Hokori, Dust Drinker
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Hokori, Dust Drinker

Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

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KrazyKreg on Top Gun

2 months ago

Rising Waters Hokori, Dust Drinker Winter Orb all seem very punishing

legendofa on BBEG Deck Ideas

5 months ago

For my breakdown here, I'm focusing on characters who are villains in their story arc and characters who don't have much specific backstory. Pretty much any legendary creature can be flavored as a villain in front of the right deck. I'm also not focusing on the Forgotten Realms sets, I'm broadening the net.

What's available:

: Eldrazi or artifacts. Most of the artifacts are either hero-aligned or not an independent threat, like Graaz, Unstoppable Juggernaut. If you want a challenge, Omarthis, Ghostfire Initiate, but I wouldn't, just for lack of depth.

: Villains are oddly centered on Old Kamigawa. Konda, Lord of Eiganjo is a near-immortal emperor and master duelist. Hokori, Dust Drinker is destroying resources and the land. And, of course, there's the apocalyptic, unrelenting evil that is Hazduhr the Abbot.

: Heidar, Rimewind Master is an elementalist fanatic. The manipulations of Orvar, the All-Form or Kami of the Crescent Moon could cause problems, as could a big sea creature like Tromokratis or Charix, the Raging Isle.

: Pretty much everyone. It's easier to count the people who aren't outright villains.

: Relatively few actual villains, but a bunch of manipulators, dragons, and angry people that could fill the role.

: A bunch of wild animals and nature types. No scheming villains, but a good selection of rampaging monsters. Meng Huo, Barbarian King would be a unique choice (if you're willing to.proxy or drop $150+).

: Polukranos Reborn  Flip is the most (only?) villainous character in these colors.

: Lots of options, from the behind-the-scenes manipulation of Lazav, Dimir Mastermind to the illithid Captain N'ghathrod, Gisa and Geralf's necromancer army, whatever Umbris, Fear Manifest is, and a lot more.

: A few options, but lots of depth in them. Insane biologist Momir Vig, Simic Visionary and his magnum opus Experiment Kraj, nature's avenger Uro, Titan of Nature's Wrath, or maybe Aesi, Tyrant of Gyre Strait is flooding the area.

: A very deep and wide pool for villains. Vampires, demons, dragons, demon dragons, warlords, torturers...

: Grakmaw, Skyclave Ravager joins the ranks of the big scary monsters. A more calculating BBEG would probably be one of the death lords like Jarad, Golgari Lich Lord. Vhati il-Dal or Old Rutstein or probably more storyline villains than BBEG material.

: A very shallow pool. Storvald, Frost Giant Jarl, Rubinia Soulsinger, and maybe Falco Spara, Pactweaver or Katilda and Lier (mostly because of Lier) are the best options for an Archenemy villain. I'd throw Kros, Defense Contractor in, but goading is kind of limited when you're the Archenemy.

: This color set will probably be either a cold, distant, merciless villain or a manipulative puppet master. Raffine, Scheming Seer and Oloro, Ageless Ascetic fall into the first category, and Sen Triplets and The Ever-Changing 'Dane in the second. Varina, Lich Queen is another option for a zombie army.

: Big, angry, and violent, with some good dragons. Xira, the Golden Sting and Vazi, Keen Negotiator break out of this mold, but they strike me as more lieutenant-types, not arc villains by themselves.

: Not much; these tend to be either heroic or big smashy monsters. Uril, the Miststalker could work.

: Queen Marchesa is a classic, as you mentioned, and Edgar Markov is right there, too. Actually, this color set has some good depth and variety for an Archenemy. Some are more overtly villainous, and some are just very martial. My top picks would be Edgar, Licia, Sanguine Tribune, or Tariel, Reckoner of Souls.

: Mostly either weird esotericism or "nature's avenger" types. I don't think any of these are outright villainous in-story, but most of them have loose or vague stories. With the right deck, this could be a unique and interesting villain. Riku of Two Reflections is my top pick.

Four-color sets in general: Any of them would work, except for a couple of the .

: Use this color set if you want a truly apocalyptic feel. saluma mentioned Tiamat, which is a very good choice, and finding a way to get through Progenitus or O-Kagachi, Vengeful Kami is a story of epic scale.

Made_Compleat on People's Thoughts on Mommy Norn?

1 year ago

Oh no! A functional monowhite commander! EVERYBODY PANIC!

Alright. I get that Elesh Norn, Mother of Machines is a big deal. A decent statline, vigilance, Yarok, the Desecrated as one ability and a much, much, much better version of Hushbringer as the other. She's certainly a powerhouse. But should she see the hammer? I think not.

I'll not say that Machine Mom isn't disruptive. She can shut down a good amount of popular cards in the format, such as Bramble Sovereign, Terror of the Peaks, and the notorious combo piece Palinchron. She can and will double up monowhite Oblivion Ring style effects. Honestly, I think that doubling Seal Away type cards is going to be the stax-ier part of Mama Machine. She doesn't shut down many combo decks (unless they use the aforementioned Palinchron), and really doesn't answer most cEDH decks. She hates out on ETBs, sure, but Yasharn, Implacable Earth hates out on sacrifice, arguably better. Gaddock Teeg is just absurdly good stax, and both Gaddok and Yasharn grant access to Green.

If you want to make Elesh Norn stax, then, ok, that's probably a deck that will give everyone a headache. But... are we going to cry "BAN HER!" for one way of building around Machine Mommy? If you want to run stax, go and buy a Hokori, Dust Drinker or Oloro, Ageless Ascetic. They're much better depriving everyone of fun than New Norn. Elesh Norn can do so much more than just stop everyone from having fun.

Honestly, a lot of the complaints that I see here are against the Stax archetype in general, not Norn. And I get that Norn seems like a good Stax commander, but... If hate stax, than complain about Hokori, or Oloro, or yes, even Archelos, Lagoon Mystic. Stax has its place: cEDH and masochistic playgroups.

Something that no one here is referencing is the Game Knights video in which Josh Lee Kwai played with a (proxied) Elesh Norn, and his deck was oppressive, but nothing too bad. Notably, Norn's restrictive ability saw a lot less use than her double ability, which was used to double small value abilities, as well as oblivion ring effects. The deck won the game, but it was very close and I wouldn't say it made Norn look banable. Not by a long shot.

So, in conclusion, Elesh Norn, Mother of Machines is a powerhouse, who certainly can be a problem, but probably isn't the worst card in EDH. Really, a lot of the complaints about her are complaints about Stax in general.

Thanks for reading my rant.

Also, did anyone else notice the fact that Navani (from Brandon Sanderson's Stormlight Archive) and Elesh Norn have the same epithet? That always makes me crack up.

plakjekaas on People's Thoughts on Mommy Norn?

1 year ago

DrukenReaps it sounds like you've never played mono white stax before. Crippling the game from the command zone is a good thing? This as a commander single-handedly halves the amount of games you can play in a night, annoying your opponents in the process.

I've never played a game where Torpor Orb wasn't universally welcomed with groans from all players who didn't cast it. It's fun... once. Just once. See what happens and then disband the deck or be sternly lectured by the playgroup. Take it from someone who played Hokori, Dust Drinker and Lavinia, Azorius Renegade long ago with the same vibes '^^

cEDH players will probably think it's fine, the higher power your meta, the better your answers to a threat like this, or at least the better your ability to play around it. It's as much mana as Ad Nauseam after all. But at casual tables, this card screams very loudly: "DOUBLE MY FUN, NONE FOR YOU ALL" which is a sentiment I don't associate with white in the color pie, nor with a nice game of casual commander '^^

It really is on the same page as Hullbreacher, Opposition Agent, Narset, Parter of Veils, Notion Thief, Drannith Magistrate, Karn, the Great Creator and the like. It's going to punish opponents just for trying to play their deck, even without any other deckbuilding effort. It's at least as punishing as the old praetors, but for half the mana.

If you go against this deck, play blue and make sure you can Clone it, so that everybody is equally unhappy and all can learn from the terrible experience ;)

plakjekaas on Why are people calling for …

1 year ago

It's just a Commander that can only do annoying stuff to others. Not just once, but whenever anything happens with it, there's a huge bummer enclosed for one player at the table. Not bannable, but something to sigh at whenever someone reveals it as their Commander. Like Tergrid, God of Fright  Flip, like Hokori, Dust Drinker, nobody who runs this at the head of a deck has fun in mind for the entire table, just annoyance for anyone who isn't them. I don't think that's the way to play a casual format, but I don't need a ban to explicitly tell me that. But they have banned Iona, Shield of Emeria so who knows what the RC will decide on it.

That being said, my prediction is that when you build the deck, and it does the thing a few times, it will get boring for the pilot soon enough that it won't be that much of a problem in the long term. I think the format has self-regulated worse cards than this before and it's more clout than this Commander deserves to be called out for instabanning.

wallisface on Which Specific Artifacts Have Been …

1 year ago

DemonDragonJ the argument of “[COLOR] is the color of [XXXX], so it should be able to do [YYYY]” isn’t a great one, as it’s often used as a template by many, for advocating a colour doing anything it wants.

The most compelling argument for Winter Orb being white is the one raised by Gidgetimer mentioning the existence of Hokori, Dust Drinker. This is a big example of why it could be white, though I also feel like the color has changed a LOT since Hokori’s printing, and by todays standard this might be a bend in the colour (though, hard to say, as there are so few cards printed with these kinds of effects). I’m still leaning towards this being more of a blue effect than a white one.

Gidgetimer on Which Specific Artifacts Have Been …

1 year ago

Hokori, Dust Drinker would like a word about what color you think Winter Orb would be.

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