|Commander / EDH||Legal|
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|Betrayers of Kamigawa||Rare|
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Hokori, Dust Drinker
Legendary Creature — Spirit
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land he or she controls.
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Hokori, Dust Drinker Discussion
2 weeks ago
Static Orb Thorn of Amethyst Thalia, Guardian of Thraben Hokori, Dust Drinker Sphere of Resistance Grand Arbiter Augustin IV Glowrider Vryn Wingmare Stoic Angel Looks cool, But you need to focus your gameplan more. You're only real prison cards are Thalia, Heretic Cathar and Winter Orb. Prison typically doesn't want to combo but actually is anti - combo and tries to stop the whole table from comboing.
1 month ago
Hey, I was running Vorinclex, Voice of Hunger in my previous list, and I just wanted to point out that while Hokori, Dust Drinker is out, vorinclex's ability is irrelevant because you untap lands with hokori's ability and not an untap step trigger. I'm not saying the card isn't worth a try, I just wanted to point that out. Also if you want something to prevent them from being able to have two open lands whenever they can drop a land, Thalia, Heretic Cathar might be a nice inclusion. Lastly, I love the idea of Vigor to protect hokori and your other creatures, he could be a powerhouse in this deck.
1 month ago
Cool build! I just recently compiled a list of EDH commanders to build decks for (not necessarily to play as Hokori would lose me friends fast), and Hokori, Dust Drinker was next on the list. Really cool to see it built for modern and being able to play colors outside of white to see what this guy is truly capable of. Nice work. Upvoted.
1 month ago
Thanks man! Cool to see you had a similar idea. You're right on the mark with the blue being in there. I got a little hung up on the idea of having counterspells I guess, but I am nervous about my ability to protect Hokori, Dust Drinker without Remand. And I have liked the consistency that Serum Visions adds.
I'll probably make a GW version and test it out to see the differences, and base my changes here on that. Definitely will go more ramp and creature heavy. Any suggestions on particular cards?
Thanks again for the feedback.
1 month ago
Okay, so I am going to spout off any cards that I think are cuttable, but let me stress that it is only a suggestion.
This is of course my 2, so feel free to disregard anything I say! If you have questions about my choices, feel free to ask away and I will help clarify as best I can.
Cut Suggestions Show
Anyway, this is what I got to suggest. Your deck is great as is, but if you are really trying to fit any extra synergy I'd take a look at these first.
Extra Room Show
Thanks for reading my second novel on your page, as always, this is only my opinion and I hope it was useful to you!
1 month ago
The deck is coming together extremely nice! I have recently been building a stax Brago as well, so I have quite a bit of suggestions. In fact, I may have all of the suggestions, haha.
Seriously though, I apologize for my essay-length feedback...I tried to make it as aesthetically pleasing as I could.
Forgive Me Show
To continue to exploit and deprive opponent(s) of resources, Authority of the Consuls and Kismet are both good inclusions. Teferi, Temporal Archmage lets you untap permanents affected by Orbs, and at worst, can draw a little. For more guarantee of having your opponent's stuff not untap, you could also run Hokori, Dust Drinker.
Stonehorn Dignitary shuts down combat phases that an opponent might need to win with infinite creatures/deal lethal. Additionally, Orim's Chant could shut down the turn that your opponent needs to cast to go infinite.
Armageddon hurts opponents much more than you because of your artifact ramp.
For more ETBs and triggers, Panharmonicon can go crazy, or add Battle Mastery in here to double up Brago's trigger and double his Commander Damage (although that isn't necessarily the main plan, haha).
1 month ago
As powerful as The Tabernacle at Pendrell Vale is, I think it will end up hurting you more than your opponents with how the deck currently is (24 creature count).
Other cards in the maybe board that I personally wouldn't recommend would be Desertion (I'll explain why in a sec), Isperia, Supreme Judge, and Twincast. All are good cards, but your deck can do better without them!
Instead of Desertion and instead of Dissipate and Rewind, I recommend putting in Pact of Negation, Force of Will, and/or Mystic Confluence/Hindering Light. I'd say that having between 5-10 counterspells alone is the right call for this deck.
Isperia, Supreme Judge is not a bad card, but there are better draw engines/card advantage cards. Consecrated Sphinx being one that you already have included. I would recommend replacing Concentrate and Recurring Insight for more dependable draw spells, Ponder and possibly even Sphinx's Revelation or Blue Sun's Zenith.
Possible Cuts Show
AEtherplasm, Blazing Archon, Drogskol Reaver, Kozilek, Butcher of Truth, Loxodon Gatekeeper (possibly just switch it with Kismet since the are the exact same), Phyrexian Metamorph, Rune-Tail, Kitsune Ascendant / Rune-Tail's Essence, and possibly even Sun Titan.
Again, these are just some suggestions. All are great cards, but overall I think that lowering the CMC and adding other, more controlling cards will help this deck be more resilient and consistent.
Possible Additions Show
Again, like the above, these are only suggestions! You don't have to add them all, or any at all. The only thing I would just really stress about changing this deck is lowering the CMC. That can highly improve the gameplay of the deck. Being able to have a turn two play or counter magic on those first couple turns lets you hold an edge over your opponent will you tax and control them over the long game.
2 months ago
Well Derevi stax is definitely a very nasty terrible thing since you can lock the board down and have Derevi dodge all your effects for you. In that case I'd suggest cutting down to around 20 creatures to allow more support/control/stax cards. Place to start is checking the abilities of things you have and looking for doubles; example being Frozen AEther is a blue double of Kismet. Hokori, Dust Drinker is another good one in addition to Mana Web and Static Orb (which I see in your sideboard).
A good "average" that should work for you is a 20-25% split on your cards. ~15 cards that inhibit opponents with Stax effects (ETB tapped). ~15 Control cards, board wipes, counterspells, etc. ~15 cards for mana ramp/acceleration for yourself: mana rocks, land ramp, etc. ~15 creatures that can hit unimpeded and are cheap CMC (your Jhessian Infiltrator is a prime example). Finally 35 lands is a good basis.
Alternatively you could drop either the stax or control for pillowfort cards. Derevi offers a lot of options as you obviously found out lol. OR..., a potentially fun offshoot you could use is an Exalted theme with Derevi. Add in cards like Stoic Angel and Dueling Grounds to support it and offer some pillowfort and things like Finest Hour to make the most of Derevi's ability.