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Atarka, World Render
Legendary Creature — Dragon
Whenever a Dragon you control attacks, it gains double strike until end of turn.
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Atarka, World Render Discussion
4 days ago
I like Aggravated Assault just a little more than Breath of Fury, but that'd be a fun effect for sure. Stalking Vengeance is good, but I'd never give up Atarka, World Render in the seven-drop slot for it. You may want to run Vicious Shadows too ... I have it in my Hazezon deck, for a similar effect.
5 days ago
Love your deck, man! I'm a personal fan of (almost) all Gruul CommandersI'd like to ask you a few questions:
3- I really like using Dragons and flying fatties as they have evasion and hit real hard, how do you feel about them?
Forgive my rusty english, I'm Brazilian
6 days ago
You need much more low cost creatures.
You want to either be able to ramp up to a (around) 7 cost creature to win you the game. So having like 10 different high cost dragons isn't gonna do you much in the early game. You need to be winning late with this strategy.
If you want some ideas I made a Red Green ramp dragon deck to give you some ideas! It involves ramping up to Atarka, World Render and Stormbreath Dragon to win the game. But it also has instants and abilities to stop my opponent from winning before me.
1 week ago
You could use a few better haste enablers such as Hammer of Purphoros and Fires of Yavimaya. Saskia generally wants to have some larger beaters as well, so evasive creatures like Atarka, World Render are pretty strong here as well.
1 week ago
I would take out some planes walkers for some earlier presence. You around 15 control cards and 4 creatures, I'm not sure if that's enough to hold back an aggressive deck. Especially a lot of the red decks we see today.
Alright here's my deck.
1 week ago
Araganor: Oh my, that is quite a list. Here's my breakdown:
Ancestral Knowledge: The card is even better than I gave it credit for. I'll add it.
Soothsaying: It's good but the price tag means that it's not likely to make it. I'll try but I have no guarantees.
Darksteel Pendant: You're the first person to heap praises on the card. I'll add it.
Orcish Librarian: No thanks.
Sigiled Starfish: Sure.
Temporal Aperture: I'll try it out.
Djinn of Wishes: Always welcome.
Riptide Shapeshifter: This seems a bit slow but I like its implications.
Thank you for all of these suggestions. Any advice on what to remove?
2 weeks ago
Atarka, World Render is super cheap, and is a good curve-topper. It synergizes well with the regents, along with being a 12/4 flying double striker.
2 weeks ago
Garruk's Horde is pretty great; since your decklist is so creature-heavy, you can just chain lots of valuable cards off the top of your deck. It's also a powerful 7/7 trampler, which is nice.
Apocalypse Hydra gives you a place to sink your gigantic mana pool, and then you can use it to wipe out swaths of token armies.
Genesis Hydra is another gigantic X creature that also gives you extra value.
Mina and Denn, Wildborn gives you the additional ramp you need in Gruul colors, and giving a big creature trample can be useful.
Signal the Clans is a superb Gruul EDH card; can't decide which of three epic creatures you want to tutor for? It doesn't matter!
Rubblehulk is an incredibly powerful pump tool that also doesn't count as a spell, so you can flip Ulrich at the end of the turn.
Clan Defiance is removal and direct damage rolled into a single spell; very powerful, shouldn't be overlooked.
Gruul Ragebeast is one of the best repeatable removal options you have in your colors.
Mage Slayer is a powerful equipment you can put on any gigantic creature for double direct value when attacking.
In general, any creatures with the bloodrush ability from Gatecrash and Dragon's Maze have great synergy with flipping your Commander; activated abilities don't cast as spells, but you're still getting pump and value.