Neheb, the Worthy

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Neheb, the Worthy

Legendary Creature — Minotaur Warrior

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

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Neheb, the Worthy Discussion

Crayfish on The Many-Deck Dilema

2 weeks ago

I'll preface this post by saying I love commander. I love the complexity and interactions of the decks, I love the long social and political games, I love it all. That being said, my problem comes from obsessive deck-dreaming, and I'm wondering what everyone's opinion on the matter is.

What I mean by obsessive deck-dreaming is I never feel satisfied with the decks I have. Currently I have 11 commander decks, 4 of which are somewhat modified precons, 1 of which is playgroup jank meme, and the other 6 are of my design.

The decks I have are, from at least what I can tell, not terrible decks. They all have their interactions, complexities, and enjoyment factors to them. Yet, everytime I'm bored I end up on EDHREC or TappedOut, looking at commanders and thinking "Man, wouldnt they be fun to play?". I have a mental list of at least 6 different commanders I would like to attempt to build, and a couple I've already designed that I havent the will or wallet to purchase yet. (Neheb, the Worthy I'll buy you one day, pal!)

Not to mention I'm still a lowly high-school peasant, with a near-minimum wage job and college fees to start paying. This means the money I have to spend on MtG is severely limited.

Another issue is I always feel like my decks are lesser than everyone around me. I don't know for certain if this is grounded in fact or if it's just a mindset of anxiety, but that also leaves me split between deciding if I want to upgrade my decks or just try to build brand new ones that may be better, in an effort to impress others and, ya know, claim a few wins.

So therein lies my question. Do I work on these sudden whims of commander brainstorming and continue to create and acquire new decks, or should I try and focus on what I have and improving those so they can be the best they possibly can? Do you prefer to have one or two decks that are your poster children, your heart and soul and major investment, or do you like to spread your money out and invest in a myriad of ideas? I'd love to know your thoughts!

Salmonman1064 on Modern Winotaur (competitive)

2 weeks ago

You could try Experimental Frenzy as a one or two of. With Bloodrage Brawler, Neheb, the Worthy, and Inquisition of Kozilek or Collective Brutality you could get some great value while still keeping your hand small.

Promotheus on Tormenting Hooves

1 month ago

Neheb, the Worthy is really needed

TypicalTimmy on Why do people think Griselbrand ...

1 month ago

I'd also like to point out that drawing 7 cards with him in a mill deck where you run things such as Sphinx's Tutelage is absolutely devastating.

Most Modern decks run 2 - 3 colors. Rare exceptions are things such as Elves and Burn which are mono-colors and 5C Humans. There are nearly no 4C Modern decks because the balancing is not worth the deck potential, though they can be made with enough effort. The real problem here isn't that 4C isn't powerful, it's that the manafixing is absurd. 5C Humans, I've seen go for literally $1,300 - well out of the budget for I'd say 90% of MTG players. My most expensive Modern deck is $340 and I bought damaged cards and foreign cards to help reduce the cost - and that thing took me two weeks of overtime to save up for with enough cushion set aside to ensure bills can still be paid on time.

As a quick example, I'm going to grab a Modern deck I have and do a casual playthrough on what would happen with just a Sphinx's Tutelage and Griselbrand.

Alright, let's give you the benefit of the doubt and say I am running my Rakdos Minotaur deck. This thing packs a serious punch and is all about dropping Instant-speed kill spells while building up a Minotaur Tribal wall of death before I swing in for 160+ damage with just 4 - 5 creatures.

I'm going to draw my hand, and skip on over to T4. This gives you time to get a Sphinx's Tutelage out without ramp, somehow have landed Griselbrand in your graveyard, and cast yourself a Goryo's Vengeance to bring him out on your 4th turn.

So I draw 7 cards, I'll go first, and draw three more as my turns come and go. This leaves 50 cards left in my library.

Let's see what happens when you draw 7 with Sphinx's Tutelage on the field.

Okay, so that wasn't so bad on my end. So suppose you pay 7 more life, draw 7 more cards, and put me through this 7 more times.

So you milled me for a total of 32 cards. You would have paid 14 life, but remember you could swing for 7 damage since he has Haste via Goryo's Vengeance and pay it AGAIN, so let's make me go through this one last time and see where I'm left off at. Remember, I had 10 cards accounted for between my opening hand and my three draw steps. So I only have 18 cards left in my library. So you pay 7 more life and we go through this whole sha-bang one more time.

You pass the turn and I lose.

T4 Mill. Set up right, you can do it T3.

chirz2792 on What Color Identity is best ...

1 month ago

Malfegor is definitely pretty solid for a deck like this. I used to run him and his enter trigger is brutal. You could also try Olivia, Mobilized for War. Neheb, the Worthy lets you discard when you deal combat damage. You could also try Xantcha, Sleeper Agent as a way to refill your hand so you have cards to discard. Last suggestion is Garna, the Bloodflame to get all the stuff you discarded back.

TypicalTimmy on Overly Ambitious Exercise: Creating a ...

2 months ago

PIayswithFlRE, thanks for the reply and complement on my Angrath design.

As for your Planeswalkers for Rakdos, why not just ignite Neheb, the Worthy?

You can make it work by suggesting that he was as such a cunning and deadly warrior as Neheb, the Worthy that when Bolas killed him to turn him into Neheb, the Eternal it ignited his spark. But he was under Bolas' command until he left Amonkhet.

With Amonkhet in ruins, Neheb can now freely roam the multiverse. His goals and aspirations ar highly narrow due to being dead, giving us our first Zombie Planeswalker. Though, he is still a Minotaur for flavors sake. But the Lazotep carapace allows him to be powerful enough to have a real driving force.

Perhaps, in a similar mentality to Garruk, Apex Predator.

Neheb ultimately seeks that which he is now unable to obtain - death. And his warrior mentality draws others to be inspired and feared by him - giving you an excuse to go Minotaur Tribal or something and justification for abilities such as Enrage / Bloodthirst / Ferocious / etc.

Recall on Amonkhet, death was prized and sought after via the Trials. Imagine if you retained your mind after death.

Your entire life was seeking death at the hands of the gods to bask in their glory, and your efforts were rewarded with immortality.

It's actually a cruel and harsh punishment, in the minds of The Eternal.

So Neheb would be the perfect embodiment of Rakdos: Pure anguish driven by unadulterated hatred.

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