Jace, Ingenious Mind-Mage


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Mythic Rare

Combos Browse all

Jace, Ingenious Mind-Mage


+1: Draw a card.

+1: Untap all creatures you control.

-9: Gain control of up to three target creatures.

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Jace, Ingenious Mind-Mage Discussion

Murphy77 on Endless Hand and Stompy Boys V1.5

3 weeks ago

I would consider dropping 3 Bounty of the Luxa, Jace, Ingenious Mind-Mage, Nissa, Genesis Mage, 2 Sphinx of Magosi and 1 Druid of the Cowl for 2 each of Nissa, Steward of Elements, Rishkar, Peema Renegade, Wayward Swordtooth and Drover of the Mighty - - - It just seems that those changes will speed up your deck a bit.

chris1921 on Aggro Merfolks

3 weeks ago

I would probably go with 1 Kopala, Warden of Waves, 1 Herald of Secret Streams, and 1 or 2 Shapers of Nature in your mainboard if you are wanting to go the unblockable route. You are going to have to protect your creatures, which Kopala does decently well, and then get counters on everyone, which Shapers is excellent at doing. There's a lot of artifact hate and Metallic Mimic may not last very long once it gets on to the battlefield.

I've been playing a very aggro merfolk deck since Ixalan dropped. The biggest difference is that my deck is BUG. As they were in Ixalan, merfolk were on the cusp of great but needed help. I added black to have access to Winding Constrictor, Fatal Push, & Vraska's Contempt. I also don't run straight fish. I include Rhonas the Indomitable, Nissa, Steward of Elements, Prowling Serpopard, Narnam Renegade, and Jace, Ingenious Mind-Mage. Nissa & Jace do a great job of filtering the top of your deck when you have them both on the field. I had better luck with them than I did with Search for Azcanta  Flip.

Good luck with your build! I can't wait to see how Standard shakes out over the next few months.

soccerboy98 on Kumena claims Merfolk Throne

1 month ago

Crucible of Worlds: gets Strip Mine, and Scavenger Grounds which is nice,but getting the fetches isn't amazing in my opinion with only 15 fetchable cards. If this was something like The Gitrog Monster I'd be all over that for obvious reasons. With so many mas draw effects thinning the deck from a few lands doesn't seem to impressive. Especially seeing how you run harvest season that just becomes a dead draw after continuously fetching(this is assuming you don't have the strip mine play available)

Intruder Alarm: maybe I'm just missing something but I just flat out don't see why you'd run this, you have Seedborn Muse, and Merrow Commerce. Rather than running this personally I'd rather another big anthem like Coat of Arms

Jace, Ingenious Mind-Mage: just seems meh nothing impressive. To explain you already have mass amounts of draw after going through your list (I realize piracy was a bad recommend) so that ability to draw one card doesn't make me think a 6mana walker is great, next ability is untap all creatures... you have Murkfiend Liege, Seedborn Muse, Merrow Commerce. Having those three seems redundant enough and better seeing how he doesn't do it every turn. His last ability his ult seems cool and all but you have Empress Galina which is just better than jace seeing how you have so many untap every turn effects.

As to what I would put in, I think after the cuts Coat of Arms, Lingering Mirage<(I know you have redundancy but like you said it cycles itself.

Not sure if this sounded like I was ripping on card choices, if so Sorry its not my intent just trying to explain my thoughts behind my suggestions. I do like the deck idea and was thinking of doing something like this, which is why I comment I wanna see your thoughts on my suggestions in case you have ideas I haven't thought of and in case I can provide ideas you haven't thought of.

wereotter on Kumena's Fish Market

1 month ago

Working on him myself, but a couple things I've found you might want to consider for your own deck:

Cauldron of Souls can effectively make your army nearly immortal. As long as you have 5+ merfolk, you can always remove the -1/-1 counter that persist places on your merfolk (provided they also have2+ toughness or you have some kind of anthem effect) to keep them perpetually in play.

Jace, Ingenious Mind-Mage is a decent planeswalker to consider since he can untap all your creatures allowing you to keep blockers, or activate the abilities twice if you're trying to trigger your Throne of the God-Pharaoh

Curse of Bounty can be another fun one to stack up those untap triggers as not only will it untap your army after an attack, but you can stack it when an anyone else attacks the cursed player to get even more benefit.

Ninja_T0-_-0 on The Flock of Deathgulls

1 month ago

I would suggest using Jace, Ingenious Mind-Mage in replacement for Cunning castaway as the +1 ability is a bit better for your deck.

chadsansing on The Locust God Strikes Again

2 months ago

Huzzah for The Locust God. I'm working on a similar list over at Revenge of the Nibblers. That Jace, Ingenious Mind-Mage is spicy.

With Ebony Owl Netsuke and Viseling, it seems like Fevered Visions might be good to test. If you're going all in on feeding your opponents cards for those pain effects, you might also look at Anvil of Bogardan, Dictate of Kruphix, Howling Mine, and Well of Ideas.

It looks like balancing your mana base a bit more might be helpful, too.

I go back and forth on the group hug, everybody-draws effects and on wheels, which feel too random to me, but I always keep a few of each in my deck to fuel its commander. Please stop by and offer some feedback on my deck if you'd like. I use a lot of burn and draw spells that are dependent on my nibblers.

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