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Atarka, World Render
Legendary Creature — Dragon
Whenever a Dragon you control attacks, it gains double strike until end of turn.
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Atarka, World Render Discussion
5 days ago
well, typical ramp decks utilize things like Utopia Sprawl, and Overgrowth, in conjuction with creatures that can untap lands -- such as Arbor Elf, Voyaging Satyr, and Kiora's Follower to then untap those enchanted lands to generate tons of mana. Garruk Wildspeaker can do the same. As far as what you ramp into -- Genesis Wave is super good. It might be a little bit more than you want to spend though. It is cheaper than Tooth and Nail though -- and arguably better. As far as creatures to use, I would say your best bets are Broodmate Dragon, Hellkite Overlord, Balefire Dragon, Utvara Hellkite, Dragonlord Atarka, and Atarka, World Render. Do not use all of these, but a total of 4-6 of them is likely good. Any more than that and it can clog up your hand really bad.
As far as colors go, how attached are you to Jund? I think Temur might be better for a dragon ramp deck -- Temur Ascendancy can get pretty nuts -- giving your dragons haste and giving you draws (which I know you love :P)
1 week ago
I've got a few suggestions for you that would make the deck a little more...cruel.
First and foremost, Food Chain. This single card allows you to create infinite creatures, infinite colored mana to cast creature spells, and infinite ETB triggers. It is Prossh's signature card.If you like the thought of infinite combos, I can post more suggestions along this line. Prossh is a devastating combo commander. If not, I'd still strongly recommend this card. Single card combos with your commander are the strongest possible thing in EDH.
After that, I'd start abusing death triggers. ETB triggers are great, but you have a commander that is both a sac outlet, and creates a horde or creature ready to sac. This puts you in the unique position to control the board with cards like Dictate of Erebos, Grave Pact, and Butcher of Malakir. These turn every play of Prossh into a one-sided boardwipe, and allow you to lock your opponents out of playing creatures so long as you have something to sac. After all, you can sacrifice as an instant.
Fecundity, while it can benefit your opponents some, is far out balanced by the draw power in confers to you.
I would suggest replacing your Warstorm Surge with the Vicious Shadows. After all, the tokens Prossh creates have 0 power, so they won't do any damage when entering with Surge. However, you can sack them for an average of 3-5 damage, (up to 7), when using Shadows.
Deathbringer Thoctar: This guy isn't a complete lock, but he can help control the board pretty well. Your opponents instantly lose all of their 1 toughness creatures. (As each one you kill replenishes the +1/+1 counter removed to kill it) And it will quickly accumulate counters as you sacrifice to other purposes, or if you really need something dead, sacrifice a few tokens to pump it where it needs to be.
Swinging with Prossh is also incredibly powerful. Sacrifice creatures to his ability, hopefully with your opponents sacrificing their defenders to effects you have on the board, the swing in with boosted commander damage. Two cards that you may consider to aid in this are Atarka, World Render, and Xenagos, God of Revels. Sacrificing the 6 tokens Prossh creates, either one of these has him swinging for 21+ commander in one go.
Earthcraft, or its cheaper cousin Cryptolith Rite could prove useful for mana later in the game. You may also consider some token doublers like Parallel Lives or, if you want to spend a lot of money, the always useful Doubling Season.
Extra token generation, aside from Prossh, could be useful as well. Mitotic Slime is a personal favorite. It simply gives you 7 sacrifice triggers in one card. Sprouting Thrinax is similar, as it gives 4, and for less mana. Endrek Sahr, Master Breeder is also fantastic in this deck. Basically double's Prossh's ability. And you can keep from having to sacrifice him by freely sacrificing his thrulls to keep their numbers in check.
I would suggest cutting back to 36-38 lands, and instead running more mana-ramp. Cards like Cultivate, Kodama's Reach, and even Rampant Growth help speed up the deck, fix colors, and make reliable drops.
Anyhow, I know I left you a book to read through. I'm hoping some of it is useful, at the least. If you like any of the ideas and would like me to make some suggestions on what you might cut, I'd be glad to take a detailed look through and make some suggestions there. (Bein given a list of possible cards doesn't mean a thing if you can't find room for them, after all) Lemme know, and sorry for the veritable tome.
2 weeks ago
2 weeks ago
Nice deck. I'm always happy to see a deck featuring Dragonlords in modern. I got one myself though I might have been a bit too deep in the them as I'm runing 5 color dragonlors.
Have you considered Atarka, World Render? I know it's quite expensive, but she can close game really quickly thanks to the double strike.
Again, really nice deck.
2 weeks ago
Bow of Nylea does seem quite good. Mostly for the card recycling, tutoring Silumgar, the Drifting Death for situational hexproof is great, but only being able to do it once can be a bit of a downside. I haven't played against Kaalia with Scion, I have found my most troubling match up to be my girlfriends Anafenza, the Foremost deck due to it pretty much being a meta counter. All my dragons become one shots. Haha. Otherwise, a ramp heavy draw can flood the board with huge dragons and planeswalkers quite quickly without ever casting Scion, or in the long game, Scions tutoring and some reanimation will allow you to build up a board and overwhelm your opponent. Atarka, World Render and Dragonlord Dromoka are a great team. Haha.
3 weeks ago
Austin_Smith_of_Cards Yeah man, no disrespect, texting can seem more blunt then intended. The the dromoka combo is sick, I actually have all of the cards you mention, I just find it too easy to win with hexproof so i dont use it that much...I have actually made 2 people quit magic soo... I dont really have alot of dragons out at one time with this deck until im ready to kill you, I tend to, control the board as much as possible until i can unleash a crazy assault, thats like a basic strategy. Stuff i look for is like, Animate Dead to Bladewing the Risen to lets say Ojutai, Soul of Winter then scion into Dragonlord Kolaghan atk, declare bock step, change him into Atarka, World Render stuff like that. Im undefeated with this deck so far playing with Tournament rules and house rules so...
1 month ago
I like Aggravated Assault just a little more than Breath of Fury, but that'd be a fun effect for sure. Stalking Vengeance is good, but I'd never give up Atarka, World Render in the seven-drop slot for it. You may want to run Vicious Shadows too ... I have it in my Hazezon deck, for a similar effect.