Xenagos, the Reveler

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Mythic Rare

Combos Browse all

Tokens

Xenagos, the Reveler

Planeswalker

+1: Add X mana in any combination of and/or to your mana pool, where X is the number of creatures you control.

0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield.

-6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Set Price Alerts

Latest as Commander

Xenagos, the Reveler Discussion

goodair on Prossh, Skyraider of Kher

5 days ago

Some REALLY good budget cards (under 5 bucks) for prossh to try out are:
Smothering Abomination
Beastmaster Ascension
Goblin Sharpshooter
Xenagos, the Reveler

PandAvs on Counter Kick

5 days ago

Thanks tiagomo!

I did for a while, but then I concluded that Riot was not something I needed in this deck and his other abilities doesnt really sync in to my strat, he can help with the counters yes, but not to the extent that i like.

I'm still currently contemplating on adding Xenagos, the Reveler and/or Vivien of the Arkbow though, I just dont know what to cut for now.

Luarviq on EDH Surrak Dragonclaw Angry Mongol Horde

1 month ago

I will definetely add Xenagos once I see the need to increase budget, though currently cost of cards I dont have floats around $30, which is kinda okay. Same goes for Xenagos, the Reveler . I was also thinking to add Marton Stromgald , this guy is a tiny Craterhoof Behemoth . Downside of him - my game-winners are big doublestrikers and tramplers. Its not about quantity.

VesuvanDoppelbanger on Seky Seky Five Dolla: Sek'Kuar Lands Primer

1 month ago

Philoctetes

What a fantastic build. I'm happy to see you've evolved it beyond it's beginnings. Your depth of explanation in choices and strategy really brings this list to life.

Since you've been through my list, rather than recommend cards, I'll just point out that in my own meta, a few under-sung cards really shined through:

Descent of the Dragons - being able to blast a few problem creatures out of the way in addition to hitting my own land is nice.

Phyrexian Purge - 3 life per target doesn't matter much when you've got an army.

Xenagos, the Reveler - The +1 while lands are animated pretty much lets me drop whatever is left in my hand.

Happy brewing, neighbor!

dhannum on Marath Dino + Token + Combo

1 month ago

Out Bellowing Aegisaur - Low-impact dino. Doesn't actually combo with Marath. It replaces the counter you spent to ping it, but doesn't actually put you ahead

Overgrown Armasaur - Low-impact dino

Sun-Crowned Hunters - Low-impact dino

Snapping Sailback - Low-impact dino

Vigor - As with the Bellowing Aegisaur , doesn't actually let Marath go up on counters

Anger of the Gods - If I'm pulling back on the enrage theme, do I need this?

In Basilisk Collar - It's back. See my prior comment

Avenger of Zendikar - Big token producer, even if not directly on theme

Xenagos, the Reveler - Generate big mana

Mirari's Wake - More big mana

Runic Armasaur - A new toy. Let's see how it does

Chord of Calling - It's a combo deck, so now I can tutor for what I need, like Ivy Lane Denizen

Other things I don't have but which I'm considering: Anointed Procession and Growing Rites of Itlimoc  Flip

pskinn01 on Prossh, Skyraider of Kher

2 months ago

Some suggested cards by looking at your build:
Reclamation Sage - removal that you can recur.
Acidic Slime - ditto.
Ashnod's Altar - free sac outlet, ramp.
Beast Within - one of best removal spells in green.
Basilisk Collar - gains life, keeps opponents from attacking (death touch makes people weary of losing best attackee, and it becomes a board wipe with sharpshooter or thoctar - death touch, kill a creature repeat.

Below is a list of your non land cards and the role I see them in. I linked the cards that don't serve the end goal of going wide or comboing. I also high lighted cards that are either cost ineffective, or I found lack luster in my builds. Not recommending you cut them, just so you can look at them from another perspective. There are others that would be cut if needed to be more competitive and had the replacements.

1 drop (8).
1x Birds of Paradise - ramp/fix.
1x Elvish Mystic - ramp.
1x Llanowar Elves - ramp
1x Mortician Beetle - ??
1x Skullclamp - card draw.
1x Sol Ring - ramp.
1x Sudden Demise - ?
1x Tempt with Vengeance - ?
2 drop (10).
1x Blood Artist - combo piece.
1x farseek - ramp/mana fix.
1x Goblin Bombardment sac outlet/ combo piece.
1x Impact Tremors - combo piece
1x Rampant Growth - ramp/mana fix
1x Sakura-Tribe Elder - ramp/mana fix
1x Swiftfoot Boots - protection
1x Thought Vessel - ramp/unlimited hand
1x Wight of Precinct Six - ?
1x Zulaport Cutthroat - sac outlet 3 drop (17).
1x Awakening Zone - token producer.
1x Beastmaster Ascension - win con
1x Burnished Hart - ramp/mana fix
1x Catacomb Sifter - token producer/ scry
1x Champion of Lamb Holt - win con.
1x Commander's Sphere ramp/fix.
1x Cultivate - ramp/fix.
1x Eternal Witness - recursion
1x Fecundity - card draw.
1x Food Chain - combo engine.
1x Goblin Sharpshooter - win con
1x Growing Rites of Itlimoc - ramp.
1x Kodama's Reach - ramp/fix
1x Ophiomancer - token producer
1x Quagmire Druid - enchantment removal
1x Reincarnation - recursion
1x Stronghold Assassin - creature removal
4 drop (12).
1x Beast Whisperer - card draw
1x Brawn - give trample.
1x Grave Pact - stax piece.
1x Meren of Clan Nel Toth - recursion.
1x Ogre Battledriver - haste.
1x Parallel Lives - combo piece.
1x Pitiless Plunderer - combo piece.
1x Poison-Tip Archer - combo piece.
1x Purphoros, God of the Forge - combo piece.
1x Shattergang Brothers - stax?
1x Smothering Abomination - draw.
1x Xenagos, the Reveler - ramp/token producer
5 drop (6).
1x Doubling Season - combo piece.
1x Emrakul's Hatcher - token producer.
1x Endrek Sahr, Master Breeder - token producer
1x Mazirek, Kraul Death Priest - can make creatures real big.
1x Mycoloth - token producer
1x Xenagos, God of Revels - haste enabler for prossh.
6 drop (4).
1x Brood Monitor - token producer
1x Deathbringer Thoctar - combo piece
1x Dragonlair Spider - token producer.
1x Inferno Titan ??
7 drop (5).
1x Avenger of Zendikar - token producer.
1x Butcher of Malakir - stax.
1x Hornet Queen - token producer.
1x Sheoldred, Whispering One - recursion.
1x Stalking Vengeance - combo piece?
8 drop (1).
1x Woodfall Primus - removal. 9 drop (1).
1x In Garruk's Wake - removal.
12 drop (1).
1x It That Betrays - ??.

Let me know how this plays for you.

Non-Linear on WUBRG Sliver V8.0.0

3 months ago

@Verbatiam This is more helpful than you could know, and I am very appreciative of your feedback and suggestions. I do plan on keeping the artifact element of my slivers, I plan on adding other tribal enchantments/artifacts such as Door of Destinies, Coat of Arms, Heartstone, Helm of the Host, and Herald's Horn. Saheeli Rai is going to stay and the other is probably going to be replaced with Xenagos, the Reveler.

I am also planning on adding Training Grounds, Kindred Discovery, and some signets.

You make an excellent point with the removal and counters, I have a Dash Hopes and Despise because of their convienience. I will replace those with more blue counters and a Crib Swap.

I have already removed the cat for a Manaweft Sliver and will probably trade my Sliver Construct for another sliver card in my folder.

Verbatiam on WUBRG Sliver V8.0.0

3 months ago

Slivers is my pet archtype so appologies if I go a little overboard with this comment

Overall pretty good, got most of the good ones. I'd cut Metallic Sliver and Sliver Construct as they dont actually add anything to your sliver stradedgy aside from mooching off of your other slivers. I'd replace them with Manaweft Sliver and Bonescythe Sliver I'm assuming their is budget concerns, otherwise Sliver Sliver Queen and Sliver Legion would be auto includes
To be honest, cut all of your instants, they either are innefficient or wont do what you want e.g. Lightning Bolt doesn't kill much in commander and Dash Hopes almost never counters a spell, and when it does it means you would have rathered a card that did damage. Some potential good cards in each caatagorie you have represented are:

Countermagic

-Swan Song

-Counterspell

-Out of Bounds

Removal

-Swords to Plowshares

-Crib Swap

-Beast Within

also one card thats really win more with slivers is Kindred Summons

I like your socereies more, some that I'd cut are Hive Stirrings because similarly to Metallic sliver they do actually contribute to slivers plans, Severed Strands is sorcery speed removal that loses you a sliver (which is something you really don't want to do in slivers), and Divest because single target hand hate just makes you enemies in commander and rarely hits anything thats worth that. Some good includes in this area are Kindred Dominance and Cultivate/Kodama's Reach
I combined these catagories because they speak to an overall subtheme you seem to have, both artifacts and the cat combo (Saheeli Rai and Felidar Guardian). Honestly I dont think there are enough artifacts to justify two artifact planeswalkers, and neither is really syenergistic with your deck I'd cut both and Guardian, if you want a Planeswalker I'd reccomend Xenagos, the Reveler as he both ramps and protects himself. If you want a two card combo I'd reccomend Kiki-Jiki, Mirror Breaker and Pestermite has they're more useful outside of the combo.

On the topic of Artifacts they can be really useful in a budget 5 colour deck as they work with whatever colours you happend to have out. Most of your artifacts are good, I'd just cut Hedron Archive and Tamiyo's Journal, the former because you really need coloured mana and the latter because its a really slow tutor and not very good source of cards. I'd recommend adding Commander's Sphere, Fellwar Stone, and Heartstone (Heartstone is especially good). If you find more space in the deck I'd also recommend signets for your major colours as they can convert 1 colour that you dont need to 2 that you do.

This section is really good, only card I dislike is Dictate of Karametra because it benefits your opponents as well in a deck where you don't really break parity on it (you opponents get as much benefit as you) and it costs double green. There are some really good enchantments you can run, highlights are Kindred Discovery, Unnatural Selection, and Training Grounds (again, decreasing the cost of your commanders abilities is insanly good)

All in all I really love the deck and it fills me with nostalga for my old Sliver deck (it was my first ever commander deck). Hope some of this helps and I'd be happy to talk about what I've said more (hope this isn't way to much)

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