Vraska, Swarm's Eminence
Legendary Planeswalker — Vraska
Whenever a creature you control with deathtouch deals damage to a player, put a +1/+1 counter on that creature.
-2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
Printings View all
|War of the Spark (WAR)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Vraska, Swarm's Eminence Discussion
1 month ago
This deck looks amazing!! Pelt Collector seems a little slow. I might try Paradise Druid , Incubation Druid , or another mana ramp card. This would set up a turn 3 Questing Beast or Shifting Ceratops. I would also mainboard 2x Vivien, Arkbow Ranger over 2x Vraska, Swarm's Eminence .
2 months ago
Good improvements. But Cloudkin Seer is strictly better then Tome Raider . If you want to try another walker in here Vraska, Swarm's Eminence or Kasmina, Enigmatic Mentor or Dovin, Hand of Control will help you bide your time. Keeper of Fables could get you more card draw. Silverback Shaman is ultra cheap less then 20 cents. Gargos, Vicious Watcher while you have no synergy and comes in at around 50 cents is and 8/7 for 6 mana.
3 months ago
With so much deathtouch, Vraska, Swarm's Eminence might work well here.
3 months ago
4 months ago
I would think that Vampire of the Dire Moon should be standard in a deck like this. I like the inclusion of Evolution Sage and Vraska, Swarm's Eminence backed up by Stony Strength , Courage in Crisis and New Horizons (at 3 copies of each) allowing your death-touch creatures to feed off Evolution Sage and grow in power. 2 each of Murder and Assassin's Trophy provides back-up creature removal. Everything else should be lands or death-touch creatures, but I would look to focus more on 1- and 2-drop creatures (maybe including Sedge Scorpion ). Among all your 3-drop creatures, only Leyline Prowler and maybe Ochran Assassin offer value for mana. Izoni, Thousand-Eyed is just so expensive to cast that it will seldom work in this deck.
5 months ago
5 months ago
To put +1/+1 counters on your slivers so Volrath can copy one: Durable Handicraft , Unity of Purpose , Generous Patron , Vigor , Vraska, Swarm's Eminence , Bow of Nylea , Forgotten Ancient , Experimental Kraj, and Jiang Yanggu, Wildcrafter . Since you only need 1 sliver to have a counter mass +1/+1 counter generators are probably unnecessary and you only need a few of these, maybe 3-5, to ensure you reliably see one.
Since all you need is a single counter on a single sliver to get all of the keywords, Arcane adaption, etc. seem unnecessary. Unless you are going for a janky win like with Liliana's Contract (I have tried it).
Very fun idea!
7 months ago
remove Vraska, Swarm's Eminence . This card does nothing for your game. It only puts counters on the tokens it creates and you need to proliferate for you to use it a 3rd time.
Teyo, the Shieldmage is better off as a The Wanderer . In my superfriends, Teyo always stayed in my hand, and its 0/3 walls only chumped and did nothing against trample creatures. The Wanderer atleast makes damage spells redundant, and offers removal.
Kaya, Bane of the Dead is a answer to hexproof and indestructibles.
Grateful Apparition is terrible against any flyer. It is going to be removed, and often is a wasted 2 mana. Its only ever good if you get it off at turn 2, and in commander, thats not exactly likely.
Bolas's Citadel is a must play in this deck. Sure you lose life, but it gives you a extra slot to your hand that you can cast for free. This card puts you so far ahead, the life lost is just a mere flaw
Evolution Sage needs to be in the deck if you are running superfriends
and finally. You NEED spot removal. Absolutely need it if you are going to win games in a superfriends shell. You need to be able to answer the creatures that possess a threat to your walkers.