|Commander / EDH||Legal|
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|Theros (THS)||Mythic Rare|
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Medomai the Ageless
Legendary Creature — Sphinx
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai can't attack during extra turns.
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|Have (20)||Halphinian , sonnet666 , Friedrice24 , bakunet , golgarigirl , ShishkyBob , rockleemyhero , MoJoMiXuP , warcry02 , REV666 , YossarianLives , switchkill65 , BlueMageBrandon , Ellyreia , Dr_Jay , Rez09 , MonoRedBomb.Com , joshw335 , Venser_the_Sojoner , Justinaut|
|Want (2)||Willshire610 , Malachy_|
Medomai the Ageless Discussion
1 week ago
I have a Rafiq with Swords build which might have been like your old offensive deck. The allstars of my deck are the ones that have triggers when they deal combat damage like: Augury Adept, Cephalid Constable, Cold-Eyed Selkie, Daring Saboteur, Daxos of Meletis, Thada Adel, Acquisitor, and Medomai the Ageless - with double strike all their triggers happen twice :-)
Also you should consider Stonehewer Giant cause you can attack then tutor and equip for two mana!!
I also like Brass Squire for fun combat tricks
Check out my deck if you'd like.
2 weeks ago
Close, but not exactly. Here's the two ways it can be used:
Play Humility or Darksteel Mutation on Medomai the Ageless while Vedalken Mastermind is out. Since Humility/Darksteel Mutation makes Medomai the Ageless able to attack on extra turns by removing all abilities, attack with Medomai the Ageless. After attacking, but before blocking is declared, activate Vedalken Mastermind or cast Capsize with buyback targeting the Darksteel Mutation or the Humility. Then blocks are declared (flying is nice), and damage is dealt, giving me an extra turn. The last step is to recast the Humility or Darksteel Mutation on Medomai the Ageless and do it all again the next turn.
If I attack with Identity Thief while Medomai the Ageless is on the battlefield, I exile Medomai the Ageless until end of turn and Identity Thief becomes a copy of Medomai the Ageless until end of turn. This let's it become a copy after it attacks, so it can attack on extra turns too. After dealing damage with Identity Thief, I activate Vedalken Mastermind or cast Capsize with buyback targeting the Identity Thief so that when Medomai the Ageless returns to the battlefield at the end of the turn, I won't have to get rid of one of the creatures due to the legend rule.
2 weeks ago
Yeah I completely understand the stringent decisions of having low CMC cards. Glad I could suggest some counters that are notable.
So let me get this right; (According to a hypothetical scenario)
THEN you follow up with say - Vedalken Mastermind ability, bouncing Medomai the Ageless back to your hand which technically fails to recognize his limiting ability of not being able to attack on extra turns. Rinse and repeat, correct?
Haha, stoooooopid broken. He really should be banned lmfao!
3 weeks ago
The more protection the better! Whenever I say swap, feel free to add. I am just assuming that you want a card with a similar effect and offering cards that I think are better.
While I am at it, I swapped Daxos of Meletis for Augury Adept in my commander deck, mostly because it basically has unblockable. If you are running Illusionist's Bracers and Rings of Brighthearth you also want to consider Medomai the Ageless. With one of those, you could take two extra turns!! Come to think of it, you might want to consider changing your commander to one of those two cards. Huh.
If your detaining stuff use Lyev Skyknight its a really good blue white card for that.
I would recommend a Whispersilk Cloak for both hexproff and unblockable, both seem useful for your deck.
It does not look to me like you have enough fliers for Pride of the Clouds to be worth it. Unless you are planing on using Dovescape with it. If your looking for a flying heavy hitter I would use Akroma, Angel of Wrath, Baneslayer Angel, Iridescent Angel. If you are looking for something flying related try Stormtide Leviathan. If you are looking for something cheap for use in the early game try Deft Duelist or Judge's Familiar. Deft Duelist can be really nice against those pesky death touch thingers and Judge's Familiar can counter something later in the game.
On the off chance that you want to keep pride of the clouds and go for the Dovescape lockdown thing. Throw in a Guardian Seraph and a Godhead of Awe as well as a Lightmine Field. Voila, complete lock down.
1 month ago
Well, the thing is: If Brago can be blocked, your deck gets a lot worse. He needs to connect, then you're golden, but if there are blockers in his way, you really want access to a card that helps you through. Whirler Rogue does that, and with enough artifacts can even make multiple creatures unblockable in the same turn (Medomai the Ageless!). At the same time, he puts plenty of power and toughness on the board, and the Thopter tokens you get from very Brago attack discourage people from attacking you back with their fatties (unless trample is involved). In my experience, the card is a perfect fit in Brago decks.
1 month ago
Whirler Rogue is a lot better than Urbis Protector here. While it creates less raw power, it's also cheaper and the fact that it can make Brago unblockable is very important.
Vessel of Endless Rest is a mana rock with a relevant enters-the-battlefield trigger, I like that more than Seashell Cameo.
I am really no fan of counterspells that cost more than 2 in a deck with so many expensive creatures etc - you just can't keep up three mana for Cancel or Dissipate to protect Brago when you also want to cast spells like Medomai the Ageless. At least Render Silent comes with a nice upside, but the other 3cmc counters I would replace with cheaper alternatives like Negate or Dispel - while weaker overall, they protect Brago quite well, and that's their most important job. If he lives, you should be in great shape.
1 month ago
So, I'm making a buy/trade list for an Esper Sphinx artifact deck. This list isn't including cards I already have, I'll add that as I go or as people suggest the cards I do have.
Basically, what I'm looking for is suggestions of cards to add or remove from this list.
ComSharuum the Hegemon f7.58
Creatures Sphinx of the Steel Wind 1.43 Jelenn Sphinx 0.20 Magister Sphinx 3.15Medomai the Ageless 0.90 Enigma Sphinx 0.57 Sharding Sphinx 0.46 Isperia the Inscrutable 0.48 Sphinx Summoner 1.29Isperia, Supreme Judge 0.73Sphinx of the Final Word 2.20Unesh, Criosphinx Sovereign 0.73 Sphinx of Lost Truths 0.39 Vexing Sphinx - 0.50Consecrated Sphinx 26.60Glyph Keeper 0.32 Prognostic Sphinx 0.31 Argent Sphinx 0.29 Cerulean Sphinx 0.34 Conundrum Sphinx 0.32Belltower Sphinx 0.19 Petra Sphinx 2.31Windreader Sphinx 0.77Adaptive Automaton 6.51Athreos, God of Passage 11.37Thassa, God of the Sea 6.92 Brass Herald 0.26Heliod, God of the Sun 3.91Thassa, God of the Sea 6.89Erebos, God of the Dead 7.60 Order of the Sacred Torch 0.37
Artifacts Chromatic Lantern 11.99 Expedition Map 2.88Sword of Fire and Ice 46.99Sword of Feast and Famine 25.74 Sword of Light and Shadow 25.43Sword of War and Peace 15.18 Sword of Body and Mind 11.39Thought Vessel 4.20Thran Dynamo 9.02Venser's Journal 3.80Lightning Greaves 3.23Belbe's Portal 8.00 Orzhov Signet 0.25Azorius Signet 1.16Dimir Signet 1.16Panharmonicon 2.70Whip of Erebos 1.89Coat of Arms 7.55Door of Destinies 5.75Urza's Incubator 18.51Darksteel Forge 7.99Instants Withering Boon 0.92Swan Song 1.68 Illumination 0.20Sphinx's Revelation 3.59 Punish Ignorance 0.32 Cyclonic Rift 5.69 Cryptic Command 31.91Counterspell 1.10Fact or Fiction 0.53Enlightened Tutor 10.46
1 month ago
I know I am coming out of nowhere with this, but I was looking at tier 3 decks and would like to try and make something up for Medomai the Ageless (at least some were discussing UW commanders above so not totally out of place).
I figured out stax would probably be the best archetype for him. We break parity by taking extra turns, obviously. It would have all the same problems as other UW commanders though, needing to attck, but at least we have an actual win condition right there. With the turns we could take, it should not be that difficult to figure out a win, and to break parity...
The only thing is I would like to get something of a combo going around, and I found out by doing some research that Humility+ Capsizewould let me attack with Medomai the Agelessduring extra turns. Swing with original, take the extra turn. Drop the Humility, then swing with the ability-less Medomai, then Capsize on Humility. Rince and repeat for infinite turns. I mean, both cards are useful at some extent, so they are not dead, and we can quite easily search for both half in those colors...
I simply wanted to know if anyone else ever tried to build something at least remotely competitive, to see if we have a base to work on, or if I would build everything from scratch.