Tomorrow, Azami's Familiar


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Betrayers of Kamigawa (BOK) Rare

Combos Browse all

Tomorrow, Azami's Familiar

Legendary Creature — Spirit

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

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Tomorrow, Azami's Familiar Discussion

SSBoatNames on The (Blue) Sun Will Come Out Tomorrow

4 weeks ago

Honestly, I love Tomorrow, Azami's Familiar, and I will continue to use the card. If you feel that I should use another commander, go right ahead and change up my commander and the cards in it. Decklists are in no way final, meaning they can be interpreted differently by different people.

enpc on Looking For a Card To ...

2 months ago

Unfortunately I don't think you're going to be able to make that work the way you want to.

First off, it's worth pointing out that if a player would draw a card from an empty library, they lose then and there - not at their next draw step.

The issue is that at the time of resolution of Windfall, you will need to have enough cards in your hand to force the player with he most cards still in their library to deck out. However once Windfall actually starts resolving, you can't interrupt the spell mid way through. You would discard, then draw equal to the greatest (which should be you) AND THEN you could do the next thing. This however would make you deck out, ending the game in a draw.

In the above scenario, you could use a replacement effect such as Tomorrow, Azami's Familiar which, like Laboratory Maniac, would stop you from losing the game (in the case of labMan you would win outright) as you never actually "draw" the card.

SteelSentry on Looking For a Card To ...

2 months ago

You could just run LabMan. Alternatively, Abundance, Parallel Thoughts, and Tomorrow, Azami's Familiar are all just good cards that also prevent you from decking if you use their ability. Alternatively, you could play Obstinate Familiar for the fun of it.

TheDeckMaker2300 on O-Kagichi, Vengeful Spirits

2 months ago

Here's some spirits I can point out

Reminder of the good old Deadeye Navigator is a spirit and the onnas are etb trigger plus a couple of more

You can also put in spirit avatars in this deck as well

Ore Gorger = have fun removing the opponents stupid powerful non-basic lands.

Karador, Ghost Chieftain ex main spirit tribal commander now can be the Lieutenant for this heck he's basically in a way Gisa and Geralf but for spirits

Kira, Great Glass-Spinner basicly a double dip on Drogskol Captain but problem is you have to shoot your abilities twice on your creatures to buff them.

Tomorrow, Azami's Familiar you choose from 3 chooses from a draw you choose the card for the situation going on and this is for every single dang draw.

You have a nice amount of enchantmentsEidolon of Blossoms feels sadden she's not in this Team

Eidolon of Countless Battles from the number of spirit tokens you make this is cute.

Drogskol Reaver seriously why is this not in the spirit usually have life gain and you can draw like crazy.

Ghostblade Eidolon oh great O-Karachi just has to make contact twice to eliminate someone from the game

Bounteous Kirin talk about life gain.

Infernal Kirin very classy you get to look at there hands and get a butt load of discard if you have the correct spirits

He Who Hungers...why...just why is this not in your deck? This is Coercion on a stick and it recurs a spirit when it dies (to hand) and you got token making.

Hokori, Dust Drinker plus bouncing it with Spectral Shepherd at the end step before you turn then casting it again and other spells and leaving at less 1 and a blue = cute

Elder Pine of Jukai you need lands you can dig to them with this plus combos with Loam Dweller

Last but not least Sekki, Seasons' Guide a huge 8/8 that makes spirits from damage and you can sac eight he's back on the board

shaistyone on Combo vs. Synergy

2 months ago

It really is a scale. And the line is pretty personal over what is a combo (which I personally view as the top tier of synergistic effects). Sometimes it is obvious to me, like Exquisite Blood / Sanguine Bond is a combo, theft effects and Conjurer's Closet is synergy.
But there are cases where the line gets blurry, a la Teferi's Puzzle Box / Tomorrow, Azami's Familiar (which put the game drastically out of reach) or Nacatl War-Pride / Cathars' Crusade (which won the game immediately).
In your case, I wouldn't call that combination a combo. It seems to be more of a thought exercise to see how much mana you could generate, as you probably would have been fine doing anything you needed with two of them.

TheDeckMaker2300 on Five Color Spirits

3 months ago

you should make room for some of the following

just some suggestions

Thorbogl on Party Animar

4 months ago

Hey there, solid deck!

you maybe want to take a look at Tomorrow, Azami's Familiar. His ability lets you dig very deep and essentially you get the best of the top 3 if you draw a card. Aswell his cmc is very suitable for animar, as you can cast him for when animar got some counters.

ALso seeing you're playing Sylvan Library, Mirri's Guile might be worth taking a look at.

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