Ugin, the Spirit Dragon


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Ugin, the Spirit Dragon

Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.

-X: Exile each permanent with converted mana cost X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

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Ugin, the Spirit Dragon Discussion

alias42 on Atraxa Superfriends

2 days ago

Recommended adds: Tamiyo, the Moon Sage one of the best walkers in edh... she just does nuts things

Deadeye Navigator flicker djeru, deepglow skate or thalias lancers. Win?

Bitterblossom protect those walkers bro.

Tezzeret the Seeker able to tutor chain veil to the battlefield, and goes infinite with the chain veil. Almost a 1 card win the game combo.

Ugin, the Spirit Dragon another all around great card. One of the best ults in the game, and really easy to ult. Even if you don't ult him, he's a selective board wipe or removal/burn.

I'll leave what you cut for these up to you, because alot of the chooves will be largely meta dependent. The rest of the swaps I'm going to recommend are for direct upgrades to cards that are currently in your deck, meaning swap card a for card b. Not saying to cut these to make room for the above cards, unless you feel that's the best choice.

Recommended swaps Cut Day of Judgment Add Supreme Verdict or Wrath of God. Probably Verdict since regeneration isn't super common, but either one is strictly better than day of judgment.

Cut Call the Gatewatch or Mystical Tutor or Enlightened Tutor Add Vampiric Tutor

SynergyBuild on Lets talk Rubinia

1 week ago

Well, Arena Rector into Ugin, the Spirit Dragon, and Academy Rector into Omniscience are both hilarious and good IMO.

I have run sacrifice outlets and Seedborn Muse to remove 4 creatures per turn cycle.

Luvnarg on THE Reaper King

2 weeks ago

Thank you for your comment hkhssweiss. Additional protection would be nice. We'll have to consider it. I like the idea of Ugin, the Spirit Dragon too, but we haven't found a spot for him to replace yet. Maybe one day!

hkhssweiss on THE Reaper King

2 weeks ago


Interesting take on Reaper King. Have you ever thought about running Teferi's Protection as a additional way of protection or Heroic Intervention? Or does that dilute your game plan a bit more?

Honestly it looks like a real solid list and only changes you really have to make are just meta calls. Silence for more interaction, Ugin, the Spirit Dragon since it will not really affect much of your permanents. Shimmer Myr just for the flash and can hold up mana.

Great job! +1

jonny909090 on Atraxa seemed lonely, so i got her some friends

3 weeks ago

In the past two days I have squared off against my friends Thrun, the Last Troll deck. His deck basicly just runs buff and unblockable spells to get commander damage really fast. I came away 3-0. The first game he chose to swing at me directly instead of my Sorin, Solemn Visitor which was ready to get its emblem. He only had his commander and a mana dork in play. On my turn I was able to blow up the mana dork and let the emblem take care of his commander. He was 1 turn away from beating me. Game two, similar thing 1 turn away from beating me. I had no walkers but I got Arena Rector out as a blocker. Thankfully he had no trample. Instead of waiting to attack with trample he swung. I block, killing the rector and letting me pull Ugin, the Spirit Dragon out of my deck. My turn I played Deepglow Skate used ugins ultimate. Game over. Game three. My hand was 4 lands, Cyclonic Rift and two fog spells. Managed to draw into Spike Weaver. No responses. GG

Guerte on [[Primer]] Gonti - Night Market Shenanigans

3 weeks ago

SurpriZe: I recently replaced Arch of Orazca with Arcane Lighthouse. Haven't gotten to use it yet, but I'm sure I will.


I played my first two games of commander in over a year tonight, and by first, I mean with physical cards.

Game 1 vs Atraxa Superfriends:

I got stomped pretty hard in this one. Kiora, the Crashing Wave emblem with Ugin, the Spirit Dragon closed out the game on that one.

Game 2 vs Atraxa Superfriends and Breya Artifacts:

This game was awesome. There was a lot of back and forth interactions throughout the game. Atraxa was able to ultimate a Jace, Unraveler of Secrets and Tezzeret, Artifice Master, and we were also under an Ensnaring Bridge.

I'm sitting at 14, Breya at 34, and Atraxa at 35. Atraxa has a Karn Liberated, Teferi, Temporal Archmage, and Atraxa out, along with a couple thopters. My turn, I cast Kokusho, the Evening Star to bait out the emblem counter. I then cast Living Death and bring back Duplicant, Vulturous Aven, Ravenous Chupacabra, Sidisi, Undead Vizier, Rune-Scarred Demon, Kokusho, the Evening Star, Sheoldred, Whispering One, and Gray Merchant of Asphodel. I drain each for 16 (I also have a Necropotence out), putting them at 18 and 19 and gain 32 to go to 46. I exploit Gary from Aven, draw 2 and lose 2 down to 44, and then exploit Kokusho from Sidisi, bringing them down to 13 and 14 and me up to 54. I use my two tutors to go grab Ashnod's Altar and Lifeline (the two creature removal effects didn't matter). I then dump 10 life into Necro, sculpt my hand to contain Ancient Tomb, Cabal Coffers, Lifeline, Ashnod's Altar, Go for the Throat, Animate Dead, and Reanimate, and pass.

It's Breya's turn, and he casts Merciless Eviction naming Planeswalkers, and states he's more nervous about them than my creatures, and he didn't want to lose what creatures he had.

Atraxa goes, can't do much, and EOT brings out Teferi, Hero of Dominaria.

On my turn, Sheoldred triggers, and I bring back Gary for the win.

Had Breya chose to exile creatures, my line of play would have been GftT to bait out the emblem counter, made enormous mana with Coffers, then drop Lifeline, Ashnod's Altar, and Meteor Golem, followed by Animate Dead and Reanimate on Kokusho and Gary, and then loop with Lifeline/Altar to close out the game.


I definitely had a blast tonight. I played against two people I never met, made some good friendships, and I'm looking forward to playing more. I'm really glad the second game went the way it did. It played out beautifully.

Rabid_Wombat on Ultimate box toppers

3 weeks ago

DemonDragonJ too powerful for which format? UMA Sealed, Casual or Pauper?

Path to Exile is actually exactly what Pauper needs...Delver and Rainbow Tron Decks are dominating the scene right now and Path would really give the more fun decks (like Acid Trip) a way to step up and be more competitive.

Other cards I think that UMA needs to see reprinted at Common are Oubliette, Lotus Petal and fun cards like Riding the Dilu Horse - this would actually get me buying a booster or it stands I'll stick to one or two singles.

Where Wizards really dropped the ball with UMA was not reprinting: Mox Opal, Imperial Seal, Grim Tutor, Zodiac Dragon, Ugin, the Spirit Dragon, Phyrexian Altar and Back to Basics.

That's what this set really needs to justify the absurd price tag of the booster boxes - a bunch of great cards (which are all overpriced) that players actually want that would also benefit multiple formats.

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