Iroas, God of Victory

Iroas, God of Victory

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to red and white is less than seven, Iroas isn't a creature.

Creatures you control have menace.

Prevent all damage that would be dealt to attacking creatures you control.

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Trade

Have (3) metalmagic , Azdranax , gildan_bladeborn
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Printings View all

Set Rarity
Secret Lair (SLD) Mythic Rare
Commander 2016 (C16) Mythic Rare
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
2019-10-04 Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Iroas, God of Victory occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

RW (Boros): 2.5%

Iroas, God of Victory Discussion

TypicalTimmy on Champions at War

1 day ago

Mardu wants to attack as often as possible, which makes this a bit of a mechanic fail as it restricts mobility on the boardstate. However, it's a bit of a vorthos win as it funnels combat down to 1v1 battles. If you are able to build around this, it really makes a powerful card.

Champions at War

For example, if you run Iroas, God of Victory or Angrath, Captain of Chaos then all of a sudden no opponent can block your incoming assaults as they may only block with one creature each, and they need a minimum of two. It also ties in nicely with Phyrexian Obliterator if they only control creatures with a relatively high power. Because you want to attack and are allowed up to three attackers (EDH designed), Eldrazi with Annihilator become quite impactful as well since they have both vigilance and haste now.

You can also build this into a prison deck using things such as Norn's Annex, Ghostly Prison, Archangel of Tithes, Sphere of Safety or even just go entirely on lockdown and have out Blazing Archon.

Boldwyr Intimidator and Brutal Hordechief can also force opponents into harder decisions if you take out their best defense.

You can also play it into Mathas, Fiend Seeker decks to reign in his terror. It slows games down, meaning you have more time to take full advantage of his bounty counters.

Beautiful synergy with Zurgo Helmsmasher, as well.

There is also a very nasty work-around with this card, too. Not only do creatures with Myriad (Link) become horrendously more powerful, you can also take advantage of cards that either create or drop creatures into play attacking, such as Moonsilver Spear, Mardu Ascendancy, Ilharg, the Raze-Boar, Alesha, Who Smiles at Death and Kaalia of the Vast This is because they aren't being declared as attackers, and therefore not restricted to this card's rules.

You can also take more advantage of cards such as Ankle Shanker, Whip of Erebos and True Conviction as you are able to funnel more appropriately your attacks and blocks.


I'd really love constructive criticism on this one, if you don't mind. I feel really quite proud of this design.

JRaynor on Alesha Awkward Eye Contact with Death

1 week ago

I like your take here. I think you've made some good decisions on inclusions. Some things to think about though...

Aside from providing some redundancy to your reanimation game plan, Sun titan provides infinite enter and leaves the battlefield triggers with Fiend Hunter and a sac outlet.

Fiend hunter enters, targets the Sun titan. If Fiend Hunter dies, sun titan returns, targets the Fiend Hunter, which enters and Targets the Sun titan.

Sun titan also provides some late game land ramp with cards like Evolving Wilds, Terramorphic Expanse or Wayfarer's Bauble and also provide non-creature reanimation for important non-creature cards like Reconnaissance and Altar of Dementia if they get removed.

Ankle Shanker's ability doesn't work upon reanimation by Alesha as she enters already attacking. Unless it's a pet card, I'd drop it.

You only have 7 Swamps, including dual lands with the Swamp type. Crypt Ghast just doesn't have enough to work with and should be cut.

I find Dimir House Guard to be severely underplayed in Alesha decks. It has evasion to help keep it alive, discards itself, and tutors for any number of great cards. Need a field wipe? Dusk / Dawn. Ramp and card draw? Solemn Simulacrum, More Mana? Smothering Tithe. Evasion? Iroas, God of Victory.

Anyway, good luck playing the best commander who smiles at death ;)

CBBA on Edgar Markov [Turbo Aggro]

1 week ago

What do you think about Cover of Darkness for Iroas, God of Victory? Sure "menace" can be better than "fear" in some cases, but CoD cost half as Iroas and you don't really need the damage prevention if your creatures can't be blocked :)

Obelisk of Urd is a very strong card in a Edgar deck, if you get it out very early (what is not that big of the deal). This card shut down games very quick.

BrandonNass on Cards That Protect Attackers?

1 week ago

I have a Ghired token deck. I want cards that protect my attackers so he can keep churning out tokens, while surviving. I already have Dolmen Gate, Iroas, God of Victory, and Frontline Medic. What other cards offer protection to my attacking creatures? Thanks!

Lemky24 on Iroas Swings

2 weeks ago

Cards I would consider removing:

Mob Rule In my opinion it is either a Win More or a for sure counter at the table

Cathars' Crusade good card but a little to late to the game for the deck, maybe with more token generation.

Pariah's Shield Awesome card and it can save your butt, I think more offence is needed instead of defence though.

Intrepid Hero A hugely under rated card, it would be on the maybe list. I love it but you need more ramp and have an good amount of removal.

Herald of War by the time this comes out you should either be running hard and strong or recovering from a devastating blow. In either case I would not want to draw this.

Boros Reckoner really good card but you lose a lot of value since damage is prevented from Iroas, God of Victory

Archetype of Courage Un-needed, if all your creatures prevent damage and have menace then it makes first strike irrelevant.

Avacyn, Angel of Hope Very good card, but very costly, you could easily do this with Odric, Lunarch Marshal instead.

Here is a list of cards I would consider:

Mountain Add in one more land, I would be at minimum run 35 lands

Thran Dynamo I would strongly consider one more mana rock

Skyknight Vanguard A low cost flyer that adds bodies

Brimaz, King of Oreskos A very good card that can add a ton of guys to the field.

Gisela, Blade of Goldnight This card is a serious threat as soon as it hit the table, it does come with a high mana cost though.

Legion Warboss Good attacker that adds bodies

Krenko, Tin Street Kingpin Another guy who gets more guys on the field

Purphoros, God of the Forge Auto include for sure, turns every one of your 30 creatures into 2 damage and he gets out of control with tokens entering.

Combat Celebrant a wonderful card to pair with prevent damage and just think of having Aurelia, the Warleader

Leonin Warleader A solid attacker that adds lifelink guys

Chance for Glory A risky card but sometimes you just need that one more turn. You can also tutor it with Sunforger

Embercleave An 8/5 with Double Strike, Trample, Indestructible and Menace.... enough said

LittleBlueHero on Edgar's Dega Vampires

1 month ago

I know this deck is retired but it still seems like the place to go with Vampire tribal related questions.

Are Dolmen Gate or Iroas, God of Victory worth running as another Reconnaissance type effect? They would still allow us to get attack triggers off our smaller creatures when needed.

Also after some teasers from this years upcoming products we know Baron Sengir will be getting a new card. For flavor reasons I kinda hope he's still mono black but from a commander standpoint I wouldn't mind if they gave him a new color treatment like they did for Volrath, the Shapestealer this past year

jakeyuki12 on Aurelia the warleader

1 month ago

Considering you've got so many smaller creatures that will be entering combat very often, I recommend running Iroas, God of Victory and similar effects to better protect your creatures from dying.

Tzefick on Ability challenge

2 months ago

Some quick 2 cents on other entries:

TypicalTimmy Show

Boza Show


As for my own suggestion on Hunt, I'm sitting on two versions and would like some feedback on the concept if possible before deciding a final route. I'll note which version will be the main entry until I change my mind or the challenge ends - when is that btw dbpunk?

Mechanic Show

Examples for model 1 Show

At the moment I will not make examples on the second variant.

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