Gideon of the Trials

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare

Combos Browse all

Gideon of the Trials

Planeswalker — Gideon

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

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Gideon of the Trials Discussion

Hyperalgialysis on 4 color energy mash up

13 hours ago

Standard constructed resultsRound 1 vs infinite thoptersThe opponent was running Panharmonicon Whirler Virtuoso Maverick Thopterist and the other pieces to make infinite thopters. I won with relative is both games, opted out of sideboarding anything. Result 2-0Round 2 vs mono white lifegain/tokensDeck revolved around making lots of tokens, Sacred Cat Legion's Landing  Flip Anointed Procession and other things like that. Game 1 I won with little trouble, game 2 he brough in Crested Sunmare and was able to get in enough damage to win, game 3 we went to turns, could have won the game in 1 or 2 more but not enough time. Edited deck to include Hour of Devastation as I don't have a great way to interact with Crested Sunmare in multiples. Result 1-1-1Round vs temur pump spellsThe opponents deck revolved around Soul-Scar Mage Deeproot Champion and using pump spells to deal massive damage quickly. Game 1 I won without issue, he was mana flooded. Game 2 he won without issue, I was mana flooded. I did bring in Fatal Push and Abrade in place of most of my other removal since I needed it to come in faster. Game 3 I was mana screwed, even if I wasn't my opening hand was a little 2 slow for this deck anyway. Result 1-2Round 4 vs orzhov controlOpponent was running Gideon of the Trials Settle the Wreckage Ixalan's Binding and Lost Legacy. Won game 1 without much issue, game 2 dropped The Scarab God in place of Lathnu Hellion and won very quickly. Result 2-0

EpicBox75 on Standard Hate(Bears)

1 day ago

With total of 4 artifacts on main I think that you should switch all Spire of Industry and add 4 Field of Ruin and take out 1-2 Rampaging Ferocidon and 1-2 Tocatli Honor Guard or 0-1 Kinjalli's Sunwing so you could run Aven Mindcensor because Mindcensor doesn't affect you so your opponent has only change to get that land + if opponent has Evolving Wilds he/she is going to have bad time

Also I think that you should switch some Authority of the Consuls to side because against control they are dead cards you could replace them with Glint-Sleeve Siphoner for card draw or Gideon of the Trials or if you have money Chandra, Torch of Defiance or switch 2 authors for 2 Kambal, Consul of Allocation because with his drain effect it may keep you against some aggro decks and against control decks it is real killer

Still I love your deck as it is and I may build it myself.

zaxadillo on Sunset Control Ixalan

1 week ago

Atroxreaper: Gideon of the Trials is good and I've considered playing him, but cutting cards is an issue. I'm currently thinking overwhelming Splendor and trim some number of Tocatli Honor Guard, Sanguine Sacrament, and/or Thopter Arrest

entheogeneral on my first super friend deck

1 week ago

I'm not a nice person but I want more people to be dicks to eachother by playing Superfriends. It really depends on your price range. I always find that blue and blue-multicolored really works for 'walkers, like Venser, the Sojourner, Tezzeret the Seeker ,Jace, Architect of Thought, Jace, Unraveler of Secrets, Tamiyo, the Moon Sage, Jace, the Mind Sculptor, and Narset Transcendent. Good blue support cards: Deepglow Skate, Cyclonic Rift, Thrummingbird,Tezzeret's Gambit, Inexorable Tide, and Atraxa, Praetors' Voice.

As for green and greenish planeswalkers: Nissa, Voice of Zendikar and Nissa, Vital Force and Nissa, Steward of Elements, Tamiyo, Field Researcher, Garruk Wildspeaker, maybe either Kiora, Ajani, Mentor of Heroes and Unyielding and Vengeant (the ones you already have), Xenagos, the Reveler, Vraska the Unseen, Sarkhan Vol, Garruk Relentless  Flip, Samut, the Tested, Oath of Nissa, and Primal Vigor.

As for White: Gideon of the Trials and Gideon Jura, Ajani Steadfast, any Elspeth, Oath of Gideon, Djeru, With Eyes Open and the other non-planeswalker white spells (which you seem to have covered), and Nahiri, the Harbinger.

As for Red: none of them. Fuck red. All the Chandras but the new one don't appeal to me and you should only splash red.

And last (but certainly not least); BLACK: Sorin Markov and Sorin, Lord of Innistrad, Kaya (if you wanna be bitchy), Sarkhan the Mad, Liliana of the Veil and Liliana Vess and Liliana, Death's Majesty, Ob Nixilis Reignited, Tezzeret, Agent of Bolas, Ashiok, Nightmare Weaver, Oath of Liliana, and that one black removel spell that proliferates.

And as for three colors and colorless: Karn Liberated, Ugin, the Spirit Dragon, Rings of Brighthearth, Contagion Engine, and maybe even Throne of Geth.

Sorry for how unorganized this is, don't give none. Good luck on pissing all your friends off until they get sick of you then you sell all the 'walkers and buy Eldrazi Tribal and they don't invite you to parties 'n all... And about your deck, my advice would be too follow the above suggestions and try to lower the mana-curve.

munky702 on gate watch assemble! {work in progress}

1 week ago

I thought itd be interesting to have Gideon of the Trials, Huatli, Warrior Poet, Ajani Unyielding, Nissa, Vital Force, Samut, the Tested and Chandra you want really. Just completely light up the field with naya. You can always have Jace, Cunning Castaway just to get some creatures in there. Always thought thatd be fun.

PlaneswalkerCasper on Mono-White Soldiers

1 week ago

jonniBgood, Gideon of the Trials is a great magic card, and if you like it, it'll fit in my deck quite nicely (he even is a Human Soldier after activating his 0 ability).He also survies Wrath of God which our Cat can not. But he's more of a control option to me. He can work wonders in a very aggro meta, he's great against most combos, but not the most optimal vs control and midrange (plus we have Leyline of Sanctity in game 2 for combo matchups). In this slot, which I unofficially called the "redundancy and grind slot", I prefer the Brimaz, King of Oreskos, since I think he can better play defense then our Gideon.(And Brimaz is a cat, so bonus points for him for that ;) ). So basicly the same reson I've not inclouded Elspeth, Knight-Errant and Gideon, Ally of Zendikar. Also Brimaz, King of Oreskos creats more board presence over time, creating a ton of little vigilance kitties, which can help against W/B Tokens. Thanks for suggestions anyways, adding the Gideon to maybeboard.

jonniBgood on Mono-White Soldiers

1 week ago

Hey there, I'm a big fan of your deck list as well as your detailed and thorough reasoning for your picks. I'm a mono-white human player, and I was looking at deck templates for knight decks because I was thinking of adding some Knight Exemplars to mine, but then, by a happy accident, I saw your deck and fell in love with it. As for recommendations, any chance in adding Gideon of the Trials? I mean, not sure if this particular planeswalker would ruin your synergy.Btw, I could share my updated human deck list, that's private atm, if you're curious. Best of luck to your future MTG matches .

usurphling on Orzhov Hand Disruption and Stax

1 week ago

I think Fatal Push is still better than Harsh Scrutiny...although you can discard the gods before they can play it. If you're worried about triggering revolt, Evolving Wilds, Field of Ruin or even Scavenger Grounds will do it for you.

as for boardwipes, ill still prefer Settle the Wreckage and Fumigate over Bontu's Last Reckoning. unless you play artifact improvise then bontu's last reckoning is for you.

as for finishers, why not consider adding Gideon of the Trials? he can beat your opponents down once you do boardwipes while disrupting their biggest creatures in the battlefield. I think 1 Cruel Reality is already enough to disrupt your opponent together with Torment of Scarabs. also, can I suggest Boneyard Parley? its fancy but it makes sense after you force them to discard their creatures, use them for your disposal.

hope it helps!

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