Jhoira of the Ghitu

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Mind vs Might (DDS) Mythic Rare
Modern Masters (MMA) Rare
Future Sight (FUT) Rare

Combos Browse all

Jhoira of the Ghitu

Legendary Creature — Human Wizard

, Remove a nonland card in your hand from the game: Put four time counters on the removed card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, play it without paying its mana cost. If it's a creature, it has haste.)

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Jhoira of the Ghitu Discussion

Chandrian on Best Izzet Control commander?

4 days ago

I recommend Jhoira of the Ghitu as her ability allows you to cast some big dumb threats for a super cheap cost, allowing you to leave mana open for counterspells and so on. She is also cheap to cast, so it won't hurt as much should she die a couple times.

Mizzazzi on Gemini Wizard of Storms

1 week ago

Hi! Im really enjoying looking at your deck! +1 So First off I like the way this is going, My first suggestion is more of a formatting thing than anything and that's just if youre playing combo and want help just to list your combos so that people can help put in supporting cards. Second, Im not a competitive player but I know that these comments are correct that the game is either over/locked turn 4 or so, So what I have to say is possibly try effects like Braids, Conjurer Adept While she gives them advantage (And this is more like suggesting her ability rather than her) she lets you combo off early while allowing you or others at your table to possibly stop another persons combo. Another good example of this effect that in my opinon is better is Jhoira of the Ghitu she is able to put pressure and a clock for your combos the turn counter might seem bad but in reality it gives you planning time or might draw attention away from another combo you might have.

dzapf2008 on Jeskai Semi-Budget

1 week ago

I really like the combo of Omniscience and Enter the Infinite. I have an EDH deck that uses Jhoira of the Ghitu that could suspend both cards for 2 mana each. I already have Stormtide Leviathan in my deck and I will have to add Archetype of Imagination. I think my friends would stop playing against me if I had your deck. +1 from me.

JoeMoMo499 on EDH Izzet Suspend

4 weeks ago

That manabase looks a little too beefy. You might want to look at mana dorks or another way to generate for Eternal Dominion and such, or play a more creature-focused deck with your suspend mechanic only needing 3 mana to come into play. Jhoira of the Ghitu would run really well with heavy hitters such as Eldrazi Titans, and I might even be willing to part with one or two of mine if we reached an agreement.

Snap157 on New to commander - looking ...

1 month ago

Honestly I know that its not on your list but Jhoira of the Ghitu is perfect for a beginner. All you do is throw in all your biggest Red/blue?artifacts and control/burn cards. It's mana base isn't too bad and you can use her ability multiple times late game.

HotShotDawg on Worldfire

1 month ago

I'm not sure if you are aware, but:

Gut Shot has no upside as opposed to a normal lightning bolt after you've cast Worldfire due to your one life.

If you want an alternate win-condition, assuming you suspend it with Jhoira of the Ghitu, Near-Death Experience is significantly better than Barren Glory since you won't have to time it perfectly.

As far a Firebolt, it is 1. not legal in modern, and 2. no better than a Lightning Bolt, since will be exiled when you cast Worldfire, and it costs 5 mana to flash back anyway, either requiring 14 mana or drawing 5 lands after worldfire.

I would not recommend playing Counterlash because sorcery is probably the least potent card type in modern, and a 6 mana counter is very bad.

Overall, seems interesting with some more work.

SteelSentry on What legend should become a ...

1 month ago

I wouldn't mind seeing Teysa become a planeswalker, but I doubt she would leave Ravnica. I'm trying to think of a character that would both be a cool planeswalker and actually leave their home plane. Jhoira of the Ghitu would also be a cool walker.

Qolorful Hanna might be a tad too dead to be a planeswalker, but I could honestly see Gerrard becoming one if they did Weatherlight crew.

Flyheight on Ramos And His Amazing Technicolor Dreamcoat

2 months ago

No Fetches in the mana base?

So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):

Creatures (16):

Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim

Non-Creatures (28):

Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken

Other cards I really like that you might want to consider (20):

Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light

If you relax your gold and artifact only restriction you can get a couple more fun toys (4):

Hardened Scales, Doubling Season, Primal Vigor, Kalonian Hydra

Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:

Creatures (3):

Jhoira of the Ghitu, Selvala, Explorer Returned, Teneb, the Harvester

NonCreatures (5):

Bounty of the Luxa, Fires of Yavimaya, Guided Passage, Mortify, Nissa, Steward of Elements

Other cards I've seen others use, but I'm not quite as hot on (8):

Safewright Quest, Bituminous Blast, Ashen Rider, Zhur-Taa Druid, Putrefy, Supply/Demand, Tamiyo, Field Researcher, Evil Twin

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