|Commander / EDH||Legal|
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Gideon of the Trials
Planeswalker — Gideon
+1: Until your next turn, prevent all damage target permanent would deal.
0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
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|Have (5)||ThatJaceWannabe , Kvothe1115 , Wolfninja , philktoken8998 , Vergil_Redgrail|
|Want (6)||Dannyel , Spinalripper , DrLitebur , KB2187 , Dredgar ,|
Gideon of the Trials Discussion
3 days ago
I have been tweaking a B/W Smallpox list (similar to https://www.channelfireball.com/articles/deck-of-the-day-bw-smallpox-modern/) for the past few weeks, and now it has basically become a B/W Superfriends deck after the printing of Gideon of the Trials, which is an absolute beast. Some decks just auto scoop to it because they have trouble getting rid of a planeswalker even after sideboarding.
I have tried Squadron Hawks and Pack Rats before, but that was a while ago. It was quite close to how I described it above. I had fun playing some copies of Batterskull, Sword of Light and Shadow and Sword of Fire and Ice too, trying to replicate the success of old Caw-Blade decks.
3 days ago
Well, I also went undefeated at FNM tonight! I had some interesting matchups where they got the control/removal they needed and put me on edge a few times. I had 1 mulligan the whole night, so I'm pretty happy vs last week where I had quite a few which didn't help. Anyway, breakdown of the night:
- Round 1: 2-1 Win - RU Control with Torrential Gearhulk
- Round 2: 2-1 Win - 4c Energy with Bristling Hydra. It was really odd playing against Hydras and Longtusk Cub but dude ran four color with Spell Queller outta nowhere. Was... Odd...
- Round 3: 2-1 Win - BU Metalwork Colossus and Tezzeret the Schemer artifact deck. Had a poor sequence of plays and removal from my opponent that left Rhonas a statue during one match
- Round 4: 2-0 Win - WB Zombie, had to Fling a Hydra for lethal in game 1 or I was dead, amazing stuff
4 days ago
Just wanted to make sure you knew something.
You can have as many Basic Lands in your deck as you like. If you have 24 Basic Amonkhet Swamps that look exactly the same, you can put all 24 in your deck. You can put any kind of Swamp in - any printing.
Everything else you can only have four of a card with the same name.
You can only have one Legendary on the field with the same name. You can have only one Planeswalker on the field of the TYPE.
You wanted a basic rule of thumb for building?
Then you tweak those numbers.
You are going for an Aggro deck so you'll have fewer Lands and more Creatures. Possibly fewer Non-Creature spells.
4 days ago
OK this deck needs a lot of tweaks to get it to work.
These are some of the issues:
It's difficult to play Gideon of the Trials because, unlike Gideon, Ally of Zendikar, he doesn't bring any Creature in to play to protect himself. You only have one Creature that can protect him (Channeler Initiate), unless you can get some 8/8 Octopus action happening.
It's REALLY tricky to cast Crush of Tentacles for its surge cost. There were that many times I was sitting on six mana, but all the other spells in my hand cost 2CMC or more. If you want to make this deck work then I think you need a lot of little 1CMC spells that you will be almost guaranteed to cast.
Confront the Unknown
Gift of Tusks
Heaven / Earth - you can pay 0 for X, just to trigger Surge
Select for Inspection
Natural State - probably best in the Sideboard
Stinging Shot - Sideboard
I could go on, but I think you get the gist.
A lot of this stuff is a throw back to decks that are trying to get a lot of to spin Aetherworks Marvel. You might be able to kill two birds with one stone if you try taking out Glimmer of Genius for Creatures that should give you draw.
Hermit of the Natterknolls Flip
This deck has possibilities, that's for sure. It just needs to be more consistent.
4 days ago
Currently the only walkers I have for trade are Tezzeret the Schemer and Ajani, Caller of the Pride. I am receiving a Gideon of the Trials as part of another trade that went awry but I can't 100% say I have it until I actually physically have it lol. Let me know if your interested
4 days ago
Honestly you made this really hard and while I cant think of anything that really needs to be cut with Hapatra, Vizier of Poisons EDH decks rising up do you think that a copy of Guardian Seraph would be good to run? I mean it prevents the go wide and attack with 1/1 creatures and forces them to leave you alone to find a way to either pump their army or hit you with. I know you already Archangel of Tithes But this might be helpful? And have you thought of the Gideon of the Trials? Idk he might be fun to play around with to help with board politics! +1 Anway for making a damn soild deck! Had to think for a good while on what to suggest!
5 days ago
SCORE: 1 | 12 VIEWS
Looking for ways to make this more competitive, also Gideon of the Trials vs Gideon, Ally of Zendikar and whether the fog and Plat ability is more relevant than token generation. Does it need more Fog cards or more ramp?
Caldra on "The Deck"
1 week ago
How is the performance of Gideon of the Trials in your deck?
Is he worth it?