|Commander / EDH||Legal|
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|Eldritch Moon (EMN)||Mythic Rare|
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Gisa and Geralf
Legendary Creature — Human Wizard
When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.
During each of your turns, you may cast a Zombie creature card from your graveyard.
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Gisa and Geralf Discussion
6 days ago
Hello everyone, this will be my first attempt at constructing a Commander deck and I'm going to need some help creating a functioning deck. Just looking for some casual fun with friends so tier 1 performance is not necessary, but I would love some tricks to impress my pals. I know there are some impressive Muldrotha, the Gravetide brews in the works, but I'm working within a tight budget. Who knows, if a suggestion is truly worth the cost, I might fork over some extra cash. First and foremost, my idea is to build an aristocrats deck using cards like Dictate of Erebos, Grave Pact, and Butcher of Malakir. I believe the most effective (and fun) way to get my aristocrats running is to use sacrifice outlets such as Grimgrin, Corpse-Born, Ashnod's Altar, and Fleshbag Marauder. I also plan to use recursion cards like Muldrotha, the Gravetide, Gisa and Geralf, and Havengul Lich for extra sacrifice fun. Zombies like are my preferred creature type because they seem to be the easiest creatures to recur. (Prized Amalgam, Gravecrawler, and Relentless Dead.) Since Muldrotha, the Gravetide can recast permanents like Animate Dead and Pernicious Deed, I'm avoiding instants or sorceries unless they are too good to pass up. I'm thinking Epiphany at the Drownyard, Villainous Wealth, and Traumatize could be interesting inclusions. Maybe Army of the Damned for tons of sacrifice targets. Is there any hope of pulling this deck together into a functioning strategy?
1 week ago
Door of Destinies is really strong in any tribal deck. Vanquisher's Banner gives you another anthem affect along with an excellent draw engine. Bontu's Monument, Herald's Horn, and Urza's Incubator all make Zombies easier to cast, and the first two offer good secondary affects as well.
Unholy Grotto is a staple of Zombies.
Liliana, Death's Majesty is pretty good and relatively cheap.
3 weeks ago
If you are going to include The Gitrog Monster, Ramunap Excavator is one of the last cards you should cut to make room for it, it is one of the signature cards for Gitrog's deck. Just add Terramorphic Expanse or other similar budget fetchlands.
Ghoultree is just a big body with no additional abilities once it's on the battlefield.
In my Gitrog deck I included at some time the Millikin, I ended up cutting it because one card wasn't really worth it and it died to easy to any board wipe. So I'd say here is just the same (you have similar number of creatures as I have lands in my deck). So I would cut it and Deranged Assistant too.
I'm not really in love with Jarad, Golgari Lich Lord either, your deck looks like it wants to go creature wide rather than high. But many people like it, so it may be just personal prefference. Also his color requierements are over the top for a three color deck.
Is Skaab Ruinator worth exiling three creatures from your graveyard each time? Scourge of Nel Toth feels like a better option as you will probably have more tokens to sacrifice than creatures to exile. Tokens are a renovable source, but creature cards in graveyard are a limited resource.
I've faced Undead Alchemist several times in my friend's Gisa and Geralf deck, I can tell you that it is a respite for me everytime he plays it. Yes, he gets a bunch of zombies, but I'm not losing any life meanwhile. It is just buying me time until someone casts a boardwipe.
Isn't Corpse Connoisseur a bit high cost just for tutoring a creature into the graveyard? Honest question, I've never used it, but I'm not really sold on it.
Maybe you can survive without Brawn. Again, most of your deck is putting many creatures on the table and trample is better the bigger the creatures are.
The deck feels heavy and it doesn't ramp too much and some cards have activated abilities that need mana, those make the deck even slower. I advise to cut cards costs five and higher that you see they underperform (hard to tell just from the simulator), maybe a couple lands more also.
At least in my meta, by turn 6 there are a lot of scary stuff in the battlefield swinging left and right and your deck has a lot of late game cards. But you know, each meta is different.
3 weeks ago
If he was U/B, I'd definitely feel he was underpowered. But in mono-blue, he allows the potential for token generation and huge dudes, both of which are seldom available to the color. That being said, I do find it hard to imagine running him before Gisa and Geralf or The Scarab God.
1 month ago
Saljen, Ive definitely experimented with a few of the cards youve suggested, and most just didnt quite make the cut. I think Ill need to find a spot for Wonder for sure. This deck has become more focused on the commander and a few interesting combos, so Ive had to cut a lot of fun zombies out of the mix. Since the original commander was Gisa and Geralf, Ghoulcaller Ghisa was definitely an original part of the list, and she definitely warrants a revisit. Thanks for the suggestions!
1 month ago
Replace Skinrender with Gisa and Geralf
Replace Minamo, School at Water's Edge and 2 Dismal Backwater with 3 Nykthos, Shrine to Nyx
Replace Rush of Ice with 4 Soul Manipulation
Add 2 Inquisition of Kozilek
1 month ago
Wow, I'm truly surprised at the sheer diversity of recommendations here. I've taken a decent amount of time to look at each option and think through whether they fit my interests and if I can feasibly make them work on my maximum initial investment of GBP200.
First, those I have completely ruled out, and why:
The Gitrog Monster: Reasons as outlined in my second post in this thread
Nekusar, the Mindrazer: Absolutely despise this card and have no interest in wheels.deck, especially when someone at my LGS already does that, and it's absolutely maddening to play against at the best of times.
Gisa and Geralf: I like the idea of Zombie tribal on paper, but while there is graveyard synergy (what kind of Zombies would they be if there wasn't graveyard synergy?), the tribe as a whole seems far too linear, and a lot of the staple Zombie cards are pretty expensive, so I probably couldn't afford to build any kind of decent deck from it on my current budget.
Sapling of Colfenor: I investigated Treefolk tribal early on into my time in Commander, but I wasn't ever able to get a decent decklist together and it didn't actually interest me much at all, despite the gimmick the tribe offers.
Rafiq of the Many: I despise Voltron as I find it too linear and it makes games way too short (either you win quickly or lose quickly as everyone hates you out), so I have no interest in building a deck of this nature at this stage.
Roon of the Hidden Realm: I've already decided that, when I eventually do a flicker deck, it will be built around Ephara, God of the Polis, who was the first mythic I pulled from a pack when I got back into the game 18 or so months ago (in my first pack no less).
The Scorpion God: Not because I dislike it (as honestly, I do quite like the idea), but because a friend of mine has already built a Hapatra, Vizier of Poisons deck and Scorpion just feels like an inferior version of that deck, as you swap green for red and lose out on a lot in the process.
Phenax, God of Deception: Not at all what I'm interested in right now, as straight mill on its own is highly unpopular and not something I want to delve into.
The Mimeoplasm and Alesha, Who Smiles at Death: Both of these seem to pretty much entirely rely on the graveyard to function properly and, while I like having the graveyard as a resource, I don't want something that can't function without it, as all it takes is one Bojuka Bog to nerf either of these decks, or so it appears to me anyhow).
Queen Marchesa and Selvala, Explorer Returned: Both fantastic generals, but I'm not currently interested in doing a political build, as I want something a little more nasty (but without going into full-blown stax, obviously) for a change of pace from my current decks, which are all slightly too nice more often than not.
Brion Stoutarm: I previously tried creating a list for this guy, but I couldn't get any kind of result I was happy with so I gave up on it. Besides, there seems to be a much, much more interesting option in Boros colours in Dominaria, which I'll have to have a look at eventually.
Mazirek, Kraul Death Priest: He seemed interesting and a decent comparison against Glissa, the Traitor as a Commander option, but the Primer I found for him made it sound like either a Stax build or a token-based build, the former of which I don't want to do and the latter of which I'm already working on with my Hazezon Tamar decklist. However, if I do end up doing Glissa, he will likely be a useful addition to the 99.
Sek'Kuar, Deathkeeper: Honestly, as someone mentioned in the thread, he seems like too much of a glass cannon and he just seems to be Jund goodstuff really, which isn't particularly appealing to me. I don't mind a goodstuff build, but I like the Commander of my deck to actually matter rather than just being a choice to get certain colours.
Atraxa, Praetors' Voice: Even ignoring the fact that the card itself is close to 30GBP everywhere I look, I'm pretty certain that on my current budget a four-colour mana base is not really financially viable. Also, while I know she can be built in dozens of ways, it doesn't interest me to use a Commander that is one of, if not the, most commonly-built ever.
Varolz, the Scar-Striped: The only reason that this one doesn't interest me is because I don't really like the Scavenge ability as it doesn't seem all that powerful to me, especially when Varolz doesn't have any kind of in-built evasion to benefit from so many +1/+1 counters going on him.
Another post will follow running through the remaining six choices (Teneb, the Harvester, Saffi Eriksdotter, Skullbriar, the Walking Grave, Oona, Queen of the Fae, Vela the Night-Clad and Tasigur, the Golden Fang), and my thoughts on those (and also one new option from the Dominaria leaks that have now been confirmed official by WotC.
1 month ago
Well, at least it can be said that you know what you want.
Sultai is a great color combo and I think within that wedge is where you will find your next commander. Tasigur, the Golden Fang is very versatile and can be built any number of ways. Vela the Night-Clad is a supreme commander with much ways to bild her and very nice plays. Mazirek, Kraul Death Priest is very focused in what he does, but does it well. Sapling of Colfenor is a great voltron commander that can be built with the awesome treefolk tribal. Gisa and Geralf are extremely good at being leaders of a tribal zombie swarm.