Dromoka, the Eternal
Legendary Creature — Dragon
Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
|Want (2)||BetoJohnSon , Mihashu|
Printings View all
|Commander 2017 (C17)||Rare|
|Fate Reforged (FRF)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Dromoka, the Eternal occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
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Latest Decks as Commander
Dromoka, the Eternal Discussion
1 month ago
Hey, at your Ur-Dragon deck the last part of my comment was cards for you to consider cutting. In that list are the Dragons that I think you could cut.
Dragons to consider cutting:
I think your deck can be improved by cutting some Dragons and replacing them with more low mana cost tutors that can tutor directly for the better Dragons. Four and five drop Dragons are not really needed because the cards you want to play at this stage of the game is ramp which gets you closer to playing more powerful Dragons and Ur-Dragon which is better than all the rest.
6 months ago
Smothering Tithe is insane in commander. I suggest finding space for it. Dragon Broodmother is also a dragon that demands attention. It combined with Dromoka, the Eternal / Kolaghan, the Storm's Fury can do 100's of damage with all those pumped up baby dragons. Its just lots of attack triggers which dragons love.
8 months ago
8 months ago
9 months ago
Wild Pair is a must for this deck. Living Death and Primevals' Glorious Rebirth are good recurrsion cards. Seek the Horizon is also good ramp. Dromoka, the Eternal and Dragonlord Dromoka are some important dragons. Silumgar, the Drifting Death and Dragonlord Silumgar are also considerations. Verix Bladewing should also be considered. Where Ancients Tread is better than some of the curses. Diabolic Tutor can search up anything you need.
I hope this helps!
9 months ago
And another random thought: as ridiculous as it might sound, Morophon, the Boundless could be actually compared to... Mirari's Wake since both give that little +1/+1 boost and technically allow us to cast more Dragons per turn, the former by cost reduction and the latter by mana doubling. The only difference is that Morophon has a 6/6 body that counts towards Dragon Tempest / Dromoka, the Eternal effects while Wake is an enchantment which might be a little harder to remove. However, since we don't have a need to run Wake then do we need to run this ultimate changeling lord?
10 months ago
If you want more flexible fixing and you're not afraid to pay a little life then I'd go with slow fetches, since they can take your ABUR Duals / Shocklands, while Evolving Wilds grabs only basics.
I understand that you want to be as much 'on theme' as possible but some cards are just bad... That's why I use other creatures and as I saw that these are birds, elves, bears, etc. I decided to call them 'Forest Servants' because every being can become a Dragon servant.
While at that - interactions can be viewed as your spells as a mage so you don't need Spit Flame as an excuse for a targeted removal. For me it's as much on theme as Assassin's Trophy and you probably already know which one is better.
And point about growing tokens - they will get huge with Kolaghan, the Storm's Fury and/or Dromoka, the Eternal anyway and main reason we're running cards that produce them is to just hit as hard and as often as possible with Scourge of Valkas or Dragon Tempest so their power is a secondary thing. That's where reanimation from Living Death / Patriarch's Bidding comes in handy.