Dosan the Falling Leaf

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Dosan the Falling Leaf

Legendary Creature — Human Monk

Players can play spells only during their own turns.

Price & Acquistion Set Price Alerts

CHK

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Dosan the Falling Leaf Discussion

SynergyBuild on Commanders by Power Level [EDH Tier List]

3 weeks ago

thegigibeast here are some of my thoughts on the matter, dunno if it helps!


Wait... Myojin of Seeing Winds is tier 5? That is the best Omni-Show deck in the format, being surprisingly powerful with proper gameplay, running as a controling sort of deck before dropping Omniscience and going all Super-Saiyan and drawing the deck and casting it all for free. It uses it because when you get Omni out you can cast your commander, then Chain of Vapor, Into the Roil, Snap, and Blink of an Eye it to hand and draw into more bounce and card draw to draw more bounce to bounce Myojin and keep storming off until it hits Enter the Infinite and wins. Surprisingly a really sweet list. Tier 4?

Also, Ragnar is Tier 5? That is the second best commander for creature-based bant stax decks, very close to Derevi. I mean, protecting the other creatures you run is really important, and Mother of Runes and Sylvan Safekeeper can't do a ton against sweepers like Austere Command, so Ragnar really helps the list. Tier 3 for me.

Ayesha Tanaka is a reasonably powerful commander for Azorius Stax, stopping many cards such as Basalt Monolith's untap, Grim Monolith's untap, Dramatic Reversal, Strionic Resonator, Aetherflux Reservoir, etc. Tier 4.

Dosan the Falling Leaf is a reasonably well-powered elf-ball commander, helping out stopping almost any interaction on combo-turn. It really is good, despite not being an elf, it is low-costed enough to be cast on turn two from a turn one elf, and easily go off turn three given little hate. Tier 3.


In tier 4... well there are a lot I disagree with:

Adun Oakenshield is a powerful midrange-combo commander, being good with Hermit Druid lines in a way most aren't. The line is a simple one, using Morselhoarder, Devoted Druid, Dread Return, Necrotic Ooze, and Walking Ballista, yet also is surprisingly powerful with the ability to use the commander to rebuild if the combo is disrupted, using Krosan Reclamation to bring cards back into the deck immediately and Riftsweeper to shuffle back in the Reclamation, the list also can use Adun to bring back key cards to attempt to recombo out the very next turn, given sufficient mana. Backup wincon in Survival of the Fittest/Protean Hulk/Apprentice Necromancer in case you can't access the druid. Tier 3 (Similar to Xira Arien in terms of as a card and power level).

Anafenza, the Foremost has been already discussed, and is much, much more powerful as a stax/hatebears commander than a load of currently much higher rated lists. Tier 2-3?

Arcanis the Omnipotent may not see a lot of play, but instantly wins with Mind Over Matter and is easy to compare to as a slightly worse Azami, Lady of Scrolls. Tier 3.

Dragonlord Dromoka is a commander that always surprises me as a really impressive commander for stax. It even has a relatively effective wincon in beatdown. Being able to stop interaction on your turn, laying out a thicker field of stax, every following turn, while also having a commander that is difficult to interact with (dependent on interaction) is really much stronger than people expect when they see the 6 cmc. Tier 3.

Eladamri, Lord of Leaves is another good option for elfball, leaving extremely little interaction. It can be targetted itself because it was errated, but it is a cheap, effective wall against targetted removal, and so should be considered more often in comparison to other lists. Tier 3 is my pick.

Heidar, Rimewind Master I have only seen once, and it didn't do amazingly, but after I looked at the list was a reasonable Dramatic Reversal Isochron Scepter list that uses all snow lands except for an Ancient Tomb using Scrying Sheets really well. The commander isn't amazing, but the interaction hitting nearly anything while being able to synergize with the countermagic suite the deck runs really seems good in the grindier games, in which it disables most other decks' combos for a turn or so if it sticks. Tier 3?

Linvala, Keeper of Silence is one of the better mono-white stax lists, along with Hokori, Dust Drinker, I would imagine they are better in the current metagame than most would expect. Tier 3 seems reasonable for both.

Masako the Humorless should be tier 5. I don't think this ability is useful at all in cEDH, and when we have Atogatog in tier 5, a commander that could replace many old Scions and Najeelas in the C-Zone and no one would notice in tier 1-2, this card shouldn't be considered tier 4.


I will write up lists for these if you want, but I think most speak for themselves.

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 month ago

Yeah... however Sisay isn't a fast combo deck, it is a hybrid combo-stax list, and Arcum can't switch between those, making it suck going late-game, while Sisay have a very consistent game for, you know, the whole game. In fact, I would rarely ever use Arcum over Sisay for anything, it wastes more space in the deck to combo out, needing a ton of artifact creatures, etc. It has work protection, despite countermagic being nice, Dosan the Falling Leaf negates countermagic, and tutorable answers for any problem is what Sisay gives, white having incredible options like Grand Abolisher, Silence, etc. and green not falling far behind with Autumn's Veil.

Arcum Dagsson isn't even a bad deck, it just isn't comparable when looking at how much better Sisay is in the current meta. Trust me, Arcum could eventually be better given they print a bunch of good artifacts to tutor up that protect the line, and if their ends up being a better line, that could implement a well-timed Defense Grid before Paradox Engine, yet still keep going off with speed and resiliency to effects like Null Rod, and not wasting too much space in the deck, like maybe only 5-7 cards like Sisay.

SynergyBuild on Sisay Stax/Combo

1 month ago

Oh, this deck is a proof of how the combo could work, instead you should look at Sisay Primer (Stax-Combo) (100% Competitive!) for a much better developed and protected combo, with cards like Dosan the Falling Leaf and things like that, as well as a full set of disruptive toolbox spells.

The combo shown in this list does work, and isn't old. In fact the combo only works as well as it does because of Mox Amber and the super-secret tech I have been sharing with Seton, Krosan Protector to make the amount of mana required to win with just a free spell to start the chain after the 5 mana for Paradox Engine was used.

SynergyBuild on Sisay Primer (Stax-Combo)

1 month ago

Dosan the Falling Leaf is probably a generally better choice, but I certainly like the idea for the maybeboard!

michaelvdhout on Sisay Paradox Combo (Averages turn 3.4 wins!)

1 month ago

While your deck is turned in hyper drive with ramp to get the combo out as fast as possible, 1 counter spell or 1 removal is all it takes to stop this deck.
in Cedh there are a a LOT of those.
I used to run a similar sisay deck with 40 lands, 45 ramp and the rest combo cards (I ran the saffi/yomi combo) and while it worked amazing vs casual groups, when going against Cedh players it got destroyed more then I liked.
I cut a bit of the mana ramp and added protection like:
Apostle's Blessing
Devoted Caretaker
Dosan the Falling Leaf
Heroic Intervention
Avoid Fate
Rebuff the Wicked
Lapse of Certainty
Yavimaya Hollow
Brave the Elements

and a few removal/interuption
Disenchant
Naturalize
Beast Within
Path to Exile
Swords to Plowshares
Nature's Claim

Now the deck is still super fast, turn 2 sisay still happens but now I also win more.
Your opponents know they need to stop sisay or paradox engine and one of them will have the card to stop you, or worse they have a faster combo then you (flash hulk for instance).
I know it looks super cool beeing able to combo of super fast BUT in Cedh forget it, it aint happening unless you get super lucky that all 3 opponents have a bad opening hand

kellen.rice on Explorey-Os! Selvala Combo/Stax

1 month ago

Dosan the Falling Leaf could be a good addition so that when you combo off your opponents can’t cast the interaction they draw. Kamahl, Fist of Krosa is just another wincon with infinite mana, but also good if you haven’t gone infinite yet. He also blows up lands if elesh norn is in play. Speaking of which, Living Plane and elesh norn combined basically wins you the game.

SaberTech on Ancestral Animar

1 month ago

Gaea's Cradle, Chrome Mox, and Mox Diamond are banned in duel commander so those would have to come out.

I agree that Prowling Serpopard should go in but there might be an argument for Gaea's Herald over Vexing Shusher. Since Animar doesn't run many counterspells, you could look at Dosan the Falling Leaf as a way to stop both counters and removal spells on the turn you want to combo off. If you are willing to look at non-creature inclusions, Autumn's Veil is another option.

I would also suggest considering Scryb Ranger. It's ability can untap Kiki if the opponents tries to stop you from comboing with removal, which would allow you to keep the combo going. It can help with mana ramping by untapping mana dorks or just returning a Tropical Island or Taiga to be replayed if you don't have another land to drop that turn. Its Protection from Blue also makes it a surprisingly viable blocker against a lot of the more aggressive commanders.

Because your life total is only 20 in Duel Commander, red decks are a lot more viable. Lightning Bolt sees a lot of play, as do other burn spells, which means that there are a lot more removal options floating around that can hit Animar. Lots of decks also run a Vintage format style package of blue and black counters and removal. Animar itself doesn't need to worry about the black spot removal but it does have to look out for the higher percentage of blue bounce spells. All of this makes Animar more fragile than it is in cEDH, so you will have to both play the deck more carefully and possibly shave some of the cards that are in for consistency out for a slightly higher concentration of cards that can function as stand-alone threats.

Animar decks used to see around a 1% meta play-rate at duel commander tournaments but was still powerful enough that for a while it was on their watch-list as a potential commander that needed to be banned. Now it looks like it sees less play than that, which is likely due to the life total being dropped from 30 to 20 and making red more viable in the format.

SynergyBuild on Sisay Primer (Stax-Combo)

2 months ago

Luckily, we have great outs to those decks, like Grand Abolisher, or even one that Sisay can tutor like Dosan the Falling Leaf. Mono-Blue lists like the storm Baral or Vryn's Prodige lists, or the really counter heavy ones are the easiest. Obviously Teferi still isn't good, but most blue counter-based lists are the easiest interaction to shut off.

Sometimes they even help us out with cards like Carpet of Flowers.

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