Diaochan, Artful Beauty

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander's Arsenal (CMA) Rare
Portal Three Kingdoms (PTK) Rare

Combos Browse all

Diaochan, Artful Beauty

Legendary Creature — Human Advisor

: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Play this ability only during your turn, before attackers are declared.

Diaochan, Artful Beauty Discussion

Ravenrose on To Bore and Raze with the Raze-Boar

4 months ago

I think this deck is looking good! I do think a Where Ancients Tread , Warstorm Surge and Diaochan, Artful Beauty might be good additions to the deck.

I hope this helps! If you have some time to spare, I would love your thoughts on my Nightmares deck

Raven Rose

DrukenReaps on A More Destructive Mairsil

1 year ago

Hellos peeps!

I've got 3 cards coming in the mail for my Should I Pretend This Or That? Mairsil, the Pretender deck. They are Steel Hellkite, Diaochan, Artful Beauty, and Jaya Ballard, Task Mage. I think these could be amongst the better additions for removal that I've made to the deck but I've got no idea what to pull out to make room and could use suggestions for cuts.

Any help is appreciated! Other thoughts are welcome too. Thanks.

Elvish_Preshley on Karona

1 year ago

Thank you for commenting!

My deck tries to make others co-responsible for the outcome of my cards. Instead of Guided Passage, Intuition and Distant Memories I could have just put in stuff like Demonic Tutor and Vampiric Tutor, but would take away the politics.

Not only the tutors follow these principles, but the same goes for mass removal Magister of Worth, Coercive Portal, Austere Command, land destruction Bend or Break, spot removal Council's Judgment, Diaochan, Artful Beauty, and reanimation Dawnbreak Reclaimer.

Another part of the deck is about making friends so I have some influence on their choices. I can do so by giving away tokens, life, counters, cards etc.

Overall the rest of the deck is mana fixing, drawing and pillow forting.

I'm still make a lot of changes after each game. Running 5 colours gives you so many options.

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I like your take on Karona, although it's it's really different from mine. You really went for the wall tribal theme. I can imagine that it's fun to play. You're not really a threat early in the game and quite annoying to deal with later on. If you haven't done so already, check this Karona Defender Build on Youtube

jordybear2002 on The meanest, most expensive deck ...

1 year ago

You want BROKEN?!?!?! Here are a few broken creatures. Narset, Enlightened Master, Arcum Dagsson, Athreos, God of Passage with shadowborn apostles, Diaochan, Artful Beauty, Atraxa, Praetors' Voice infect, Karametra, God of Harvests Enchantress goes broken with pillow forting and I can give you a goo combo for it if interested, Fumiko the Low Blood + goblins, and last but not least Sliver Overlord. And this is in my opinion but just remember. You can have a $1,000 deck but still lose to a $200-300 deck.

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 year ago

TheWallinator74, thanks for the comment. I tried Crackling Doom. It was good, but the list is tight. It is nice in metas with eldrazi titans, but mine did not have much that way, so it was less good than the other control. I also like to keep power on the table if possible so I can use it myself. Crawlspace is pretty great, but it actually performed worse than more subtle things like Duelist's Heritage. Situationally, it can be great, such as when I have a Maze effect, but otherwise, it was less effective. Norn's Annex has been in and out of the deck since inception, it never pulls it's weight. I have addressed that every time it comes up, but essentially, spending life is something that people are prepared to do. It doesn't change table behavior that much. I have looked at Diaochan, Artful Beauty, and she can be used politically, but a stronger spot removal is usually what I want. I have not playtested her, so she could turn out to be awesome. Honestly, that is not really the type of politics this deck plays. Strangely, negotiation is typically not what you want to do. Avoid the perception of manipulation, stick to giving choices that will likely lead to table behavior that benefits you because it is your opponent's best option as well. Diaochan, Artful Beauty does not do this at all.

Mathas, Fiend Seeker is something that I have had extensive discussions about, here and all over the usual forums. I think he is counter to what this deck wants to do. I want to leave power on the table, using it to create my victory conditions. He wants to control the board by convincing people to use their control the way that you want it, keeping the board clear and safe for Mathas. I can get away with packing less offense and less wincons sheerly by affecting table behavior and leaving power on the battlefield. Mathas needs to carry more offense and wincons, because he eliminates threats from the battlefield. Different play styles, and I don't think that they mix.

Yarataj, I agree with Forcefield being great. I don't have one. I would test it if I did, but I am not sure it is even that much better than what I have. The pillow fort is crazy good at doing what it is intended, and is not obvious until it is played. Affecting table behavior is the name of the game, and you often don't need the most effective cards to make this happen, and sometimes subtle is better. As for Ankle Shanker and Boros Battleshaper, neither fits. Ankle Shanker is more of an expensive combat trick board wipe than anything, and I don't have room or need for that effect. Not enough creatures to take advantage of that, and adding deathtouch to my mostly deathtouch creatures adds nothing. Good in Alesha, less impressive in Queen Marchesa, almost no value added in this build. Boros Battleshaper is a combat trick, but it is very expensive, and is manipulative. This deck focuses on shaping decisions, not as much outright taking them away. There are a few cards that make decisions for other players, but those are basically game enders, like Wrath of Goad ( Disrupt Decorum ). I have avoided blatant manipulation, because I think it will be much less effective. Cards in play should give subtle added value through changing table behavior by encouraging decisions that forward my plan because they also benefit the one making the decision, and blatant manipulation should hit the table and immediately create a huge effect on the game, and then go away. Boros Battleshaper is not subtle, takes time to get full effect, and looks like it will create persistent resentment of my game state in other players. When other players start thinking "Well, this sucks." about my board state, I want it to be because the game has ended. Otherwise, I want them to be thinking, "I can deal with that later, and I might as well use it while I can." It should feel like Group Hug to attack other players and Stax to attack me. Players like to play with group hug, and hate to play with Stax. They usually adjust their play style and decisions accordingly.

Thanks for the comments. I will definitely continue to consider all suggestions, and may change my mind as I come to a better understanding, but these are my initial reactions.

As an insight into how I think, when considering cards, people usually ask themselves, "How will this affect the board state?" That is a good start, but I like a little different approach. I ask, "How will this change how people play? Will they make decisions that are in my favor when I play this? Will they feel a need to go against me when I play it? Do I care about that?" This makes certain cards much more powerful than they seem, because the board state is less important in multiplayer than how people choose to play. This is what 1v1 players complain about multiplayer games, and rant about "politics" and the negative effect on the game. I want to use that. Not the manipulation, not the negotiation, but the flow of the game and the decisions that people make about how they use their cards. This deck is about affecting that element of the game. I could choose better cards for affecting the board, but these cards are the best for changing decisions about how people should play their cards. Can it be played around? Yes. Does it get played around very often. Absolutely not. That is why it is so fun.

Rzepkanut on

2 years ago

Hey great looking deck! Got s few suggestions for ya... Strionic Resonator can double his counter distribution trigger or even a "bounty collection" trigger. I agree Queen Marchesa would be great in the 99 of this deck. If you need more control and pillow fort cards maybe try War's Toll, Archangel of Tithes, Lightmine Field, Do or Die and Parting Thoughts. Then there's Diaochan, Artful Beauty, who is basically a wild card. It could survive a while and be insane if you can make allies, or it will die right away but you should collect at least one bounty no matter what. Maybe you want to be in charge of combat to control the board and force bad blocks with Fumiko the Lowblood, Goblin Spymaster, Boros Battleshaper, Master Warcraft, Odric, Master Tactician, and Brutal Hordechief. I love the idea of using curses too especially Curse of Disturbance and Curse of Shallow Graves since you don't mind extra creatures floating around. Happy gathering!!

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