|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Fate Reforged (FRF)||Rare|
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Atarka, World Render
Legendary Creature — Dragon
Whenever a Dragon you control attacks, it gains double strike until end of turn.
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Atarka, World Render Discussion
5 days ago
Having so many different things in low quantities makes this deck inconsistent. I would replace some of your cards for copies of better ones. For example, I would replace Shivan Dragon for more copies of much better bombs like Atarka, World Render and Destructor Dragon. I also think that you need to balance the number of creatures that supply mana and the ones that can block or do damage effectively. Having cards like Llanowar Elves and Satyr Hedonist are great in a dragons deck, but when your opponent attacks you will either have to take the damage or block with those cards which will almost always result in them dying. Make sure you include enough cards that can protect them and you without major sacrifices.
6 days ago
No worries. The only reason it occurred to me is because a player in my local meta will Alpha Strike you in a heartbeat with his Atarka, World Render deck.
6 days ago
6 days ago
Swap Atarka, World Render with Xenagos, God of Revels as the Commander. She is way scarier as a source of Commander damage, especially if you get Xengos on the field, as she then becomes a one shot one kill Commander.
I'd also add in some ways to crack back against board wipes. Altar of Dementia is a personal favorite of mine. Oh you cast Rout at instant speed in my combat, cool lemme sack my board to the Altar and you can mill 30+ cards. My personal best is making some mill 78 cards using it. Greater Good is also fantastic for this as it gives you card draw. On a related note of card draw Lifecrafter's Bestiary would be a good fit here as well.
1 week ago
Would Scion's P/T be 6/4 because that's the largest value between the other two dragons, or would it be whichever resolved last?
What I mean is, obviously I must put them on the stack. So if I do Blight Dragon first and Atarka second, the first to resolve is Atarka making him a 6/4. Than Blight resolves.
Does he go down to being a 4/4, or would he retain the higher of the two Powers?
Obviously I'll just do Atarka first and Blight second, so Atarka resolves last but I wanted to clarify in the event I get asked about it later.
Because swinging for 12 poison is really going to upset some people, lol.
2 weeks ago
Nice deck! You might consider some haste-enablers such as Anger, Bloodsworn Steward, Xenagos, God of Revels, Fervor, Concordant Crossroads, Mass Hysteria, Lightning Greaves, or Fires of Yavimaya to get huge amounts of burst damage with Prossh and OTK opponents out of nowhere. Also with the amount of tokens you generate, cards that have synergy with armies of tokens (e.g. Parallel Lives, Doubling Season, Overwhelming Stampede, Triumph of the Hordes, Harvest Season, and Second Harvest) could be very effective, especially if you area able to curve out with Parallel Lives or Doubling Season into Prossh the next turn. Also, cards that can turn your many tokens into mana could have a lot of potential as well. You've already included Cryptolith Rite and Growing Rites of Itlimoc , but the addition of Ashnod's Altar, Thermopod, Pawn of Ulamog Cards like Green Sun's Zenith, Chord of Calling, Heroic Intervention, Damnation, Crux of Fate, Sylvan Library, Vampiric Tutor and Demonic Tutor could provide the the deck with additional consistency, utility, and power. If you wnt to add another mana-doubling card, Mana Reflection would fill that role. It looks as if you have a bit of a 'sacrifice stuff' subtheme as well, so more cards to add for that could be Barter in Blood, Birthing Pod, Blood Divination Attrition, Awakening Zone, Bloodspore Thrinax, Disciple of Bolas, Eliminate the Competition, Mazirek, Kraul Death Priest, Sidisi, Undead Vizier, Sadistic Hypnotist, Goblin Bombardment, and Razaketh, the Foulblooded. Other considerations might be Sprouting Thrinax, Goblin Sharpshooter, Atarka, World Render, Grave Titan, Oracle of Mul Daya, Dragonlair Spider, Stalking Vengeance, Tempt with Vengeance, Xenagos, the Reveler, Poison-Tip Archer, Avenger of Zendikar, Fecundity, and Pitiless Plunderer. Those are just a few suggestions, and good luck with the deck!
2 weeks ago
Armed // Dangerous another CMC2 Double Strike, $0.21. Downside is it's Sorcery.
Archetype of Aggression, gives all your creatures Trample, $0.39. 6 ground + 4 flying (partial evasion) don't have trample, thats 1/2 your available hitters, including 1 infect.
Gruul Signet, CMC2 Rock, $0.30.
Farseek, CMC2 Ramp!!, $0.27.
Flameblast Dragon won't get his doubled. Timing is off.
Slagstorm scary because it wipes out the dorks, but I understand the thinking, with Cats/Snakes/Vampires.
Arbor Elf, CMC1 Dork, $0.26.
Beastcaller Savant, CMC2, But he has Haste, $0.40 though.
Heart Warden, annoying at CMC2, but can draw a card if late in the game if he's a dead draw, $0.20. Modular is sometimes nice, especially in longer games.
Explore might work pretty well with 40 lands, and it draws a card, so maintains your card-advantage and ramp advantage. I also feel you have quite a bit (too many) lands with all the additional ramp/dorks you have? Might try 38 instead.
Thunderfoot Baloth $1.69, but has trample, with Xenagos is 14 Trample, and gives all other creatures Trample. The best of the Trample enablers mentioned for sure.
Artisan of Kozilek he is 10/9 (20/19 with Xenagos), Returns a creature from your graveyard to the battlefield (not hand), and has Annihilator 2 (Opponent sacrifices 2 permanents, with haste from Xenagos) for $0.43. I have lots of this guy, I'll bring you one.
Maybe with some shuffling of mana sources you can free up cash for Malignus, but he's quite expensive. Tough for budget.
Phyrexian Hydra another Infect guy. Makes it easier to kill 3 players.
Khenra Charioteer more trample, hes a 3/3 so he's not shabby for CMC3. Probably don't need that much anyway.
Talisman of Impulse best non- non- mana source available for $0.33.
Explosive Vegetation is good, but $0.92 and CMC4, I'm not sure. Might look for another lower CMC one to ramp a little faster for that $. Go a bit faster.
I haven't seen this one work yet, See the Unwritten and at $0.82, I'd probably just draw another creature like a Artisan of Kozilek. If you get lucky and the stars align, maybe you get 2, but one might be an Elf. I'd rather just draw another key creature, instead of the randomness. If it was CMC5 or CMC4 and casting a CMC8 maybe, but it's CMC6 probably casting a CMC6 or lower (based on probability, I can calculate it when I have some more time)
Living Hive is in Main and Maybeboard.
I only like Momentous Fall (too expensive $), Deus of Calamity (enables Xenagos), Kavu Predator could be interesting in our Pod (vs cats/vamps anyway). Malignus if you can budget him in. Steel Hellkite good utility again CMC0 Snakes/Vampires for example. Thunderfoot Baloth.
Don't like anything else there.
I think, less lands -2 perhaps, cheaper ramp (and maybe 1 more), 1 more creature (infect guy preferably), reallocate some cash to make sure each creature is a finisher, like Avatar of Fury is kind of blah, if you can cast for 2 he's ok, but what you doing with the other mana that turn anyway, would rather pay the 6 for a finisher. Siege Dragon feels a little underpowered too, but can board wipe (cats/vamps/snakes), would rather use Steel Hellkite instead, better control, lower CMC.
Living Hive feels small for CMC8! Wtf, not sure what your doing with the 1/1 insects, that don't even fly.
That's about all I have for now +1.
3 weeks ago
(I got linked from your forum thread)
What exactly are you trying to do with this deck? It seems really unfocused. You have some dragon tribal stuff, some general stompy cards, and some voltronish cards and auras, and a little bit of token generation and anthems.
If you wanted to do dragon tribal, I would cut most of the non-dragons, and throw in more powerful dragons like Atarka, World Render and Bladewing the Risen, as well as cards like Herald's Horn, Dragon's Hoard or Vanquisher's Banner for some card advantage. You can also put in Patriarch's Bidding to recover from board wipes, and Crux of Fate is one of the most powerful cards in a Dragon tribal deck.
If you go general stompy, you can throw in some of the powerful big boys in Jund, like the Praetors in your colors, and cut creatures with less impact like Inferno Hellion and Tilonalli's Summoner. You could also cut Beastmaster Ascension and Growing Rites of Itlimoc Flip, and focus on a few, very big threats. Since you have Xenagod, Silent Arbiter tips the combat scale in your favor.
If you are going for Voltron and auras, you could add in Rancor and the Umbras (the auras with totem armor). Just like stompy above, cut the cards that are geared towards big armies.
That's a good baseline, and your matchups in general, not just against heavy control, will get better once you know what your deck wants to do and making it better at those things.