Ink-Eyes, Servant of Oni

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Rare
From the Vault: Twenty (V13) Mythic Rare
Planechase 2012 Edition (PC2) Rare
Betrayers of Kamigawa (BOK) Rare
Promo Set (000) Rare

Combos Browse all

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

: Regenerate Ink-Eyes.

Ink-Eyes, Servant of Oni Discussion

multimedia on Yuriko, Seeking for a Name

6 days ago

Hey, really well made Commander deck, but it's only 94 cards :)

Thalakos Seer is quite good with Ninjutsu, getting value with Yuriko. Ninja of the Deep Hours , Higure, the Still Wind and Ink-Eyes, Servant of Oni are good Ninjas, worth playing with Yuriko. Higure is great with Arcane Adaptation because then it can tutor for any creature in your library since all creatures are considered Ninjas.

All the low mana cost unblockable creatures and flying creatures are good to get a fast Yuriko onto the battlefield. Unblockable: Slither Blade , Triton Shorestalker , Mist-Cloaked Herald , Gudul Lurker , Dimir Infiltrator , Tormented Soul . Flying: Mausoleum Wanderer , Pteramander , Jace's Phantasm . Thada Adel, Acquisitor has a good ability for multiplayer Commander since most opponents decks have artifacts. Fabricate or Trinket Mage are worth playing just to tutor for Top. Good luck with your deck.

Entity97 on A Cuberino

1 month ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

Me – Mardu Angels (3-0)
Akroma, Angel of Wrath
Assemble the Legion
Baneslayer Angel
Boros Signet
Bruna, the Fading Light
Cavern of Souls
Conqueror's Galleon  Flip
Crystalline Crawler
Emeria Angel
Exhume
Faithless Looting
Gisela, the Broken Blade
Godless Shrine
Golgari Thug
Grim Monolith
Loyal Retainers
Lyra Dawnbringer
Nahiri, the Harbinger
Reanimate
Resplendent Angel
Restoration Gearsmith
Smuggler Captain (finds Reanimate )
Sphere of the Suns
Tidehollow Sculler
Windswept Heath

Pritch – Golgari Midrange (2-1)
Bayou
Chainer's Edict
Cryptbreaker
Damnation
Doom Blade
Doomed Dissenter
Go for the Throat
Golgari Grave-Troll
Golgari Signet
Grave Titan
Herald of Torment
Heir of the Wilds
Hissing Quagmire
Innocent Blood
Liliana of the Veil
Liliana, the Last Hope
Night Incarnate
Ravenous Chupacabra
Rite of Belzenlok
Scavenging Ooze
Sidisi, Undead Vizier
Thoughtseize
Thrun, the Last Troll
Tragic Slip
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Westvale Abbey  Flip
Yahenni, Undying Partisan

Paul – Grixis Control (1-1)
Academy Ruins
Baleful Strix
Bitterblossom
Bituminous Blast
Brain Maggot
Creeping Tar Pit
Cruel Ultimatum
Cyclonic Rift
Eldrazi Monument
Force of Will
Havengul Lich
Inferno Titan
Kitesail Freebooter
Lich Lord of Unx
Mesmeric Fiend
Murderous Redcap
Nicol Bolas, the Ravager  Flip
Purphoros, God of the Forge
Rakdos's Return
Tezzeret, Artifice Master
Thassa, God of the Sea
Thing in the Ice  Flip
Twilight Prophet
Unscythe, Killer of Kings
Whirler Rogue

Abby – Bant Midrange (0-1)
Austere Command
Bow of Nylea
Celestial Colonnade
Counterspell
Courser of Kruphix
Crush of Tentacles
Dauntless Bodyguard
Elixir of Immortality
Felidar Sovereign
Glacial Fortress
Imposing Sovereign
Kiora, the Crashing Wave
Loxodon Hierarch
Mikaeus, the Lunarch
Noble Hierarch
Plaxcaster Frogling
Qasali Pridemage
Reclamation Sage
Sagu Mauler
Sakashima's Student
Selfless Spirit
Sigarda, Host of Herons
Simic Signet
Solemn Simulacrum
Sphinx's Revelation
Spirit of the Labyrinth
Sun Titan
Supreme Verdict
Suture Priest
Sword of War and Peace
Temple Garden
Terminus
Traveler's Amulet

Matt – Four Color Good Stuff (1-1)
Ancestral Vision
Arch of Orazca
Ayli, Eternal Pilgrim
Badlands
Birds of Paradise
Bomat Courier
Brimaz, King of Oreskos
Clifftop Retreat
Crop Rotation
Desolate Lighthouse
Domri Rade
Dualcaster Mage
Elesh Norn, Grand Cenobite
Experiment One
Ghost Quarter
Hallowed Fountain
Isolated Chapel
Lotus Cobra
Maze of Ith
Murderous Cut
Odric, Master Tactician
Path to Exile
Phyrexian Metamorph
Plateau
Price of Fame
Sacred Foundry
Savannah
Silverblade Paladin
Sunpetal Grove
Sword of Light and Shadow
Teferi, Hero of Dominaria
Tetzimoc, Primal Death
Through the Breach
Tropical Island
Ugin, the Spirit Dragon
Ultimate Price
Voice of Resurgence
Warden of the First Tree
Wasteland
Zacama, Primal Calamity

Ben – Temur Cascade– (0-1)
Akroma, Angel of Fury
Arboretum Elemental
Blasphemous Act
Bloodbraid Elf
Braid of Fire
Chief Engineer
Chrome Mox
City of Brass
Combustible Gearhulk
Deep Analysis
Dream Eater
Etched Champion
Eternal Witness
Fauna Shaman
Ghalta, Primal Hunger
Genesis Wave
Gruul Signet
Heart of Ramos
Hedron Archive
Hellkite Charger
Hinterland Harbor
Inkwell Leviathan
Izzet Signet
Kira, Great Glass-Spinner
Lumbering Falls
Maelstrom Wanderer
Master Transmuter
Metalwork Colossus
Mishra's Factory
Mox Opal
Myr Enforcer
Mystic Snake
Pact of Negation
Sai, Master Thopterist
Sarkhan Unbroken
Search for Azcanta  Flip
Shardless Agent
Sword of Fire and Ice
Taiga
Temporal Mastery
Urabrask the Hidden
Verdurous Gearhulk
Voidslime
Volatile Chimera (I forget what was on it, never came up)
Wurmcoil Engine

Courrtney – Green Black Delirium (0-1)
Avenger of Zendikar
Blood Artist
Dark Petition
Empty the Pits
Emrakul, the Promised End
Expedition Map
Explosive Vegetation
Garruk Relentless  Flip
Ghoulcaller Gisa
Great Sable Stag
Greenwarden of Murasa
Ink-Eyes, Servant of Oni
Isareth the Awakener
Ishkanah, Grafwidow
Living Death
Master of the Wild Hunt
Mox Amber
Mox Diamond
Oracle of Mul Daya
Phyrexian Delver
Primeval Titan
Putrid Leech
Rampaging Baloths
See the Unwritten
Sylvan Ranger
Thran Dynamo
Volrath's Stronghold
Merciless Eternal
Whip of Erebos
Worn Powerstone

PlatinumOne on Need rats?

2 months ago

no offense but theres a lot of mistakes here. first of all, 20 lands is definitely too few if you want to cast stuff with cmc 5 or more. a mana cost of 5 is considered very expensive in modern, and anything costing 5+ is almost always mana-ramped into.

since you have no discard effects, theres no point to The Rack . what are you hoping to copy with Thespian's Stage ? cards like Ink-Eyes, Servant of Oni and Trespasser's Curse that require your opponent to use certain types of cards, are too situational to mainboard. instead of running 1 or 2 of a bunch of stuff, pick the best ones and run 4

modern is a brutal format. a deck generally needs to be able to win on turn 4, or pack a ton of early interaction to stop an opponent. decks like burn, infect, storm, and grishoalbrand can win on turn 4, or even turn 3. tron plays a turn 3 Karn Liberated then a turn 4 Ugin, the Spirit Dragon . a player can even turn 3 Through the Breach into Emrakul, the Aeons Torn .

this decks best case scenario is the following:

T1: land, Aether Vial

T2: land, Pack Rat

T3: land, cast Relentless Rats , Vial in another Pack Rat . maybe attack with the first Pack Rat for 3 if you're lucky.

T4: probably no land drop this turn since you only run 20. so vial in a 2nd Relentless Rats and cast the 3rd.

this empties your hand if you're on the play, gives no interaction with the opponent, and leaves you hoping/praying the opponent cant kill your rats.

triproberts12 on Sexy sacks Yahenni

3 months ago

I like Undying Evil for this kind of deck. Does great things with Gary, Tree of Perdition, etc. Also, since you can sac at instant speed, Mesmeric Fiend permanently exiles, since you can sac it in response to the ETB trigger, making it better than Kitesail Freebooter and other newer cards that have been worded to avoid that interaction. I agree that Grave Pact is a must-have. Some more ramp and card draw wouldn't hurt. I'm partial to Jet Medallion , Charcoal Diamond , Mind Stone , and Thought Vessel for rocks, and Syphon Mind is my favorite mono-black draw spell.

I would cut Ritual of Soot, since it scales very poorly in EDH. Crux of Fate , Damnation (if you've got the cash), Decree of Pain , Toxic Deluge , take your pick.

As for lands, Crypt of Agadeem would be good here. Phyrexian Tower just got reprinted. It's a bit pricey, but it is VERY good, and having been $60 just a few months ago with no likely reprint in the near future, pick it up now. Temple of the False God is a bad card, full stop. It is never correct to include it. Ever. That's not just me talking, but virtually every EDH content creator out there.

I'm not sure how you feel about the budget issue with Mikaeus, the Unhallowed , but it would be a very good addition, even before taking the combo with Walking Ballista or Triskelion into account. It's a solid addition to a black deck, and there are some affordable tutors that can get both pieces like Beseech the Queen , Diabolic Intent (on theme, so maybe add it regardless), Sidisi, Undead Vizier (also on theme!), and Netherborn Phalanx .

As for reanimation, Rise from the Grave is pretty inefficient, and upgrading to Animate Dead , Victimize (on theme!), Dread Return (apparently there's a lot of sac'ing in black, who knew?), Sepulchral Primordial (great with repeatable ETB effects), Rise of the Dark Realms (expensive, but a black staple in EDH), Necromancy , Thrilling Encore (great if you can sac with Dictate of Erebos or Grave Pact ), Ever After (one more mana for twice the value), Whisper, Blood Liturgist , Champion of Stray Souls (so much sac'ing), Hell's Caretaker (again, so much sac'ing), Ink-Eyes, Servant of Oni , Rescue from the Underworld (on-theme), Infernal Offering (sac!), Necromantic Summons (strictly better than Rise), Zombify , and Footsteps of the Goryo (...sac).

The last thing I would do is check out the EDHREC pages for Yahenni, the color black, and sacrifice to see what others are running. Good luck!

zemperor on Tesya Sacrifice Deck

3 months ago

advice to cut:

  • Decaying Soil
  • Star Compass
  • Planar Bridge
  • Orzhov Locket
  • Helm of the Host
  • Ashes of the Abhorrent
  • Divine Visitation
  • Teysa, Envoy of Ghosts
  • Fiend Hunter

You seem to be going for a reanimate/aristocrats style build. I'd lean into that. here are some suggestions to add:

For lands, 38 isn't a bad amount. Might want more dual lands. I also recommend cutting back on the utility lands that come into play tapped. Too many ETB tapped lands will slow you down.

wallisface on Rats

5 months ago

Here’s some thoughts below:

Cards you probably want to ditch:

Gutter Skulk - doesn’t actually do anything

Nezumi Graverobber - too slow, and a quite unreliable flip condition

Ogre Slumlord - waaay too much mana for a creature with little impact. In a turn-4 format, this guy is not what you want in your hand.

Voldaren Pariah - she’s alright, but rats have much better finishers (whuch i’ve detailed below)

Diabolic Revelation - much too slow.. and you’re not a combo deck so limited use also. This is not viable on 22 lands..

Dutiful Return, Morbid Plunder, Unmake the Graves, Whip of Erebos - you don’t need to be bringing rats back. The whole value point of rats is that their expendable. These spells are also very slow... you could have just fielded more rats.

So, what should you add? Here’s some ideas of better cards:

Throat Slitter is a 3 mana killspell that gives you more rat bodies to boot.

Burglar Rat gives you more ways to ruin your opponents hand

Chittering Rats also is effective discard, with the added bonus of limiting what your opponent can draw

Ink-Eyes, Servant of Oni (max 2x) is a great finisher that deals massive damage on the turn he enters, and steals stuff

Marrow-Gnawer (max 1x) is an alright secondary finisher for when games go long

Rats are good at stalling games out, with all their hand disruption, but at 22 lands you really don’t want that many cards at 4cmc or higher. To the point where you probably don’t want more than 4 cards casting this amount (if it were me, it’d just be 2x Ink Eyes and 1x Marrow-Gnawer). You need to apply pressure early and then capatalise on that, as discard effects late-game become quite weak

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Ink-Eyes, Servant of Oni occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Black: 0.16%