Molimo, Maro-Sorcerer

Molimo, Maro-Sorcerer

Legendary Creature — Elemental

Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

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Printings View all

Set Rarity
Archenemy (ARC) Rare
Duels of the Planeswalkers (DPA) Rare
Tenth Edition (10E) Rare
Invasion (INV) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Molimo, Maro-Sorcerer Discussion

bushido_man96 on A Primordial God needs your ...

6 months ago

Hey, been busy. Don't wait on me to make cuts. I'll always help where I can, but even I run out of ideas at times.

Yes, Ready Player One is a fantastic movie; I wonder about the book. I typically enjoy books more than movies, but the eye candy in the movie was just so awesome. But, I also wonder what the movie was missing, as the studio that filmed it would be somewhat limited in using what they had the rights to.

As for the cuts, yes, they look good to me. You've got plenty of ramp, so you won't miss Mind Stone . Molimo, Maro-Sorcerer doesn't seem to fit, so no loss there. And the others, well, if something's go to go, then they have to go.

patrickd117 on Omnomnomnath

7 months ago

Smokebraider seems worth playing.

I don't like Growth Spiral . I think you want a guaranteed land for Omnath, not a draw. Birthing Boughs seems terrible. Molimo, Maro-Sorcerer seems bad too, even with the subtype.

vdiddy1 on I hope this will be good.

11 months ago

"Other" Section Observations:

Burgeoning good card, but you have alot of multiple lands per turn cards

Constant Mists solid

Crop Rotation Unnecessary imo

Life / Death Can only use one spell, can prob find something that is more impactful to the deck

Sensei's Divining Top Yes

Sylvan Advocate Good because it's a 2/3 for 2 mana, but only adds significant value with commitment to land creatures

Sylvan Library V good card, excels if you maintain lifegain sub-strategy

Titania, Protector of Argoth Only good if you commit to the graveyard recall sub-strategy

Traverse the Outlands fantastic, can this be turned into a win condition?

Volcanic Offering fun af, but probably better options for the card slot

Vorinclex, Voice of Hunger Print out Business Cards saying "GG" for when you play this

Wildfire Abso-freakin-lutely

Zuran Orb A must have if you commit to graveyard recall + lifegain sub strategies


Additional Observations:

World Breaker kinda sucks for 7 mana

Bane of Progress a conditional 6 drop is risky; amazing sideboard card in our meta

Nissa, Vastwood Seer  Flip her -2 will trigger the legendary rule

Exsanguinate Love it.


Final Comment:

Your non-creature game is strong, but your damage output is weak and is currently the biggest flaw facing your deck. Your best bet imo is to either rip out creatures and synergize removal + damage or add in a few more big trample creatures. I think your comparative advantage lies in creatures: you'll consistently have an ungodly mana pool to take advantage of them, and you're already relying on creatures for this concept to work.

Some good creatures for this deck:

Liege of the Tangle

Oran-Rief Hydra

Charnelhoard Wurm

Blightsteel Colossus

Ghalta, Primal Hunger

Molimo, Maro-Sorcerer

Phantom Nishoba

Stonehoof Chieftain

Worldspine Wurm

SupremeSnowSpork42 on Favorite Voltron Commander and why?

11 months ago

I play a Molimo, Maro-Sorcerer deck. I call it my ramp deck and its fun. I also play a few haste enablers and it's so nice that he has trample naturally.

I also run a Dromoka, the Eternal which is my voltron deck with an enchantress shell. Its fun when Dromoka bolsters herself then you double the counters on her with Solidarity of Heroes .

CaptainBanana42 on Azusa Lands Matter/ Hydra

11 months ago

Hey,

I would cut Mind's Eye and Seer's Sundial for Elemental Bond and Rishkar's Expertise .

Ulamog's Crusher for Ulvenwald Hydra . Grunn, the Lonely King for Whiptongue Hydra . Scute Mob for Managorger Hydra .

Sylvan Awakening for Heroic Intervention . Don't know what to cut for Inspiring Call .

Probably Seek the Horizon for Animist's Awakening .

Also Multani, Yavimaya's Avatar is a better version of Molimo, Maro-Sorcerer .

Keep in mind these are just cutting suggestions and I never played with your deck. I could be that some cuts are really good cards in your deck and I don't know it because I did not play with your deck.

RazortoothMtg on Best Colors for Voltron EDH?

1 year ago

Don't forget about all the new voltron legeds in Dominaria!

Spoiler block in case you don't want to see spoilers for DOM Show

Sylvanrush on [[Primer v3.4]] - OM_RATH!!! (M20 Update!!!)

1 year ago

I currently play with Molimo, Maro-Sorcerer - he's really fun to play when you have like 20 lands out and Warstorm Surge well, he's definitely going to get cut for Multani, Yavimaya's Avatar:

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