|Commander / EDH||Legal|
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|Commander 2013 (C13)||Mythic Rare|
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Prossh, Skyraider of Kher
Legendary Creature — Dragon
When you cast Prossh, Skyraider of Kher, put X 0/1 red Kobold creature tokens named Kobolds of Kher Keep onto the battlefield, where X is the amount of mana spent to cast Prossh.
Sacrifice another creature: Prossh gets +1/+0 until end of turn.
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Prossh, Skyraider of Kher Discussion
6 hours ago
Hey SlavicGhaespar, thx for your comment!
Yeah, Shared Animosity is nice, but a bit off flavor. If i had one i'd much rather put it in my Zada, Hedron Grinder deck. In this deck Beastmaster Ascension is just as good, the buff is static and the card costs only a glimpse of Shared Animosity.
Vexing Shusher but tbh Prossh, Skyraider of Kher doesn't care too much about being countered, as i can - and want to - recast him over and over. As far as utility goes i am either able to sac him as spell cost or have enough redundancy in the deck to replace whatever is countered.
But thx for your suggestions anyway!
2 days ago
I'm liking the overall theme here, but question. Wouldn't Prossh, Skyraider of Kher be a better commander here? The extra tokens definitely generate some extra value for him to kill with commander damage, not to mention he creates token to help you with your devour theme.
Also, some devour creatures I think you should consider:
Thorn-Thrash Viashino - The fact that he can give himself trample makes him EXTREMELY relevant
Marrow Chomper - can help keep you in the game. Having a crap ton of creatures, but only one life, doesn't give you much of a benefit.
Thromok the Insatiable - If you are going with a devour theme, he is a must. This guy can gain INCREDIBLE power with the token theme you have.
Token Generators I think you should consider.
Krenko, Mob Boss - Can win the game by himself, but for token generation this guy is insane.
Kalitas, Traitor of Ghet - He only hits opponents, but he also helps HOSE graveyard strategies. Not to mention, can beef himself up if need be.
Grave Titan - I think this guy is pretty powerful by himself, but then he can also start generating some major advantage.
Hooded Hydra - possibility since you can easily sacrifice him.
Benefits from Sacrificing
Fecundity - It can help opponents, but I feel like you'll get more use out of it
Viscera Seer - Not a bad way to make sure you don't draw something useless
Mortician Beetle - Simple yet extremely effective in a deck like this
Asceticism - Dude, just yes. This card is insanely amazing.
Parallel Lives - Redundancy again, but does stack with the others.
This is everything that came to mind at first, hope you find somethings to help your deck!
3 days ago
I've been attempting to create near cEDH quality decks for under $500. This is my list for a Prossh, Skyraider of Kher, Food Chain combo deck.
I'd appreciate any feedback people are able to offer!
Commander / EDH
SCORE: 14 | 9 COMMENTS | 1977 VIEWS | IN 8 FOLDERS
2 weeks ago
Hey guys, I've looked at different decklists, did a bunch of reading and I've settled for the Jund color combination. It takes the resilience, ramp capability, efficiency and value from sacrificing abused by the Golgari hordes and provides ways to convert those variables into damage-based win-conditions by adding the color red.
Of the Jund generals, Prossh, Skyraider of Kher fits my style most. As I designed my ideal deck without the general to stay true to my playstyle, I noticed that I liked building engines with several components:
Something that generates tokens/a nontoken creature I can sac and easily get back.
A sacrifice outlet, preferably a free one.
A card that triggers whenever something dies, giving me extra value.
The goal is to abuse items 2 and 3. If it was nontoken creatures I'm sacrificing, I'd have some kind of recursion engine in play as well, like Meren of Clan Nel Toth or Phyrexian Reclamation or Champion of Stray Souls.
Prossh, Skyraider of Kher has TWO of those functions attached to him, (token generation and a free sac outlet, one that converts to extra commander damage), and I'll always have access to him. This means I won't have to devote space to as many token producers or sac outlets as I usually would, choosing instead to devote more space to value-adding cards and answers for my opponents' decks. Best of all, I can devote more space to ramp via mana-dorks, so I can ramp insanely fast for Prossh's first cast in the early game and sac those dorks later for value. I'll recur them if necessary.
Thank you all for your help and sound recommendations, and thank you to MagicalHacker for the suggestion of Prossh.
2 weeks ago
More cards (Demons, Dragons and Planeswalkers):
3 weeks ago
MagicalHacker: Jarad, Golgari Lich Lord fits the bill alright. But as mentioned, OP already had a golgari deck, So I am making the assumption that they should still have the cards available (please let me know if that's not the case). The addition of a few red/X lands (see Savage Lands, Gruul Guildgate and friends, Transguild Promenade, Rupture Spire) as well as staples like Terramorphic Expanse and Evolving Wilds would be more than sufficient for splashing red, givin gaccess to Prossh, Skyraider of Kher who is $2 from star city games.
Prossh will provide the deck with good token production which is much more resilient to graveyard hosing than a monoblack deck which relies on recursion eninges. The addition of green also gives access to ramp cards such as Rampant Growth, Sakura-Tribe Elder, Cultivate, Kodama's Reach, Explosive Vegetation, etc which will drastically increase the speed of the deck compared to the heavy reliance on mana rocks that mono black will need (also helps with colour fixing).
Red will also give access to cheap wheel effects such as Reforge the Soul ($3 from SCG), Chandra, Flamecaller ($4 from SCG), Dragon Mage ($1 from SCG) which will drastically help increase the deck's output, not to mention cards like Fecundity and even just getting additional value off Skullclamp as the tokens produced have 1 toughness ompared to the typical 2 toughness that you'd see in a monoblack deck (since you're most likely going to be making zombies). Plus spells like Shamanic Revelation will draw you a crap load of cards (50c on SCG).
For low budget decks, having access to green makes them much better overall compared to any other colour. It has a good range of effects and havin access to land ramp is vital. And head to head, I would put my money on a Prossh deck compared to a Anowon deck of the same cost any day. It's more explosive and Prossh himself provides the deck with a self contained win condition.
3 weeks ago
4 weeks ago
Prossh, Skyraider of Kher seems like he would fit the bill. He is a very flexible deck and should give you access to the components you want. You should already have some black/green cards from Meren and red is good because it brings wheel effects, Feldon of the Third Path and direct damage.
And if you're not into infinite combo then you just don't have to include Food Chain which is out of your budget anyway. But it's an easy upgrade if you ever change your mind.