Dosan the Falling Leaf

Dosan the Falling Leaf

Legendary Creature — Human Monk

Players can play spells only during their own turns.

Start Commander Deck Browse Alters View at Gatherer

Trade

Have (2) Azdranax , Forkbeard
Want (2) Instinctive , deivimall

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Legality

Format Legality
Modern Legal
Block Constructed Legal
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Dosan the Falling Leaf Discussion

He_Who_Hungers on The old ways

2 weeks ago

Thanks a lot again for your suggestions. I'm sure I can find something of use in there. I like the look of Steely Resolve a lot, since it also plays into the Tribal theme. I might also dig into my Kamigawa collection for a Dosan the Falling Leaf, since it about provides the same effect as City of Solitude, only I probably already have it on hand to try out. I also have a Kamahl which was in my Omnath list but I've been hesitant about putting it in this one since I'm not sure he's going to be able to do enough for my creatures (much like Beastmaster Ascension which you also already pointed out). I'll give the others a think and see what I come up with.

agamemaker on I showed you my deck please respond

2 months ago

X.3

Was not loving sinkhole in the mainboard, but I would like to try some shenanigans with underworld breach in the main deck. Also switching defense grids to dosan on a hunch.

Main

+1 Underworld Breach

-1 Magmatic Sinkhole

Sideboard

+2 Dosan the Falling Leaf

+1 Magmatic Sinkhole

-1 Underworld Breach

-2 Defense Grid

GearsGames on

3 months ago

Hynx Appreciate the tips, but I don't think you got the point of the deck. It isn't to ramp and hard cast the big boys. It runs low to the ground and quick with aggro play until it has enough ramp to drop a big creature or preferably Primal Surge to get the entire deck(or as much of it as I choose) onto the battle field. While Elvish Piper wouldn't be a bad test run in place of Bow of Nylea or Nylea, God of the Hunt. Unfortunately I don't really have much use for the instants you recommended as protection since they would definitely fizzle out Primal Surge if cast much sooner than intended in exchange for saving many dorks that I don't really care about. Dosan the Falling Leaf could be a decent preventative measure, but mostly I rely on Asceticism to protect my board. Thank you for the suggestions!

Pikobyte on Snakes need wheels, they don’t have feet *Primer*

3 months ago

I use barracuda more like a one-sided Dosan the Falling Leaf honestly @RustyMC. Since I can’t play Grand Abolisher here it’s a nice way to protect my turn from counters and still being able to use counters on my opponents turns. The flash matters only in rare cases if I get barracuda our early to flash in Xyris at the end of my opponents turn. Alchemist refuge sadly has the downside of producing colorless only unless I have chromatic lantern or dryad in play.

Slivortal on Freyalise High Tide

4 months ago

Hi ShinyZ and DivineKhaos, sorry for the delayed response; things have been pretty hectic IRL, and I haven't had a chance to play much given that most game stores remain closed. Here are my thoughts on the more recent cards to come out. They're mostly theoretical, though I hope to test them soon.

IKORIA

Vivien, Monsters' Advocate - A powerful card with a powerful effect. The main problem with Vivien though is how she fits into your curve. She's very good on the specific turn between when you cast Freyalise and when you combo off, but she's not very good on other turns. Since this deck's goal is to cast Freyalise on-curve, she's not the first thing we'll cast on 5 mana. And on our combo turn she's not very effective, given that she's 5 mana for her tutor effect. She can still be worth it if you can cast her and a 6+ drop given that she can tutor for a Hermit and make her mana cost back, but that requires specific cards and a lot of mana. One of her upsides though is that she can provide a reach token to fend off fliers, and she obviously has a lot of value in grind games. I can see a place for her, but her clunkiness is noteworthy. The bar for noncreature spells that cost more than 2-3 mana is very high, though.

Kogla, the Titan Ape - This card is relatively good, and outshines all previous Somberwald Stag effects given the size of its body for its mana cost. The ability to toolbox into it makes Kogla actually very tempting. The other two effects are unfortunately somewhat niche; our only humans are Eternal Witness and Dosan the Falling Leaf. Looping Eternal Witness is good, but I think there's a nonzero chance Dosan gets cut (see below). As for the artifact/enchantment removal effect, it's also good, but like Vivien shines much more in grind games. It can also be tutored by Fierce Empath/Woodland Bellower via Fierce Empath, which is a relatively big deal, and it has a great base power for Greater Good

Manascape Refractor - Too slow and clunky, unfortunately. As I mentioned with Vivien, it's only good on the turn between when you play Freya and when you combo. However, unlike Vivien, it's not nearly as good in grind games. It's also very fragile, since this deck tends to dodge and blank artifact removal in a good amount of games, while this plays right into it.

Curious Herd - Again, this is a noncreature spell that costs more than a couple mana, which is almost an immediate death sentence. While it can create a decent amount of tokens, it's also conditional, and I'm not sure if the condition is better than that of Beacon of Creation, Spontaneous Generation, or Saproling Symbiosis, all of which have been tested at various points in this deck's history.

CORE 2021 There isn't much here, but Sporeweb Weaver is worth mentioning as a potential anti-flyer check, if you know you're going into a meta with a lot of flyers.

JUMPSTART

There's a lot to go over here, even though the spoilers aren't even over yet.

Llanowar Visionary is actually playable, surprisingly. This deck primarily values ramp creatures that are 1 mana, but it also values ramp creatures at 3 mana, for the 1-3-5 T3 Freya curve. Of 3-mana ramp creatures, Visionary is pretty strong given that it gives you back your card, and still cycles at minimum during your combo turn.

Allosaurus Shepherd - On to the big one. This card is absolutely absurd. For 1 mana, you get a creature in an extremely relevant creature type that can't be countered, and prevents all our other power spells from being countered as well. Additionally, the 6-mana effect is relevant with Greater Good, since it gives all your elves an effective +3 to +4 power. Immediate comparisons will be drawn with Dosan, and I don't think there is room for both given tight deck space. Shepherd has several benefits over Dosan; it's in a better creature type, it has far more relevant text in games where you don't need the interruption protection, it costs far less mana, and its inability to be countered is key in games where the opponent has multiple counterspells. It's also not legendary, which means that it's a valid part of the Woodland Bellower toolbox. It's also easier to play on turns you don't go off, given that it doesn't shut down other players' abilities to interact with other players' combos. The downsides are worth mentioning though, in that Shepherd only stops counterspells. That means it's weaker against opposing counters + removal, since the Shepherd can be removed and counterspells can be turned online. It also still allows opponents to interact with removal at key chokepoints in certain combo lines, even with a lack of counterspells. However, I think the benefits of Shepherd far outweigh the negatives, and I fully expect to replace Dosan upon release.

Takeaways - Takeaways - Vivien, maybe. Kogla, strong maybe. Refractor, no. Herd, no. Visionary, maybe. Shepherd, yes. No other cards worth discussing. Potential cuts:

Ramunap for Kogla - Depends on which toolbox you value more; creature removal or land recursion.

Song for Vivien - The problem with this cut is that Song is much easier to cast and is one of our few answers. Vivien's strong, but it's really hard to find a noncreature to replace. You can replace Carpet if you're going into games where you know that you're not playing against blue, but I think the potential cuts are low.

Ramunap for Visionary. I think if you don't cut Ramunap for Kogla, cutting Ramunap for Visionary is very tempting. While Ramunap is an additional recursion piece for Cradle and Nykthos, Visionary is simply far more proactive, and the more I play this deck, the more I value proactive cards.

Dosan for Shepherd. Unfortunately, I think Dosan's time is up. He's a pet card of mine, and he's served his purpose well over the years. However, Shepherd is extremely powerful, and I don't think there's room in this deck for two cards with this same effect.

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