Neheb, the Worthy


Format Legality
Standard Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Modern Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Amonkhet Rare

Combos Browse all

Neheb, the Worthy

Legendary Creature — Minotaur Warrior

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Neheb, the Worthy Discussion

Bano42 on Hour of MINOTAURS

11 hours ago


I will try it out, I was just asking his opinion bc he ran the deck last night!

Collective Brutality and Tormenting Voice aren't really needed tbh. There are so many Discard-outlets for this deck, so those aren't really needed, including:

Key to the City even works as a continual draw-engine, making Tormenting Voice even less needed.

AJMizerak on Hour of MINOTAURS

12 hours ago


All the minotaurs worked very well together, especially with Neheb, the Worthy on the field. He was always the focal point to get removed. Giving everything first strike is really good. When I was able to use the removal spells in the beginning of the game, and not let my opponent set up--things went a lot smoother.

I don't have 4 copies of Burning-Fist Minotaur, just 2 of them, so i put 2 of Minotaur Sureshot to deal with fliers.

Jaytotheareokay on Tribal Minataurs (Red/Black)

1 day ago

Honestly you are probably better off going red/black with minotaurs, or if you are determined to keep it Izzet, I would go about it a different way. Maybe with some of the cycling stuff that recently came out. Personally I would go with minotaur tribal and add in Neheb, the Worthy. Ragemonger and Felhide Petrifier would also work, and then you can combine your fast aggro minotaurs with stuff like Inquisition of Kozilek and Lay Bare the Heart as well as Doom Blade and Lightning Bolt or Magma Spray for creature removal or direct damage. You definitely have a stronger start for minotaur tribal than blue/red anything.

phc on What happened to Neheb?

1 week ago

So Neheb, the Worthy went through Nicol Bolas's zombie bedazzler? I like the card. He works well with Heartless Hidetsugu.

Argy on Worthy Minotaurs

1 week ago

LittleBlueHero that's a lot of stuff for me to address. I'll try to hit everything. I will use headings to address each point.

Let me say up front that there is no "right way" to build a Minotaur deck. You have to use cards that suit your play style and work well in your local meta.

  1. Neheb, the Eternal
    I only ever use this as a finishing "bomb". I don't have any card which can utilise his mana creating ability. I considered adding Burn from Within, but it was too situational for me.
    I mostly use his Afflict 3 to get the last piece of damage through, or I get him to survive a Chandra, Flamecaller board wipe.

  2. Cut / Ribbons and Torment of Hailfire
    You'll have to playtest to see which of those cards is better for you.
    I initially ran Cut / Ribbons, and it was very useful for finishing games.
    Unfortunately my local meta is very competitive, so I needed an Instant removal spell. Grasp of Darkness went in and Cut / Ribbons got taken out.

  3. Claim / Fame
    The majority of Minotaurs in this deck are not legal targets for Claim / Fame.
    It does NOT bring back Neheb, the Worthy. Read it CAREFULLY. 2CMC OR LESS. The ONLY Creatures it is bringing back is Metallic Mimic and Bloodrage Brawler.
    Why anyone would run it instead of Supernatural Stamina is beyond me, when that card saves your Creature from the Graveyard AND gives it an extra +2/0.
    If you've got Neheb, the Worthy on the field and you give one of your Minotaurs +2/0 it's very likely that it will kill another Creature with its First Strike.
    If you still did want to go with Claim / Fame it might be better NOT to run Neheb, the Eternal, but use another 2CMC Minotaur. If there is one. I haven't checked.

I hope that helps. If you want me to check out your Herd then just let me know.

Now get out to those pastures and make some mooooosic.

LittleBlueHero on Worthy Minotaurs

1 week ago

Hey there,

I am looking to build Minotaur tribal as well. Just wondering, you said Neheb, the Eternal has been really helping and I was just wondering if you have been finding yourself with extra mana very often?

Im flip flopping on if/how many to include of Cut and/or Torment of Hailfire. I think having at least a couple of either in there would make for a nice finisher. particularly Cut since its an aftermath effect that can be cast after discarding it early.

Im also wondering if Claim//Fame would be a good sideboard option against other decks with heavy removal. It can bring back about half the creatures I plan on running. Bringing back a Neheb, the Worthy can be huge at the right time.

Either way fun build, long live tribal!

Crayfish on What happened to Neheb?

1 week ago

So ee had Neheb, the Worthy in Amonkhet, and now we've seen Mirage Mirror, which looked like it showed Neheb looking into the mirror to see himself as an eternal (Which gave me the idea that Neheb would be among those fighting for Amonkhet's survival). But then we get Neheb, the Eternal, which is very clearly our friend Neheb as a badass eternal. But then where and when did Neheb die? Assuming the cards in HoD canonically take place once the hours have begun, how is it possible for him to have gazed into the mirror, seen himself as an eternal, and still end up as one? Especially if the Scarab God and the Eternals all have left their crypt to go obliterate the city.

On his official description, it says he has "earned a place in the house of Hazoret", implying he was on his way to do the trial of zeal. Either:
1) Neheb met his end during the trial, as shown in Glorious End. That would not, however, mark him as worthy by Hazoret as he did not survive the trial. 2) Neheb was victorious in the trial of zeal, and both Glorious End and Mirage Mirror depict different (albeit similar looking) minotaurs.
3) The eternals/the Scarab God have some express way of making eternals outside the crypt (which seems unlikely)

Any thoughts?

Bano42 on Hour of MINOTAURS

1 week ago


I'm gonna think on that one for a bit. I have a few concerns though:

  1. What would it take the place of? I feel like this decklist is pretty tight.

  2. I'm not sure I need Trample. I have multiple First Strikes, Key to the City makes Trample irrelevant, as does the ability of Ahn-Crop Crasher.

  3. I don't want to draw that many cards. Neheb, the Worthys bonus is too good to pass up.

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