Huatli, the Sun's Heart

Huatli, the Sun's Heart

Legendary Planeswalker — Huatli

Each creature you control assigns combat damage equal to its toughness rather than its power.

-3: You gain life equal to the greatest toughness among creatures you control.

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Printings View all

Set Rarity
Secret Lair (SLD) Uncommon
War of the Spark (WAR) Uncommon

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Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Huatli, the Sun's Heart Discussion

reaper527 on Official missing/incorrect card/token thread

2 months ago

The secret lair versions of Teyo, the Shieldmage and Huatli, the Sun's Heart are both missing. (The database only gives WAR versions of these cards)

superwill123 on Fatty Boys

2 months ago

I feel like there are better options than Loxodon Lifechanter for this deck, also I believe Huatli, the Sun's Heart would also be a great inclusion to help increase your chances of drawing an enabler.

Nemesis on Doran

3 months ago

Heyo! My friend has a Doran edh deck, so I'll just throw out suggestions based on what I remember making an impact.

Dusk - good boardwipe that keeps most of you dudes and give you some options later.

Huatli, the Sun's Heart - another doran effect

Heroic Intervention - a generally good card for saving your board against boardwipes

Asceticism - I have a bad habit of throwing this into any deck with green. It's nuts to me

Temple of the False God - love/hate relationship with this land. Works better with land ramp

Retribution of the Meek - another boardwipe

Those are just a few ideas, hope this helps.

btw, a card he runs that I like, though it isn't very good is Necropolis . I find the wonky counters to be interesting.

BlackSirius on First deck (please add suggestions)

3 months ago

Oath of Kaya also would do good here I run it in my lifegain deck. Someone recommended it for me. I know you're not running green but might you consider running a splash of green Pledge of Unity and Huatli, the Sun's Heart could be the only green you have and would male the life gain really pop.

I-Rex on Big Bad Walls (Arcades)

6 months ago

Phule451 You just absolutely blew my mind. These suggestions are amazingly helpful and I really appreciate it. You are right about Dive Down and Drift of Phantasms . I really like Wall of Junk and have considered it before but never realized how great that would be with arcades and his triggers. I will replace Divination with Winged Words . Jungle Barrier is in the deck but I appreciate the suggestion. Fell the Mighty is a good idea because... wells it's commander. Tetsuko Umezawa, Fugitive is really good and I will probably replace Huatli, the Sun's Heart for it. Marble Titan is super good and will definitely go in. Enter the Infinite is there for the mass card draw and the combo with Laboratory Maniac but they are on the cutting board. Arcanis the Omnipotent is heavy on blue, but give me such great card draw that it is worth it. Arbor Elf is to untap the lands that give me extra manna like lands enchanted by Fertile Ground or lands that fix colours like ones enchanted my Abundant Growth . Things like Triumph of the Hordes and Command Tower were considered but were pretty expensive (he says with a Jin-Gitaxias, Core Augur in his deck). Other Cards I'm considering are Mentor of the Meek , Wall of Runes and Dusk / Dawn . Thanks for helping me.

Phule451 on Big Bad Walls (Arcades)

6 months ago

Well, I really don't see the purpose of Dive Down as since you don't seem to have ways to recur it. And Drift of Phantasms just seems too situational. I'd also replace Divination with Winged Words as it's a mana cheaper with any flyer out. As for the lands I'd say at least add a Command Tower for fixing.

Since you're focused on the card draw side of it i'm surprised not to see Jungle Barrier in there as well. Also Wall of Junk will allow you multip[le Arcades triggers. Another thing to think about is Marble Titan is just a beast in this kinda deck. Another non-wall friend of walls is Tetsuko Umezawa, Fugitive . Also think about Fell the Mighty as a great board wipe. you could use one or two more.

I don't really understand Enter the Infinite in this deck, just seems kinda outta what the decks doing. Arbor Elf is another great card in other decks, but don't really see the value here. Huatli, the Sun's Heart seems great in theory, but in practice falls flat. I'd keep Rolling Stones as it's always great to have redundancies. Arcanis the Omnipotent is kinda scary being three blue in a three color deck, I think you're gonna want that blue mana somewhere else.

Hope that is of any help to you, good luck with the deck and enjoy!

I-Rex on Big Bad Walls (Arcades)

6 months ago

Phule451 Those two cards are both really great suggestions that I will 100% Percent consider. What would you consider taking out for them? Rolling Stones And Huatli, the Sun's Heart might be taken out because they can't do both combat abilities but I don't know for sure. Also About the lands/ramp. I think with the vivid stuff, Signets, and other ramp I can get a lot of mana But I think more ramp might help for the mass card draw. Things like Market Festival and New Horizons we originally in but taken out.

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