Gisa and Geralf

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Gisa and Geralf

Legendary Creature — Human Wizard

When Gisa and Geralf enters the battlefield, put the top four cards of your library into your graveyard.

During each of your turns, you may cast a Zombie creature card from your graveyard.

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Gisa and Geralf Discussion

LordNeely on Blue-Black Zombies (Revamped)

6 hours ago

Noogin, yeah i didnt want to have to get the expensive lands to make this good but it looks like im going to have to. thanks for the input.

GeeksterPlays ive been thinking about usuing Endless Ranks of the Dead and now i think ill replace it for Gisa and Geralf. thanks for the input and ideas

chadsansing on Psychic Zombies

13 hours ago

Great deck name!

More zombies, fewer non-zombies, and a Rooftop Storm? Liliana, Death's Majesty, and Liliana, the Last Hope, might be cool walkers for this list, too. Spells like Empty the Pits and Curse of Shallow Graves might also be flavorful.

You might also consider a more zombie-friendly commander that won't hurt you too badly, such as Gisa and Geralf or The Scarab God.

Happy brewing!

xyr0s on Need Help. Competitive Blue Black ...

14 hours ago

What Oloro_Magic said about zombies in modern. It's not really a competitive tribe. However, I disagree on loading up on lords and hoping that will do the trick. After all, the thing you get with zombies is free zombies (where elves have mana, merfolk have lord, and so on - zombies crawl back for free).

What I've understood from other who have played zombies is that 2 Diregraf Colossus are nice to have, but you wouldn't want any more. Relentless Dead is one of the key cards to gaining advantage. And since you can play a pile of things from your graveyard, Prized Amalgam stays. Oh, and Fleshbag Marauder is removal spell and zombie together. As it is a zombie, you might occasionally be able to recur it. Also, as everyone else has said, switch from Murder to Fatal Push - casting cost matters a lot for competitive decks.

A couple of cards you could let go: Quest for the Gravelord. You can't trigger it early enough for it to be a real threat. Liliana's Reaver could go, as it costs 4 mana but is hit by all removal in the format. Compelling Deterrence is not really as strong as 1-cmc discard spells are - just get those Inquisition of Kozileks or Thoughtseizes instead, discarding the best card from your opponents opening hand is arguably the best thing to do in modern on turn 1 of any game. Butcher Ghoul is simply underpowered. Yes, yes, it's resilient to removal, but who in their right mind would target it with a Lightning Bolt, knowing that it would just come back and now be... a black Grizzly Bear? The Scarab God is expensive in mana and therefore late. Only really does something, if you already have a lot of zombies (and then you're already winning). For that necromancer splash, I would ditch Gisa and Geralf in favour of Liliana, Heretical Healer  Flip. For games that go on forever, she is pretty good since she also interacts with your opponents hand.

Oloro_Magic on Need Help. Competitive Blue Black ...

23 hours ago

First off you really need better removal, Fatal Push is the best choice and then maybe a couple Dismember.

The problem with trying to make this deck competitive is that to make something competitive in modern you really need to spend money. In an agro deck like this you really want 4x Aether Vial and 4x Mutavault and 4x Cavern of Souls in the mana base.

Prized Amalgam can go from this list in my opinion, it lends itself to a more graveyard oriented deck, either Death Baron, Lord of the Accursed, Cryptbreaker, or Dread Wanderer can easily slot into that spot. To that same effect Gisa and Geralf and The Scarab God in my opinion can be removed for these more aggressive cards.

Zombies itself is not a very competitive deck, it suffers from a rough sideboard and not having access to the interaction of Merfolk and other tribal decks playing Collected Company. A solid enough agro package with vial though can be competitive however and in my opinion that is the best way to take the deck.

MizzMizz on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

3 weeks ago

I've noticed that Gisa and Geralf put alot of things in my graveyard that I really don't want in there. I wish there was a way to get non creature spells back from the grave

MizzMizz on [[Primer]]-God of the Rising FULL Moon! Butts Up!!

3 weeks ago

I've noticed that Gisa and Geralf put alot of things in my graveyard that I really don't want in there. I wish there was a way to get non creature spells back from the grave

Abres_Tenelles on

1 month ago

Woah, that is one hell of a God!

I know In Garruk's Wake doesn't have the regen clause of Plague Wind, but it's extra flexibility might really help. Kindred Dominance could be nice too.

Grave Titan and Liliana's Reaver feels tasty as more regular sources of Zombies.

Gisa and Geralf might be nice too!

Finally Gravespawn Sovereign lets you steal any big boys from your opponent's graveyard without them becoming 4/4s!

Happy brainfeasting! Lol. ;0)

SoakingDrop52 on Black/Blue Modern Zombies

1 month ago

If you want to make it competitive you need to put more money and value cards in it :)

Playset of Geralf's Messenger is an absurd 3 drops, at 4 drop you could stack 2 Gisa and Geralf, with blue is a must have. You want some lords like Lord of the Accursed: a lot of value! And don't forget Cryptbreaker: 1 drop for card drawing and zombie infestation :)

If you want to stay on the aggro curve just think about a playset of Inquisition of Kozilek and Fatal Push.

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