Ayli, Eternal Pilgrim
Legendary Creature — Kor Cleric
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
|Have (3)||metalmagic , Qweksand ,|
Printings View all
|Oath of the Gatewatch (OGW)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Recommendations View more recommendations
Latest Decks as Commander
Ayli, Eternal Pilgrim Discussion
4 days ago
I am glad to be seeing more cleric tribal decks starting to show up, it seems the solid increase in cleric legendary prints has really helped. In my own experiments with tribal clerics, Ayli, Eternal Pilgrim being my original cleric commander, have found that clerics excel in defense, resurrection and life gain but not offense compared to tribes like soldier and goblin tribal. That in mind I do have some recommendations to help maximize their potential.
Beat Sticks and offense: You have Doubtless One and Vile Deacon but don't forget to add Custodi Soulbinders and Mikaeus, the Lunarch to round out the heavy hitters. But there is more to offensive then just beat sticks, so I would consider Frontline Medic for no fear attacks and non cleric offensive aids like Reconnaissance, Dolmen Gate and Cover of Darkness to keep the clergy moving and Tymna earning her keep. From my experience in using Tymna you need evasion to keep drawing cards as trample is scarce in tribe. If you are feeling savage you can try Archangel of Thune and with the life gain available to the tribe it can get hilarious fast.
Card Draw: Most tribal decks I see have the same weakness and its card draw, even with Tymna the Weaver you can still get ground down to a halt, avoid that with some in tribe options to fuel the attack like Bygone Bishop, Custodi Lich, Twilight Prophet, Mangara, the Diplomat, Alms Collector, Yawgmoth, Thran Physician. Yawgmoth is a must have in my opinion as he removes the sting out of board wipes and allows removal if you really need it and can even discard one of your cards for reanimation abuse as well.
Defensive Options: Clerics probably have the best defenses out of all the tribes and at very low costs, some options I you should consider are Devoted Caretaker, Giver of Runes, Selfless Spirit and Songstitcher if fliers are a problem for you.
Tricks and Value Combos: An amusing combo I have played with before and found pretty funny was Hedron-Field Purists or Daunting Defender along with Pestilence. It can take a bit to assemble but is pretty funny when you do. Another value combo is Vito, Thorn of the Dusk Rose and Ancestor's Prophet.
Resurrection: To many options to list but I would recommend looking through the large amounts available and pack as many as you can in to increase endurance and grind opponents down. I can say from experience this can really clinch a victory.
3 weeks ago
Good looking list! One or two suggestions, if you are going for life-gain Ayli, Eternal Pilgrim might be better value than Pitiless Pontiff. That being said, I'm not sure there is enough life gain to make Speaker of the Heavens worth. Other great 1 costs would be Mother of Runes and Giver of Runes. A sweet tutor to consider is Buried Alive, and good recursion in Victimize. Hope that helps!
1 month ago
Hey, nice budget version of Teysa.
Some budget card upgrades to consider:
Open the Armory > Night's Whisper
Armory can get Skullclamp. If it's not getting Clamp than Deathmantle or Greaves or Animate or Dance.
Leonin Relic-Warder > Serrated Scorpion
Warder makes a dies loop with Animate Dead, Dance of the Dead or Necromancy and since you have all these enchantments then it fits right in. If you would like me to explain the interaction I will.
- Priest of Forgotten Gods > Flesh Carver
- Ayli, Eternal Pilgrim > Cartel Aristocrat
- Tithe Taker > Hunted Witness
- Victimize > Unearth
- Generous Gift > Mortify
Good luck with your deck.
1 month ago
I definitely agree with GoblinElectromancer's suggestions - Clerics were given a lot of new tools to actually win the game in the new set, rather than be supporting characters. I think you need 4x Angel of Destiny, 4x Fiend Hunter, and 4x Cleric of Life's Bond as a good lifegain and removal core. I also recommend 4x Soul Warden.
Here are some other good Clerics in addition to the above that you should consider. In general, I think going a lifegain, rather than a damage prevention, route will be more successful for you. There's a reason they've moved away from damage prevention in white.
Ayli, Eternal Pilgrim
Bishop of Rebirth
Edgewalker - but please don't buy any now, as they've spiked and will go back down.
Giver of Runes/Mother of Runes
Mangara, the Diplomat
3 months ago
This is very similar to a deck I just put together. Seeing you have Athreos, God of Passage,you can pair it well with cards such as Corpse Knight and Cruel Celebrant for a constant wheel of life gain and opponent life loss. Then use Pitiless Pontiff and Ayli, Eternal Pilgrim to keep cycling that wheel. Teysa Karlov helps quicken the pace of this as well, but you are wasting the second ability if you can't get a bunch of tokens. Only reason I don't use her.
3 months ago
This deck looks tight.The synergy you will get with Athreos, God of Passage and a couple other creatures out will be insanely powerful.
I would put in 4 Ayli, Eternal Pilgrim instead of 2 so you can have a bit more control with killing off your own creatures for good effects. Even if you have no other creatures on the board, a 2/3 deathtouch for 2 mana is going to provide strong defense while you get other creatures out. Teysa Karlov may be another creature to add. She could be good to increase the triggers when creatures die.
The low number of non-creature spells may be a bit concerning, but if you are open to changes, Beckon Apparition may be a good instant if you're looking for non-creature spells to get cheap creatures out on the board. Also, Mortify would be good for removal (can be used on your creatures too if needed).
If you play multiplayer, Debt to the Deathless would be great for late-game stalemates.
4 months ago
Major update made, moved the deck more towards a strategy using board wipes and mass recursion spells to better control overall game tempo. Considered swapping in Elenda, the Dusk Rose as the commander given the new rule change but decided to leave her in the 99 for now.