Molimo, Maro-Sorcerer

Molimo, Maro-Sorcerer

Legendary Creature — Elemental

Trample (If this creature would deal enough damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player or planeswalker.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Molimo, Maro-Sorcerer Discussion

SynergyBuild on Ashaya is REAALLLLLY good

1 month ago

FRICK THOUGHT OF MORE:

Magus of the Candelabra (easy combo, all you need is any effect that taps for like a few more mana), Illusionist's Bracers with Arbor Elf or a bunch of other untappers. Nissa, Vital Force and Nissa, Vastwood Seer  Flip are value from top to bottom.

Vorinclex, Voice of Hunger doubles your creature mana too now, and was pretty decent before at least ;)

Multani, Yavimaya's Avatar, Ulvenwald Hydra, Oran-Rief Hydra, Molimo, Maro-Sorcerer, Baru, Fist of Krosa, Sylvan Advocate, etc. all let you convert Ashaya's text into damage, and lots of it.

Deserted Temple is sorta an untapper now xD, and Hunting Wilds and Rude Awakening got a lot more powerful.

Vesuva and Thespian's Stage are now mono-green Clones

Braingamer on WatoBato's Vorinclex Deck

4 months ago

One easy cut is Rofellos, Llanowar Emissary due to him being banned. Also if primal surge is your goal, you should probably cut your other instants and sorceries.

potential cuts: - Blanchwood Armor having big creatures is scary enough, them having +10/+10 is obviously good but it's a bit win more.

Some potential includes:

bushido_man96 on A Primordial God needs your …

1 year ago

Hey, been busy. Don't wait on me to make cuts. I'll always help where I can, but even I run out of ideas at times.

Yes, Ready Player One is a fantastic movie; I wonder about the book. I typically enjoy books more than movies, but the eye candy in the movie was just so awesome. But, I also wonder what the movie was missing, as the studio that filmed it would be somewhat limited in using what they had the rights to.

As for the cuts, yes, they look good to me. You've got plenty of ramp, so you won't miss Mind Stone . Molimo, Maro-Sorcerer doesn't seem to fit, so no loss there. And the others, well, if something's go to go, then they have to go.

patrickd117 on Omnomnomnath

1 year ago

Smokebraider seems worth playing.

I don't like Growth Spiral . I think you want a guaranteed land for Omnath, not a draw. Birthing Boughs seems terrible. Molimo, Maro-Sorcerer seems bad too, even with the subtype.

vdiddy1 on I hope this will be good.

1 year ago

"Other" Section Observations:

Burgeoning good card, but you have alot of multiple lands per turn cards

Constant Mists solid

Crop Rotation Unnecessary imo

Life / Death Can only use one spell, can prob find something that is more impactful to the deck

Sensei's Divining Top Yes

Sylvan Advocate Good because it's a 2/3 for 2 mana, but only adds significant value with commitment to land creatures

Sylvan Library V good card, excels if you maintain lifegain sub-strategy

Titania, Protector of Argoth Only good if you commit to the graveyard recall sub-strategy

Traverse the Outlands fantastic, can this be turned into a win condition?

Volcanic Offering fun af, but probably better options for the card slot

Vorinclex, Voice of Hunger Print out Business Cards saying "GG" for when you play this

Wildfire Abso-freakin-lutely

Zuran Orb A must have if you commit to graveyard recall + lifegain sub strategies


Additional Observations:

World Breaker kinda sucks for 7 mana

Bane of Progress a conditional 6 drop is risky; amazing sideboard card in our meta

Nissa, Vastwood Seer  Flip her -2 will trigger the legendary rule

Exsanguinate Love it.


Final Comment:

Your non-creature game is strong, but your damage output is weak and is currently the biggest flaw facing your deck. Your best bet imo is to either rip out creatures and synergize removal + damage or add in a few more big trample creatures. I think your comparative advantage lies in creatures: you'll consistently have an ungodly mana pool to take advantage of them, and you're already relying on creatures for this concept to work.

Some good creatures for this deck:

Liege of the Tangle

Oran-Rief Hydra

Charnelhoard Wurm

Blightsteel Colossus

Ghalta, Primal Hunger

Molimo, Maro-Sorcerer

Phantom Nishoba

Stonehoof Chieftain

Worldspine Wurm

SupremeSnowSpork42 on None

1 year ago

I play a Molimo, Maro-Sorcerer deck. I call it my ramp deck and its fun. I also play a few haste enablers and it's so nice that he has trample naturally.

I also run a Dromoka, the Eternal which is my voltron deck with an enchantress shell. Its fun when Dromoka bolsters herself then you double the counters on her with Solidarity of Heroes .

CaptainBanana42 on

1 year ago

Hey,

I would cut Mind's Eye and Seer's Sundial for Elemental Bond and Rishkar's Expertise .

Ulamog's Crusher for Ulvenwald Hydra . Grunn, the Lonely King for Whiptongue Hydra . Scute Mob for Managorger Hydra .

Sylvan Awakening for Heroic Intervention . Don't know what to cut for Inspiring Call .

Probably Seek the Horizon for Animist's Awakening .

Also Multani, Yavimaya's Avatar is a better version of Molimo, Maro-Sorcerer .

Keep in mind these are just cutting suggestions and I never played with your deck. I could be that some cuts are really good cards in your deck and I don't know it because I did not play with your deck.

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