|Commander / EDH||Legal|
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|Rivals of Ixalan (RIX)||Rare|
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Tetzimoc, Primal Death
Legendary Creature — Dinosaur
, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate this ability only during your turn.
When Tetzimoc, Primal Death enters the battlefield, destroy each creature your opponents control with a prey counter on it.
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Tetzimoc, Primal Death Discussion
5 days ago
1 week ago
If you can hold on long enough Tetzimoc, Primal Death is a guaranteed board wipe against decks. You'll hit six Creatures, and it can't be countered.
It's interesting that you mentioned draw. I tend to prefer ongoing draw in a deck like this, as opposed to a one off card that let you draw. I know it's a cliche at this point but Search for Azcanta Flip is very good at smoothing your draw, at the very least. I have played games where I haven't even bothered to flip it, or only flip it before I play another copy.
My final thought is that Disperse might be a better option than Unexplained Disappearance. You lose the Surveil but you gain more flexibility as to what you can bounce. A bounce and counter is very good against Indestrucitble Creatures.
1 week ago
1 week ago
I have played with Tetzimoc, Primal Death in a Control build and it's more of a surprising board wide than you might expect.
There usually aren't many threats on the board by the time it enters and you can either activate it the turn before you cast it to destroy more Creatures, or on the first main phase if you have enough mana.
A big fatty with Deathtouch is also very handy.
1 week ago
I'm currently testing on Dimir Midrange and I've got a few suggestions for you.
First of all, Search for Azcanta Flip is not what we want, due to surveil we most of the time know our topdecks and second we can't pick creatures with the flipped side and being a Midrange deck we play some creatures that we want. I play Arguel's Blood Fast Flip in the sideboard against control matchups.
Plaguecrafter is a good card, but does it fit in our gameplan? I personally prefer Disinformation Campaign because we can minimize our opponents hand, we get it back with surveil, and it instantly replaces itself.
I'm a little bit concerned if Connive/Connoct is really worth it, have you tested it?
1 week ago
IAmTheWraith Great! I've already talked with Daedalus19876 a bit about the plan of action here. I see you don't have an upgraded account otherwise I'd PM you but that's okay if you aren't upgraded! I'd love to handle this collaborative progress with you guys and the more people we have on board, the better. Y'all are really good deckbuilders and the lot of us are active members on this site, hopefully one day we'll find a way to play a game or two of tabletop commander haha!
For this project, my thoughts are to continue using the tier list for now rather than abolish it outright because it seems like the best way to organize a competitive list. Other suggestions that came my way were to sort by color or by archetype, but I don't think color or archetype accurately represents inherent strength of one commander over another, while sorting by archetype might end up getting a bit cluttered considering that commanders can fall under multiple categories for archetype, while others can't be so easily defined (take for example Tetzimoc, Primal Death).
People against the tier system argue that it is subjective and biased, and I have to agree with that to a large extent. However, it works. The tier system works well and it's very linear and easy to understand and organize, and if we use the same tier descriptions and flesh out the criteria for the descriptions a bit and get a strong community backing we'll be able to take the list in a good direction.
2 weeks ago
well, for card draw mechanics you have Search for Azcanta or Arguel's Blood Fast. You would want one or both of these since card advantage will be important for you. for removal you will want Vraska's Contempt and Assassin's Trophy from guilds. Kitesail Freebooter as been doing great, and i think Pilfering Imp might be worth a playtest. Going into the current meta that will have lots of graveyard shinanigans Deathgorge Scavenger will definately become stronger. Dire Fleet Poisoner could be useful depending on how many creatures you wanna run, as at its worst it acts as a flash deathtouch blocker. Ravenous Chupacabra works in some midrange decks as well. Siren Stormtamer is probably a 1 drop you would wanna look at. Hostage Taker went through a pupular phase. ive personally found Tetzimoc, Primal Death to be a nice 1 of in any deck that runs black. as far as counter-spells go Syncopate and Spell Pierce is probably among the better ones pre-guilds. idk its hard since BG wasnt really focused on pre-guilds at all, and most of the good BU cards got cycled, being replaced with stuff in Guilds. Also the only decent UG cards were merfolk, and they werent amazing either.
3 weeks ago
I would think that EDHrec's organization would help in endeavor, already breaking things up for you. For commanders like Tetzimoc, Primal Death I would make a miscellaneous archetype for commanders that you can't figure out the interactions for. It is kind of lazy, but it would also help solve the problem with commanders like Scion of the Ur-Dragon and Karona, False God, who don't really have a set placement. Scion can be for dragon tribal, but I think having a miscellaneous combo archetype for 5 color commanders and popular partner commanders, like Tymna the Weaver.