Ugin, the Spirit Dragon

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Frontier Legal

Printings View all

Set Rarity
Fate Reforged Mythic Rare
Promo Set Mythic Rare

Combos Browse all

Ugin, the Spirit Dragon

Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player.

-X: Exile each permanent with converted mana cost X or less that's one or more colors.

-10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) 10%

6.31 TIX $45.18 Foil

Ebay

Recent Decks

Load more

Ugin, the Spirit Dragon Discussion

Morgormir on U/G Gifts Ungiven (tron)

5 hours ago

Git Probe was banned?Haven't played modern in a couple years, so sorry, I thought it was still playable, my mistake.My point of the Eldrazi Temple was if you're going to play some eldrazi then a one of won't kill your mana base, provided you want to play a bit of eldrazi (though I wouldn't).

One possibility is to play Karn + Mindslaver and keep Emmy and Eye of Ugin in the sideboard, for game two. I don't really like any eldrazi other than Emmy in the deck (unless you play Kozilek or Ulamog), as it takes out gas from playing mindslaver.All Is Dustshould be in the sideboard too, and if you mean Ugin, the Spirit Dragon, yeah he is nice too, possibly better than Karn in this setup.

Winterblast on Augustin's $t4ks (4000$ Solution/Stax)

3 days ago

dlamars I had it in the deck in the beginning, before I owned a Land Equilibrium, then I played them both and then I cut ward of bones. One problem is that it allows the opponents to have one more of every type than you have, while land equilibrium doesn't. If I have 0 lands with land equilibrium, no one can play a land until I do (the great part is, that according to the ruling you can't play the land and use the mana before sacrificing it). Another problem is that I usually have more of every other permanent type than everyone else, so apart from limiting the land supply the effects of ward of bones have often been completely useless.

youngfischer I play both, inkmoth and blinkmoth. Inkmoth is great with elspeth and jitte and blinkmoth is just a useful flying blocker, returning with Crucible of Worlds.

I've just bought Ugin, the Spirit Dragon and I probably put him in the deck as soon as the order arrives. Not sure what to cut for it though...maybe Cataclysm because ugin is a great mass removal too, or Words of Wind (although this helps a lot with removing certain pieces that might prevent my own plays while slowing down the opponents, for example bouncing a Cursed Totem or Ensnaring Bridge for one action then playing it again), or Sapphire Medallion because I have already reduced the coloured spells very much.

cplvela0811 on Modern Sultai Control

1 week ago

itachi45:

I would start along these lines, for the inclusion of Delver of Secrets  Flip & Maelstrom Pulse:

-1 Abrupt Decay

-1 Painful Truths

-1 Disdainful Stroke, possibly -2.

-1 Ugin, the Spirit Dragon

And or -1 or 2 lands, to remove 5 slots > 4x Delver of Secrets  Flip and 1x Maelstrom Pulse. This is my advice Itachi.

Karzalar on Song of Void (Kozilek, the Great Distotion EDH)

2 weeks ago

I believe you could run Not of This World. It could really save you.

But you SHOULD really run All Is Dust. Everyone sacrifies everything nonland, but not you.

Also, Ugin, the Spirit Dragon and Karn Liberated.

I know, those aren't very budget... But they are AWESOME.

cplvela0811 on Sultai Midrange

2 weeks ago

biorose671:

Tis the wrong question, sir--it just gets significantly more difficult. However, not impossible. I am a realist and will not sugar coat this: Tron is always an uphill battle, regardless of any prep x takes to combat it. Jund just dies, but the is better than in this current format, so things like Stubborn Denial with Snapcaster Mage work better than Bob and Bolt ever do against it.

Ghost Quarter is phenomenal and was in the sideboard, paired with Surgical Extraction, but I have been lucky and people have shifted back to aggro and decks that are not Modern's boogie man.

Game 2 though, I always want Ceremonious Rejection to counter a Ugin, the Spirit Dragon, into Snapcaster Mage + Ceremonious Rejection a Wurmcoil Engine. That is raw and I wet myself doing so at Grand Prix San Jose against Tron.

Hopefully this answered your questions, Rose.

-Logician on Karador cEDH

3 weeks ago

Hey no problem man. I'm glad you're taking some of my ideas into consideration.

I actually play a pretty similar deck. I use Gaddock Teeg as a commander myself. Some of the cards you're playing against seem to be not very competitive. I've only seen nevermore come out of a Zur deck, and I think that even then it's just okay. Hushwing is better than it looks. I know it stops you too sometimes, but you only play it if it stops your opponent more, and as soon as you need to get rid it for your own effects, just sac it. I only recommend it though if you're actually going into hatebears.

I've never seen anyone play Pyroclasm or Anger of the Gods in the competitive field. They seems like decent cards against you though. For red board wipes, I've mainly just see Blasphemous Act. And if it's mono red, they have colorless removal like All Is Dust, Ugin, the Spirit Dragon, or Oblivion Stone, maybe a nev disk. If they have other colors available, they either have access to better wraths or they don't care about wraths. Most red decks in the competitive field are either spamming artifacts or just want to cast Wheel of Fortune. In most cases, Gaddock Teeg shuts off all of those more common wraths, but he can't do anything about Cyclonic Rift or Toxic Deluge unfortunately.

If you have some spare time, you should check out my competitive Gaddock Teeg deck. It's currently on the feature queue. The description is very detailed, and it might give you some inspiration.

Delta-117 on The Queen's Egg

3 weeks ago

Yeah I could have added on to that a bit, I'm getting 2x Wurmcoil Engines, a playset of Remands, a 1x Sundering Titan, and 1x Solemn Simulacrum with this as well. All of that is for a modern deck I'm building instead of infect which I'm postponing finishing for now to instead build something cheaper.

But we follow prices of the store Face to Face Games, not sure if you have heard of them however as they are a Canadian store. Wurmcoil Engines for example are about $19-20 CAD/ US $14. While the NM slivers go for about $50 CAD / $36-37 US, and i'm buying him the two chalices for $170 CAD / $125 US for those 10 cards in return.

I was using about $110 Cad/ $80 US store credit I had to pay towards this anyways from a bunch of standard stuff like a foil Chandra, Torch of Defiance, 3 Spirebluff Canals, a Craterhoof Behemoth, etc which was all stuff I was relatively not using so i'm not too sad too see them go to actually pay less of this myself.

Going between these prices all must seem a little confusing sorry about that, and while I didn't still didn't even list everything mentioned the trade is one I'm fine with as I was paying for a good chunk of it with store credit. But thank you for your concern anyways in suggesting the trade might not have been in my favour.

I was building Mono Blue Tron anyways if you have heard of the deck for modern, if your not aware it feature's Urza's Tower, Urza's Power Plant, and Urza's Mine along with Expedition Map to produce tons of mana quickly to play threats like Wurmcoil Engine and Ugin, the Spirit Dragon. It features Treasure Mage which can find a variety of artifact cards like a 1x Platinum Angel, a Sundering Titan the 2x wurmcoils, and Mindslaver which you can use alongside Academy Ruins for some fun for you anyways. Then in the early turns you have Remand, Condescend, Spatial Contortion among other things to slow your opponent down and of course preventing them from killing you before you can play your threats.

I pretty much go to fnm each week for every format, I have a deck for standard, 2 decks for commander, this deck I'm working on for modern as well as my rather budget infect (The friend I mentioned after this trade is going to let me borrow the remainder of what I need for this Mono Blue tron deck at fnms until I either buy/trade for it or acquire my own pieces). Still need an Academy Ruins, a playset of the urza lands (have 1 tower though) and a Oblivion Stone.I as well have even a deck even for pauper ( Slivers featuring playsets of Muscle Sliver, Sinew Sliver, and Predatory Sliver and others bolstered by things like Rancor and Armadillo Cloak it's a lot of fun and is cheap :) ).

Load more

Latest Commander