Teysa, Orzhov Scion


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Guildpact (GPT) Rare

Combos Browse all


Teysa, Orzhov Scion

Legendary Creature — Human Advisor

Sacrifice three white creatures: Exile target creature.

Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.

Teysa, Orzhov Scion Discussion

BMHKain on I'd like to know if ...

2 days ago

@SynergyBuild: O_O IF: (Does the same stunned look) O...kay... That was a waste of a Q&A... Huh... Talk about nigh-unbeatable Color Identity. I mean, I'm running Teysa, Orzhov Scion (Formerly Teysa Karlov ), but dang, I didn't think those colors have all the options needed to win, regardless... (Still stunned.) (sigh...) Alright... I think it's time to cut down to the legal min/max at this point; I'm surprised Orzhov, of all things has all the tools needed to beat many kinds of opposition. But, yeah. Thanks. I'll see what I can do for cuts; but now, I'm revising several things outside of here... Later.

DaringApprentice on Beyond the Veil (Concept)

1 week ago

Thanks for the feedback, kevinscheurwater, that tracks with how my deck was playing, lol. :) I actually disassembled Karlov a while back (hence the "Concept" addition to the title), but if I rebuild him or want to try more sacrifice in Orzhov, I will definitely consider Teysa, Orzhov Scion or Ayli, Eternal Pilgrim !

Happy building!

Ripwater on Beyond the Veil (Concept)

1 week ago

DaringApprentice, I can't agree more with Joumba. Your deck seems to want to do 2 things. Sacrifice creatures and gain life. Karlov does not care that much about sacrificing creatures. He wants lifegain triggers. Lots of em and skip the big life gains like Divinity of Pride , but instead play Contemplation or Tablet of the Guilds wich will provide you with much more triggers for Karlov then the once a turn trigger Divinity of Pride does. Your 5+ mana drops need to benefit lifegain triggers as well, not generate them. Archangel of Thune is a very good example of it.

The road you are going with your deck goes better with either Ayli, Eternal Pilgrim or Teysa, Orzhov Scion , where Teysa goes full on the sacrifice game and Ayli is a bit in between Teysa and Karlov. So if you want to play a mix of both I think Ayli is the better commmander for you! :) But that being said, it is of course your deck. And if you think Karlov is one badass motherfucker (and that he is) you should keep playing him :-)

If you want to get some inspiration, this is my list! Hopefully it helps!

[[Primer]] Karlov's Will

Commander / EDH* kevinscheurwater


StopShot on Alesha, Who Smiles At Death and (s)Taxes [Primer]

2 weeks ago

@Mishraharad, That's understandable. Reconsidering your stax pieces a better fit for your deck would be Flameshadow Conjuring + Felidar Guardian + Mountain or any land/artifact that comes untapped and can produce .

You have Flameshadow Conjuring in play and a Mountain . You then proceed to cast Felidar Guardian . Both the Felidar and the Flameshadow trigger. You'll always resolve Felidar Guardian 's ETB first targeting your Mountain to flicker and untap it. Then you can tap the Mountain to pay Flameshadow Conjuring 's triggered ability creating a hasty Felidar Guardian token. Because a token enters Flameshadow Conjuring does not trigger again, so instead you have the Felidar Guardian token's ETB target the original Felidar Guardian blinking the cat and having it re-enter the battlefield again which will also re-trigger the Flameshadow Conjuring . You then repeat, cat blinks mountain, mountain makes another haste cat token, haste cat token blinks original cat, until you have enough hasty cats to deal lethal to everyone.

Felidar Guardian is good as it can also combo off with Karmic Guide and Goblin Bombardment . Flameshadow Conjuring may not be an optimal stand alone card, but creating extra ETB's per turn will always give it something to do. Do note if your opponent kills the cat before you can go infinite you won't be able to reinitiate the combo for lethal by recurring the cat with your commander, as you'll have wasted the combat step doing so. However, if you do so with a Goblin Bombardment or Altar of Dementia you can then deal lethal as you'll have infinite tokens to sacrifice to anyways.

There are a few other lethal combos that crossed my mind that would also by-pass all your current stax pieces:

Mana Echoes + Goblin Trenches + Drownyard Temple = Infinite goblins, infinite colorless mana, and infinite landfall. Can be activated at instant speed on an opponent's end-step making the tokens safe from boardwipe.

Endless Cockroaches + Deathrender + Goblin Bombardment = The equipped roaches die going back to hand, Deathrender triggers putting the roaches back on the field equiped to be sac'd again.

Teysa, Orzhov Scion + Darkest Hour + Goblin Bombardment + any other creature = Sac the other creature, since Darkest Hour made the creature black Teysa produces a 1/1 white spirit token. Darkest Hour however makes the spirit token black, so sacrificing the spirit will produce another black spirit, and again and again for endless sac-effects.

Noire_Samhain on Your Most Complex/Expensive InfiCombos/Game-Ending Synergies

2 weeks ago

Its inefficient due to too many parts (compared to the tried and true Teysa + Darkest Hour + Sac combo), but its sorta hilarious because no one sees it coming:

Vizkopa Guildmage 's second activated ability, Soul's Attendant or Soul Warden , Darkest Hour , Teysa, Orzhov Scion , and a sac outlet with a token or two (usually Ashnod's Altar or Phyrexian Altar for me, though any free unlimited sac outlets will do).

Activate Guildmage's Ability with Warden/Attendant, Darkest Hour, and Teysa, and any old creature token at all on the field. Sac a creature token. Replaces itself with a token from Teysa, which triggers the Soul Sister's ability, which sets off the effect from Guildmage, and repeatedly sac each new creatures. Add in Zulaport Cutthroat or use your new mana to activate Vizkopa's ability again to speed things up.

hkhssweiss on Carny Ghave, Lord of Leaches [cEDH/In Progress]

2 weeks ago

Heya goldlion, I personally love the idea. My friend uses Carnival of Souls in his tuned Teysa, Orzhov Scion deck and it's pretty degenerate.

In regards for tuning for competitive play, if going all out the fast efficient mana rocks. The standard usual Mana Crypt , Mox Diamond , Chrome Mox , Sol Ring , Mana Vault should be included. All tutors for consistency ex. Vampiric Tutor , Demonic Tutor , Diabolic Intent , Imperial Seal , Grim Tutor , Enlightened Tutor , Worldly Tutor , and I would also include Idyllic Tutor .

Next would be your main avenue for balancing your combo pieces. You need the life gain, so running all your soul sister effects are priority. I would run pretty much only the one drop ex. Soul Warden , Essence Warden , Soul's Attendant , and Deathgreeter . Both Blood Artist and Zulaport Cutthroat doubles as your win cons when you have every thing set up. You also need to set up ways to proc Ghave when your Carnival is on the field so in goes Ivy Lane Denizen , Elenda, the Dusk Rose , Juniper Order Ranger , and Champion of Lambholt . All of these ones can lead to infinite triggers and than infinite tokens.

Card draw is fairly important, so the usual engines are in ex. Sylvan Library and Necropotence . With having non-token creatures dying, you have them listed but they will also go in, ex. Midnight Reaper and Dark Prophecy . Dark Confidant will also go in with the low CMC curve. Skullclamp will also be an outlet for you as well to draw out your whole deck. You can test it out but Mentor of the Meek can be an outlet as well.

Protection for your combo pieces are important. Riftsweeper should be included and Pull from Eternity only if you are dealing with a lot of exile effects. Silence has always been super helpful, and since there will be a lot of enchantment type effects you can consider running Greater Auramancy in conjunction with Sterling Grove . Sterling Grove also helps tutor for Carnival when needed.

The rest of the cards can be filled with either similar effects, interaction, or advantage.

Now going for your "Carousel" effect with Athreos. For this you would have to go with the infinite mana route, I would be adverse in going this route as it dilutes too much of the "Carnival" route. With the infinite mana you would need to add in cards like Phyrexian Altar , Ashnod's Altar , or Earthcraft in order for you to gain infinite mana. With that as well you need cards that will bring your creatures back to the battlefield or hand, so Phyrexian Reclamation , Corpse Dance , Disturbed Burial can be considered.

There can be probably more things I can think of but accept this short response before I take a more indepth look at it when I not sleepy lolol

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Teysa, Orzhov Scion occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

W/B (Orzhov): 0.98%