Ugin, the Spirit Dragon

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Ugin, the Spirit Dragon

Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.

-X: Exile each permanent with converted mana cost X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

Price & Acquistion Set Price Alerts

FRF

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Recent Decks

Ugin, the Spirit Dragon Discussion

kamelyan on Cogs and Gears

2 days ago

Blightsteel Colossus + Blade of Selves

Steel Overseer + Cauldron of Souls

Ugin, the Spirit Dragon

Shimmer Myr

Prototype Portal

Shrine of the Forsaken Gods

I too ran a colourless/artifact deck (granted there are five eldrazis, but they aren't the big name ones). It has won due to an army of large artifact creatures and because of the Station Combo (Summoning Station -> Grinding Station -> Salvaging Station -> Blasting Station)


Station of Hope

Commander / EDH kamelyan

SCORE: 2 | 83 VIEWS | IN 1 FOLDER


sylvannos on Battlebond Spoilers Threaad

2 days ago

Some more spoilers:

Virtaz's Vritue

Virtaz's Virtue

Sorcery

For each player, choose friend or foe. Each friend returns a creature card from their graveyard to their hand. Each foe sacrifices a creature.

This card is funny, but I don't think it's all that playable:

Arena Rector

You're more limited by there not being any really obscene planeswalkers (vs. Academy Rector which grabs Omniscience or Yawgmoth's Bargain). About the most broken thing you can get is Garruk, Apex Predator or Ugin, the Spirit Dragon.

This is also interesting:

Game Plan

It's a solid EDH card because players that are behind will help you cast it. It's not completely unplayable in 2HG, either, since you and your teammate can each play 3 mana to help cast it, meaning you can cast it early on. It's especially powerful if your team was able to dump most of the cards out of their hands first and letting the other team only draw 3 or 4 cards.

It also feels like there's better reprints than Iconic Masters lol:

chain lightning Jungle Wayfinder Land Tax Tidespout Tyrant Diabolic Intent Sower of Temptation True Name Nemesis Swords to Plowshares Veteran Explorer

thegigibeast on [List - Multiplayer] EDH Generals by Tier

3 days ago

I am not merrowMania, but I am not dead either (I have been off quite a bit, I was finishing my studies, now I am back my dudes), here is a spoiler from today I find quite interesting:

Mmmmmm... I wonder which decks this could go in. I mean... It could tutor something like a Ugin, the Spirit Dragon, Jace, the Mind Sculptor or any planeswalker that can be included in a W/x deck, even if there are not a lot. For sure, this is a tad less strong than Academy Rector, but getting a planeswalker out from the deck so easily... I am leaning towards Ugin, the Spirit Dragon since I have won a lot of games where I was able to get him -> exile the board. I am not sure about the shell that would like to do this, maybe in somehting like Grand Arbiter Augustin IV, but I am pretty sure this could find a home.

** EDIT **

What about a nice Flash deck that aims to either go Flash -> Academy Rector -> Omniscience or Flash -> Arena Rector -> Ugin, the Spirit Dragon? I would totally play this in a stax/control shell with Grand Arbiter Augustin IV at the helm. What are your thoughts?

kamelyan on Thopter Equipment

4 days ago

If you can get a hold of Ugin, the Spirit Dragon (I can't believe it's forty dollars now!), you can clear the board since you're running no colours.

Command Beacon would be nice for when your commander starts getting expensive, and Inventors' Fair tutors or gives life every turn.

Here's a deck I made almost a year ago, if you'd like to check it out:


Station of Hope

Commander / EDH kamelyan

SCORE: 2 | 83 VIEWS | IN 1 FOLDER


speck2993 on Make Narset Great Again

4 days ago

Oops, didn't see that you didn't want Goryo's - reading is hard. In that case, I think the best way to power out an early Narset is Amulet of Vigor with bouncelands - I can't think of anything else that can get her out before turn 4 with any reasonable consistency, and if we're waiting until turn 4 we might as well ramp into a T3 Elvish Piper, which, as you noted, is too slow.

At this point, the strongest things we can be doing are still the Omniscience combo - otherwise we're going off on turn 5 at best, which is already too slow. Eternal Dominion might be OK, Time Stretch might be OK (since Narset is sticky, it gives us more shots at real cards), Army of the Damned puts them on a 1-turn clock. You could drop big planeswalkers - Ugin, the Spirit Dragon, Nicol Bolas, Planeswalker and Nicol Bolas, the Deceiver all seem strong. The problem is that, as a combo deck, we have to be threatening to kill our opponent on Turn 4, and we still don't have a way to do that besides the Omniscience combo.

Fleetwood-Mat on Eldrazi Tron

1 week ago

Looks pretty decent, only suggestions I have are Serum Powder and Mutavault. There's also Karn Liberated and Ugin, the Spirit Dragon route if you wanted to get more late game control, also Oblivion Stone is a good colourless boardwipe that curves easily in modern. Hope this can help you!

Profet93 on My Other Commander is Cabal Coffers

1 week ago

Hey! +1 from me. I run a mono black deck that runs similar to getting "big black mana" . Feel free to check it out for some ideas. Moving onto the suggestions...

Mirage Mirror Utility. Copy coffers, useful artifact or big dude.

Candelabra of Tawnos - Budget allowing, it untaps coffers and it's various copies. My favorite card.

From what i can tell, you don't have any way to mitigate black's biggest weakness (aside from scour and steel helkite), against artifacts and enchantments. As such, you should add some/all of the following...

Nevinyrral's Disk

Oblivion Stone - For those turns u tutor for a boarwipe and need to use it on the same turn (nev disk doesnt let u since it ETBs tapped)

Ugin, the Spirit Dragon - Similar to the above to, but exile can be crucial (ex: purphurous when it isnt a creature so u can't use ashes to ashes).

Karn Liberated - Targeted exile removal (upgrade to scour)

All Is Dust

There are others but those are my favorite. Should they be unavailable to you due to budget or can't find it, let me know and I'll offer budget replacements that are similar.

Black's strengths are tutors, I feel you should use at least 1 - 2 more to improve consistency

Diabolic Revelation - Since you're ramping hard, might as well find all your wincons (and perhaps a Reliquary Tower as land per turn). Also, ADD RELIQUARY TOWER! You are running necropotence!

Mastermind's Acquisition > Diabolic Tutor

Since you like to win with big X spell (your commander), it would suck if it gets countered. As such, you should DEFINITELY add Imp's Mischief. Using imp's mischief, you can change the target of counterspell to imp's mischief, leaving the original spell (ur commander or whatever) intact. No one suspects it, plus its amazing to use on cards like "TARGET player gets two extra turns" ... I wonder who you will target, haha!

Yawgmoth's Will - Budget permitting

Im curious on your thoughts on Strionic Resonator to copy your ETB effects (namely your commander). Also want your opinion on Rings of Brighthearth to combo with Deserted temple, coffers and a lot of swamps to make infinite mana and win your with commander. Should you go this route, you might want to consider adding a Basalt Monolith as well for infinite colorless mana.

Get back to me with your thoughtsenter link description here

mtgApprentice21 on Jhoira artifacts

2 weeks ago

Sculpting Steel, Karn, Silver Golem, Darksteel Forge, Steel Hellkite, Mycosynth Lattice, Hellkite Igniter (or as my friend and I call him "Rocket-powered turbo dragon), and Hellkite Tyrant might help too, I just realized, and Great Furnace as well.

You're not running enough Planeswalkers either. Try Teferi, Temporal Archmage, Saheeli Rai, Ugin, the Spirit Dragon, Daretti, Scrap Savant, Tamiyo, the Moon Sage, and Jace, the Mind Sculptor (he's gone down in price tremendously since he was reprinted and allowed back in modern). They're all really great.

Don't worry about losing some combos, you'll gain a lot of other ones too. If you need more search and utility, try Junk Diver and Kuldotha Forgemaster.

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