Hokori, Dust Drinker

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

Hokori, Dust Drinker

Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

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Hokori, Dust Drinker Discussion

Austin_Smith_of_Cards on Derevi, check this out!

4 days ago

Depending on which angle of control you want to take, I can offer different suggestions.

Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.

From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.

Essential cards: Propaganda, Ghostly Prison, Sphere of Safety, Collective Restraint (since you're in tri-colors), Norn's Annex, Orzhov Advokist, Windborn Muse, Martial Law, and Aurification.

Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.

If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.

For blink abuse, I suggest Deadeye Navigator.

As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.

There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.

Happy brewing!

Drakon562 on Where are My Friends?

1 week ago

Are you looking to attack a lot? The anthems seem to say yes but your creature selection seems to disagree. May I suggest Hokori, Dust Drinker for higher levels of losing friends? Sure, you might need to up the amount of mana rocks you have should you play it, but it's annoying as all hell. I should know-I played him as my commander.

goblinguiderevealpls on Looking for fun control edh ...

2 weeks ago

first off, two things

mizzix is a combo general, not control, and "control" and "fun" arent really the same thing, if by fun control you mean YOU have fun and nobody else does, then you're talking control!

there's a million options for good control commanders, but for edh multiplayer the most common and reliable control are stax builds, where you ramp out very fast into stuff like Smokestack, Winter Orb, Torpor Orb and Sphere of Resistance which then slows everyone down immensely with you being in the lead, problem is most of the good ramp that gets you very far ahead very fast to be able to handle the effects of such cards on your own board state are pricy.

my personal favorite control decks are Keranos, God of Storms and Meren of Clan Nel Toth,

keranos because it combines the above stax with Counterspells galore and the ability to cast Jokulhaups/Obliterate/Wildfire without keranos dying, and he just draws you into more lands and counters and bolts creatures

meren because she can easily ramp early by stacking Arbor Elf type cards and then playing stax or cards like Living Plane, Grave Pact or Contamination to not let opponents do much of anything while getting a free creature to sacrifice every turn, abusing stuff like Sidisi, Undead Vizier, Gray Merchant of Asphodel or Eternal Witness

stax is the cornerstone of edh control, but many other commanders do it well,

Sen Triplets//Oloro, Ageless Ascetic

Grand Arbiter Augustin IV

Derevi, Emperial Tactician

Hokori, Dust Drinker/Thalia, Guardian of Thraben

Baral, Chief of Compliance/Jace, Vryn's Prodigy  Flip

Titania, Protector of Argoth

the most fun but least competitive form of staxcontrol is chaos, where silly things occur and lots of dice rolls of chance, for these you want my favorite general, Nekusar, the Mindrazer, or other chaos generals like Norin the Wary

nekusar uses chaos to win in the form of mass draws via Teferi's Puzzle Box or Wheel of Fortune effects, which is like casting a bunch of global mulligans and can either win you games or feed your opponents based on what cards are drawn when you force draw

norin abuses cards like Genesis Chamber, Possibility Storm and Confusion in the Ranks that mess the game up while norim comes out turn 1 and starts flickering

theres plenty more but those are the most common i can think of

freakingShane on Avacyn, Prison Warden

3 weeks ago

Okay, brace yourself. I'm going all out.

  • P.S. Sorry that my inner spike ignores price...

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colton815 on Vorinclex & Hokori untap land ...

1 month ago

did you read the first part of Hokori, Dust Drinker? because if the rules worked as you tried to suggest, hokori's first effect would negate his second effect.

Enral on Vorinclex & Hokori untap land ...

1 month ago

I have Vorinclex, Voice of Hunger & Hokori, Dust Drinker in play. At the beginning of my opponent's upkeep, if they had tapped a land when Vorinclex is in play (which means they can't untap them during their next untap step), does Hokori's "untap one land" ability allows them to bypass Vorinclex's stipulation?

Calebthelion on cEDH:Sisay Paradox Stax-Hate

1 month ago

This is a pretty neat Sisay build, I like your win-con though I think there are some far simpler combos available to you. I use Cloudstone Curio + Bontu's Monument with Paradox Engine out, used to use engine to play all my legendary creatures and swing table for lethal but this is far more effective and I still have the swing ftw option. It's also simpler to set up than aetherflux as monument is tutorable with sisay so the only piece that isn't is curio which you just grab with Inventors' Fair.

I highly recommend you run some rocks and Gaddock Teeg should be in every sisay list, he just shuts down so much and with yisan in your list you have a great means to break parity. Toss in Kamahl, Fist of Krosa, Seedborn Muse, and Quirion Ranger you'll have all the pieces you need to setup a quick win through yisan e.g. v1: ranger; v2 Grand Abolisher or Gaddock Teeg; v3 Eidolon of Rhetoric or my fav Shaman of Forgotten Ways (for the spicy bio win); v4 Hokori, Dust Drinker; v5 muse; v6 kamahl; v7 elesh norn; next untap destroy all lands and if you have shaman bio to knock everyone down/kill. This is usually pretty easy to pull off once you get a cradle on field and you have a forest to use to untap yisan. I am usually able to win in 2 turns once yisan hits the field. I only take this path if I am unable to combo-off by t4 by either not having the necessary pieces and needing to play out stax.

Gleeock on Sisay has the answers | cEDH | Primer

2 months ago

I use Freyalise, Llanowar's Fury. Pretty strong move if you frequently use parallel stax like I do - you know searchable dorks for when you have Hokori, Dust Drinker out

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