Ink-Eyes, Servant of Oni

Ink-Eyes, Servant of Oni

Legendary Creature — Rat Ninja

Ninjutsu Symbol (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ink-Eyes, Servant of Oni deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.

: Regenerate Ink-Eyes.

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Trade

Have (1) Forkbeard
Want (2) SneakySynergy , deathdealer1225

Printings View all

Set Rarity
Secret Lair (SLD) Rare
Planechase Anthology (PCA) Rare
From the Vault: Twenty (V13) Mythic Rare
Planechase 2012 Edition (PC2) Rare
Betrayers of Kamigawa (BOK) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Oathbreaker Legal
Unformat Legal
Vintage Legal
Leviathan Legal
Custom Legal
Highlander Legal
Modern Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
2019-10-04 Legal
Tiny Leaders Legal
Limited Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal

Ink-Eyes, Servant of Oni occurrence in decks from the last year

Ink-Eyes, Servant of Oni Discussion

bl4ckb0l7 on [PreCon] Moving Shadows - Rogues & Ninjas

1 month ago

I'm not sure, if I get the mechanics.

Attack with rogues like Deathcult Rogue and ninjas like Ink-Eyes, Servant of Oni, opponents will probably want to block your ninja if they have to choose - Then use "smokebomb" cards like Crystal Shard or Erratic Portal, bounce your ninja and use ninjutsu on the unblocked rogue! Now that's ninjastyle... ;)

Am I right, if I say:

Attack with both (rogue and ninja). Hopefully my opponents block the ninja. I bounce it, the ninja, back on my hand, use it's ninjutsu ability, return the rogue (unblocked) to my hand and bring back the bounced ninja to activate it's triggered ability?

Uh... I like that. My playgroup didn't see this coming. I think I will invest the necessary 250€ on this deck. This one seems fun to play and I LOVE X. Had to read it like three times to get, what it does, but once I got it, it was like: "OMFG! That's awesome fun!"

ChickenBoy13 on Card creation challenge

2 months ago

Mirari, Reborn 7

Legendary Artifact

Whenever you tap a land for mana, add one mana of any color to your mana pool.

At the beginning of your upkeep, draw a card.

Creatures you control get +1/+1.

Whenever you cast a spell, you gain 1 life.

~ can be your commander.

At last, Mirari has returned.

--

Make a card that's a cross between Ink-Eyes, Servant of Oni and Okaun, Eye of Chaos.

Epicurus on Dune-Brood Mutate

2 months ago

I agree with 1empyrean about the keyword soup stuff. It may seem intuitive, since there's a lot of keywords amongst the mutate creatures, but it's a secondary theme that's taking up space for cards that better help the deck.

I disagree, though, that your commander should necessarily always be the target of the mutate pile. It's a good strategy to do so, but not the only course of action that could be beneficial in the course of any given game. As such, I believe it's a good thing to include other strong candidates for mutation.

To that end, I also agree that Mysterious Egg is not a great base for a pile. Some of my favorites, though, are Adanto Vanguard, Gladecover Scout, Troll Ascetic, and Gruul Spellbreaker (also, Slippery Bogle, but you're not playing blue).

Now, in case you start your pile on one of these guys, but then later wish you had started with your commander, you could include some cards that bounce the pile to your hand. Obviously, and unfortunately, blue is the best color for doing this. However, black has ninjas! Ink-Eyes, Servant of Oni, Throat Slitter, Azra Smokeshaper and Skullsnatcher are all good options for that. Also, Dust Elemental is a lot better for a mutate deck than it might seem.

That's all I got, but this comment is too long as it is. Cheers!

jakeelephant006 on its too late they are already under your bed

4 months ago

This deck performs very well with some decently large deficiencies. I think you need to cut some weaker cards (sorceries and creatures mostly) and add in more Ninjas and ninja synergies.

Cards to Cut: Creatures: Definite cuts are Jeskai Infiltrator, but I'd also heavily consider trimming Dark Impostor, Deathcult Rogue, Etrata, the Silencer, and Nezumi Cutthroat.

Sorceries: Definitely cut Hour of Eternity, Kefnet's Last Word, Paranoid Delusions and consider trimming Ghostform, Slip Through Space, or Stealth Mission.

Artifacts, Enchantments, Instants, Planeswalkers, and Lands: I would definitely cut Briber's Purse, Fatal Push, and Vraska, Scheming Gorgon while also giving thought to the merits of including Skygames, Bontu's Monument, Forge of Heroes, Unclaimed Territory, and of, or at least the Amonkhet, cycling lands.

The cards I have recommended are either slow, have low to zero synergy with the rest of the deck, or are typically weak in commander.

Cards to Add Creatures: Ninjas, ninjas, and more ninjas (plus some cheaper unblockables for good measure). There are 19 Ninjas in mtg history (excluding changelings). You have 11 in this deck. I think you ought to have more. The cheapest are Mistblade Shinobi, Okiba-Gang Shinobi, Skullsnatcher, Throat Slitter, and Walker of Secret Ways. Higure, the Still Wind and Ink-Eyes, Servant of Oni are both reasonable splurges in terms of powerful Ninjas to acquire. Now for other creatures to enable Ninjitsu. First off, I could have included Changeling Outcast in the last section since it is also a Ninja and you should absolutely be running it in here. Other small unblockables for you to Ninjitsu into are Gudul Lurker, Slither Blade, Tormented Soul, Faerie Seer, Mothdust Changeling, Gingerbrute, Dimir Infiltrator, Baleful Strix, Invisible Stalker, Augury Owl, Sage Owl, Spire Owl, and Cloud of Faeries. All of these cards are less than 3 cmc, and are either entirely unblockable or have good etb/ltb or dealing combat damage synergy (and are mostly pretty cheap too). I'd recommend adding at least 3 or 4 of them in addition to the above ninjas.

Other cards: This section is mostly for general things that you could do to make this deck more consistent and enjoyable to pilot, but there are a couple specific synergies I think you're missing out on. They're both pretty intertwined so I'll just address them together. I think you could be putting in a few more cards that are good to reveal off of Yuriko's trigger and ways to manipulate the top of your library so you get those card when they are most impactful. I am referring to cards like Treasure Cruise, Sibsig Muckdraggers, Temporal Trespass, Dig Through Time, Draco, Consign / Oblivion, Murderous Cut, Far / Away, Curtains' Call, Into the Story, Submerge, Commandeer, Commit / Memory, Discovery / Dispersal, Rags / Riches, In Garruk's Wake, and any other high cost card that has an alternate mana cost, mana reducing ability, split card, or is a high impact card. Then you could also throw in a few ways to manipulate the top of your library like Brainstorm, Ponder, Serum Visions, Tamiyo's Epiphany, and Crystal Ball. The only other synegystic thing you could put in here is making your other creatures Ninjas as well with Conspiracy, Xenograft, Arcane Adaptation, and Amorphous Axe.

Otherwise, you could probably add in some more ramp (Sol Ring, Mind Stone, Star Compass, etc.), card draw (see cantrips above and Last Thoughts), board wipes (could probably replace Bontu's Last Reckoning with some of the ones from the last section or just add those ones or some other good boardwipes) and spot removal or counterspells (I don't see a lot of good ways to deal w/ non-creature permanents in here).

JANKYARD_DOG on Maro's Core Set 2021 Teaser

5 months ago

List Continued

Note: re:Above list. Serra has no creature legendary so it may exclude her.

  1. Arcanis the Omnipotent
  2. Bosh, Iron Golem
  3. Dakkon Blackblade
  4. Eight-and-a-Half-Tails
  5. Haakon, Stromgald Scourge
  6. Higure, the Still Wind
  7. Ink-Eyes, Servant of Oni
  8. Jaya Ballard (one creature, 2 walkers)
  9. Karona, False God
  10. Kresh the Bloodbraided
  11. Lyzolda, the Blood Witch
  12. Malfegor
  13. Maralen of the Mornsong
  14. Mayael the Anima
  15. Momir Vig, Simic Visionary
  16. Morinfen
  17. Phage the Untouchable
  18. Raksha Golden Cub
  19. Reaper King
  20. Rith, the Awakener
  21. Sakashima the Impostor
  22. Seshiro the Anointed
  23. Sisters of Stone Death

So now figure out which ones are most likely to fit into Tefiri's Past/Lore. Still say Sidar is most likely, But Jaya as another creature card could be possible I suppose.

literaturecult46 on Ninja Deck

6 months ago

Ink-Eyes, Servant of Oni seems like a good idea

Stardragon on Your death is not in the stars today

6 months ago

multimedia

Thxs for advice i was also iffy on 31 lands but wasn't sure what to cut. And the ideas you gave me were awesome. Im going to be cutting Artisan of Kozilek, Ink-Eyes, Servant of Oni and Chancellor of the Annex for sure Im not sure if I should cut Abhorrent Overlord as he's not great but being able to always at least two extra bodies to the table at minimum he has a decent floor and a nice ceiling as there are only 3 mono white permanents in the deck, however bringing extra bodies is all he does besides being a 6/6 flying beatstick so he could be chopped

Mortlocke on A Swarm of Dungeon Rats

6 months ago

What're your thoughts on Ink-Eyes, Servant of Oni? Personally, the art makes me feel mildly uncomfortable in just how honest and unapologetic it is. It's a sexualized anthropomorphic female rat. Art aside - how do you feel about the ability? Does it work in your deck?

Oh and I forgot - there are multiple printings with different art: The card does have different printings with a promo (this edition seems even more sexual IMO) and Secret Lair printings (which seems more reserved). I like the Secret Lair one the most myself.

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