Atarka, World Render

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare

Combos Browse all

Atarka, World Render

Legendary Creature — Dragon

Flying, trample

Whenever a Dragon you control attacks, it gains double strike until end of turn.

Atarka, World Render Discussion

Vlasiax on Big Daddy

1 month ago

I think that this deck lacks some of the newest Dragons like Lathliss, Dragon Queen and Nesting Dragon . I'd also swap out some of them for more interaction like Glorybringer or static effects like Thunderbreak Regent .

Another way to win is Commander with Atarka, World Render and Kolaghan, the Storm's Fury - this way even if only commander attacks it becomes 11/10 Double Striker, which is enough to one-shot someone with commander damage.

bryanedds on Better Combos for my Prossh ...

1 month ago

I've revised down my combo list to the following -

I've also increased my ramp to literally half my deck (33 lands + 16 rocks = 49). I only have one tutorable card draw, Necropotence , but once it hits the boards it's all the card draw I need. Finally, I've added some more tutorable answers like -

I really miss the Life and Limb + Sporemound combo, but something had to give for all the additional ramp.

Please let me know if y'all feel like I've made any improvement.

Thanks!

enpc on Better Combos for my Prossh ...

1 month ago

If you're looking to optimise the deck, the best piece of advice I can give you is that you have too many combos. The problem with having an overabundance of combos is that ineveitably you'll get yourself in situations where you have Aggravated Assault + Atarka, World Render , or some other mix of two pieces but from differnet combos that don't work together.

If you want to have a deck with a lot of combo options, you have to find one core theme to build around and make sure your pieces are interchangeable that way.

Now, onto the combos themselves. First off, Food Chain does not work the way you think it does. For one, food chain mana can only be used to cast creature spells. So that means no Exsanguinate . Also, you are actually exiling the creatures, not sacrificing them, so no Zulaport Cutthroat . The better option here would be Purphoros, God of the Forge as all he has to see is ETBs. The mass creature buff also works really nicely. As mentioned, Goblin Bushwhacker is another solid options for food chain, as is Impact Tremors .

For the other combos, A lot of them are pretty bad sorry. You've listed stuff which is quite expensive to play or isn't actually a combo. For example, Dragonlord Atarka + Grafted Exoskeleton is just dealing 5 infect damage to a creature. Sword of Feast and Famine + Bear Umbra just makes some mana. Rings of Brighthearth + Basalt Monolith makes infinite colurless mana, sure, but without an outlet for it, infinite mana means nothing. I get you have Exsanguinate , but a three card combo that does nothing with outer cards is bad here. Hellkite Charger + Savage Ventmaw doesn't work, you're one mana short each loop.

It's really important to actualyl see what the combos do and understand them before just adding a bunch to the deck.

Also, you need more ramp. You want to know how to make a deck faster? Lower the curve and add more ramp. Since your primary combo here is Food Chain , adding mana dorks will help immensly as you can eat them to kickstart your combo. Llanowar Elves , Elvish Mystic , Elves of Deep Shadow , Arbor Elf (you need to fix your mana base but this will give you lots of value once you do), Priest of Titania , Fyndhorn Elves , Wall of Roots , Birds of Paradise , etc.

You also need more card advantage in general. Having tutors is nice, but a) you need more of them, b) you need cheaper ones and c) you need more raw card advantage. Skullclamp , Painful Truths , Wheel of Fortune , even cards like Lifecrafter's Bestiary can be good. And the more you bring your curve down (seriously, 3.55 average CMC is really high), you can start takign advantage of cards like Ad Nauseam and Dark Confidant .

Yes, a lot of the cards I have recommended means you have to cut a bunch of big bomb cards. But that's how you make a deck faster and more consistent. A core win condition package surrounded by ramp and card advantage, with a bit of removal on the side. Filling your deck wit hBig, slow cards guarantees that you plays will be slow and not as impactful as you want.

fuzzyllama on saskia double trouble

3 months ago

Helm of the Host also Virtus doesn't combo with saskia's ability. would also suggest some evasion like Mother of Runes , Champion of Lambholt , Den Protector could add some beaters like Zurgo Helm Smasher, Rampaging Baloths , Giant Adephage , Atarka, World Render also Bloom Tender & Neheb, the Eternal would generate ridiculous mana. Worth noting that Saskia's ability only triggers of combat damage and not loss of life.

TypicalTimmy on Favorite Voltron Commander and why?

3 months ago

Just looking to have a fun discussion :)

I love Atarka, World Render for her massive 12 Commander Damage in the air. Stacking her up is just an incredible force to reckon with. But I feel Gruul has it's limitations in viable protection.

Green is good for things like a once-off Fog , sure. Green also ramps and can occasionally draw . Red is good for, in this case, draw as well. Both can produce mana too, though red is often limited to things such as Geosurge and Seething Song . But protection is rather limited and you are forced to stack up equipment to give her Indestructible or Hexproof, though an occasional green Enchantment or something like Archetype of Endurance can do the trick.

I find you need to balance Gruul Voltron a bit more. You have ways to make her uncounterable - Prowling Serpopard and Spellbreaker Behemoth to name a quick two.

Keeping her alive is difficult at first. Commander Tax makes it harder and harder. So politics play heavily into this design, because you want to get her out ASAP and keep her equipped. Not an easy task, mind you.

But at the end of the day, I find Atarka Voltron to be unexpected and fun.

So, what Voltron Commanders do you enjoy and why? :)

AdmralOblivious on Vaevictis's Dragons

3 months ago

You're gonna want ramp out the ass. I'd recommend some more mana rocks like Chromatic Lantern and Gilded Lotus , etc. A great planeswalker in the deck is Sarkhan, Fireblood since he gives you card draw and ramp. Play a ton of discounters, like Dragonspeaker Shaman , Urza's Incubator , Herald's Horn and the like. Also, if you're gonna advertise as dragon tribal, get more dragons. There are a ton of great dragons in Jund that make a huge impact, such as Kolaghan, the Storm's Fury and Atarka, World Render . You don't really need any targeted removal since Asmadi is going to do that for you; all you really want is Crux of Fate for a one-sided board wipe. A good inclusion would be a couple tutors like Worldly Tutor and Demonic Tutor ot Diabolic Intent to grab a needed dragon, emergency ramp, or a piece for the Aggravated Assault + Savage Ventmaw combo.

If you're interested, here's a link to my Vaevictis dragon tribal deck. I've had great success with it. Great start so far!

Decklist: Dragonfire and Brimstone

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Atarka, World Render occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%