor. The First Sliver also combos out to win with FC by grabbing up your winning combo card usually Zulaport Cutthroat, once again a 99 card deck as opposed to 98 in a partner you're not losing slot efficiency by choosing not to run the commander. The cascade guarantees you're always finding it when you hit the FC combo, so having the partner wincon versus the wincon buried inside the 99 makes no difference in how the deck plays out for winning. You aren't "freeing a slot" because you're losing the same slot inside the 99 that would normally go to Zulaport. Both Tazri and First Sliver can tutor Zulaport into play, which is 100% a stronger win condition than Ukkima because it doesn't target. Sure Ukkima is effectively a 9th card, but it and the partner are designed to grind for value in a deck that isn't set up to grind longer games.

Due to how Food Chain is worded, it doesn't work by using Ukkima to repeatedly to generate infinite mana. You have to hit the infinite mana combo before you can use Ukkima to kill players. In this regard, how it plays out to hit the combo is no different than Tazri or First Sliver. You are setting yourself up fair an unfortunate loss due to the player targeting restrictions on Ukkima, and the color restrictions are taking away some top tier tutor cards as well as hyper efficient removal like Swords to Plowshares or Vandalblast. The 3 color mana base is still vulnerable to non-basic hate just the same as a 5 color base. The 5 color base also allows you to more meaningfully slot Flash Hulk combos to win, this deck already has like 95% of the cards you want for Flash Hulk, you'd only need to add Flash Protean Hulk Nomads en-Kor and Cephalid Illusionist.

Once again, this is not a bad deck. It just doesn't bring anything new to the competitive scene and there isn't a good reason from what I can see to run it over Thrasios/X or even just Tasigur if you have the card pool required for cedh.

JimmyRustle on Unexpected Results.dck

3 months ago

Phaetion I actually played with Intet for a while, but i found it too conditional since it had to connect AND i had to pay the 3. That combined with the steep manacost made it whiff often. That being said I really like the card. It may go back in some day :)

zerowner I never thought of The First Sliver. That's actually a great idea. I think i'll put it in the 99 though because I recently changed the commander to Golos, Tireless Pilgrim, but found it made the deck too unfocused. Even though it had the unexpected results-mechanic printed on it, it became too durdly without access to a wincon in the command-zone. I think the sliver will have the same effect.

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