Legendary Creature — Dragon
Kicker (You may pay an additional as you cast this spell.)
When Verix Bladewing enters the battlefield, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
|Have (2)||metalmagic , shmoofidoo|
Printings View all
|Dominaria (DOM)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Verix Bladewing occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Verix Bladewing Discussion
2 months ago
Hi scumbling1, thanks for the comments!!
I had seen journeyer's kite before, but not thaumatic compass, which is i think a strictly better version, so that's cool! these cards are cool and i would like to play them but 5 mana for 1 basic land to hand is hard to justify.
I actually considered Wild-Field Scarecrow to run in this slot because it gives me 2 lands for the same cost and is maybe a chump blocker. but i am still playtesting, thaumatic compass is a strong contender, especially given i dont have a lot of defense and that maze of ith effect is nice.
i've seen dangerous wager before but for me the risk of drawing this card with a full hand is too high.
i have been playtesting this deck a lot, and amazingly the engine usually runs really good. In fact a lot of times i have found i don't even cast squee! because i find i almost always have something else to do with my mana. so i am considering keeping the decklist the same and running maybe Verix Bladewing in that slot. for 1 more mana than squee, he is a 4/4 flying blocker - which seems useful maybe, or to apply pressure to a planeswalker. obviously i could run godo or kiki-jiki as the commander but i think that telegraphs the deck objectives a bit too clearly. i think squee is the right amount of useless that it will allow my opponents to underestimate the deck until they see it combo out. anyway i think i'll have to get in some real games once the card shops open back up and see how it plays irl. cheers!
2 months ago
Few cards I’d recommend for more dragon like feel Verix Bladewing Thunder Dragon Balefire Dragon Kilnmouth Dragon Thunderbreak Regent Dragon Tempest Scourge of the Throne Terror of Mount Velus Dragon Whisperer Dragonmaster Outcast Mana-Charged Dragon
3 months ago
I hear you, for sure . . . unfortunately, the power creep in my local meta just means that value engines/combo decks tend to win faster/more reliably.
Mudslide would be good if we went away from the dork plan, gave our dorks flying via an anthem effect, and/or went into rock-only ramp. Bloom Tender and Faeburrow Elder are usually so necessary and so good here, though, that I wouldn't make that exact shift but wonder if there's an angle we aren't seeing in re a stax package.
Though if anything, I would look to have more stack-based interaction in the build, and that's even less fun to me here vs cutting the overall dragon count, which was already a bit painful (emotionally).
And if we're looking at graveyard hate, it should probably be asymmetrical—so WotS Ashiok? Soul-Guide Lantern?
So far I'm happy with Opportunistic Dragon and Verix Bladewing, but only as they are early-game durdle pieces with potential payoffs later in the game. There's also upside with Opportunistic Dragon in that you can munch whatever you name (humans are also very much a thing you see!) w/ Korvold, Fae-Cursed King, who is increasingly a primary tutor target for me.
Verix Bladewing isn't great, but sometimes rebuilding your board for cheap or even just getting a vanilla on-tribe body out early does do work. It might be a pet card for me, fair warning, as I like the flexibility but also the art on both the card and the token. So I might be overly self-justifying its continued inclusion (along with the need to push the overall CMC down lower).
3 months ago
And on the other hand I'd like to ask you about your experience with Opportunistic Dragon. How has it performed for you so far? Because in my build I'll probably cut Drakuseth, Maw of Flames(unfortunately) and replace it with some other low-cost Dragon to keep my Dragon count high enough and it looks way better than Verix Bladewing.
4 months ago
First of all, looking at it 'on paper', I don't know how this thing works, but it works! Here are my thoughts (whether they amount to anything or not is up to you...)
First, the curve on this is absurd, especially given the mana. Would some more mana production early game be helpful? I noticed the Sarkhan, Fireblood is missing, so it seems maybe not? Still, Faeburrow Elder seems like it might be a busted mana creature for the deck.
I would still look to sub more expensive reanimation for lower CMC reanimation...since then you can activate more other abilities, cast more spells, etc with your mana. Also, more versatile reanimation might be good, considering how often cards like your Sarkhans and your 'gateways' blown up. Perhaps think of replacing things like Fearsome Awakening and Unburial Rites with things like Animate Dead (only 2cmc, can take my things too) and Obzedat's Aid (gets your planeswalkers, artifacts, and enchants back), or even Beacon of Unrest.
Since you're a graveyard-centric deck, some things to salvage your graveyard in case someone decides they need to exile all your dragons might be in order. You have continuous effects like Reito Lantern or Bow of Nylea (bonus points for being cute with Balefire Dragon), or you can do something that serves multiple purpose like Perpetual Timepiece. Cauldron does this somewhat as well. Again, not sure how much of an issue this is.
A few cards I was unimpressed with: Verix Bladewing, Praetor's Council, Sarkhan, Dragonsoul, Darksteel Ingot, Mirror Gallery, Palace Siege, Ephemerate (for this one, I would personally go back to Cloudshift, so Dragonlord Silumgar can permanently steal a creature).
Some ideas: Temur Ascendancy, Assassin's Trophy/ Beast Within/ Generous Gift/ Anguished Unmaking (some very general target removal, hit anything really stupid that's bothering you), Dragonlord Atarka, Dragonlord Ojutai (I think you were working on getting Atarka...)
5 months ago
Hey, at your Ur-Dragon deck the last part of my comment was cards for you to consider cutting. In that list are the Dragons that I think you could cut.
Dragons to consider cutting:
I think your deck can be improved by cutting some Dragons and replacing them with more low mana cost tutors that can tutor directly for the better Dragons. Four and five drop Dragons are not really needed because the cards you want to play at this stage of the game is ramp which gets you closer to playing more powerful Dragons and Ur-Dragon which is better than all the rest.
5 months ago
If it's a casual deck then there are lots of things you can do. Before I start suggesting things, in the end this is your deck. So even if I say some things could be better according to my opinion, you should only pick those you aggre or that you think we'll make the deck more confortable to play with.
Again, first things first. You still need to trim it down to 65 cards. No decks, except for Battle of Wits ones but those are exceptions, run above than 60 cards. Having extra 5 cards will only make it harder to draw the cards you want.
One of the things I immediately would cut is Zirilan of the Claw . He isn't that budget friendly and rather slow as you have to pay 5 mana, wait one turn and then pay 3 mana to activate its ability.
Another one to cut would be Dragonmaster Outcast . I know he's very appealing to play with, but he's a few problem that will probably let you down some times. First, since you're playing monored you don't have any ramp, you'll need to rely on drawing lands every single turn while also having to draw and play him just to meet the requirements of his effects. Second, he's just a 1/1, so having him survive even a single turn can be really hard as he also doesn't have any form of protectio. Third and last, since you have Flame Sweep you would either restrain yourself from playing it to keep him alive or be forced into a situation that you would need to kill him alongside other creatures to survive.
Cutting one Drakuseth, Maw of Flames and one Verix Bladewing shoukld also be fine. They're ok cards but since they're legendary you'll be able to have more than on the field anyway. Also, casting Verix Bladewing without kicking would just make him basically a vanilla dragon, which wouldn't really impact the board. However, he can be a nice late game option.
Replacing the 3 copies of Sarkhan's Dragonfire and one copy of Dragonspeaker Shaman for something like Cathartic Reunion or Faithless Looting should help with consistency. The effect on the the Dragonfire is "nice" in conjunction with the damage but there are better damage and card advantage spells you can use. Dragonspeaker Shaman also isn't too budget friendly while being kinda easy to remove from the field, which would make the mana you spent useless.
It may not seem really useful to use cards like Cathartic Reunion or Faithless Looting since you wouldn't benefit much aside from digging through your deck. However, I ahve some things you could add to capitalize on the discard.
Bladewing's Thrall - With spells that make you discard you wouldn't even need to run black mana in your deck, just discard them and as soon as one of your dragons comes into play you would get them all back. Also, Dragon Tempest would give them haste if you have a dragon in play.
Dragon Scales - Depending on the dragons you choose to run, you could discard this and as soon as a dragon comes into play it would get a small buff and vigilance.
Fledgling Dragon - This one wouldn't benefit from being discarded but would from filling the graveyard.
I'd like to see what you think about these before continuing.
7 months ago
I am not a red player. But why not try Verix Bladewing ?