Nissa, Who Shakes the World
Legendary Planeswalker — Nissa
Whenever you tap a Forest for mana, gain an additional .
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
-8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle your library.
|Want (2)||JSTN64 , Rodurt|
Printings View all
|Secret Lair (SLD)||Rare|
|War of the Spark (WAR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nissa, Who Shakes the World Discussion
2 weeks ago
- Defense of the Heart -> cheat out craterhoof & avenger of zendikar
- Scapeshift -> pairs nicely with Splendid Reclamation
- Boundless Realms -> great for a ton of landfall triggers all at once
- Nissa, Who Shakes the World -> mana ramp + an ult to grab all your forests
- Where Ancients Tread -> remember those landfall triggers?
- Oracle of Mul Daya -> a great source of extra lands per turn
- Cultivate -> great land tutor
- Gruul Turf -> a tap land, but gets you another landfall trigger with the bounced land
- Doubling Season -> Second Harvest + Where Ancients Tread
3 weeks ago
Like it. Would give a +1 just for including Glacial Chasm and Rampaging Baloths in the same deck. Here's a few card suggestions...
And then, if you want to try the odds just for the slim possibility that you actually pull it off, Vampire Hexmage + Dark Depths. Hexmage also doubles as efficient planeswalker hate, with possible other good utility effects (That's a really cute Everflowing Chalice you have there; it'd be a pity if someone were to...).
Anyway, that's all I got. Ch
4 weeks ago
As spoilers come out, this thread can serve as a hub for speculation on that.
If Zendikar Rising is anything like the first Zendikar sets, we'll see a lot of Landfall and land animation. I suspect that the new ability will have something to do with land as well. So obviously Nissa, Who Shakes the World will see some sort of price spike, before it drops out of Standard. Field of the Dead with its own landfall ability will also see more play. If it isn't reprinted (and it probably will be), Risen Reef will probably see some rising.
Feel free to share your own opinions and educated guesses.
1 month ago
fatalzintomyum Thanks for the feedback, I'm glad you like the deck! I think the game 1 matchup against control is probably pretty rough but that is where the sideboard comes in. 4x Veil of Summer, 2x Nissa, Who Shakes the World, and 2x Thrun, the Last Troll are pretty devastating against an UWx type control deck. In that matchup I would take out 4x Simian Spirit Guide, 2x Auratouched Mage, and 2 mana elfs. It really depends on your meta if you think more control hate is necessary but I think hexproof and planeswalkers are the best approach.
1 month ago
So, Arcane Adaptation can add creature types to all your creatures... I don't know if this is the right forum, but what happens if you name Mountains or something, have Valakut, the Molten Pinnacle and play something like Hordeling Outburst?
Does Valakut mean specifically Mountain Lands, or does it mean any permanent with the subtype 'Mountain'? This probably works with other cards as well, like card:Engulf the Shores if you play something like Elspeth, Sun's Champion. Although Engulf does the exact opposite of what you want to be doing.
Nissa, Who Shakes the World? There might be some potential.
1 month ago
Synergy number 3 actually costs 6 mana.
Nissa, Who Shakes the World sounds fun for the extra mana, but the strength of a deck like this usually lies in the fact that it doesn't matter if the board gets wiped over and over since you can just remake more and more tokens, but it's a different story if a wipe removes half your lands as well because Nissa animated them.
Deck looks interesting, I always like seeing what people do with Dawn of Hope since it's one of my favorite cards too. Pretty sure you could easily make use of a 4th Wilderness Reclamation since normally you'll never have unused mana anyway between Dawn of Hope and all the castles.