|Commander / EDH||Legal|
Printings View all
|Khans of Tarkir||Mythic Rare|
|Duel Decks: Speed vs Cunning||Mythic Rare|
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Creature — Orc Warrior
Zurgo Helmsmasher attacks each turn if able.
Zurgo Helmsmasher has indestructible as long as it's your turn.
Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.
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|Have (16)||DHermos , TrackerD , Ellyreia , Riders_of_Brohan , sonnet666 , philktoken8998 , Snydog17 , MonoRedBomb.Com , thetechzombie , miracle , orzhov_is_relatively_okay819 , golgarigirl , NostalgicAce , Caldazar , Forkbeard , Oloro_Magic|
Zurgo Helmsmasher Discussion
1 week ago
Welcome everyone! You are all a testament to the amazing community we have her on TappedOut. I called for help, you all answered. My cup overfloweth.
MegaMatt13 - Thanks for the comment! Yeah I think I will be putting more plains in. That will also help if I decide I want Emeria Shepherd as well. Nim Deathmantle is great but the mana ramp required just seems to expensive to for me atm, so I'm straying away from it for now. Molten Primordial may be a good finisher and yeah, Sun Titan is going in. I'm at least putting Gratuitous Violence in soon, not sure I like the double edged sword of the others. I stay away from them because of my brother's Zurgo Helmsmasher deck. And I like the tucking/exiling board wipes because of my friend's sliver deck. Thanks again!
jwe94 - Double dipping commenting ;) Thanks! I like Flayer of the Hatebound. The rest don't really seem worth it. Stalking Vengeance used to be in here but I found it's too slow/costs too much. Thanks again!
Oloro_Magic - Thanks for stopping by! Bonehoard looks neat and Moltensteel Dragon could be great as I'll usually have a lot of life. I'll try em out! the rest are either too expensive(looking at you, Chandra), or just don't seem like the best fit. Appreciate you commenting!
zandl - I like all those lands, I'll add them in eventually. Sun Titan is going in. Universal damage doublers are too risky with my brother's Zurgo Helmsmasher deck. Gratuitous Violence will find a place though. Thanks a lot!
TheHamster - Hi again! Just figured you'd like to see the progress! You were my first commenter hahaha! I'm pretty happy with what it's become. Thanks!
landofMordor - Thanks for the comment friend! I have Insult / Injury and will be adding Gratuitous Violence. The others are too risky. Heartless Hidetsugu may work... I'll think about him. I like the Ball Lightning cards too much. It's the main gimmick of the deck so I won't be giving them up haha! Checked out you deck; very nice! Thanks again for stopping by!
Daedalus19876 - Thanks for all the advice! I've actually already seen and upvoted your Judgement Day haha! Gratuitous Violence is going in. Felidar Sovereign will be leaving me soon so I won't add ToE for the same reason he's leaving. Crumbling Colossus will be cut soon-Iroas, God of Victory you think? I've kept Kor Cartographer in the sideboard for that very reason. He'll probably find his way back in. Yes I've been needing more removal and those are all good options. Enlightened Tutor may find a place even with Sunforger possibly being cut. I also think you're right about the 2 cost mana rocks... good advice. All those card draw options are amazing but very expensive. Will keep them in mind but for now I'll find cheaper alternatives. Thank you a thousand times my friend!
clayperce - Appreciate it man! I've never had an issue with Temple of the False God. Works fine for me. Taurean Mauler doesn't work because of my friend's Sliver Overlord, but Sunscorch Regent is nice. Also adds life gain! Other people's treason effects aren't an issue. Never have enough pre-combat mana for Rogue's Passage. I'll consider Chandra. Thanks a lot!
Again, just want to thank you all for the kind words and advice! I've got a lot to think about!
2 weeks ago
Mathas as would go well in a Zurgo Helmsmasher boardwipe deck, or visa-versa
2 weeks ago
All great points.
I think I am taking a little bit of Sedris, the Traitor King and playing that graveyard game with this deck. He is my main EDH deck currently, and I really like the idea of discarding zombies to the graveyard. Then the off chance I can't have The Scarab God bring them out, at least I have a way of bringing them back with Gisa and Geralf and Havengul Lich.
Dralnu, Lich Lord is more for just overwhelming with Army of the Damned and Zombie Apocalypse.I don't have the worry of Blasphemous Act in my playgroup, but that is a good card to be worried about. It could really mess the flow up.
I'll continue playtesting what I have and keep an eye on this deck to see if there are any other things you update that may fit into my playing style. Thanks again!
Also, nine EDH decks, I don't know how you find the time to build them. I have one more I am working on. Zurgo Helmsmasher will be mostly speed and giving him to my opponents with Assault Suit so they can keep the pressure on. I can see him getting out of control fairly quickly so it will be nice to have another deck to lean on when they get annoyed with that. Venser, Shaper Savant didn't make many friends. I ended up busting it up after a few games when I kicked Rite of Replication on Magmatic Force with 8 players. Needless to say, it was a downer for the rest of the table.
2 weeks ago
Originally, it was going to be 5 coloured, but the green and blue weren't good enough.
I'll update the description with a list in a bit.
2 weeks ago
Can you post your deck list? Because honestly, neither of these commanders are super good for a board wipe deck. Zurgo Helmsmasher is probably way better for Mardu, and Athreos, God of Passage is better for Orzhov if you're running enough creatures.
4 weeks ago
punkrawkmonkey I hadn't thought about including Tooth and Nail. While it's clearly a great form of tutoring and cheating, I'm not sure I need it already having Survival of the Fittest or that what I would take out for it. On the other hand, this would be a backup if my Buried Alive gets countered one way or the other. I'll consider getting this.
LVL_666 Razaketh, the Foulblooded certainly caught my eye when HOU came out. He could potentially be a replacement if a big threat like Avenger of Zendikar, Terastodon, etc. wind up not working out. I haven't had much of an issue with sacrificing creatures due to my meta, my opponents tend to be doing it for me most of the time. So, that would seriously hamper him.
freakingShane That's a lot of helpful information! Thank you!
I defintitely want to get an Urborg, Tomb of Yawgmoth and Cabal Coffers in there. I would take out a swamp for Urborg, easy enough, and a forest for the Cabal Coffers. I could make these part of a 'Birthday gift' to myself.
I had no idea about the Jarad, Golgari Lich Lord combo with Phyrexian Devourer and the stack. Going to have to explain that one to the playgroup once I pull that off. I will add him back in it's just a matter of what to take out now.
Realms Uncharted another card I didn't know about. Out of all my matches so far I've used Life from the Loam only once. Perhaps it was because I wasn't aware of this combo. Up until this point I was considering removing it.
Smokestack and the stax element was something I was considering as well. Awakening Zone, Pawn of Ulamog, Avenger of Zendikar, and any creature brough back EOT with Meren would make this pretty good. I have a sealed From the Vault Annihilation on my bookshelf that I may have to open up.
Yahenni, Undying Partisan would really have staying power. I could take out one of my artifact / enchantment removal creatures for him.
- zaerox12345 You're absolutely right. I got jaded from one of my earlier games where Scourge of Nel Toth was cheated in to win the game for me. Otherwise in hand it's a 7 CMC 6/6 with flying. Nothing to special considering it would not be the target of an early Buried Alive and provides no ETB effect. Good call here.
4 weeks ago
Unfocused or slow pieces: Oviya Pashiri, Sage Lifecrafter, Alesha, Who Smiles at Death, Managorger Hydra, Taurean Mauler (both this and the hydra seem good in EDH, but in practice they just die to removal), Tireless Tracker (there's better card draw for token decks), Thelonite Monk (???), Genesis (Ravos, Soultender is better at that. You have no way to actively put Genesis in the grave or dump other creatures into the grave to get back. Too passive to wait for natural attrition.), Samut, Voice of Dissent. Cut Nissa, Voice of Zendikar.
Cards to upgrade (try similar function, but better): Crackling Doom should just be a better 4-5 mana board wipe. Hour of Devastation is too situational. Can't wipe the board of all your tokens but leave opponents with 10/10's. Using Hour to kill indestructible gods? Try Merciless Eviction instead. Bonfire of the Damned, because miracles never happen. Lavalanche as well, since these 2 cards hit 1 target player. Get X damage to everyone. Earthquake isn't bad. But Molten Disaster is what I'd use in a control heavy meta.
Cards to add: Basically search up the best Voltron commanders and jam them in a big gang behind Saskia. Like the League of Supervillians or something. Zurgo Helmsmasher, Basandra, Battle Seraph, Aurelia, the Warleader, Queen Marchesa, and Kresh the Bloodbraided are some to consider. With Kresh, and any deck with an abundance of tokens, you need cards like Skullclamp which you have. But maybe experiment with this cheap card: Evolutionary Leap, which can keep the big beaters coming when you don't need another 2 lands from the clamp. Or if lands is what you need, Perilous Forays grabs the new Zendikar lands (Canopy Vista) conveniently. Following the sacrifice theme, Fallen Ideal can send Saskia to the skies for some 20+ damage, which bounces around the table with Saskia's triggered ability. The Rancor effect is welcome too. Emmara Tandris has a big butt, but I think too slow. But also cheap to pick up. Up to you. Intangible Virtue might help.
Cards you REALLY need though: Overwhelming Stampede, Pathbreaker Ibex, Craterhoof Behemoth, even Overrun. These cards are WHY you play tokens. Also, since you're running Sunforger (props to you), add Path to Exile or Swords to Plowshares. Also I always include Wild Ricochet when I use Sunforger. Make sure you know how to properly counter spells with this "red counterspell" though. Otherwise a great copier. Oh, and add the other two signets you're missing.
So I told you to add more than to take out. Use your own discretion on how many Overruns you need in your deck, how much single target removal (whenever you take out someone else's threat, you're helping the rest of the table for free) you want, and how many beat-down creatures you need to lead the army (basically, you want the big creatures to be scary enough that opponents block those and let the flood of tokens through). Don't touch the land count. A good rule of thumb is (40 lands) - (# of artifact, spell-based, or creature ramp) / 3 = (lands you need).
1 month ago
YamishiTheWickedOne I'd say it's pretty good. Packs a mean punch for the $80. I've been able to hold my own in 1v1s, 5 player games, against tribal, voltron, control and tokens. Played great games against a Sliver Overlord deck and a Zurgo Helmsmasher deck. i'd say win rate is around 60% actually. But most importantly It's a lot of fun to play IMO.