Sarkhan, the Dragonspeaker

Sarkhan, the Dragonspeaker

Planeswalker — Sarkhan

+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

-3: Sarkhan, the Dragonspeaker deals 4 damage to target creature.

-6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand."

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Printings View all

Set Rarity
Khans of Tarkir (KTK) Mythic Rare

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Tokens

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sarkhan, the Dragonspeaker occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Commander

Latest as Commander

Sarkhan, the Dragonspeaker Discussion

Solo-ras on Ur Dragon Tribal

3 days ago

i dont think Sarkhan, the Dragonspeaker is that good. i'd cut it.

12 out of 27 of your creatures are legendary,less than half. i would cut Primevals' Glorious Rebirth

you have 27 items that ramp you (some of whitch i would cut, more on that later.) i dont think Armillary Sphere stands up to most of them. id cut it.

11 out of 27 of your creatures are multicolored. Dragon Arch is good. not saying cut it but on the fence for me.

you realize Bower Passage is bad for you because your flaying creatures cant block our opponents not flying things.

this is not a great dragon period. id cut Intet, the Dreamer

ideally a strategy has 30 of the thing it cares about. you should try to hit 30 dragons dis-including your commander.

last comments. this is your deck. im just commenting what i would do so take it as just that. suggestions.

stensiagamekeeper on Can Non-Planeswalkers activate loyalty abilities

9 months ago

Apparently Sarkhan, the Dragonspeaker won't have loyalty counters removed if he takes damage after activating his +1 because he is no longer a planeswalker. That got me wondering if you had 2 activations that turn available, say for example because of The Chain Veil , would you be able to activate the +1 twice.

Additionally, if I have a Davriel, Rogue Shadowmage in play at 1 loyalty can I play a "Sarkhan the masterless" (http://mythicspoiler.com/war/cards/sarkhanthemasterless.html), +1 sarkhan, swing with davriel and then -1 post combat?

Darth_Savage on Decks for new players

1 year ago

I've been thinking about this idea a bit and I'd like to suggest you want to instil the value of land in new players, right at the beginning. When I started, same as most I suspect, I thought land was boring but necessary. These days I couldn't imagine putting together a burn deck and not adding Ramunap Ruins or an artifact deck without Darksteel Citadel / Buried Ruin... My current casual deck leverages Mirrorpool to duplicate spells like Soul Spike which I'm "casting" for free (well 3 cards). I'd suggest you probably want a deck that uses non-basic lands, maybe a dragon deck with Crucible of the Spirit Dragon and Sarkhan, the Dragonspeaker, something that shows lands don't need to be boring...

solarbeam on Modern Dragons

1 year ago

You'll definitely want to go up to at the very least 24 lands. You could run Stomping Ground or Cinder Glade. You could also splash black for Vaevictis Asmadi, the Dire since s/he's really cool. To do this, Blood Crypt or Smoldering Marsh are available.

I would cut the Spit Flame and Banefire for Lightning Bolt and the 4th Draconic Roar, even though it hurts the dragon flavor. This is mostly because Bolt can go to face and as it stands, you don't have the mana to get a big Banefire going. The 3 damage from bolt will let you deal with most planeswalkers and provide any extra reach you need. I would also a 3-1 split of Glorybringer and Stormbreath Dragon since Stormbreath can't get hit with Path to Exile, which is pretty big.

I'd recommend going down to 1 Lathliss, Dragon Queen as she is very expensive, mana wise, and replace those two with Verix Bladewing, since he comes down much faster and can get you two dragons later in the game.

Cards like Adventurous Impulse and Vanquisher's Banner can always be helpful since one lets you sift through your deck to find what you need and the other buffs your team and rewards you for landing more dragons.

Sarkhan Unbroken would almost be decent for you, but Sarkhan, the Dragonspeaker and Sarkhan, Fireblood would be amazing for you.

In your sideboard, cards like Relic of Progenitus, Nature's Claim, Alpine Moon, Smash to Smithereens, and Anger of the Gods are great

BMHKain on What Color Identity is best ...

1 year ago

How useful would Hellbent be as an ability be here? I'd assume that w/ so much discarding, effects requiring 0 card hands should be useful here somehow...

I wonder which ones though... Demonfire is a must here, & that Hellbent Tutor is Amazing here... What about Sarkhan, the Dragonspeaker?

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