|Commander / EDH||Legal|
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|Champions of Kamigawa||Rare|
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Dosan the Falling Leaf
Legendary Creature — Human Monk
Players can play spells only during their own turns.
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Dosan the Falling Leaf Discussion
5 days ago
I am the Timmy in my play group, and I have learned to both give my dudes haste or protect them.
You can't Timmy properly without turning off the stack, man!
City of Solitude (Haste means you don't needa cast with flash)
And if theft is the problem, there are 3...
Just... make some of them auto-includes. You play with a control player! They wont "break your budget" when building, either! :D
1 week ago
punkrawkmonkey: Thank you for your comment! Although your observation is valid, fortunately my group does not play with Dissipate at all. The answer in my deck for similar cards/counters is the Daddy in Yellow Dress. ;-) Dosan the Falling Leaf kills counters, it can be searched out easily from the deck since it is a creature, and since it is a permanent it does not ruin the base combo as Autumn's Veil would do. Regarding Boseiju, Who Shelters All, it is a very useful suggestion, thank you for it, I am trying to gather one and put it into the deck.
1 week ago
1 week ago
odd mechanics in green:
Bellowing Tanglewurm, Beacon Behemoth, Avoid Fate, Cream of the Crop, City of Solitude, Brooding Saurian, Heartwood Storyteller, Gurzigost, Genju of the Cedars, Gaea's Liege, Freyalise's Winds, Fertile Imagination, Eyes of the Wisent, Engulfing Slagwurm, Elven Warhounds, Elephant Grass, Hermit of the Natterknolls Flip, Hidden Gibbons (and the other hidden creatures / enchantments), Dosan the Falling Leaf, Holistic Wisdom, Hornet Sting, Hunted Troll, Ichneumon Druid, Kashi-Tribe Reaver (and the rest of kashi-tri, if only for the lockdown mechanic), Lifeforce, Lignify, Lost in the Woods, Mammoth Harness, Meandering Towershell, Midsummer Revel, Mindbender Spores, Mortal Wound, Multani, Maro-Sorcerer, Nacatl War-Pride, Nature's Wrath, Night Soil (okay, this one is odd - because the colon is after the removal of creatures, it happens faster than players can respond or trigger to - it happens at the "cost" step of activating the ability), Noxious Revival, Panglacial Wurm, Permeating Mass, Planeswalker's Favor, Protean Hydra, Quirion Druid, Recycle, Revelation, Riftsweeper, Rite of Passage, Root Maze, Rootrunner, Rust, Scarwood Bandits, Sprouting Phytohydra, Sporogenesis, Spike Tiller, Sheltering Ancient, Selvala's Charge, Sekki, Seasons' Guide, Wave of Vitriol, Wonderlust, Vernal Equinox, Unyaro Bees, Typhoon, Tropical Storm, Tornado, Tempting Wurm, Tempting Licid, Symbiotic Deployment, Superior Numbers, Stunted Growth, Wild Mammoth, Wolfcaller's Howl, Worldspine Wurm, Xantid Swarm, and Yavimaya Dryad
2 weeks ago
Ramunap Excavator looks especially strong for this list. Being able to directly tutor it out with stuff like Woodland Bellower, Green Sun's Zenith, Chord of Calling, etc. makes it easier to grab than Crucible, even if it is a bit more vulnerable. It's probably something definitely worth including.
I'm thinking swapping it in for Dosan the Falling Leaf, for three reasons:
1) Prowling Serpopard is another 3-drop that effectively helps do the same thing; i.e. prevent your opponents from countering your creature spells during your turn.
2) He has slight anti-synergy with other cards in your list. Bellower can't tutor for him, Yeva becomes kind of useless, and no epic end step Chord of Callings before untapping.
3) He's another three-drop, which means he perfectly swaps his place on the curve.
Don't know how important Dosan is to your meta; if you've got a pretty heavy number of control players hanging around, maybe keep him. But I think for the reasons stated above, he could probably take the cut.
1 month ago
1 month ago
So, I was going to comment telling you you were off to a good start but had too high of a curve and needed to cut some cards that were expensive and win-more (Stonehoof Chieftain, biggest offender), but then I realized that I was basically rebuilding your deck from the ground up, and that's not really helpful to anybody.
Your main problem was a lack of ramp. Xenagos decks really need to get their tempo tuned right in order to get Xen down early and hit hard, especially since 5 is an odd CMC to ramp to. The general progression is usually: 1-drop mana turn 1, 3 drop mana turn 2, Xenagos turn 3, and fatty to attack with turn 4. Notice how I devoted 28 (!) slots to mana accelerants to make that happen.
To give you an idea of its speed, here's what happened on my first playtest:
- Turn 1: Cinder Glade into Joraga Treespeaker.
- Turn 2: Cavern of Souls naming god, Level up Joraga, tap Joraga for Crop Rotation and floating, sac Glade to search Ancient Tomb, tap Tomb and cast Shaman of Forgotten Ways.
- Turn 3: 8 mana avialable, cast Xenagos and Eldritch Evolution sacing Shaman for a hasty Malignus, Phyrexian Hydra or Putrefax, kill a player. Could have also grabbed Heartless Hidetsugu if no one was open.
1 month ago
If your goal is to adapt the deck to different playstyles, then I have some hate bears to recommend to you:
Gaddock Teeg is first and foremost. Thalia, Heretic Cathar is also quite strong and can give you time to respond to, say, a Krenko, Mob Boss deck producing 50+ goblin tokens with haste by controlling Umbral Mantle and Goblin Warchief, that would otherwise get a swift win by killing you (they can't all swing if they enter tapped, right?). This gives you another turn you would not have normally had to board wipe, cast a creature that may stymie that plan, etc..
Kataki, War's Wage is incredible. You barely run any artifacts, and taxing specific strategies can give you a strong edge (it hurts Arcum Dagsson and Sharuum the Hegemon, Voltron strategies that use equipment, etc.).
As for cuts to fit these in:
Mirri can go. She's just a beater, and you can do better than a beater. Giving her slot to Dosan or Kataki would be very beneficial for your deck.
Jareth, Leonine Titan is mediocre. Its only effective as a blocker, and you have creatures that already do that better. Thalia would be much lower in mana cost, slow down your opponents nonbasic lands, and shut off your opponent's creatures with haste. That's huge.
I also feel like you could do better than Jugan the Rising Star by slotting the other of Dosan or Kataki here: Much lower mana cost, more relevant abilities (5 +1/+1 counters isn't really that much).
That'd help lower your mana curve a little bit, as it's absurdly high right now which doesn't help the specific weaknesses this deck has against certain strategies, specifically Voltron.