|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Commander 2013 (C13)||Mythic Rare|
Combos Browse all
Prossh, Skyraider of Kher
Legendary Creature — Dragon
When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.
Sacrifice another creature: Prossh gets +1/+0 until end of turn.
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Prossh, Skyraider of Kher Discussion
1 month ago
Hi and thanks for appreciating!
It depends on what you mean by "competitive decks". If you refer specifically to the cEDH meta (decks like Food Chain Tazri, Jeleva Storm, Zur Doomsday, Thrasios & Tymna, Breakfast Hulk or Blood Pod) then the answer is no, my friends and I are not interested in this variation of the Commander format. If, however, you mean strong, optimised decks with powerful cards in them, then the answer is definitely yes. My personal metagame is all 75% decks: cards like Force of Will , Mana Crypt and Mana Drain are all over the place. I usually play against explosive/control decks such as The Locust God , grindy decks like Muldrotha, the Gravetide , aggressive ones like Edgar Markov and even fast combo decks like Food Chain Prossh, Skyraider of Kher and Teysa, Orzhov Scion . In addition to that, my friends have started including lots of "sideboard" cards in their maindecks to deal with decks such as mine. As a result, I also have to face multiple Rest in Peace s and Nihil Spellbomb s in every game.
So, how does my deck perform in this scenario? Quite well. Of course I'm not winning every single game, because as I have said the other decks at the table are all very powerful. One thing I have noticed in these months of playtesting is that no matter how fast my opponents can be, I am always faster. If I want to kill an opponent before he or she can combo-off (therefore, by turn 4 or 5), nothing can stop me from doing so. The way I have built the deck, it is very easy for me to have one of our lethal combos ( Phyrexian Dreadnought + Vector Asp , Ornithopter + Crackdown Construct or even Wall of Blood ) available very early in the game with some cheap counterspell like Force of Will , Misdirection or Mental Misstep to save me from removal. Very few decks have the tools to deal with such nonsense. This is, however, not your ideal gameplan in a 4-player game. You would waste too many resources while at the same time leave yourself vulnerable to disruption from the two opponents left. Oftentimes, then, you just want to play the slow game until you have more mana and resources available in the late game. As a result, I generally don't even play Lazav until turn 5 or 6 (unless I have a Cavern Harpy in my graveyard to save him from removal). I tend to leave mana open in the early game for some counterspells, and then start committing more stuff to the board once I'm sure I can protect myself. In the meantime, hopefully my opponents have started damaging each other. Do keep in mind that this is a deck that shines in 1v1, sometimes 1v2. You have very few chances if three opponents gang up against you. Having a 12/12 on the board on turn 2 will likely put a target on your head, so that's why you generally want to wait until one or even two opponents are already out of the game to expose yourself. This strategy has given me a lot of success so far, so that's the one I recommend to you.
1 month ago
Bro. Man we gotta talk.
You can't go disrespectin a hard workin girl like that. Dude like if you were a fae queen who always had to deal with random kingdom crap your subjects pull and the fact that you cant seem to get any welfare from WotC cause they hate Lorwyn like what kinda life would you be leadin. Look like sure you can go with your dragons, or your enlightened masters, or whatever you want but you know at the end of the day, what matters is you feed the fam. And infinite mill? It feeds the fam. Don't gotta be fancy. No glorious work that you need a PhD in stack theory just to show off. But you know what? Oona does it anyways. She gets up in the morning. Takes the hate from the haters. And goes to work anyways. Dude she cant even guarantee a promotion cause they replacing her with new technology and whatnot. All the bathrooms getting new sinks. Turns out there's better places to dump your colorless mana.
But you know what cant be replaced? Her hard workin no nonsense spirit. And I think its just not real nice bro to rail on her like that cause Dave and Glasscannon.deck might be more flashy when they go off.
And you know, she's definitely better than Prossh, Skyraider of Kher .
1 month ago
I have to say, this tier list is bad. Ishkanah, Grafwidow is nowhere near a high power level Commander, and to put the Spider Tribal Commander above Edgar Markov , Athreos, God of Passage and Skullbriar, the Walking Grave is absurd. Not saying those decks should be raised a tier, I'm just saying they should be ranked higher than a jank spider tribal commander. I also think there's a bias towards infinite mill combos, as Circu, Dimir Lobotomist , Oona, Queen of the Fae and Ambassador Laquatus are not at all comparable to Ghave, Guru of Spores , Narset, Enlightened Master and Prossh, Skyraider of Kher who go infinite in much faster and stronger ways. Varolz, the Scar-Striped is the biggest offender on this list. This is further noted by the deck examples, where the author seemingly pokes fun at Varolz, the Scar-Striped not being that great in cEDH but seems to have a personal bias towards the deck. If we're counting Protean Hulk combo decks as "competitive" there's plenty more worthy commanders to consider. Honestly, this list comes across like the author just put a few decks everyone knows is good at the top (Teferi Stax, Thrasios, ect.) then just based the rest of the list off of personal preference or whatever the local meta is where the author plays.
1 month ago
I think Hapatra, Vizier of Poisons could be viable, but she'll require a bit more build-around, since she's based on getting combat damage through. But she could be done. Nath of the Gilt-Leaf could be good, as well, building around the discard theme along with Aristocrats. As far as lists go, I've got a Slimefoot, the Stowaway deck in the works right now, but its a ways from being finished. I did recently finish a Prossh, Skyraider of Kher build that runs a lot of Aristocrats. If I was going to build it, I'd probably go with Savra, Queen of the Golgari , or Mazirek, Kraul Death Priest , but that's just me.
1 month ago
2 months ago
I honestly tend to find Bottle Gnomes pretty relevant, as I often lose a lot of life, but I suppose I'm playing enough tutors now to where I can just grab Zulaport Cutthroat or something if that's really such a concern--I suppose I can cut him, though I will miss him.
I'm still kinda on edge about cutting Black Market --my meta is still fairly casual, but I have, in fact, won before with Exsanguinate thanks to all the mana from Black Market against a fairly competitive (but by no means optimized) Prossh, Skyraider of Kher deck (and some other peeps). I might find something else to cut for Pitiless Plunderer , but I'd rather not have to choose between both of them. (Also, something worth considering is that Black Market is harder to remove than Pitiless Plunderer , though they'd need exile effects or something in any case).
As for Sanguine Bond + Exquisite Blood , getting 10 mana isn't a problem for me, but I get what you're saying--it's not exactly the fastest combo available, and my deck probably doesn't slow the game down enough to make it competitively viable. All the same, there's just not that many better mono-black combos.
As for running more tutors and stax effects, well, for one, I actually still want this list to be playable in my meta (it's approaching a point where it's just too cancerous relatively to what the majority of everyone else is playing, believe it or not), so adding Trinisphere and Static Orb and the like would be very unsubtle and super cutthroat (though, yes, that's exactly what would make the deck more competitive, I understand that). Secondly, the list is getting pretty tight, yet again, so I'd probably have to cut some Shirei synergy for that sort of thing, which would probably be worth it, but would make me feel that much more soulless, honestly. Can never seem to strike that balance between not playing a whole bunch of staples and having a synergetic build...
Thirdly, while they'd absolutely be worth it, I'm not playing more tutors simply due to budget considerations. I know that might sound pretty laughable considering the deck costs $830 dollars, but it's the only list I have that I own in paper (well, most of it--waiting for more cards to arrive, as I keep cutting stuff), but I've been building it up over the course of 3-4 years. Budget is no object in cEDH, I know, but it is for me--the most expensive card in the deck is about $75. Spending $100 on a card isn't something I really want to do. I might find something to cut for Cruel Tutor , though (bad as it is).
As it stands, I think Liliana's Shade and Bottle Gnomes are out and Skittering Surveyor and Scroll Rack are in. A marginal improvement--still not good enough, though, you're right. If only I could run Land Tax + Scroll Rack ...
(Oh, and, on a completely unrelated note, this might already be a thing, but I was wondering if anyone had figured out a way to combo out with Timestream Navigator in a Prime Speaker Vannifar list. All you'd need is a 1-drop that recurs itself to either your hand or the battlefield, and, so long as you had enough mana and the city's blessing, you could take infinite turns. That might actually be a viable combo in cEDH).
2 months ago
I've had the Prossh, Skyraider of Kher precon for some time, and have decided its time to upgrade and personalize it. I've added Food Chain , but its not the focus of the deck. I mainly want value and synergy from token production.
Commander / EDH*
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I'm keeping it fairly budget, as well, with any upgrades. Purphoros, God of the Forge would be obvious, but not what I'm looking for.
2 months ago
I'm actually working on a The Haunt of Hightower discard build right now, wanting to pack it full of 'symmetrical' discard and sacrifice effects that obviously benefit me more.
SynergyBuild, the thing about my Prossh deck is that Food Chain isn't my only way to win. I run a Pod line, several Tooth and Nail combos, a Necrotic Ooze line, as well as the Eternal Scourge /non- Eternal Scourge FC combos, so banning out pieces seems really impractical for the owner.
Everything officially Banned by WotC
Mana Crypt : For obvious reasons
Laboratory Maniac : Too 'easy' of a wincon
Prossh, Skyraider of Kher : "Powerhouse of a deck that needs to be stopped".
Winter Orb : Too oppressive
Static Orb : Too oppressive
Atraxa, Praetors' Voice : Can generate too much advantage for opponents to keep up.
Teferi, Temporal Archmage : Powerful combo/stax enabler.
Any hard stax that generates hard/soft locks to keep players from playing the game (basically any good stax decks)
Any streamlined aggro/combo that wins the game consistently by turn 5 or before.
We reserve the right to ban cards/archetypes as needed to keep the meta fresh and healthy for new players. We also ask that players approximate power levels before sitting down to play a game of Magic.
Prossh, Skyraider of Kher occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%