|Commander / EDH||Legal|
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Rashmi, Eternities Crafter
Legendary Creature — Elf Druid
Whenever you cast your first spell each turn, reveal the top card of your library. If it's a nonland card with converted mana cost less than that spell's, you may cast it without paying its mana cost. If you don't cast the revealed card, put it into your hand.
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Rashmi, Eternities Crafter Discussion
4 days ago
Altered Ego just seems very expensive to summon. I would rather play Rashmi, Eternities Crafter for free castings or free card draw each turn (combines well with Nissa, Steward of Elements. I don't like Nissa, Genesis Mage in this build and would rather have Glimmer of Genius main-board.
5 days ago
1 week ago
My choice would be Regal Caracal and Sacred Cat over Angel of Invention and Adorned Pouncer, with a few Anointed Procession on the field, you can rapidly summon a very large number of cat token creatures.
2 weeks ago
Left comment and upvoted for the above deck.
Commander / EDH
SCORE: 3 | 1 COMMENT | 356 VIEWS | IN 1 FOLDER
This is a Rashmi, Eternities Crafter clone deck that likes to cast tons of free spells and the and the main win condition is Biovisionary. I'd love any advice or suggestions on it and an upvote would be great as well!
3 weeks ago
Here are some recommendations!
Avenger of Zendikar Make all the lil babies!
Chasm Skulker Could be fun if you get some card draw!
Den Protector Graveyard recursion is good!
Craterhoof Behemoth maybe if you get a bunch of token makers
Hornet Queen 5 experience counters on one card?
Manglehorn Pretty good control card
Rashmi, Eternities Crafter pretty good I think
Scavenging Ooze Graveyard hate!
Inkmoth Nexus Could be a nasty one shotter
Awakening Zone mana and exp counters?
Doubling Season yeah....
Glen Elendra Archmage good protection for all of your lil babies
Alchemist's Refuge good land for the colors
Skullclamp Card draw
Mycoloth More lil babies
3 weeks ago
Hey I hope you're still working on this! You commented on my deck and it took me a bit to get back as well. I know I +1'd a long ass time ago lol
Since you are going all creatures: you need to find ones that fulfil roles of noncreature spells.
Wood Elves, Farhaven Elf, Sakura-Tribe Elder, Coiling Oracle, maybe Ondu Giant. You have Solemn Simulacrum and Birds of Paradise which are fantastic. There's really expensive ramp too, like Bloom Tender and Lotus Cobra
I could not agree more with hintseeker's first point about drawing cards and utilizing colorless creatures. That's the meat n potatoes of the deck
I like Shaman of the Great Hunt; but not everybody does! It can chug along and turns all your creatures into pseudo-vampires. What's not to like? Thrasios, Triton Hero has a similar draw ability. Rashmi, Eternities Crafter is rad. Prime Speaker Zegana can be huge. Vizier of the Menagerie is a cool new card. Elvish Visionary and Wall of Blossoms just went back into my deck. I don't run Sages of the Anima since I'm running noncreature spells I want to draw, but it would be great in here once you've decided you've played enough lands. Filter them out for multiple creatures per draw. Oracle of Mul Daya is a thing too, and Magus of the Future
To put Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron into perspective; imagine the payoff of untapping all your lands after casting multiple creature spells and just keep going. Now bounce one of them with Shrieking Drake/Dream Stalker/Man-o'-War, cast again, keep going. With enough +1/+1 counters on animar: Temur Sabertooth can bounce them for infinite mana and infinite animar counters (Cloud of Faeries needs lands like Izzet Boilerworks/Gruul Turf/Simic Growth Chamber). Deadeye Navigator can also gain infinite mana via "Flicker" effect. Lastly, Tidespout Tyrant bouncing any two colorless and/or land-untapping creatures you control goes infinite. Whether it's eldrazi or morph doesn't matter. Ancestral Statue alone bounces itself into an infinite animar
Obviously I've given way too many suggestions. Choose what works for you and your budget. Also every playgroup/meta is different.
Cards I would take out: Ancient Silverback, Enclave Elite, Frontier Guide, Hanweir Lancer, AEther Membrane, Primal Clay, Young Wolf, etc. Instead of running something like Grazing Gladehart; invest in a Purphoros, God of the Forge mwahahaha
Above all, have fun! Cheers!
4 weeks ago
taiga277677 im aware of Supreme Wills ability. What i was saying is it could allow me to "draw" into another instant. I do have 8 cycle cards in the deck with the cycle lands and more often then not i will be getting amazing card advantage late game between Rashmi, Eternities Crafter and As Foretold and am able to cycle them for something useful. Spontaneous Mutation isnt meant for a T1 drop, it's meant to be played T4 with As Foretolds ability. This is why im not viewing it as a removal slot but as a 1 drop slot (meaning replacing it with more expensive removal isnt what i want to do).
Reason / Believe i may replace with Spontaneous Mutation as it's card advantage and can cheat in a big creature. For oath i would already be running it but it doesnt hit As Foretold so it could throw that off of the top of your deck. Renegade is a maybe and i'll put in when theres an open slot in the deck.
Thanks I was worried about that as well but Glory-Bound Initiate fixed that for me with its big body and life gain. All you need to do with this deck is survive until T6 and at that point As Foretold has 3 counters and you can play 3 cards within a turn cycle (1 with your lands, 1 with foretold on your turn, and 1 with foretold on your opponents turn). The major thing about hitting 3 counters is you can play your counters for free. I've had opponents misplay cards because they were afraid of me casting a Disallow even tho my lands were tapped.