Koth of the Hammer


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Venser vs. Koth Mythic Rare
Scars of Mirrodin Mythic Rare

Combos Browse all

Koth of the Hammer

Planeswalker — Koth

+1: Untap target Mountain. It becomes a 4/4 red Elemelntal creature until end of turn. It's still a land.

-2: Add to your mana pool for each Mountain you control.

-5: You get an emblem with "Mountains you control have 'Tap: This land deals 1 damage to target creature or player.'"

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Koth of the Hammer Discussion

Hyperalgialysis on This deck has HUGE tracks of land

1 day ago

Plus 1 for your name as well as deck name. Not often to see monty python and the simpsons referenced at the same time. Have you experimented with different walkers at all? Nissa, Vital Force Liliana of the Dark Realms and Koth of the Hammer all seem pretty good in here.

Daedalus19876 on MTG list of EDH Ramp Cards | last update: 11-08-17

1 week ago

Inner Fire and Koth of the Hammer can be good sometimes!

Devoted Druid deserves a slot here, I think, because it's so abusable in certain builds :)

You also have Commander's Sphere listed here twice btw.

Holtzman on Omnath Locus of best looking tokens ever.

1 week ago


I have an Ramunap Excavator in the mail with my Eldrazi Monument and Shamanic Revelation will update my list when it comes in.

Yes I'm waiting to spend the money on a Mana Crypt and Lotus Cobra for early ramping. The dorks are there for budget reasons definitely not ideal.

I've had really good experience with all 4 PW I run,

Garruk Wildspeaker is 2 mana exel that can block for himself, and he is often ignored enough to get his Overrun off.

Nissa, Worldwaker is similar though its hard to get 4 forest sometimes may switch for Nissa, Vastwood Seer  Flip note though that her other +1 does not end at end of turn, so the land stays an elemental

Xenagos, the Reveler has been amazing he truly can produce ridiculous mana and can generate blockers before omnath is out like the other two

Koth of the Hammer is the most likely to get his ult off because his +1 is underwhelming and his -1 is situational, and the power of mountain ping is insane even with only 4-5

TheDuggernaught on White/blue life gain deck

2 weeks ago

Chalice of Life  Flip is a pretty meh card. If you want to gain 1 life per turn, there are far more efficient ways of doing so (Soul Warden and the like), and if you want to do damage by gaining life, there are more efficient ways of doing so (Ajani's Pridemate, Archangel of Thune and Serra Ascendant). I have used chalice once in a turbo fog deck... but that is a completely different deck.

But based on your description, some sort of control list might be what you are looking for. W/U Control is a pretty good deck. Most lists utilize a fair number of cards that gain life (Blessed Alliance, Sphinx's Revelation), although life gain is not a primary focus for the deck. Most W/U Control decks also use Celestial Colonnade as the primary win condition... and those are not cheap. Colonnades are good though as they are only creatures when you want them to be creatures -- which means you can play board wipes such as Day of Judgment and not lose your "creatures". I feel like this sort of style fits you needs best, so this leaves us with a few options.

  1. Planeswalkers. Some planeswalkers are kind of pricey... others are not so bad. But planeswalkers synergize very well with board wipes as they are not creatures and it gives them "free turns" to tick up to their big abilities which can often, more or less, win the game by themselves. Some examples of good planeswalkers for this sort of deck are Gideon, Champion of Justice, Dovin Baan, Gideon Jura, Sorin, Grim Nemesis, and maybe Nissa Revane.Other ones are that are more expensive might be Ajani Vengeant, Koth of the Hammer, Mike expressed that he has had no urge to self-harm as of late. and Nahiri, the Harbinger.

  2. Myth Realized. Is similar to a manland in that it is only a creature when you want it to be a creature, and can get scary big.

Alternately, if you are still keen on the idea of winning with Felidar Sovereign, there are a couple ways to help make sure you win. You could splash black and use Doomed Necromancer's ability to return your Felidar Sovereign back to play at the end of your opponent's turn once you are at 30+ life. This gives your opponent less time to be able to do something about the Felidar Sovereign as they have to be able to kill it with an instant -- or else you just win. Another option is to take a page out of the Emeria decks and run Emeria, The Sky Ruin. Play all the boardwipes, and do not care because once you hit 7 plains, all your creatures will start to come back.

Let me know what you think and I can start helping you carve out a deck list. Ultimately, you cant go terribly wrong with either of the establish archetypes, but brewing is not a bad thing either! As far as dealing with aggro decks, how fast are these decks winning? A normal aggro deck in modern will normally win turn 3 or 4. Although if you are playing against other budget decks, you likely have more time.

DudelRok on On a budget and need ...

2 weeks ago

Heartless Hidetsugu

Look for things that let you tap him instantly, Fervor/Lightning Greaves/etc, get some cheap rocks (literally anything that taps for Red and doesn't etb tapped), and a few Furnace of Rath effects, a Koth of the Hammer.

Everybody dead turn 3 or 4. They'll leave you alone in the future and let you play Trostoni all ya want.

hungry000 on Controlled Burn (Mono Red)

1 month ago

If you're looking for a mono-red control deck, you should look at a deck called Skred Red. It's really fun, but really bad against combo decks, so if that's a thing in ur meta it's probably a bad idea to build it, but it's built to handle creature-based decks. Usually the way it wins is with Koth of the Hammer or Chandra, Torch of Defiance, however you can go for more jank by playing Boros Reckoner and then Skreding it to hit ur OP in the face. btw what format is this supposed to be in? Casual?

angshu-man on Akroma's Destructive Fury!

1 month ago

Thanks so much for the suggestions lilgiantrobot :)
I'm still trying to improve this deck so it can survive my harsh multiplayer environment haha.
Valakut, the Molten Pinnacle used to be in the deck but I took it out because the constant land destruction always kept it inactive. But now that you pointed it out, I could reduce some of them for more value cards and bring back Valakut!

Treasonous Ogre sounds like an excellent addition to the deck. It might go well with Koth of the Hammer for some serious ramp...

I'll be trying out the following changes and see how I go :)

Destructive Force

Valakut, the Molten Pinnacle
Treasonous Ogre
Koth of the Hammer

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