Kruphix, God of Horizons

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Mythic Rare

Combos Browse all

Kruphix, God of Horizons

Legendary Enchantment Creature — God

Indestructible

As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.

You have no maximum hand size.

If unused mana would empty from your mana pool, that mana becomes colorless instead.

Kruphix, God of Horizons Discussion

cdkime on Best commander for a learning ...

7 hours ago

I would recommend against most of the suggestions presented above, for the following reasons:

Ezuri, Renegade Leader / Krenko, Mob Boss - tribal strategies are pretty easy to pick up, but very limited in what they do. If she does not like the tribe or the very linear, go wide and swing playstyle, that's going to dissuade her from playing the game.

The Theros Gods are pretty hit-or-miss. You'll want to avoid the mono-coloured gods, since you want to provide as much diversity of play as possible so she can start to learn what type of deck she enjoys. Kruphix, God of Horizons might be a good choice--decent colours and an ability that fits well in a couple different types of playstyle.

Prossh, Skyraider of Kher can probably be fine, but, based on the limited information provided, R/B does not seem like her colours.

Isamaru, Hound of Konda and other Voltron commanders tend to be a bit linear.


My recommendation would be to get a couple of the precon decks, as they tend to be similar in power level to one another, and tend to be diverse enough to be enjoyable, without being too complex.

Baring that, consider building your own decks that are at the precon power level (i.e. not that optimized, so they produce longer games where new players can experience a plethora of different interactions). It's pretty easy to take a couple random Legends you already have sitting about and combine it with bulk to build a precon-level deck with little-to-no additional investment.

This will leave you with a bunch of different decks, so she has several options and can learn what type of playstyle she enjoys. The decks themselves might not be great, but I've found diversity and playing against similarly-powered decks is more important than optimization to a new player.

hellhole3927 on On Tilts

2 days ago

LiquidGaming yep you definitely play my type of decks. Right now I'm still trying to put some finishing touches on a Modern Protean Hulk list I've been working on. I also just finished making a Skill Borrower combo list which seems legitimately good The Gob Kabob... breaking things that shouldn't be broken, lol. I've always had an interest in Legacy Delver, but can't find anyone to play some Legacy with at my LGS. And yes I play a TON of EDH. Since you seem to like my type of decks I would recommend you take a look at Kruphix, God of Horizons control combos, at first this card seems SO CHILL, but whenever I walk into my LGS to play some EDH... Player on my left: "we need to kill John first", Next Player: "we already know that", Player on my right: " Goblin Guide for turn, John I'll attack you". It's funny since it's actually come to the point of them making decks just to deal with Kruphix, God of Horizons .

LeonSpires on Simic Moonfolk Landfall

6 days ago

Murphy77 Thank you so much for your suggestions!

You can totally build an EDH deck around turning lands into creatures. The deck would definitively run a lot of the ramp that I run in my deck. However in EDH with Wrath of God , Damnation and many more field wipes in existence it is a risky strategy. Eldrazi Monument would be an auto include for this idea as well as Ramunap Excavator and Crucible of Worlds .

As far as planeswalkers: If I were to build Simic Superfriends I would run Gilder Bairn , Deepglow Skate , and Doubling Season in addition to a lot of the Blue and/or Green planeswalkers. However as far as this deck I like winning too much off of Avenger of Zendikar , Rampaging Baloths and other landfall triggers. If I was to add in a lot of planeswalkers I feel that I would cut down on the lands matter synergy and end up weakening the deck as a whole. Not to say I wouldn't run a planeswalkers. If wizards printed a planeswalkers with a good + ability Kiora, the Crashing Wave 's -1 and and Nissa, Vital Force 's -6 ability or something similar I would totally run it. But as it stands there aren't any planeswalkers that fit the synergy of the deck enough for me to run with out changing to Simic Superfriends.

As for counterspells other then Force of Will which I would include if it cost less money. I have been considering Familiar's Ruse for the shenanigans that can be pulled with Eternal Witness and other ETB triggers. However I don't know if I have enough ETB triggers to justify it. I plan on testing it soon. Now that general tucking isn't a thing I typically try and not run counterspells over the CMC of 2 that don't have alternative casting costs. As for Rewind I would not run it in cEDH. But in a deck that can dump lands out and with Kruphix, God of Horizons 's ability to float mana on the opponent's end phase before your turn it is basically in this deck is a free counterspell and nine times out of ten you aren't losing the mana for.

Thanks again for the suggestions. I noticed you have a lot of standard and modern deck on your page. Are you thinking about getting into EDH? If you need any help I would be happy to help!

Hav0cD3m0n on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 week ago

It don't really double mana, but sometimes, before it comes back to me, I can have like 5-6 mana untap, so I add 5-6 to my mana pool, free, that I can use on my next turn. (Or whatever, when I need some) So I use it to pay colorless. That's an other way to fix my mana! Before, I had all new Finales of War of the Spark, so it was good with all X-cost cards. Still have March of the Multitudes , Debt to the Deathless that can be huge due to Kruphix, God of Horizons . But it's not enough anymore I think? don't know, will have to test

hellhole3927 on Storm the Citadel

1 week ago

Interesting deck idea, if you aren't on a budget or anything you might want to consider Imperial Seal and the OG Duals. Also you mention Necromancy in the description, but it isn't in the list. Also the average cantrips/card draw spells I would expect to see aren't here Ponder , Preordain , Gitaxian Probe , Street Wraith , Treasure Cruise , and Dig Through Time .

BTW, if you are one of those players who loves to build decks that just "somehow" turn the game into archenemy and have a ton of synergy and back up plans in them, like this, I would highly recommend you try building Kruphix, God of Horizons . I'm one of these players that loves decks like these and I've gotta say this card looks so chill the first time you see it, but every time I go to my LGS to play EDH everyone just looks at each other and says: Player to my left: "Not Kruphix... We need to kill John first." Next player: "We already know that." Player of my right: " Goblin Guide for turn. Go to combat, John I'll attack you."

Struyk on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 week ago

I think I might add Mirari's Wake as well :) Does Kruphix, God of Horizons also double mana?

Hav0cD3m0n on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 week ago

Struyk Thanks bud! Actually got a couple out. Beast Within , Thran Dynamo , Sire of Stagnation (Thank you so much for pointing out it's colorless xD), Hadana's Climb  Flip, Journey to Eternity  Flip are out. Actually decided to keep Kruphix, God of Horizons , Sphinx's Revelation and Detention Sphere for the moment but probably i'll get them out too once I found something else to put.

I'll keep Mirari's Wake . Doubling my mana, in 5 color, help me so much! I don't get mana screwed if I play 2-3 spells in the same turn with this (as it can happens without]. Rakdos Charm is a personnal choice I guess. There's a lot of token deck in my playgroup, and it can one shot a player easily for 2 mana, which is good imo and it stop reanimate too! (YAY, RIP The Mimeoplasm and Meren of Clan Nel Toth ) Thought Vessel seems good to me too. Having a second Reliquary Tower is not bad I think.

I checked your deck and took a couple cards from you :) ( Despark , Ionize , Angrath's Rampage , Time Wipe and Knight of Autumn )

I'll stay tuned to your future upgrades :)

Struyk on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 week ago

Take a look at my attempt

Work in progress still :) My goal is to play commander, draw many cheap control cards / counter cards and win by card advantage.

Drop all those enchantments, Sphinx's Revelation , Beast Within , Rakdos Charm , Thran Dynamo , Thought Vessel , Kruphix, God of Horizons and Sire of Stagnation ( colorless! )

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Kruphix, God of Horizons occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

G/U (Simic): 0.59%