Tomorrow, Azami's Familiar
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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Tomorrow, Azami's Familiar

Legendary Creature — Spirit

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

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Tyrant-Thanatos on What's your favorite mechanic, and …

11 months ago

I love filtered draw cards like what seshiro_of_the_orochi listed, but I prefer the ones that pitch the remaining cards into the grave, such as Grisly Salvage or Winding Way.

I also love draw-replacement effects. Whether it's Dredge, Tomorrow, Azami's Familiar, or something like Words of Waste.

I'm borderline obsessed with Underrealm Lich, which does both of these things.

I'm also unreasonably satisfied with the mechanical combination of creatures with both Vigilance and a Activated Ability. Some creatures are printed this way, like Adarkar Valkyrie or Vona, Butcher of Magan, but it's just as easy to create the scenario by granting vigilance to something like a Bloodline Keeper  Flip.

CallumNPC2 on Cards to Try

1 year ago

Commanders

  • Anje Falkenrath- madness deck
  • Eligeth, Crossroads Augur - scry deck. Add to another deck?
  • Gnostro, Voice of the Crags - Small mana spells. Storm?
  • Kynaios and Tiro - Group hug?
  • The Locust God - Insect draw deck. Addition to Gnostro?
  • Zedruu the Greathearted - Opponents control

Reflection Combo

  • Spirit Mirror and Unnatural Selection - Turn opponents creatures into Reflections and destroy for free

Group Hug

  • Walking Archive - Group hug to draw everyone cards. Possible for mill deck??

Unsorted

seshiro_of_the_orochi on Shorikai Vehicles

2 years ago

reallybadplayer: As Tomorrow, Azami's Familiar has a replacement effect, I'm pretty sure you'd still have to discard to Shorikai. The synergy is still pretty cool.

Gustave0: The deck looks fine, good build! Might I suggest Alhammarret's Archive? Drawing four cards of of Shorikai is powerful. Containment Construct is another powerful card here. I lately added Vedalken AEthermage and Heart of Kiran to my list. The former draws lots of cards, while the letter is a great card on offense and defense than you could crew even easier with you Walkers.

Deathstroke2791 on You can focus on today, I'll focus on Tomorrow

2 years ago

Normally, I would say Counterbalance isn't great in EDH, but you have a decent range of cmc to make it work. And Wizard Class is kinda meh here. If you're leveling up, it's a non-bo with your commander, and otherwise you can just run Spellbook. Not the way I play Tomorrow, Azami's Familiar (my favorite commander), but I see what you're going for and it looks like a fun iteration.

plakjekaas on Curse of Memory Fatigue

2 years ago

That's just mean. Your hand is empty? Prepare it to be forever empty with no way of fixing that. Play your instants, and nothing else ever again. Except for Tomorrow, Azami's Familiar who is naturally immune to this effect, decks are going to have a bad time playing against this.

If this is an effect you want to make, you should always make at least an exception for the first card drawn in your draw step. Even Hullbreacher does that.

DemonDragonJ on How Do Enter the Infite …

2 years ago

If a player casts Enter the Infinite while controlling Tomorrow, Azami's Familiar , what will happen?

plakjekaas on Win cons: locks

2 years ago

Ensnaring Bridge + Bottled Cloister to lock out all your opponents from attacking with any creatures that have more than 0 power. Only works if your deck plays mostly at sorcery speed of course.

Tomorrow, Azami's Familiar with Zur's Weirding and a lot of life. Tomorrow will replace your draw with an Anticipate -like effect, meaning you don't draw the card anymore. Meaning your opponents can't make you mill the cards you would draw, and you don't reveal them. (Both effects replace your draw, and as the effected player you may choose in which order they apply. When Tomorrow, Azami's Familiar 's effect has replaced your draw, the Zur's Weirding can't replace your draw anymore, because the card you would draw, has already been replaced.)

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