Tromokratis

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Rare
Promo Set (000) Rare

Combos Browse all

Tromokratis

Legendary Creature — Kraken

Tromokratis has hexproof unless it's attacking or blocking.

Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)

Tromokratis Discussion

ATOMIC1258 on VolTromokratis

2 weeks ago

I was thinking that using Vorrac Battlehorns just makes Tromokratis unblockable most of the time for only a few mana.

triproberts12 on Deep Sea Apocalypse

1 month ago

Wow, dude. You might be the very first person I've advised to remove lands from their deck. 42 is plenty, even for a big creature deck with Exploration and Burgeoning. Add in a little more early ramp in those spots. Sakura-Tribe Elder and Farseek come to mind. T

he other thing to keep in mind if you're new to commander is that 99-card singleton vs 60-card decks with 4 copies of staple cards behave very differently. You're only 50/50 to draw two creatures in the first 6 turns. Foster and Heirloom Blade might be good, in addition to a few more leviathans. Deep-Sea Kraken is a great early drop that should be out with haste by turn 5. Mesmerizing Benthid and Elder Deep-Fiend are octopi that can slow down opponents. Tromokratis is just a pain for any deck running utility creatures. Nimbus Swimmer can get hilariously large with your ramp package.

I think the counterspells that untap lands are clever, for sure. I might also consider Frantic Search for the same reason. If you really want to double down on the flash subtheme, then Leyline of Anticipation and/or Vedalken Orrery are good. Although, if you want to remove Simic Signet , as well, having very few artifacts or enchantments (that don't win on the spot, anyway), means that Bane of Progress and Wave of Vitriol are both pretty great.

Cyclonic Rift is just a straight-up staple, so make that a stretch card when you want to put more into the deck. As for tribal stuff, this might be a stretch on your budget, but Herald's Horn and Urza's Incubator are where it's at.

Bounty of the Luxa hasn't been all it was hyped up to be when it first came out. I'm not a fan of Foil , since the part of the game when you've got 4 mana but don't have extra untapped lands is pretty narrow.

Beyond that, I would check out the sea-creature tribal EDHREC page for Arixmethes. Looks like about 30 people have built decks under that theme, which is lower than I expected, although the decks from the main page might be built as such but not labeled. There's also a quirk of tribes with high CMC and low numbers tend to not meet the EDHREC critera for the site's algorithm automatically labelling it as a tribal deck.

Kay7men on Lorthos, the Freshmaker

3 months ago

I love it, but one small criticism.

Speaking from personal experience, Tromokratis isn't the best card, just cause it's hexproof clause is basically useless against instant removal, which is the vast majority of removal used. Why not swap it out for Inkwell Leviathan ? for just 2 extra mana you get a bigger butt with better defense and evasion on body. Plus it's a cheap card.

mrdehring on Tatyova's Bountiful Paradise

3 months ago

If you are looking for cuts I have a few suggestions: For the cost I think Baloth Woodcrasher can probably come out. I don't see a lot of way to recur your cards so Dreamscape Artist seems like it can go; especially in green there are other cards to get you lands (e.g. Cultivate ). Polyraptor looks off theme because you aren't really damaging your own creatures. Fleet Swallower appears to be your only mill card, I'd take it out. You have several "no hand size" cards, Spellbook can probably go as it does nothing else. Tromokratis seems out of place in this deck as you don't have a way for it to Lure . Omniscience is a great card and all, but because you have a lot of ramp you probably don't need it.

You may want to find some space for The Mending of Dominaria . It stops you from self mill due to all the cards you draw, and it allows you to get a lot of lands into play at one time when it goes off.

Harrow is also great.

hungry000 on Big Blue Jerks

4 months ago

This is pretty sweet, I never thought of playing Nykthos in a Quest for Ula's Temple deck before! Sage of Epityr is great at setting up your library for the Quest, and Wistful Selkie helps dig for the Quest if you don't have it and gives +3 devotion for Nykthos. Cloudfin Raptor doesn't fit in this deck at all; coincidentally, Sage of Epityr fits perfectly, so there you go ;D

Other than that, I think you need some removal-creatures that give more devotion than what you have currently. Harbinger of the Tides is a pretty useful one, and Merfolk Trickster can fog a creature for a turn. For some disruption against noncreature decks you could also consider playing Judge's Familiar or Mausoleum Wanderer instead of Kraken Hatchling; while it's a Kraken and fits in the theme of the deck, there really isn't much point in cheating out a 1 mana 0/4 with your Quest. I do suppose it can block, though.

Also, I recommend replacing Tromokratis and Shipbreaker Kraken (and maybe 1 Lorthos) with some combination of Stormtide Leviathan and Inkwell Leviathan. They're less easy to hard-cast, but Tromokratis is mostly worse than Inkwell Leviathan in my opinion, and while Kraken's ability is okay, Stormtide Leviathan is even better at keeping your opponent's creatures at bay. (that rhymed) From my experience playing Whale tribal, Stormtide Leviathan and Scourge of Fleets can completely take control of games when used together.

Icbrgr on Multiplayer planchase in Modern

5 months ago

From what I understand Commander is the most common place for Planchase to be played PhthisisClock but for some reason its never taken with my playgroup.... we have a few EDH decks collecting dust but nobody ever wants to play them it's kinda annoying...especially after I spent as much time as I did putting my Tromokratis deck together....

I've been toying with the idea of Planchase for about a year now and just recently read about playing with an "Eternities-map" so now I am kinda obsessing over it and wondering/waiting if anyone can talk me off the ledge or convince me that planchase is better with individual planar decks or not.

Brutal_B on Mono-colored

5 months ago

I know you said no mono blue but I play a voltron Tromokratis that's petty fun. It's non traditional mono blue with counter spells only to protect my valuables and a good bit of extra turns for more face beating. No infinite. No permission mumbo jumbo. Just stack equipment and swing for lethal.

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Tromokratis occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%