|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Mythic Rare|
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Kruphix, God of Horizons
Legendary Enchantment Creature — God
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If unused mana would empty from your mana pool, that mana becomes colorless instead.
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Kruphix, God of Horizons Discussion
1 week ago
Replying To enpc :
First off thank you for your suggestions. I hope to not sound like someone who doesn't take constructive criticism well or anything. Because I rather enjoy talking Magic especially my Magic decks.
To start off I will talk about Muldrotha, the Gravetide. I'll be honest I was too eager to but her in the 99 and after a few games I haven't enjoyed her like I would have if she was the commander. So I will probably end up replacing her
Next with Kruphix, God of Horizons and Market Festival. I would have to agree I do feel more value could be added if I use mana ramp cards such as Farseek and the sort instead of the festival. However with Kruphix I feel more secured being able to dump mana on him and draw upon it when I need to cast Damia for the umpteen time.
As for Kozilek, Butcher of Truth I run him more for the anti-mill more than anything. The mill person in our playgroup doesn't use replacement effects such as Leyline of the Void as much yet. Anyway off topic so for ol' Kozilek I will probably keep in the 99.
Finally with my play style I enjoy trying to puzzle piece together my combos. Yes I see that an overabundance of combos will hinder said combos but I have fun at the very least.
Will gladly accept other suggestions and will get to work to replacing cards as I said.
1 week ago
Looking at your list, you have too many disjointed combos that don't bring enough to the table by themselves. For example, you have the Mike+Trike combo which you can assemble from TaN, however at this point you could just as easily assemble your infintie mana Palinchron combo. You have Lich's Mastery + Horizon Chimera which works with Labman, but almost no other actual draw card effects in the deck that let you capitalise on it. And then you have Duskmantle + Mindcrank combo which is anther infinite mana outlet however mindcrank serves little purpose outside of the combo other than to paint a target on you.
you also have very few lands for such a high average CMC and especailly for a deck that does run the Palinchron combo.
So a few suggestions - cards like Kruphix, God of Horizons don't really add much value here, neither does Clever Impersonator or Kozilek, Butcher of Truth. They are just expensive and slow. Market Festival should be land fetching based ramp like Farseek or Nature's Lore - it helps with the the palinchron combo and it's much cheaper to cast. you don't want to spen 4 mana on a ramp spell unless it gives you that much value (think Skyshroud Claim).
Muldrotha, the Gravetide is great as commander, but in the 99 and especially in this list it feels out of place. You have barely any fetch lands and as recursion a Seasons Past would do much more work.
2 weeks ago
well i have a Kruphix, God of Horizons commander deck and atm i am using Plasm Capture + Spell Rupture but would it be wize to add more? i am thinking about Counterspell + Syncopate would be a good choice. this is ofcourse because as long as i empty my pool before the untap step i am never wasting mana by keeping my lands untapped.
the dissadvantage of this is that this could decrease the chance of me drawing something that i can use to speed up my own board building. (which i already am having issues with when i draw lands turn 4-7, the turns i don't need them. and have no card draw in hand. not too many lands, just bad shuffler)
2 weeks ago
As far as the creatures with multiple types, Kruphix, God of Horizons is pretty sweet with Sands of Delirium, and while free Wayfarer's Baubles every turn is pretty sweet, I still think Etherium Sculptor isn't quite doing enough. Courser of Kruphix is another one that I'm not sure about, because it only lets you play lands from the top, and therefore doesn't really synergise too much with the rest of the deck (Doesn't work with Burgeoning or Ramunap Excavator ). It might still be worth it, if I were you I would run it for a couple games and see how you like the Courser. IDK on that one.
I also realized that I was a little unclear about Alchemist's Refuge in my last comment. Obviously if you want to hold up instant speed interaction, you shouldn't tap out, but looking at your list, you don't really have much stuff to sneak in with Alchemist's Refuge except maybe Ravenous Chupacabra. Just looking over my list, I recommend Buried Alive (Can't believe I forgot about this on my first comment, this cards is nuts.) I have been enjoying Helm of the Host to get copies of Muldrotha and play many things, but that's pretty janky. The mill is actually a sweet direction I hadn't considered for muldrotha, and because mill is kinda slow, Elephant Grass should help you get through the early game . As to Llanowar Scout, keep in mind that it won't trigger Horn of Greed, because you aren't playing the land. Personally, I think that it's still pretty much a rampant growth that has summoning sickness. It does get significantly better with cards like Realms Uncharted (Which is super sweet oh my god I need to get one of these), but in that case, Sakura-Tribe Scout is the same effect that you can play on turn 1. Burgeoning is an awesome card, but with Ramunap Excavator , Exploration is WAY better. Burgeoning lends itself to a slightly stronger early game, but usually you won't be getting more than 1 or 2 lands with it. Actually, that might be worth it. If you want to spend the extra like $15 to get Exploration, it will probably be better at grinding (mind grinding, perhaps) out games.
2 weeks ago
darksilver, thanks for the input man!!! Mill has kinda been my guilty pleasure since I started playing, so I do want to include it here as much as possible. I'm thinking about scavenging some more from my (Built) Lazav EDH deck, haven't looked into yet, but maybe some of the artifacts, and convert that mainly to control/shapeshifter. I should probably tell you, budget is a big thing, lol, otherwise Font of Fertility and Font of Fortunes wouldn't be making an appearance, the money cards are just ones I've picked up along the way. I actually picked up two Ravenous Chupacabra tonight, and one of them definitely made the switch you were suggesting. I am going to be switching Ramunap Excavator from my (Built) Jarad EDH deck to this for sure, and throw in Burgeoning as well (what are your thoughts on that?). I like Llanowar Scout because it does let me play extra lands, but are you thinking I have too many of these instances? Like with Courser of Kruphix? Or is scout just too weak for that still? The reason I am playing Courser is twofold, he is an enchantment creature, and I tried to get as many permanents with multiple types in here so I would always be able to maximize my commander's ability, and he lets me play stuff out of my library just like Vizier of the Menagerie (which really gives me 3 places to play all told). Speaking of multiple types on permanents, that's the same logic behind Etherium Sculptor and Kruphix, God of Horizons, although secondary to multiple types is that the sculptor can make some of my artifacts free (and I think I will be adding more now, like Horn of Greed which I just got, and whatever milling I decide to do) and Kruphix can net me a lot of mana over time, which man, I know I have an artifact that has X mill in it... But... what do you think of those two still? I guess let me find the other stuff and then see... I need to get a few Perpetual Timepiece for like three or four decks, but as of now I don't have any. On that note, I think I might take out Mirror-Mad Phantasm because you are right about him milling me out, I just wanted to use him so bad; what do you think? I kinda like Death's Approach in here because more targeted removal without qualifiers is nice, it gets around indestructible, only costs one mana, and it's an enchantment so it gives me more options there. That all being said I think I am going to put in Fleshbag Marauder since I pulled him from a pack tonight (literally no shop has had a version of him the past week), and after that are you still not liking approach? Also, no Shriekmaw has I sadly. Your comment about lack of instant speed interaction does strike a chord within me... might look into throwing in Alchemist's Refuge, though my Kumena deck will be sorry to see it go, lol. I do believe I am going to find a way to fit in Secrets of the Dead, because my hand needs to have cards as well, probably, and that's so awesome I wish I had thought of it before. As for Cyclonic Rift, and Beast Within... I really didn't want to move away from the permanent theme (also... I do not own a Rift, please do not doubt my seriousness as a commander player, lol), but I might actually be adding something I picked up today in the $.50 bin, Realms Uncharted. After looking over this again with your words, and some new thoughts, in my mind these are the cards I'm for sure going to be pulling: Villainous Wealth and Shambling Shell, those are just the for sure ones though. I think I might invest more into the creatures... sigh, part of me wants to bring over my Lord of Extinction, but it makes Jarad really. Thanks again though!!! And have I changed your mind any? I do know you may want to wait until I have made more chnages, but seeing it through your eyes has helped a lot already.
2 weeks ago
Just a couple of suggestions:Ravenous Chupacabra is basically a strictly better Nekrataal.Wight of Precinct Six, and Death's Approach are both based off of creatures in your opponent's graveyards, which doesn't do much in your deck. You do seem to have a bit of a mill-theme with cards like Sphinx's Tutelage, but unless you really want to mill someone out, I recommend running a card like Secrets of the Dead.I'm a little confused as to the purpose of Etherium Sculptor. You do have a fair number of artifacts, but they are predominately cards that cost 1-3 mana, and the discount is barely relevant in the late game where this deck wants to build towards.You have Llanowar Scout and Courser of Kruphix, and while it is important to play Muldrotha, the Gravetide ahead of curve, Courser of Kruphix doesn't actually ramp you, and Llanowar Scout is pretty weak, as it has very few mid-late game applications, and is often a worse Rampant Growth. IDK about your budget, but if you want to platy a lot of lands, Ramunap Excavator + Azusa, Lost but Seeking is a good way to play a lot.Dictate of Karametra is good, but you don't really have much for it to ramp you into. I would run another way to mill cards, like Hermit Druid (You don't need to be playing combo for him to be good), or Perpetual Timepiece.Kruphix, God of Horizons, Like Dictate of Karametra, doesn't really ramp you into much. I have been having a lot of fun with Emrakul, the Promised End in this deck, as it usually costs about .Mirror-Mad Phantasm. This card is super sweet, I had totally forgotten about it, but it has the potential to mill your entire deck, which is pretty bad without Laboratory Maniac.
2 weeks ago
Sorry for the late response. I have added Kruphix, God of Horizons as the commander. I also have added Seedborn Muse, Awakening, and Doubling Cube to the deck roastchicken. Also thank you for the comment SoundWave13 I really appreciate it!!