|Commander / EDH||Legal|
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|Duel Decks: Mind vs. Might (DDS)||Rare|
|Champions of Kamigawa (CHK)||Rare|
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Legendary Creature — Spirit
Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.
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The Unspeakable Discussion
3 months ago
7 months ago
I just use Gatherer's advanced search, like a pleb.
I can tell you right now that the creature you want doesn't exist. There is no blue and/or white creature with flying that can return instants or sorceries from graveyards to their owners' hand when it enters the battlefield.
7 months ago
9 months ago
you should make room for some of the following
- Kodama's Reach
- He Who Hungers
- Angel of Flight Alabaster
- Kyoki, Sanity's Eclipse
- Kokusho, the Evening Star (going to be cheaper as of iconic masters)
- Keiga, the Tide Star
- Yosei, the Morning Star
- Death Denied
- Terashi's Grasp
- Spectral Shepherd
- Soulless Revival
- AEther Shockwave
- Kindred Discovery
- Tomorrow, Azami's Familiar
- Kataki, War's Wage
- Temple of the False God
- Rending Vines
- Ghostly Prison (hey in a way flavor)
- Reliquary Tower
- Lightning Greaves
- The Unspeakable (enough arcanes and this guy will come in handy)
- Anguished Unmaking
- Jugan, the Rising Star (just if you decide to add all 5 spirt dragons..erm 6)
- Swords to Plowshares
- Fist of Suns
- Cyclonic Rift
- Herald’s Horn (this is now know as a budget urza's incubator)
- Spell Queller (spectral Shepard and this combo together for countering spells permanently)
just some suggestions
9 months ago
If you want to add another creature you could add a The Unspeakable combo, search with Firemind's Foresight to find Peer Through Depths, Reach Through Mists and Sift Through Sands. its a cool interaction, but not really worth it.
10 months ago
Into the Roil or Cyclonic Rift is prolly better than Vapor Snag. Glimmer of Genius and Pull from Tomorrow are good inclusions. If you include Engulf the Shore, then it would be a nice synergy to play cards like Augur of Bolas too, since they'll come back to your hand (another example would be Omenspeaker).
The issue with the Peer Through Depths, Reach Through Mists, and Sift Through Sands combo stuff is that it's all very reliant on having it all at once in addition to the fact that both The Unspeakable and Delver of Secrets Flip are very easy to remove, which makes it difficult to actually win. All it takes is a resolved Doom Blade and you will eventually run out of counters and can't win. The by and far best wincon for budget monoblue control is AEtherling, because it pumps, unblockables, and saves itself from virtually any type of removal by exiling itself. Elixir of Immortality is cute too.
10 months ago
WItC & abby315: Thank you both so much for your input. I had a feeling something just wasn't right. I'm getting the feeling that maybe throwing in something janky like The Unspeakable and the cards that go with it might not be the best thing to draw further interest in the control style. Going forward, let's assume I ditch that set of cards as well as Delver of Secrets
Flip. Instead I will put in 2 copies of AEtherling, which I already own, as the win-con. This frees up 14 card slots.
abby315: You make a great point about playing Brainstorm without fetches. I hadn't really thought of that. I don't have Ponder, but I have a playset of Serum Visions. Do you think that would be a decent enough alternative to Brainstorm?
WItC: I have a set of Engulf the Shore. Do you think that would be best as a 3 of or 4 or?
As far as better draw, I know I have at least 1 Blue Sun's Zenith that I can put in here. I also have some Think Twice, but don't know if 3 or 4 would be best. I can also definitely add some Dissolve which I know I have at least 3 of, as well as one or two Dismiss.
How many counterspells do you all think is a good number total? Any new suggestions, now that there's some free slots?
10 months ago
A draw-go deck is certainly a good archetype. Fun try to run The Unspeakable. A few thoughts...
I wonder if there is enough card advantage. You do a good job filtering your hand, but need to stay ahead of the card race. Vapor Snag is a good card, but leaves you behind in that race. Dismiss is a counter spell alternative that gives you card advantage after the trade. If art quality is a concern, then Whispers of the Muse is eventual card advantage engine that can fit in this style of deck. A draw X spell like Blue Sun's Zenith or Mind Spring could be considered.
Finding room for these considerations is tricky. The set that builds into The Unspeakable takes up a lot of room. The delvers are great cards, but might not be necessary and are a little expensive. Remand is pretty expensive for a beginners deck (if cost is a concern), and could be taken out, but I'd be weary of decreasing the counter spell count any further.
So maybe dismiss instead of remand and squeeze in a few of the other ones mentioned?
Just my thoughts. Playtesting would reveal if you have the right balance of draw and counters. YMMV.