Legendary Creature — Illusion
(White)(Black): Destroy target creature blocking or blocked by Cromat.
(Blue)(Red): Cromat gains flying until end of turn.
(Black)(Green): Regenerate Cromat.
(Red)(White): Cromat gets +1/+1 until end of turn.
(Green)(Blue): Put Cromat on top of its owner's library.
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1 day ago
I ment he himself is indestructible, recently Cromat specific mana cost for regenerate has in turn caused him to be hauled back to the command zone.
2 days ago
I do use Cromat as my commander usually, I'll have to add him as my sideboard. I use sliver hivelord for the free indestructibility Avacyn, Angel of Hope is a great suggestion I'll try and find a trade for her.Defense Grid would be good I'll try it out.
2 days ago
You'd be much better off with Progenitus or Cromat as your commander, unless you plan to add a ton of slivers. Avacyn, Angel of Hope is a good card when you need your permanents protected. Defense Grid should help with keeping loyalty up.
3 days ago
I second the guy suggesting Privileged Position, but instead of Greater Auramancy I'd pair it with Sterling Grove because it'll search out Doubling Season in a pinch. Also consider Leyline of Sanctity/Witchbane Orb if your meta is burn-heavy, as burn spells/abilities have to target you to be redirected to the walkers.
I also second the guy who suggested swapping generals to Atraxa, Praetors' Voice and dropping red. I used to run this deck with Sliver Queen for tokens or Cromat for blocking versatility/regeneration, and I really didn't wanna give up Apocalypse effects... but I gave in and I'm glad I was talked into trying it.
Is Parallel Lives worth the slot? Produces more blockers but doesn't add loyalty counters. I get Intangible Virtue, but I'd consider swapping for Brave the Sands to get more blocking per token, +1/+1 only helps if you're blocking cards with power 1 or toughness 1-2, which doesn't happen as often mid-late game when you need the blockers. If you're running low on tokens or need ones that fly consider Bitterblossom.
My superfriends deck: Hopping on the Superfriend's Bandwagon.
2 weeks ago
3 weeks ago
I think hexproof is important in those situations, but hexproof won't help against a board wipe, which are usually pretty common in above average playgroups. Getting both on your commander is highly important, and Sliver Hivelord is one step closer than Cromat, and he doesn't require mana to be better than a vanilla.
That said, I should clarify that I am not suggesting to put a lot of slivers in the 99. In fact, I can only think of one that would help your voltron plan (Galerider Sliver). One card that is brutal with Sliver Hivelord in a voltron deck is Worldslayer.
If you're interested, you can take a look at my old 5C voltron deck for more ideas: MagicalHacker - Sliver Hivelord.
4 weeks ago
Have you considered Sliver Hivelord as a better option for a commander? If so, why did you pick Cromat instead? I think having indestructible at all times is the second most powerful thing a voltron could have, right behind hexproof. Having one innately means getting both will be much more reliable.
1 month ago
So I don't have a deck for it yet but I'm looking to put together a control deck which makes my opponents attack or do other things when it is bad for them to do so. Cards like Fumiko the Lowblood to force attacking and cards like Dread to make it costly. Currently looking at making it 5 colors using Cromat or Child of Alara interchangeably as commanders. Basically what I'm looking to get here is ideas for cards and maybe a combo or two that finishes the game in case I have no other way to win. My table is not very competitive nor do we have lots of money so decks tend to be slow and games tend to go an hour or more unless someone gets their one or two good starts and surprises everyone. A few people are even using pre-made decks other than a few cards.