Ikra Shidiqi, the Usurper

Legality

Format Legality
Commander / EDH Legal
Duel Commander Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

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Set Rarity
Commander 2016 Mythic Rare

Combos Browse all

Ikra Shidiqi, the Usurper

Legendary Creature — Naga Wizard

Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness.

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Ikra Shidiqi, the Usurper Discussion

ive-been-degaussed on Kydele and Silas: Eldrazi Sultai Summoners

1 day ago

Have you considered Ikra Shidiqi, the Usurper instead of Silas Renn in the command zone? Unlike Silas, she actually does something; and if your big guys get through lategame with her out you can gain enough life to stay out of the reaches of your opponents' creatures.

smiffdemon on Ishkanah Stuff

5 days ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

WrathofCod on Ascend the Starfield

1 month ago

Congratulations on building your first commander deck! While I know it isn't a very exciting suggestion, I would recommend adding in a lot more ramp. Even though it might not seem like it, 3.55 is a relatively high average cmc and since you are in green, you should take advantage of all the amazing ramp that it has! In particular, I would recommend adding Farseek, Kodama's Reach, Skyshroud Claim, Deathcap Cultivator, Font of Fertility and a Sol Ring to get started. This will help your deck be faster and more consistent! Another area where your deck seems to be lacking is in the area of card draw. While you aren't in blue, black and green have a lot of card advantage that synergize with your enchantment theme! I would start by including Phyrexian Arena, Enchantress's Presence, Necropotence, Abzan Charm and go from there! There are also a few cards in your deck that should be taken out, simply because they are either bad or just underwhelming. While these cards might be fine in standard or modern, they are just not up to par for commander. This includes cards like Mark of the Vampire, Sunbound, Verdant Haven, Thoughtseize and Goldenhide Ox. I would also add in some more board wipes and removal since you are in black and white. This might include cards like Wrath of God, Merciless Eviction, Utter End, Path to Exile, Hero's Downfall and Martial Coup. Lastly, I would add in a few more cards that reward you for having enchantments and creatures with high toughness. Stuff like Daxos the Returned, Ikra Shidiqi, the Usurper, Kor Spiritdancer and Sapling of Colfenor all seem like they would be a perfect fit for your deck! Good luck!

Iron_Cube on That which Endures, Survives.

1 month ago

I recommend building Doran. It's a lot of fun. Not many cards are changing the way that the game works. I already have this deck but the treefolk and wall versions are really interesting. I will take a look at your list when it's done.

This is probably my best deck and I'm trying to get it better before the event without spending to much money. I had a lot of fun games with it, but I would like to actually win some games there. I'm also working on other decks all at the same time.

I'm not playing heavily on the tokens/lifegain but they are there. Usually killing blockers is enough to attack with big creatures. That was the main goal. But things like Rhox Faithmender are crazy with Doran. Attack for 5 and gain 10 life ? Cool! That's 25% of the starting total on one hit. Ikra Shidiqi, the Usurper already have a great body; 3/7 Menace. The lifegain is a bonus. The tokens let me hit harder with general boost. 3 soldiers unblocked ? Bar the Door that's 15 damage. But yeah, I need to keep Doran in play. I like to have some cards that are good if I don't have him.

total_euphoria on There and Back Again

1 month ago

I have actually just built one of these for a friend and found that it definitely can do with Birds of Paradise, Trostani, Selesnya's Voice, Skinshifter, Abzan Beastmaster, Tree of Redemption, Tree of Perdition and Ikra Shidiqi, the Usurper. Fun and powerful deck to play though!

schulle on

2 months ago

Hey,my first question to this deck is,does it feel clunky when you play it?If you have bought the pre-con,I would defintely put back Astral Cornucopia and maybe 2-3 Signets,because you have a couple of lands that come in play tapped and some colorless wich can colorscrew you in early to midgame,

Things i would cut:Ishai, Ojutai Dragonspeaker was in my experience to slow to really matter in game,and when he got relevant after a couple of turns,he was mostly destroyed or bounced,same would apply to Managorger Hydra

Ikra Shidiqi, the Usurper I'm pretty biased on this one,it never worked really out in my games,so in my oppinion it's a really unexciting card in this deck.

Duelist's Heritage I'm biased here as well,you don't have that much trample,so often the one doublestriker would just be blocked away.

I don't know your Meta,but these point's held me back with my deck.

LeaPlath on Sapling, Hell-Spawn Of Colfenor

2 months ago

Quite light on the draw. I would include either a draw engine like Necropotence or something like Phyrexian Arena and Ancient Craving.

Ikra Shidiqi, the Usurper might not be a treefolk, but they help.

Verdeloth the Ancient is a lord who can also vomit a lot of tokens down.

Abzan Beastmaster is some draw power.

Gift of the Deity, Burgeoning, Cankerous Thirst, Rending Vines, Life/Death, Worldslayer all seem a bit lakcluster. I get what you are going for with World but it isn't that amazing. Swiftfoot Boots seem great for this very voltronny deck.

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