|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Rare|
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Ayli, Eternal Pilgrim
Legendary Creature — Kor Cleric
, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.
, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.
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Ayli, Eternal Pilgrim Discussion
3 days ago
First of all very cool decklist! I kinda like the fact that you don't want to play the teysa combo. Im a bit in a struggle with my teysa deck (Orzhov Friends. It's no where near as streamlined as your deck is and I mostly started it because I wanted to make an Orzhov Superfriends deck (even tho I don't have green or blue). Turns out what started out as a joke, kinda rolled and I rolled with it. So I switched from Ayli, Eternal Pilgrim to Teysa, Orzhov Scion , only played the walkers that make tokens or support tokens.
So that's where I am now. I really like your list and I'm trying to pick up some ideas (your point on Grave Pact vs. Dictate of Erebos was super valid for example. I also saw that you only play Swords to Plowshares and no Path to Exile so I went with that as well.
I just have a few questions:
- How are Krav, the Unredeemed and Regna, the Redeemer working out for you? Do you have enough lifegain triggers for Regna to work out? Krav's value is hard to miss, but I'm affraid he is a bit costly. The only thing why I dig them is because I try to have a bit of a legendary theme in it. Regna I ran in a Karlov of the Ghost Council deck and she was often on the list to be cut, cause she was so high in mana.
- You are not running a lot of removal. Hardly any boardwipes and you rely more on Teysa to do the removal for you. Of course there are a few other creatures (Elesh and Massacre Wurm), but do you have the feeling you can control the boardstate enough?
- You don't run the usual suspects of Blood Artist , Zulaport Cutthroat and the new Cruel Celebrant . You don't have the feeling you miss them? They do provide triggers for Regna for example.
- You don't run a lot of sac outlets, to generate tokens. Can you get enough value out of Teysa?
If you want it would mean a lot to me if you could have a look at my list. Cause I have the feeling I'm mostly just staring anymore and a new opinion would help a lot :)
1 week ago
Once I get a list more organised, we can bounce ideas back and forth. The concept of the deck seems fun!
Ayli, Eternal Pilgrim was a card I've wanted to play since release but I already know someine who built her so been looking at using her as a secret commander. These partners definitely fit the bill and green offers some cool synergies!
3 weeks ago
Hello All, I am looking for a few cards here and there for my 3 commander decks that I am currently working on.
and more! Please feel free to look at my binder for my haves and wants
3 weeks ago
The main issue that I see with this deck is that it is a little too slow (unless you wish to really lean into the Heartless Summoning route, in which case you would want to bump up that up to 4 of those). I recommend a couple of one-drops like Doomed Traveler or Hunted Witness as some good early game sacrifice fodder or blockers, cards like Viscera Seer as a sacrifice outlet, or cards like Mortician Beetle or Quest for the Gravelord as early-game threats. To fit this in, I recommend cutting down on the four mana cards, as you don't want a starting hand cluttered with too many four-drops. I recommend cutting restoration angel; it's a good effect for a lot of decks, but since you don't have many enter the battlefield effects, it's not super useful (in the same vein, I also recommend cutting Cloudshift . If you want it for the creature protection, try a couple of Selfless Spirit s instead). I'm also not completely sure about Desecration Demon ; it's a cool card and I get why you like it, but it kinda isn't related to your theme, so I'm not sure about it. I'm also not sure about your 6 and 7 mana creatures. Butcher of Malakir is cool and is a personal fave of mine, but grave pact has the same ability for cheaper, and is harder to kill. Abhorrent overlord, ascendant evicar, and sorin markov are decent, but they cost a bit too much mana for my liking. The one six mana card that I think might go well with your deck is Sun Titan , which you could probably replace Whip of Erebos with; it has a cool infinite combo where, if you have an infinite sacrifice outlet like Viscera Seer , then you can target the titan with Banisher Priest , then sacrifice the priest and use sun titan's enter the battlefield effect to bring back the priest, which can be sacrificed again for infinite death triggers, allowing you to go through your whole deck with the seer, get a very big Mortician Beetle , make the opponent sacrifice everything with grave pact, or other fun shenanigans. If you want other cards that could be a threat later on, I recommend X cards like Hangarback Walker or, if that costs a little bit too much money, Mikeaus, the Lunarch. I'm also not sure about the devotion subtheme; you do have some cards with a lot of black, so it might be powerful, but devotion tends to be a little iffy in two color decks, so I'm not sure about it. Other cool cards to consider might be Cartel Aristocrat , Bone Splinters , Plaguecrafter , or Ayli, Eternal Pilgrim . Hope that helps!
1 month ago
Hey, this is a good start, but I think you can expand on the idea of "sac them all" :)
If price is a concern then consider cutting Teferi's Protection ? It can clear a lot of price for more card interactions. Protection is a good card, but it's not worth $50 for a single card, taking up a third of the budget...
Budget cards ($1-$2 or less each) to consider adding:
- Zulaport Cutthroat
- Cruel Celebrant : new from War of the Spark, not yet released.
- Tainted Field
- Swords to Plowshares
- Crush Contraband
- Viscera Seer
- Requiem Angel
- Pawn of Ulamog
- Ayli, Eternal Pilgrim
- Reassembling Skeleton
- Fiend Hunter
- Remorseful Cleric
- Mentor of the Meek
- Boreas Charger
- Relic Seeker
If you like some of these suggestions I offer more advice. Good luck with your deck.
1 month ago
Maybe i should elaborate on the problem i have with this deck right now. In simple terms i dont know how to further improve the deck. Or to be more precise i lack the understanding of the required balance between card-mechanics.
For example i have 12 cards that can draw 10 ramp, 9 recursion cards, and so on. Prior to uploading this deck i had 9 single target removal spells in the deck, but i replaced Devouring Light and Absolver Thrull with Angel of Despair and Ghost Council of Orzhova , because i didnt count Ayli, Eternal Pilgrim as removal yet and to get one "remove anything" card into the deck.
I am almost certain that i have to many utility cards like Fanatical Devotion , Martyr's Cause , Teysa Karlov , ... as well as recursion cards in the deck. I think this deck might not have enough focus. But i cannot improve on this deck on my own anymore. Whenever i want to remove a card i find to important of a reason to not remove it. Hence why i wish for a broader community to judge my work.
1 month ago
The name is why I clicked (despite Teysa being one of my favorite characters in Ravnica's lore). It's a double entendre, something that's used a lot in recognized literature such as Shakespeare. Is this Shakespeare's level? Probably not, but I found it to be a witty name nonetheless. I even told a friend I wished I had come up with it. That alone gets my plus one.
As for the deck, it looks fairly solid. Some recommendations I might suggest include more draw effects. Cards like Grim Haruspex , Mentor of the Meek (you have enough creatures that fit the requirements plus afterlife tokens), Midnight Reaper , Smothering Abomination (if you feel you have the right amount of sacrifice outlets...if not Viscera Seer is a good addition!), and Dark Prophecy to name a few. Ayli, Eternal Pilgrim could help as a good sac outlet as well as removal bonus.
Cards I would recommend cutting are:
Grave Betrayal : Really costly & with all the creature removal you're running, by the time this is out, iit's just win more.
Wound Reflection : Just a win more. By the time you're draining life, you should pretty much win without needing this. Especially given it's cost.
Mirage Mirror : I'm not sure if I'm missing something crazy cool with this, but I don't see it's purpose.
Overseer of the Damned : With all the Grave Pact effects you have, this one seems subpar. The zombies tokens sure seem great, but this is something I would cut if you're trying to lower converted mana costs. (I understand if you decide not to cut him though as I do see the work he can pull)
1 month ago
Hey, looks good. Interesting strategy of getting value from life gain with Teysa, but where's Skullclamp ? :)
Consider more mana rocks to potentially ramp into Teysa faster? More mana rocks are also good with several of the higher CMC creatures here. Consider expanding on the getting value from gaining life gain strategy, it makes your deck more unique.
Cards to consider adding:
- Thought Vessel or Mind Stone : ETB untapped and no max hand size is very helpful when drawing a lot of cards.
- Reliquary Tower : ETB untapped and no max hand size.
- Fellwar Stone : ETB untapped.
- Reveillark : if Lark leaves the battlefield as a result of it dying then it will trigger Teysa or any other dies abilities.
- Anguished Unmaking
- Vault of the Archangel
- Carrion Feeder : one drop no mana cost sac outlet.
- Concealed Courtyard
- Ash Barrens : discard it to search for a basic land or ETB untapped to make colorless.
- Tithe Taker : afterlife, make it harder for your opponents to cast spells or activate abilities during your turn.
- Luminarch Ascension : powerful card in multiplayer Commander because it looks at each opponents end step. Repeatable source of 4/4 Angels tokens.
Cards to consider adding to expand on the life gain:
- Soul Warden
- Soul's Attendant
- Pristine Talisman : gain life and ramp.
- Ayli, Eternal Pilgrim : sac outlet, life gain, repeatable exile of nonland permanents.
- Kambal, Consul of Allocation : can make opponents lose a lot of life and you gain life in the course of in multiplayer game of Commander.
Cards to consider cutting:
- 2x Swamp
- Scoured Barrens
- Orzhov Basilica
- Priest of Forgotten Gods
- Yosei, the Morning Star
- Xathrid Necromancer
- Disciple of Bolas
- Orzhov Enforcer
- Ogre Slumlord
- Severed Strands
- Killing Wave
- Open the Graves
These cards are by no means bad cards they just have less impact then other cards in your deck and they cost too mana for what they do.
Good luck with your deck.
Ayli, Eternal Pilgrim occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
W/B (Orzhov): 0.97%