Azor, the Lawbringer
Legendary Creature — Sphinx
When Azor, the Lawbringer enters the battlefield, each opponent can't cast instant or sorcery spells during that player's next turn.
Whenever Azor attacks, you may pay . If you do, you gain X life and draw X cards.
Printings View all
|Rivals of Ixalan (RIX)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Azor, the Lawbringer occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
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Latest Decks as Commander
Azor, the Lawbringer Discussion
1 week ago
CaptainToll Oh thank you, this deck has pissed off so many opponents that they keep asking if im planning on playing it when ever we start a game.
You are right Gwafa Hazid, Profiteer can be slow, but has proven me quite helpful when someone with a massive creature plans on targeting me, also i kinda justify it's slowness to the fact that i try to make the game as slow as possible to begin with so i guess its fine, although if i find something better that i like i have no problem cutting Gwafa out.
1 week ago
Hey I love your Deck and I came to the conclusion to start my own Deck based upon yours. I will however include Smothering Tithe, Azor, the Lawbringer (flickered he locks opponents almost entirely from casting sorcerys), Aven Mindcensor, Hushbringer, Tocatli Honor Guard for some stuff. Gwafa Hazid, Profiteer for example seems to slow for my taste.
4 weeks ago
That Saga into an Oldwalker.
FYI, those are:
Feroz, Mishra, Yawgmoth, and Titania, I think?
2 months ago
Yup, okay so I'm digging this concept.
So I think the first order of business is exploring the different paths Palladia would take upon being reawakened.
Option 1: Helping Bolas Escape
The Steps: First, she'd have to learn what a planeswalker is, as far as I can tell from the lore, she has not met on nor does she know of their existence (She's been asleep for long time). So she would probably have to meet some more knowledgeable people, perhaps the crew of the Weatherlight battled her? Perhaps she does defeat them and learn the secret from an impressionable you Raff Capashen, Ship's Mage, maybe she keeps the weatherlight. After knowing what a planeswalker is, she'd need to learn of Bolas' imprisonment. ATM only three beings know of this, Jace Beleren, Ugin, and Bolas himself. IDK how she'd learn of this but we can get into that detail after she's a planeswalker. Now, she needs to become a planeswalker. In her day, all you had to do to become a planeswalker was gather a ton of mana. Assuming this is post-mending she'd have to be born with a spark, or a spark would have to be given, or perhaps taken. What if a young planeswalker like Teyo, the Shieldmage stumbled upon her path? She could take his spark with the help of her followers, and ascend to be a planeswalker. Additionally, she could use a Planar Portal to traverse the planes. Or maybe she met Tezzeret, who has the planar bridge inside him and struck a deal to travel to another plane, but this is unlikely because Tezzeret has sworn not to serve another dragon. Okay, so Palladia can traverse planes, what next? Now she has to search for info on Bolas and Ugin. This could take centuries, not only are their histories as old as Dominaria but they've both been to so many planes. A possible encounter is with Azor, the Lawbringer on Ixalan where she learns of their plans to trap bolas. She could travel to Ravnica, though this would be hard due to everyone being on watch for planeswalkers. But if she did, she would learn about the war and stuff, and that Bolas might be dead or is thought dead. Now, in order to find where Bolas is, she'd need to find Jace, Idk how she would, he's sort of on and off with Vraska on ravnica as of late and he's a tough cookie to crack, maybe she could hire another mind reader? Either way, she gets the info and now has to find the meditation realm. As of recently, Ugin, Sarkhan, Niv Mizzet, Ashiok, Narset, and Tetsuko Umezawa know of the meditation realm. Of these Sarkhan would provide the best guide, as she could control him again (this seems to be a recurring theme with him). So she finds the realm and stuff but look out now she has to fight Ugin. But wait, what if she fixed The Immortal Sun? Boom Ugin can't escape and now she's fighting him. The point is Ugin needs to lose, but I don't know how Palladia could do that as Ugin is way more experienced than her. Maybe she attains mastery of the meditation realm? There is also, what I think would be the most epic thing ever, where she kills Sarkhan and gives Bolas Sarkhans spark. Bolas kills Ugin and is free. Maybe he kills Palladia right there and then, maybe she somehow kills him? Maybe he becomes her underling, lots of possibilities. So that's that whole destiny right there.
Option 2: Taking over
Palladia wakes up and decides to finally conquer Dominaria. The fractured remnants of the cabal rally behind her. She has a few obstacles though. Shiv won't go down without a fight, especially with Darigaaz defending it, neither will Benalia or Tolaria and then there's the whole Weatherlight crew to deal with. Maybe include Shanna, Sisay's Legacy, Squee, the Immortal, Tiana, Ship's Caretaker. Overall, it's a very difficult crusade, include key enemies such as Lyra Dawnbringer and Radha, Heir to Keld. Finally, after a decade-long war, Palladia rules all of Dominaria.
Option 3: Palladia Mors, Ruiner of Planes
Somehow (literally any of the ways I listed in 1) Palladia finds a way to move plane to plane, she takes it upon herself to sow chaos and bloodshed throughout, collecting trinkets of victory as she goes, maybe she takes the Seal of the Guildpact from Ravnica and Obelisk of Alara from Alara. Ooooo maybe Shadowspear if she defeats Elspeth wherever she goes.
That's just a few of the options for her that I could come up with, I personally think #1 could make a good fan fic
Hope you like feedback, this deck looks sweet.
4 months ago
Hey maybe consider Azor, the Lawbringer ? It could really mess with certain decks
6 months ago
king-saproling Thanks! It's definitely not Tier 1 (and I've noticed it suffers in multiplayer a bit because other than combat damage there's few ways to win quickly), but it's pretty decent in duel commander if you're not getting too cutthroat, and it's just fun in general. Pretty low on the scare factor too so you'll stay off people's radar. I've considered almost all of those cards, and still am really.
Out of all of them, Fireshrieker is probably the one I'd be most likely to add--I only opted for Duelist's Heritage because it's a bit more useful politically and doesn't take mana to equip every time.
Windreader Sphinx was a tough one to remove, but I usually find I don't have a ton of creatures to swing with anyway, so the draw power is negligible compared to the synergy of something like Unesh, Criosphinx Sovereign or Azor, the Lawbringer . Ditto with Gravitational Shift --love the card, but I've come to dislike anthem effects in general as I believe they're low-impact, and your opponents probably aren't getting hurt that much by the other effect. I also dislike Auras in general, which is why I steered away from Battle Mastery --the potential of getting 2-for-1'ed is very high, and it's the worst feeling.
Urza's Bauble is nice because you get to draw a card on top of the peek--but I took out Gitaxian Probe as well because they're both one-shot effects. I feel consistent ones like Telepathy and Glasses of Urza are better. However, I don't claim to be an expert. Just personal taste.
Glad you liked the deck though! And thanks for the suggestions.
6 months ago
6 months ago
You might like these: Council's Judgment , Unquestioned Authority , Land Tax , Azor, the Lawbringer , Goblin Diplomats , Diplomatic Immunity , World at War , Debt of Loyalty , Alliance of Arms , Authority of the Consuls , Consulate Crackdown , Captured by the Consulate , Zndrsplt's Judgment , Martial Law , Control of the Court , Riot Control