Glissa Sunseeker
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Glissa Sunseeker

Legendary Creature — Elf

First strike

: Destroy target artifact if its converted mana cost/mana value is equal to the amount of unspent mana you have.

Recommendations View more recommendations

DemonDragonJ on Secret Lair: June 2022 Superdrop

1 year ago

The newest Secret Lair has been announced, and I originally was not planning to even bother mention it, but it does have some excellent cards, so I am making a thread in which to discuss it, after all.

One of the cards being reprinted is Mystic Remora; yes, that is correct: WotC is finally reprinting Mystic Remora, but it is in a Secret Lair, so its price shall not decrease much, if it does, at all. Why must WotC torment the players in such a manner? Why can they not reprint much-needed cards in proper sets, so that they shall be more affordable?

On a more positive note, that new artwork for Akroma, Angel of Wrath is amazing, and, since she is my favorite creature in the entire game, I may possibly attempt to find that card as a single, at some point. The artwork used for Glissa Sunseeker would have been better for Glissa, the Traitor, in my mind. I know that other people have already pointed out this, but Queen Marchesa looks very masculine in that new artwork, and I wonder if that was deliberate or accidental? I am certainly not making any value judgments, but I did wish to ponder that occurrence.

What does everyone else here say about this new Secret Lair? Do you like it?

MagicMarc on Rare commander build?

2 years ago

According to EDHrec, my most obscure commander decks are the following:

Isareth the Awakener: 39 decks. Its a rat colony-based commander deck so might not count but there it is.
Glissa Sunseeker: 47 decks. Its a fun and annoying deck that makes stuff artifacts and then blows them up.
Patron of the Kitsune:180 decks. Annoying deck that gains a stupid life total with lame win conditions. I havent played it in a long time.

Props to the Blind Seer decks! I love that card.

Ste3u on Dark elves of the north (Lathril)

2 years ago

Thanks BPWyndon for your suggestions! Skyshroud Poacher looks really cool and I didn't even know him! For the other cards I have to test the deck with my group first (until now we have never played after I put this deck together, due to the covid-19 situation). I need to figure out if I need more single target removals (such as: Glissa Sunseeker and Nullmage Shepherd ) and more life-gaining cards (such as: Nissa Revane and Wellwisher )

BPWyndon on Dark elves of the north (Lathril)

2 years ago

Glissa Sunseeker and Nullmage Shepherd were two of the most important cards in my elf decks. I also had a lot of fun with Skyshroud Poacher . Nissa Revane and/or Wellwisher could really boost your life total and help you use that Bolas's Citadel .

One of the main issues I always ran into with playing elves, was getting my board wiped constantly. Elves have a pretty hard time recovering from that if you don't have some way of getting them back out of the graveyard.

DarkRequiem on Eladamri LoL Elf Forestwalk

3 years ago

There are a few cards making very little sense to me:

  1. Primal Amulet - Right now you're running 4 instants & sorceries.

  2. Library of Leng - Are you drawing that much? Is your meta that full of discard? Reliquary Tower would be a better fit unless your meta is really heavy on discard.

  3. Grinding Station - You're playing few artifacts. I think I counted 13. Might be wrong though. Still, most of those artifacts are stuff you don't want to sac.

  4. Tower Above + Bequeathal - Your commander gives shroud to most of your creatures. You don't want to target them 99.9% of the time. Considering your commander and the fact that people will try to get rid of it asap I might go with Myth Unbound.

  5. Most of the lands coming into play tapped. Most of them are subpar.

  6. Adaptive Automaton - Elves have more than enough lords. No need for a non-green creature.

  7. Allosaurus Rider - Although I'm not against this card per se, I think you'll need to play more stuff to make it work. Blighted Woodland and Myriad Landscape + Kodama's Reach and whichever other mana ramp you can add to the deck.

  8. Beast of Burden - There are elves that do this. Heedless One, Jagged-Scar Archers and Drove of Elves (which you're playing) are elves and they get shroud from the commander. The 1st has trample, the 2nd kills fliers and the 3rd has hexproof which is good when your commander is out.

  9. Bloom Tender - This card belongs in multicolored decks. Preferably 3 or more colors. You have several elves that tap for G, costing 1 cmc. At 2 cmc you'll prefer Priest of Titania.

  10. Fangren Marauder - High CMC, triggers on artifacts destroyed only and does something that comes natural to elves: lifegain. Wellwisher is way better.

  11. Llanowar Mentor - You're not playing madness, I don't see anything to abuse cards from your grave... Freyalise, Llanowar's Fury is way better.

  12. Mishra's Self-Replicator - Feeds Grinding Station, I know. Still, not that good, I believe.

  13. Scattershot Archer - Unless you're seeing lots of x/1 fliers on your meta, this is pointless. Hurricane, Tornado Elemental, Whirlwind and so many other cards are better.

  14. Shaman of Spring - Masked Admirers does the same, has the same cmc and is repeatable.

  15. Silhana Wayfinder - I'd prefer Wood Elves.

  16. Spire Tracer - Meh.

  17. Weatherseed Elf - Might work if you find a way of turning your non-green opponents lands into forests. My fav way is Deepwood Elder.

Some cards you might consider:

  1. Caller of the Claw and Fresh Meat- Anti-mass removal!

  2. Dwynen, Gilt-Leaf Daen, Elvish Champion, Imperious Perfect, Joraga Warcaller, Elvish Clancaller, Canopy Tactician and Elvish Warmaster - Elf lords for all kind of tastes.

  3. Glissa Sunseeker and Nullmage Shepherd - Artifact and enchantment removal.

  4. Lys Alana Huntmaster - Token generation. Self explanatory, I believe.

  5. Marwyn, the Nurturer - Mana acceleration.

  6. Wolf-Skull Shaman - Card advantage. Works quite well with Sylvan Library.

dingusdingo on Commander Legends card is going …

3 years ago

I find it no coincidence that the majority of posters freaking out in this thread are primarily casual brewers. I have been thinking and discussing this card with friends since it was spoiled, and I think it is far from the death of competitive, and I urge anyone claiming that to think about the actual decks of competitive edh. I think this card will cause the most damage to casual and high powered jank decks, and its impact on cedh will be limited to a small handful of decks that will run it.

It is obviously a powerful card, but the cedh meta is already full of powerful cards. We should begin by evaluating how the card works and is used

  • 3 of the same color mana, only to be used on commanders. Outside of some niche cases like using the mana for Glissa Sunseeker, the mana will be used to accelerate into commanders.
  • Commanders with WUBRG costs will benefit the least. Commanders with 1 or 2 colors will benefit the most. This is due to how the colored mana goes into casting costs. For example, Kess, Dissident Mage will only be able to get 2 ramp from it, as the cost only allows 2 of the same colored mana to be used. However, the lotus will work well with commander tax and be fully usable anytime after the first time a commander is cast
  • If your commander is already in play, drawing a lotus will not advance your game plan in the slightest (this is a very important caveat)

Competitive decks already tend to run commanders low to the ground. Competitive decks also splash harder in 3-5 colors, with 1-2 color decks being less common. You also see quite a few 3 and 4 color partner piles in competitive. Jeweled Lotus has bonus value with double the amount of targets, but once again you are getting lots of waste because the desirable partners are already low CMC to cast. Many will choose to ignore the lotus for their partner piles, most notably Tymna + Thrasios

I firmly believe the biggest splash this will make in competitive is with all-in combo decks and strategies. Having the possibility of a dead draw later in the game if it isn't in your opening 7 is a big turn off for many decks, especially when layering is so heavy and slots are already at a premium. Decks that are all-in don't mind mulliganing to find Jeweled Lotus, and it will do its best work when in the opening 7.

Here is my list of what decks I think will possibly run Jeweled Lotus and why

  • Urza, Lord High Artificer: Hit turn 1 Urza's easily. It is a Mox Sapphire if drawn after Urza is already in, negating the dead draw possibility.
  • Sidisi, Undead Vizier: This deck is all-in to play Sidisi and find Ad Nauseam. The 3 mana burst can hit a lot of fast Sidisi's, but it can also be useful if Sidisi gets countered and you need to get to 7 mana to try again. Sidisi can mulligan aggressively to find Lotus if it wants to
  • Godo, Bandit Warlord: 3 mana towards your 11 mana to win. It is colored, so can be used to play Godo, allowing you to keep hands with exclusively colorless mana. Godo is another deck that can mulligan aggressively for Lotus
  • The Gitrog Monster: This deck is very commander dependent, and totally willing to sacrifice cards to ram the commander turn 1 or 2. Once again, this deck will be aggressively mulliganing anyways
  • Prime Speaker Vannifar: Get commander in, tap it to win. Hitting turn 1 Vannifars will help the game plan immensely. Helps to recover when you need to play commander a 2nd time for a win attempt
  • Elsha of the Infinite: Can use all 3 mana produced, avoids dead draw scenario by playing it off the top. This deck is 100% commander dependent, so having 3 towards playing Elsha a second time is good insurance for the deck.
  • Tasigur, the Golden Fang: Able to play Tasigur faster without delving your entire graveyard or having any graveyard at all. Not a huge power swing like other commanders, but a very likely include. In fact, you can use the lotus, then delve it, effectively making it 4 ramp for Tasigur's first cast.
  • Muldrotha, the Gravetide: Can't be used as combo back up for LED, but it can come back from the GY for free in case Muldrotha gets removed to make subsequent casts easier. Once again, not a huge power swing but noticeable and likely inclusion, especially since the Muldrotha combos require Muldrotha on the field
  • Kraum, Ludevic's Opus: The main partner commander I think that will really want the lotus. Landing this turn 1 or 2 will let the Kraum player quickly and easily bury others in card advantage.
  • Tana, the Bloodsower: The only other partner commander I think will really want to auto include the lotus. Getting this out turn 1 can build up saprolings very fast, and it makes the Tymna coming in after extremely live. Will probably only be seen with Tana + Tymna, but that is the primary Tana partner for cedh anyways

Jeweled Lotus may see play in other decks as it is the flavor of the month, but I bet that ultimately many competitive builds will abandon the card. Some decks are uniquely positioned to capitalize on the speed of a commander landing sooner, and those decks will really love the card.

The printing of Opposition Agent will likely cause significantly more problems for the format, especially since Maralen of the Mornsong became a deck overnight. Coincidentally, Opposition Agent shuts down about half of my list of decks positioned to abuse the new lotus, and the half it leaves won't combo out to win as soon as the commander resolves from the fast mana.

Jeweled Lotus is a powerful card, and Wizards should never have printed it. That being said, I firmly disagree that it will kill competitive edh, and I firmly believe it will do far more damage to casual and high powered decks.

wallisface on RG Liquimetal

4 years ago

I can’t imagine Hoard-Smelter Dragon ever seeing play before the end of the game. Why not just run either Glissa Sunseeker , Sunder Shaman , or Thrashing Brontodon in that slot instead? All of these options will see play before game end and should help lock down the board for you

JoshFox on

4 years ago

Xica says... #45 JoshFox I have been workig on a deck somewhat similar to yours, imho the following mistakes should be corrected:

Noble Hierarch > Birds of Paradise , as it allows you to push through damage, in plan B, with Geist, and Surrak, much, much better

Fauna Shaman is a trap card - at least it seemed so in my deck. The problem is that everyone runs removal for it. Meanwhile you could run cards like Life's Legacy that dig through the library much better. Maybe having few cards in hand is that good - but i think there are more effective ways to get rid of said card for more benefit, of the top of my head the spellshaper cycle comes to mind.

Running non-creature sideboard cards is a grave error for this kind of deck. For example i would surely replace Engineered Explosives with Cataclysmic Gearhulk (as it effectively starts with 5 copies in deck thanks to evolution), or if you need to fight mass artifacts Glissa Sunseeker is probably one of the best answers, it can kill anything without first strike that has 3 or less toughness in combat, and she is the queen of sweeping up artifacts (and can be found with evolution).

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