The Unspeakable

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs. Might (DDS) Rare
Champions of Kamigawa (CHK) Rare

Combos Browse all

The Unspeakable

Legendary Creature — Spirit

Flying, trample

Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.

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The Unspeakable Discussion

ToastedBagl on Fun with the Thing in the Ice

5 months ago

Peer Through Depths is gonna be better than Opt 9 times out of 10, from what I can tell. Also, maybe a 1-of The Unspeakable

Funkydiscogod on Finding similar cards...

9 months ago

I just use Gatherer's advanced search, like a pleb.

I can tell you right now that the creature you want doesn't exist. There is no blue and/or white creature with flying that can return instants or sorceries from graveyards to their owners' hand when it enters the battlefield.

According to Gatherer, the closest you're going to get is The Unspeakable, Halimar Tidecaller or Bloodwater Entity. None of them are really what you want.

sg_86 on

9 months ago

Have you considered Reach Through Mists, Peer Through Depths, Sift Through Sands and The Unspeakable? They seem like they might work.

TheDeckMaker2300 on Five Color Spirits

11 months ago

you should make room for some of the following

just some suggestions

enortom on Narset - Multiplayer - Work In progress

11 months ago

If you want to add another creature you could add a The Unspeakable combo, search with Firemind's Foresight to find Peer Through Depths, Reach Through Mists and Sift Through Sands. its a cool interaction, but not really worth it.

TheAnnihilator on

1 year ago

Into the Roil or Cyclonic Rift is prolly better than Vapor Snag. Glimmer of Genius and Pull from Tomorrow are good inclusions. If you include Engulf the Shore, then it would be a nice synergy to play cards like Augur of Bolas too, since they'll come back to your hand (another example would be Omenspeaker).

The issue with the Peer Through Depths, Reach Through Mists, and Sift Through Sands combo stuff is that it's all very reliant on having it all at once in addition to the fact that both The Unspeakable and Delver of Secrets  Flip are very easy to remove, which makes it difficult to actually win. All it takes is a resolved Doom Blade and you will eventually run out of counters and can't win. The by and far best wincon for budget monoblue control is AEtherling, because it pumps, unblockables, and saves itself from virtually any type of removal by exiling itself. Elixir of Immortality is cute too.

maxon on

1 year ago

WItC & abby315: Thank you both so much for your input. I had a feeling something just wasn't right. I'm getting the feeling that maybe throwing in something janky like The Unspeakable and the cards that go with it might not be the best thing to draw further interest in the control style. Going forward, let's assume I ditch that set of cards as well as Delver of Secrets  Flip. Instead I will put in 2 copies of AEtherling, which I already own, as the win-con. This frees up 14 card slots.

abby315: You make a great point about playing Brainstorm without fetches. I hadn't really thought of that. I don't have Ponder, but I have a playset of Serum Visions. Do you think that would be a decent enough alternative to Brainstorm?

WItC: I have a set of Engulf the Shore. Do you think that would be best as a 3 of or 4 or?

As far as better draw, I know I have at least 1 Blue Sun's Zenith that I can put in here. I also have some Think Twice, but don't know if 3 or 4 would be best. I can also definitely add some Dissolve which I know I have at least 3 of, as well as one or two Dismiss.

How many counterspells do you all think is a good number total? Any new suggestions, now that there's some free slots?

WItC on

1 year ago

A draw-go deck is certainly a good archetype. Fun try to run The Unspeakable. A few thoughts...

I wonder if there is enough card advantage. You do a good job filtering your hand, but need to stay ahead of the card race. Vapor Snag is a good card, but leaves you behind in that race. Dismiss is a counter spell alternative that gives you card advantage after the trade. If art quality is a concern, then Whispers of the Muse is eventual card advantage engine that can fit in this style of deck. A draw X spell like Blue Sun's Zenith or Mind Spring could be considered.

You might benefit from some wider form of wipe, in case you get behind. Engulf the Shore, Nevinyrral's Disk, Ratchet Bomb or something similar.

Finding room for these considerations is tricky. The set that builds into The Unspeakable takes up a lot of room. The delvers are great cards, but might not be necessary and are a little expensive. Remand is pretty expensive for a beginners deck (if cost is a concern), and could be taken out, but I'd be weary of decreasing the counter spell count any further.

So maybe dismiss instead of remand and squeeze in a few of the other ones mentioned?

Just my thoughts. Playtesting would reveal if you have the right balance of draw and counters. YMMV.

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