Gisa and Geralf

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Gisa and Geralf

Legendary Creature — Human Wizard

When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.

During each of your turns, you may cast a Zombie creature card from your graveyard.

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Gisa and Geralf Discussion

zenozia on First EDH Deck

1 month ago

with 3.59 avg cmc it's too slow try to cut some of your big finisher to add more cycle and cheap minion. this deck really shine for its destructive snowboal kit if you are ahead with this deck it become REALLY disgusting

also you missed some really good zombie Lord of the Accursed, Gisa and Geralf, Zombie Master+Urborg, Tomb of Yawgmoth is really sad for your opponent Noxious Ghoul, Prized Amalgam, Unbreathing Horde

land : where is Urborg, Tomb of Yawgmoth and Cabal Coffers also I'm not a big fan of Ghost Quarter, Arcane Lighthouse also Nykthos, Shrine to Nyx and Cavern of Souls Ik it cost 100$ but it's soooo good Unholy Grotto could also be good

planeswalker: liliana, death's majesty is all you need

artifact: Lightning Greaves. Worn Powerstone is a meme Expedition Map is usefull to get urbog, crypt or coffer Skullclamp we all know why it's good... why play Konda's Banner when Vanquisher's Banner exist Ashnod's Altar give lots of mana and you can respond to removal by sacrificing. Door of Destinies oh boy

instant: Tragic Slip, Soul Manipulation, Dispel, Disallow (oppinion: I personaly belive that having conterspell in this deck is good to protec yourselve from board wipe or graveyard hate)

sorcery: Living Death for pure chaos Ghoulcaller's Chant, Call to the Grave

just try to lower the average cmc of the deck and it is really good but the problem of zombie in general is graveward hate so try to adapt if they have too much graveward hate try to play less with the graveyard

metalmagic on Card creation challenge

1 month ago

Well I'm doing two because I was almost done with this first one when I refreshed to see freshdemon's card. This one is another possible gatewatch enemy I've wanted to see for a long time, so here you go Iamme10000.


Crucius, Compleated

Legendary Planeswalker - Crucius

+1: Any number of target creatures become artifacts in addition to their other types. Each player puts the top three cards of their library into their graveyard.

-4: Destroy all nonartifact creatures. Draw a card for each creature destroyed this way.

-9: Return all artifact cards from all graveyards to the battlefield under your control. All noncreature artifacts returned this way become artifact creatures with power and toughness equal to their converted mana cost.

6

The idea behind this guy is that Crucius is in fact a planeswalker as is hypothesized, and he stumbled across Mirrodin/New Phyrexia. He saw what they were doing, compleating creatures by melding them with metal, and thought their causes were similar. He then allows himself to undergo phyrexian compleation, modifying himself along the way too, so he is perfect in both his eyes and the phyrexians. Because of his planeswalking capabilities, he is now an interplanar threat and probably the head of the phyrexians.


Najet of the Fang

Legendary Creature - Viashino

: Create a 2/1 red viashino creature token, then deal damage to target creature or planeswalker equal to the number of viashino you control.

Whenever a permanent dealt damage by Najet dies this turn, you may search your library or graveyard for a Dragon card with converted mana cost equal to or less than the number of viashino you control, reveal it, and put it into your hand. If you search your library this way, shuffle it.

3/3


The naming and abilities of this guy are supposed to be reminiscent of old viashino legends Hivis of the Scale and Zirilan of the Claw, tapping to do something dealing with dragons. Hope this is along the lines of what you had in mind, though neither of those two would have been on Jund since they were printed in Mirage.


Make a duo card (like Tibor and Lumia, Gisa and Geralf, Firesong and Sunspeaker, etc.) but have it deal with milling players.

dsigsbee on Zombies

2 months ago

If you can afford it Training Grounds is really nice in this deck. Buried Alive can also be helpful if you have certain pieces you want to reanimate. Lich Lord of Unx can also be really helpful, given that he produces more zombies and has an ability that works well with having lots of zombies under your control. Also, given that you have Dictate of Erebos you may consider Grave Pact, as well as some additional sac-outlets like Ashnod's Altar, Phyrexian Altar, Carrion Feeder, Grimgrin, Corpse-Born, etc. Beyond those suggestions there is also the additional board wipe of Noxious Ghoul or Damnation, as well as the much needed card draw given by Rhystic Study, Phyrexian Arena, Graveborn Muse, and, two of my favorites for this kind of deck Careful Study and Frantic Search.

I have my own necromancy based EDH deck, albeit Gisa and Geralf and geared towards 1v1, if you'd like to look at some of the decisions I've made for a zombie-tribal EDH. It's called Bring Out Yer Dead!!! Happy brewing!

Saljen on The Scarab God of Zombie Combos

2 months ago

I too run a The Scarab God EDH deck. Mine started as a Grimgrin combo deck, so it's got a very similar feel. My comment will be a bit nit-picky, since it's coming from someone with experience with a similar deck. You seem to have gone full combo, which is pretty fun to see. I have lots of combos, but am backed up by lots of Anthem affects, since there are so many Zombies that already have that affect.

How's the mill sub-theme working for you? Do you often mill your opponents out? Not via the Duskmantle combo, but like milling with Undead Alchemist and what not. I'm very curious, because there are a few powerful mill cards in there, I'm just curious how well it works against 100 card decks. Especially multiple of them. Speaking of multiple, is this a 1v1 EDH deck or a multiplayer EDH deck?

You probably only need 2x Islands tops. Making the rest Swamps would increase the value from Cabal Coffers when Urborg isn't in play. It also makes it easier to spam Gravecrawler shenanigans.

Mana Drain is better than Counterspell. That being said, I'd suggest dropping one of your 3 CMC counter spells for it.

Geralf's Messenger is a good Zombie. I have a hard time running him over other more powerful Zombies though. Cryptbreaker is really solid both early and late game. More draw and tokens is never a bad thing. It also gives you a way to put cards into your graveyard that need to be there. Cards like Wonder, which I'd also recommend.

Entomb would help you get Gravecrawler more reliably. It's also great with Wonder and Risen Executioner.

Mystical Tutor can net you a counter spell, or it can grab a Demonic Tutor to fetch anything. Being able to fetch Cyclonic Rift is always nice.

Liliana, Death's Majesty and Liliana, the Last Hope both offer repeatable ways to recur creatures from your graveyard.

A couple new cards that I've been seeing a lot of success with are Arguel's Blood Fast  Flip and Search for Azcanta  Flip. Blood fast is draw when you need it, for a price. Once it flips though, it can save you from a loss. Especially if you've got some big zombies out. Azcanta helps fill the graveyard with the right things and is a crazy good and consistent draw engine once it flips.

If this is a multiplayer EDH, Call to the Grave is really solid. Much less value in 1v1 though. Endless Ranks of the Dead is also one that is amazing in multiplayer, as the games tend to last a little longer.

Dictate of Erebos compliments Grave Pact very nicely. I can't get enough out of spam cast/sac'ing Gravecrawler when one of those bad boys is out.

A good late game combo is Grave Betrayal + Plague Wind. Both cards are very good on their own, but when it combos out you win. It's super fun to just take all your opponents creatures, turn them into zombies, add a 1/1 counter, and demolish your foes with their own, now zombified, creatures.

Distant Melody is a stupid good way to refill your hand.

Ashnod's Altar is a really good ramp engine and a permanent/free sac engine. Gravecrawler gold right here.

Urza's Incubator helps drop the cost of zombies. I run a few more zombies then you do, so I get a bit more affect from it.

Lastly, Gisa and Geralf is fantastic.

Anyways, take this with a grain of salt as my deck is a bit different than yours, even if we do run a lot of the same combos and the same commander / theme. This seems like a really fun deck!

SpeshulK on Muldrotha Zombristocrats Brew

3 months ago

Hello everyone, this will be my first attempt at constructing a Commander deck and I'm going to need some help creating a functioning deck. Just looking for some casual fun with friends so tier 1 performance is not necessary, but I would love some tricks to impress my pals. I know there are some impressive Muldrotha, the Gravetide brews in the works, but I'm working within a tight budget. Who knows, if a suggestion is truly worth the cost, I might fork over some extra cash. First and foremost, my idea is to build an aristocrats deck using cards like Dictate of Erebos, Grave Pact, and Butcher of Malakir. I believe the most effective (and fun) way to get my aristocrats running is to use sacrifice outlets such as Grimgrin, Corpse-Born, Ashnod's Altar, and Fleshbag Marauder. I also plan to use recursion cards like Muldrotha, the Gravetide, Gisa and Geralf, and Havengul Lich for extra sacrifice fun. Zombies like are my preferred creature type because they seem to be the easiest creatures to recur. (Prized Amalgam, Gravecrawler, and Relentless Dead.) Since Muldrotha, the Gravetide can recast permanents like Animate Dead and Pernicious Deed, I'm avoiding instants or sorceries unless they are too good to pass up. I'm thinking Epiphany at the Drownyard, Villainous Wealth, and Traumatize could be interesting inclusions. Maybe Army of the Damned for tons of sacrifice targets. Is there any hope of pulling this deck together into a functioning strategy?

Saljen on Gisa and Geralf, Blue / Black Zombies

3 months ago

Counterspell > Cancel

Call to the Grave, Grave Pact, Liliana's Mastery, and Dictate of Erebos are all excellent enchantments for Zombies.

Door of Destinies is really strong in any tribal deck. Vanquisher's Banner gives you another anthem affect along with an excellent draw engine. Bontu's Monument, Herald's Horn, and Urza's Incubator all make Zombies easier to cast, and the first two offer good secondary affects as well.

Unholy Grotto is a staple of Zombies.

Liliana, Death's Majesty is pretty good and relatively cheap.

JuQ on Sidisi Zombie EDH

3 months ago

If you are going to include The Gitrog Monster, Ramunap Excavator is one of the last cards you should cut to make room for it, it is one of the signature cards for Gitrog's deck. Just add Terramorphic Expanse or other similar budget fetchlands.

Ghoultree is just a big body with no additional abilities once it's on the battlefield.

In my Gitrog deck I included at some time the Millikin, I ended up cutting it because one card wasn't really worth it and it died to easy to any board wipe. So I'd say here is just the same (you have similar number of creatures as I have lands in my deck). So I would cut it and Deranged Assistant too.

I'm not really in love with Jarad, Golgari Lich Lord either, your deck looks like it wants to go creature wide rather than high. But many people like it, so it may be just personal prefference. Also his color requierements are over the top for a three color deck.

Is Skaab Ruinator worth exiling three creatures from your graveyard each time? Scourge of Nel Toth feels like a better option as you will probably have more tokens to sacrifice than creatures to exile. Tokens are a renovable source, but creature cards in graveyard are a limited resource.

I've faced Undead Alchemist several times in my friend's Gisa and Geralf deck, I can tell you that it is a respite for me everytime he plays it. Yes, he gets a bunch of zombies, but I'm not losing any life meanwhile. It is just buying me time until someone casts a boardwipe.

Isn't Corpse Connoisseur a bit high cost just for tutoring a creature into the graveyard? Honest question, I've never used it, but I'm not really sold on it.

Maybe you can survive without Brawn. Again, most of your deck is putting many creatures on the table and trample is better the bigger the creatures are.

The deck feels heavy and it doesn't ramp too much and some cards have activated abilities that need mana, those make the deck even slower. I advise to cut cards costs five and higher that you see they underperform (hard to tell just from the simulator), maybe a couple lands more also.
At least in my meta, by turn 6 there are a lot of scary stuff in the battlefield swinging left and right and your deck has a lot of late game cards. But you know, each meta is different.

Sidisi she needs to attack to trigger the milling, some support for her to survive combat may be necessary Key to the City is really nice and Whispersilk Cloak is a commander staple.

If you play Living Death, some graveyard hate is needed. I run Bojuka Bog in every black deck I have.

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