Zurgo Helmsmasher

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Mythic Rare
Duel Decks: Speed vs Cunning (DDN) Mythic Rare

Combos Browse all

Zurgo Helmsmasher

Creature — Orc Warrior

Haste

Zurgo Helmsmasher attacks each turn if able.

Zurgo Helmsmasher has indestructible as long as it's your turn.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

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Zurgo Helmsmasher Discussion

n0bunga on [List - Multiplayer] EDH Generals by Tier

2 days ago

Speaking of a Zurgo, I found this user's

Zurgo Land Destruction

And while it's close to budgetless, it's still missing key pieces (fairly certain you can put Blood Moon in this effectively).

But I'd love to hear what other people think, and whether it ought to be the representative.

Dovin-Baan474 on Theft of Knowledge

4 days ago

By the way... is that mana base playable?

I once made a Zurgo Helmsmasher Mardu tribal deck... it doesnt play, all by the mana base, wich is just like this

Suns_Champion on OH LORD JESUS IT'S A FIRE! | Neheb EDH

3 weeks ago

Megalomania I've long tossed Earthquake around as an option. I wish more cards like Comet Storm existed. What would you suggest I take out?

Damage doublers are our because of my meta. Kaalia of the Vast, Nekusar, the Mindrazer, and especially a very aggrersive Zurgo Helmsmasher deck all make it suicide to run them :(

djewell on I Will Never Die [[EDH]]

1 month ago

Switch it out for Mogis, God of Slaughter or maybe Zurgo Helmsmasher :)

xander11 on Advertise your COMMANDER deck!

1 month ago

I have started a Zurgo Helmsmasher voltron deck, I added some small stax pieces just to help me attack and do what I want more freely. I plan on very very slowly adding all 5 of the swords to the deck but for now it only has two.

Polybius I am trying to comment on your deck now, it is being a little buggy.

Mardu the Endless Assault

xander11 on Advertise your COMMANDER deck!

1 month ago

I have started a Zurgo Helmsmasher voltron deck, I added some small stax pieces just to help me attack and do what I want more freely. I plan on very very slowly adding all 5 of the swords to the deck but for now it only has two.

Polybius I am trying to comment on your deck now, it is being a little buggy.

Mardu the Endless Assault

Bababad on Kruphix and the Value Town Toolbox (Sundering)

1 month ago

Abundance can be swapped out for AEtherize pretty easily to hose aggro decks a little better.

Blue Sun's Zenith is pretty solid, though if you are going for recursion options Pull from Tomorrow fills the role better and can be hit with Muddle the Mixture

Constant Mists, Spore Frog, Fog Bank can help you against aggro decks. 1v1 the only fast decks that gave me huge issue were Rafiq of the Many and Zurgo Helmsmasher if my starting hand was bad. If they hit their rocks and acceleration they swing for lethal turn 4, but one wrench throws that tempo off balance.

Overall I don't see many true to form aggro decks often, most swingy decks tend to peak at around turn 6 (xenagod, kaarthas, samut). If you feel that sort of thing coming, the best i can recommemd is to hold off playing kruphix until after hosing their tempo or killing/countering their commander.

Xanitsu on Jesus, Child of God Tribal

2 months ago

There was a rule change so child does hit the grave then goes back to the command zone so you don't need the grave recursion part so much. Also when I was playing indestructible board clears with the gods the deck wasn't consistent and the gods did nothing most of the time. So if you are making it tribal gods cut anything that isn't supporting the gods. Child is ok to run but you need a way to support it better, you would need a way to kill Child of Alara yourself because if that is your only board clear how will you trigger it when you want to or need to. Also there are a ton of exile cards that totally will make your deck have a bad day, so some more protection cards and counters wouldnt be a bad idea. Also you need mana ramp either in the form of artifacts or green ramp spells the deck is too slow without them and not getting the colors you need is the worst despite a solid land base.

I would cut Impetuous Sunchaser, Nobilis of War, Zurgo Helmsmasher, Heart-Piercer Manticore, Deus of Calamity, Colossus of Akros, Supernatural Stamina, Fling, Deem Worthy, Agent of Erebos, Soul of New Phyrexia, Barrin's Spite. These cards have the least synergy with the deck.

If you want This is what I am doing with mine. I didn't post my new child board clear deck but i can for more idea's. http://tappedout.net/mtg-decks/08-10-17-gods/

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