Dromoka, the Eternal

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Rare
Fate Reforged (FRF) Rare
Promo Set (000) Rare

Combos Browse all

Dromoka, the Eternal

Legendary Creature — Dragon

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dromoka, the Eternal Discussion

Vlasiax on Karrthus, Tyrant of Jund

1 month ago

If you want more flexible fixing and you're not afraid to pay a little life then I'd go with slow fetches, since they can take your ABUR Duals / Shocklands, while Evolving Wilds grabs only basics.

I understand that you want to be as much 'on theme' as possible but some cards are just bad... That's why I use other creatures and as I saw that these are birds, elves, bears, etc. I decided to call them 'Forest Servants' because every being can become a Dragon servant.

While at that - interactions can be viewed as your spells as a mage so you don't need Spit Flame as an excuse for a targeted removal. For me it's as much on theme as Assassin's Trophy and you probably already know which one is better.

And point about growing tokens - they will get huge with Kolaghan, the Storm's Fury and/or Dromoka, the Eternal anyway and main reason we're running cards that produce them is to just hit as hard and as often as possible with Scourge of Valkas or Dragon Tempest so their power is a secondary thing. That's where reanimation from Living Death / Patriarch's Bidding comes in handy.

NeonEndymion on The Ur-Dragon

1 month ago

-Good catch; I did indeed mean to tag Dromoka, the Eternal in that post. After some more testing I am coming around to the fact that the multiple triggers are fine with dorks out, both to beef up blockers and because it doesn't take too many triggers to go off before you're putting them on bodies with evasion/non-mana abilities. It has also been relevant to getting Selvala, Heart of the Wilds out of a lower-X Toxic Deluge range.

-As to Dragons, I'm currently not missing any particular one that I've cut, including Hellkite Tyrant . If anything it just increases our perceived threat level and draws hate a bit before we're equipped to snowball or deal with it. I may make some cuts to find room again for Dragonlord Kolaghan and Glorybringer , in that order.

- Teferi's Protection is another card that's a meta call, but personally I'm still a bit down on it, as it is very good for casual games but very meh for competitive games. It saved my bacon against an alpha swing from a Bogles-style Enchantress deck once, but it doesn't protect from infinite mill wins, and usually also some storm wins, Lab Man lines, and/or Walking Ballista lines. I'd rather just have the single one blue counterspell, Stubborn Denial , for backup against Cyclonic Rift or sweeper effects we don't want to see stick. The Greater Good package is here for more consistent sweeper protection with a higher ceiling, and I don't like holding up 3CMC for what is often essentially a flexible Fog effect. But that's just me, and in many cases Teferi's Protection can be a real beast. I'd just rather have the flexibility and lower CMC of the hard counter for non-creature spells.

-I don't think we need 3CMC draw, either; instead, I'm looking at a way to recur Patriarch's Bidding so we can go off twice and dig through most of the deck over two turns with Greater Good out. So far I'm going the most mana-efficient route and playing Noxious Revival , as that also can serve as graveyard hate against opponents in corner cases, and since it can be cast for 2 life/Phyrexian mana only, and at instant speed (vs Regrowth ).

-If anything, at the moment, I may do some work on my land choices, eventually just biting the bullet and swapping the extra Forest/Mountain in Sheltered Thicket for Taiga , re-evaluating Path of Ancestry for Exotic Orchard or Forbidden Orchard , and swapping Homeward Path for another colored source, possibly Sunpetal Grove .

Vlasiax on The Ur-Dragon

1 month ago

I think you've meant Dromoka, the Eternal and in some matches getting 5/5 Bloom Tender was amazing because when I don't need mana immediately I can use it as a powerful blocker and before upkeep she taps for 3+ mana to cast some tutor spells.

Speaking of Dragons - did you miss Hellkite Tyrant ? Also I finally braced myself to get rid Sarkhan, Fireblood in order to slot in Night's Whisper . Now I need to find room for Mystical Tutor and Worldly Tutor .

I'm also a bit concerned about lack of Teferi's Protection in your build, since we pointed out how good of protection it is.

For card draw I'm not sure if we need those 3CMC spells. Maybe it's better to find something for 1-2 CMC? A friend of mine suggested Rishkar's Expertise but despite it being amazing and very explosive draw spell it might cost too much and be too conditional, which makes it more suited for casual environment.

Vlasiax on The Ur-Dragon

1 month ago

I also forgot to mention that I won the game thanks to Sarkhan the Mad 's ult. With 7/7 Dromoka and 10/10 commander took down opponent from 10 to -7 life and then smashed another to -2. However, that game was close as every time I had 2-3 Dragons boardwipes landed and my Sylvan Library along with Temur Ascendancy just got exiled.

On the other hand on T4 I've played my 4th land and casted Sarkhan, Fireblood , which gave me mana to cast Dromoka, the Eternal but still got wasted the turn after. So is it better to just cast dragons normally and use this slot for Night's Whisper instead?

saint5one on Ur-Dragon

2 months ago

Hi Insanor thanks for your suggestions!

I bought this deck as this, and did get some "sideboard" cards, and in fact Dromoka, the Eternal is one of them so i will be sure to add it :) as for the others i will definitely take a look! do have any ideas of what's the weakest parts of the deck that perhaps could be cut in favor of these upgrades?

Can you explain the Animate Dead combo for me pls? sorry haha :D

InSanor on Ur-Dragon

2 months ago

Don't quote me on this, but I feel like the cheapest way to upgrade a dragon edh is to get more and better dragons. Some budget upgrades could be Dromoka, the Eternal , Lathliss, Dragon Queen , Intet, the Dreamer and Silumgar, the Drifting Death

Less budget are things like Hellkite Tyrant , Balefire Dragon , Karrthus, Tyrant of Jund and the notorious Skithiryx, the Blight Dragon

Rest of the things I can think of are on the more expensive side, but are fine utilities like Sarkhan the Mad , which essentially gives your dragons to blast with their power twice in the same turn. Then there is Urza's Incubator to further lower the manacosts of your dragons.

Then there are various combos which some are cheap and some not so. Cheapest one is perhaps Worldgorger Dragon + Animate Dead , though you need some damage dealing instant with X on the manacost, like Comet Storm to do anything with that combo.

Vlasiax on Bow before Draconic King!!! | *WAR* Update

2 months ago

majorappliance,
Dragonlord Kolaghan is a Dragon that gives Haste and that's it, nobody should bother reading anymore from that card but it's a Dragon so every synergy counts and does great job here.

Hall of the Bandit Lord looks tempting but in my mana base I try to stick to colored sources of mana so this and paying 3 life is too much for me.

Kolaghan, the Storm's Fury scales (no pun intended) really well - for example 3 Dragons attacking means +3/+0 for everything so it only gets bigger with every creature. I used to neglect this but tried her back with Dromoka, the Eternal and they are functionaly the same.

With commander damage I probably won like... 1 game? It is possible with Fat, Scaly Pricks and Kolaghan, the Storm's Fury to punch someone out but it's quite unlikely since I'm trying to win with infinite combat phases or damage from Scourge of Valkas and/or Dragon Tempest and take down the whole table.

Nesting Dragon is amazing, especially with Vaevictis Asmadi, the Dire but you need fetchlands to really unleash its true potential just like with any other landfall card: Lotus Cobra is a good example.

I used to try "only Dragon creatures" but EDHRec definition of tribal is easier to utilize and gives some room to experiment: "Decks are considered tribal if they have more than 10 creatures and at least 60% of them share a tribe." so I decided to throw in some mana dorks to speed up my game and have something to do during early turns. Also Goreclaw, Terror of Qal Sisma is amazing here because with her most Dragons' cost falls to 2-4 instead of normal 4-6 with Ur-Dragon's Eminence ability.

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Dromoka, the Eternal occurrence in decks from the last year

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