Beast Within

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander (2016 Edition) Uncommon
Conspiracy: Take the Crown Uncommon
Duel Decks: Heroes vs. Monsters Uncommon
Planechase 2012 Edition Uncommon
New Phyrexia Uncommon

Combos Browse all

Tokens

Beast Within

Instant

Destroy target permanent. Its controller puts a 3/3 green Beast creature token onto the battlefield.

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Beast Within Discussion

aznb01777 on ANYTHING IS PROSSH-ABLE

1 day ago

since you are moving away from land destruction, switch out pillage, ice fall and doomblade for Decimate, Maelstrom Pulse and Beast Within

maybe more elf interaction with Dwynen, Gilt-Leaf Daen, Shaman of the Pack , Presence of Gond , Elvish Guidance , Rhys the Exiled , Immaculate Magistrate, Nath of the Gilt-Leaf, and Argothian Elder <--- this guy gives you infinite mana if you have it out with Wirewood Lodge and Gaea's Cradle

I would do the switch above to replace awakening zone, retreat to kazandu, seek horizon, elvish mystic, can't think of 2 others

Grind on Harvesting You to Feed the Machine

1 day ago

Hi, cool deck and very unique! mono-green artifact synergy in EDH is pretty unusal!
saw your deck on the commander thread. I have not built a mono green edh deck but here are some quick suggestions, hopefully some of them are in your budget and/or look fun enough to run.

two things that green does fantastically that could tune-up your list are ramp and recursion. some ramp cards like Cultivate, Kodama's Reach, Skyshroud Claim could fit in over Attune with Aether depending on how dedicated to the energy subtheme you are. also Sol Ring!!
for recursion, Regrowth and Recollect are sometimes better than Reclaim, Pulse of Murasa. also i really like Seasons Past over Wildest Dreams - six mana for a full hand over ~2 cards.

a couple options for your win cons, depending on if you want to lean more towards combo or more towards token/stompy wins.
combo: Staff of Domination, Paradox Engine, and mana dorks like Fyndhorn Elves, Llanowar Elves, Elvish Mystic, Selvala, Heart of the Wilds can get you into a big mana/card draw situation. Cloud Key is another foundry inspector.
token stompy: cards like Hornet Queen, Myr Battlesphere, Avenger of Zendikar, coupled with more overrun effects like Overwhelming Stampede, Triumph of the Hordes, or Kamahl, Fist of Krosa can give you a more aggro tilt. Genesis Wave may be a fun option for either direction.

finally if you want to run more removal/disruption, Beast Within, Reclamation Sage, Acidic Slime, Terastodon, all help the cause and provide bodies to swing or block.
hope this all helps and sorry if it is goodstuff suggestions! cheers and have fun.

choss_monkey on Budget Edric, Spymaster of Trest

3 days ago

Alchemist's Refuge flash in things.
Cyclonic Rift every blue deck should run this
Wirewood Symbiote is great for elf decks..saves your creatures, and boosts your activated abilities
Viridian Corrupter never hurts to blow up stuff.
Krosan Grip For when your opponent is about to go off.
Overwhelming Denial I can see this card being good in this deck...You'll almost never get to cast it for its surge cost on the opponents turn, but it's great for protecting your stuff.
Reality Shift Unconditional exile...yes please.
Coastal Piracy essentially a second Bident of Thassa
Creeping Renaissance Great to recover after your huge army gets wiped.
Beast Within Price is low due to a recent printing and goes in every green deck ever!
Simic Signet

I would reconsider the following cards:
Abjure too conditional. It would suck to not have a blue permanent when you need to counter something.
Aeon ChroniclerKinda slow and expensive. You may be better off running other card draw.
Quiet Contemplation is a cool card, but only triggers on non-creature spells. How consistently are you able to tap something down?
Grip of Amnesia is too conditional. consider Syncopate or Swan Song. Swan Song has the political synergy with Edric. "I give you a creature, now swing at our opponent for value!"

Some "non-budget" recommendations:
Upgrade your manabase, first with a Breeding Pool
Eternal Witness recursion...Good with bounce effects, which you're running a lot of
Arachnogenesis It supports your "go-wide" theme and is usually a one-sided Fog (your creatures kill theirs).
Song of the Dryads Unconditional removal in green. So good in Commander.

Daedalus19876 on Nath stax

3 days ago

Deck looks absolutely solid for a first draft. However, there are a few changed I would consider (depending on budget):

1) Diabolic Intent over Diabolic Tutor.

2) Beast Within over Golgari Charm

3) It depends on meta, but I feel that Vulturous Zombie may be underwhelming here.

4) Trinisphere, Sphere of Resistance, and Static Orb are good stax cards you're missing.

5) Mindslicer.

6) Bone Splinters is cute, but sorcery speed makes this not very playable.

7) I am not a fan of Animist's Awakening here.

You might enjoy looking at PartyJ's fantastic Nath list: Nath of the Gilt-Leaf - Multiplayer Stax EDH

Happy deckbuilding!

Firebones675 on Token Upkeep

3 days ago

That depends on the deck and who you ask. Personally i'm a bit biased towards counterspells in general but here i think atleast Counterspell specifically would be tricky needing double blue. As for other counterspells, i think you could include them but for your deck i'd probably stick to things once they hit play.

There are a few instant speed cards that can deal with anything like Beast Within you could consider too.

ShishkyBob on Please Help me cut cards ...

4 days ago

Night Soil for GY hate and cheap tokens

Gleeful Sabotage can get you two for the price of one (if you got a couple of green creatures that can be tapped)

Vandalblast wipes every artifact but your own

Nature's Claim is cheap and fast

Beast Within is probably the most versatile green removal--anything for three mana

Panas on Chemo Ramp

4 days ago

Alright! I gave the deck a quick look and it looks relatively good overall. I understand you are not in a very competitive meta (or at least, not a very cutthroat one at that) and that budget is a concern albeit not a very crazy one.

I see enough card draw and cards that replace themselves. I also liked that you built the deck accordingly, avoiding enchantment and artifact inclusions to fit the theme of blowing all of them up.

With that said we reach the greatest flaw in the deck. Without any strong, early ramp and so many high costed cards doing what you want, your deck is left slow and clunky and will often durdle and fold to early advantage gained by other people through the same things you hate. Breaking a Sylvan Library on turn 5 means that opponent already has gained all the value in the world out of it and probably doesn't care too much that it's being destroyed.

A second point I want to make is that although you do have a lot of big mana plays, a LOT of them are inefficient considering the resource investment into them (mana cost Vs effect + P/T). Here's a list of which ones I didn't like too much and the reasoning behind it:

  • Avatar of Might is a vanilla trampler in your deck. Unless you are facing against a fast aggro deck or token generator, you are the one playing the creature deck so I wouldn't expect to cast it on the cheap side often.
  • Deus of Calamity is an awesome card but it needs the proper enablers (double strike/constant buffs) for it to work as intended and even then it's a "win more" card. In effect it does a hell of a lot under certain conditions, but those are hard to come by and when you are behind you'd prefer playing something else.
  • Domesticated Hydra a very high investment just to get a trampler. Evasion is good but when you compare these kind of cards with enablers like Thunderfoot Baloth and Siege Behemoth they are very lackluster.
  • Havenwood Wurm: 7 mana for a 5/6 trampler? You can do a lot better than this. The instant speed doesn't warrant this investment as it is essentially asking you to skip your turn to play this.
  • Stonebrow, Krosan Hero would be a lot better in a shell where mass trample and Overrun effects ran rampant. This is not the case so quite often he will be giving you an extra 2-4 damage on swing. He's not that bad though.
  • Blunt the Assault is a heavy costed fog effect. If life gaining is that important, running Shamanic Revelation is better. If the fog is really needed then just run Fog or Lull or Respite or Winds of Qal Sisma.
  • Devil's Play is a very flavourful card and I do like it, but I think it's a bit small for commander. Fall of the Titans or even better Comet Storm do a much better job at finishing people.
  • Scrabbling Claws is not good enough for graveyard hate. There exist much better alternatives (i.e. Relic of Progenitus)!

And here are my suggestions for you, including some notable omissions. Some have already been mentioned by others.

I would choose a number of these as replacements prefering their versatility, efficiency and power.

Those are my thoughts. :)

ps: since tappedout doesn't let me mark my most suggestions through the checkboxes for some reason, i'll put an exclamation mark next to them...

MoJoMiXuP on Chemo Ramp

4 days ago

Also, to take advantage of the mana boost from Rhada Heir to Keld when she attacks, Chaos Warp, Beast Within, and Krosan Grip for sure and maybe even Smash to Smithereens if your meta really is flooded with artifacts.

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