Legendary Creature — Human Artificer
When Pia Nalaar enters the battlefield, create a 1/1 colorless Thopter artifact creature token with flying.
: Target artifact creature gets +1/+0 until end of turn.
, Sacrifice an artifact: Target creature can't block this turn.
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Pia Nalaar Discussion
2 days ago
Looks pretty good. I was running something very similar, but I added red for Maverick Thopterist, Unlicensed Disintegration, and Pia Nalaar. The 0 cost artifacts were great for ramping to Herald of Anguish, but left my hand empty most of the time. I would suggest dropping some of the puzzleknots and adding Key to the City and Pacification Array to help get through their defenses. Also Key to the City works great with improvise since you don't have to pay to tap it.
2 days ago
After playing this the first time on Monday, I agree with you Crazydude391.
I had 3 Pia Nalaar in my main because I hadn't realized that she was legendary. Ended up casting and sacrificing her twice that night just to get the extra thopter. Going to drop to 1 in main and 1 in sideboard.
2 days ago
3 days ago
@Snivy__Why no counterspells / blue mana??
What is the bennefit (beside the one mana cost) of Inventor's Apprentice
I like Pia Nalaar more (i know it's more mana heavy) you get two creatures (one is an artifact) and three (crew) power and some nice options.
4 days ago
The chump block 1/1 is always a pain in the ass, I feel your pain on that. There are ways around it however. First and foremost there is always flying. To fit with the vehicle theme Sky Skiff could give you another vehicle option that is harder to block. Additionally Pia Nalaar, although she doesn't benefit from Depala, Pilot Exemplar gives you a flier that can poke while also giving you a solid 3 worth of crew cost including the thopter. On the instant/sorcery Mighty Leap comes to mind as a decent utility card, or even Gryff's Boon as an enchantment. Board wipes seem lazy in this deck. Yes your vehicles wont die but everything else will and then you have to build up a field to crew again. Its a risk that may not be worth taking. If any board wipe Fumigate, which you use, or Phyrexian Rebirth seem like the only viable options. Fumigate being a reset and Phyrexian Rebirth putting you ahead if you ever come to the point where you need to wipe the board. Side note, Phyrexian Rebirth used against a token deck is absolutely brutal. Your final option is trample, but this is tricky as you can't use green. Aggression is a decent option but its nature makes it a bit annoying. The budget breaker is Akroma's Memorial. Bestial Fury could work but is unreliable. Built to Smash for a quick swing Rush of Adrenaline also works. Gruul War Plow is a bit iffy. Messenger's Speed I think that kinda sums it up. This deck has already come a long way and I'm so excited that vehicles are making their way into commander. Good luck hope this helped a bit.
1 week ago
Padeem, Consul of Innovation seems good here. Also id keep the Heralds to the sideboard in place of Pia Nalaar. To be completely honest, id probably diversify the creature base a bit more overall. Maybe drop an ornithopter, ballista, and pummeler for a 3x Maverick Thopterist. More sideboard stuff would include Lost Legacy for combo, and Baral's Expertise for counters.
1 week ago
1 week ago
Okay, so I realize you have a ton of goblin-centric synergies in addition to your Purphoros plays, so I'm about to unload a bunch of stuff that works as infinite ETB effects and just let you look over them. I've never piloted a Purph/goblin deck even so I'm not about to know where to cut unless you drop all aggro for full combo plays (which I again state I wouldn't know if that is better or even what you're wanting). Anyway. The list of possibilities as follows:
+ and any creature that creates one or more creatures when it enters or dies.Suggested options not already in your build include Pia Nalaar (for her low cost), Tuktuk the Explorer (same reason), or alternatively Su-Chi. Some of these can work with token creation on death due to the triggers going on the stack at once. By sacking the creature for mana 2 mana, you then stack the triggers to get the token that you can also sac for mana in response to the mantle trigger, thus having 4 mana to revive the first creature.
Mana Echoes does have an infinite loop with Goblin Warren and Phyrexian Altar (yes I get you aren't using it but Skirk Prospector will do the same thing). The Echoes will generate the colorless mana you need, and then one of the three can be sacked for R, and then use it all to sack the other 2 goblins for 3 new tokens. This is a "closed loop" because it doesn't generate extra tokens, but you do get infinite colorless mana in addition to the ETB triggers.
Given the right mana rocks/mana ramp Paradox Engine and Ancestral Statue can create an infinite loop of spell casting for storm triggers or also creature etb. The same is true for Cloudstone Curio and Cryptic Gateway with any or your creatures that make mass tokens ETB. Maybe something could be done with Akki Rockspeaker too if you had cost reduction?
I can also mention that you are not about to find anything close to enchantment hate in mono-red except through Apocalypse, so I really wouldn't bother changing it out unless you'd want something like Descent of the Dragons in for even more tokens.
Burn at the Stake does happen to have several options for replacement if you'd prefer instant speed effects over easy-ish mass damage.
Also, sorry for the wall-o-text.